Dungeon Crawl Stone Soup version 0.27-a0-1321-gd358eaa319 (console) character file. Game seed: 9431253272289853109 289 asdu the Covert (level 6, -15/40 (44) HPs) Began as an Octopode Delver on June 21, 2021. Demolished by a wight (17 damage) ... on level 6 of the Dungeon. The game lasted 00:08:30 (1257 turns). asdu the Covert (Octopode Delver) Turns: 1257, Time: 00:08:31 HP: -15/40 (44) AC: 1 Str: 12 XL: 6 Next: 31% MP: 6/6 EV: 16 Int: 12 God: Gold: 47 SH: 0 Dex: 23 Spells: 5/5 levels left rFire . . . SeeInvis . i - +1 rapier "Enwe" {pain, Dex+8} rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++++..... (no ring) HPRegen 0.13/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: drained A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Hand Weapons a - a +0 short sword i - the +1 rapier "Enwe" (weapon) {pain, Dex+8} (You found it on level 6 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+8). k - a +0 hunting sling Missiles g - 15 stones (quivered) Wands f - a wand of digging (3) j - a wand of paralysis (7) Scrolls b - a scroll of fog c - a scroll of magic mapping d - a scroll of fear m - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} Potions e - a potion of haste h - a potion of brilliance {unknown} l - a potion of invisibility {unknown} o - a potion of might {unknown} Skills: + Level 4.6 Fighting - Level 2.0 Short Blades + Level 4.0 Dodging - Level 8.2 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:6 Pikel Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The wight hits you with a +0 long sword! You feel drained. You hit the wight. The wight is almost destroyed. You constrict the wight, but do no damage. The wight hits you with a +0 long sword. You hit the wight. You destroy the wight! Your life force feels restored. Your Dodging skill increases to level 4! A hornet zombie comes into view. There is an open door here. There is an open door here. You hit the wight. You grab the wight. You squeeze the wight, but do no damage. The wight is moderately damaged. You constrict the wight, but do no damage. The wight hits you with a +2 dire flail! You feel drained. You hit the wight but do no damage. You squeeze the wight. The wight is moderately damaged. You constrict the wight, but do no damage. The wight hits you with a +2 dire flail! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +2 dire flail and wearing a +0 robe (moderately damaged, constricted by you, chance to affect: 46%) The wight resists with some effort. You constrict the wight, but do no damage. The wight barely misses you. Press: ? - help, v - describe, . - travel Here: a wight, wielding a +2 dire flail and wearing a +0 robe (moderately damaged, constricted by you) The floor. You hit the wight but do no damage. You squeeze the wight. The wight is heavily damaged. You constrict the wight. The wight barely misses you. The wight hits you with a +2 dire flail! You die... #........'...#......#.. #......###..##......### ###'#########.....†##.) #...........#......#... #...........#......#... #...........#......#... #...........#......#... #...........#......#... #######@##..##......#+## #...).#z########+##..... #.....#z.....#....#..... #.....#......#....#..... #.....#......#....#..... #.....####'###....'..... ######.......######..... #............z..... #.................. You could see 2 wights. Vanquished Creatures A bullfrog (D:6) 2 wights (D:6) A centaur zombie (D:6) A hound (D:6) A centaur skeleton (D:6) An iguana (D:6) A killer bee zombie (D:6) An adder (D:5) An ufetubus (D:6) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | asdu the Octopode Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 16/16 MP: 1/1 33 | D:5 | Noticed a sky beast 44 | D:5 | Reached skill level 7 in Stealth 44 | D:5 | Reached XP level 2. HP: 18/21 MP: 2/2 50 | D:5 | Noticed a two-headed ogre 101 | D:6 | Reached XP level 3. HP: 19/26 MP: 3/3 242 | D:6 | Noticed Pikel 242 | D:6 | Noticed a lemure 242 | D:6 | Noticed a lemure 284 | D:6 | Identified the +1 rapier "Enwe" {pain, Dex+8} 295 | D:6 | Noticed a bullfrog 302 | D:6 | Killed a bullfrog 303 | D:6 | Reached XP level 4. HP: 33/33 MP: 4/4 426 | D:6 | Reached skill level 8 in Stealth 426 | D:6 | Reached XP level 5. HP: 17/37 MP: 5/5 908 | D:6 | Noticed an ice beast 992 | D:6 | Reached XP level 6. HP: 18/43 MP: 6/6 1255 | D:6 | HP: 2/40 [wight (4)] 1257 | D:6 | Demolished by a wight Illustrated notes Levels and vault maps discovered: D:5: lemuel_ratsnest, layout_loops_cross, lemuel_temple_firewalk_b, uniq_menkaure D:6: layout_gridville, uniq_duvessa, uniq_maggie, uniq_pikel Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 7 8 | 8.2 Dodging | 3 4 | 4.0 Fighting | 4 | 4.6 Short Blades | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Constrict | 3 | 6 || 9 Tentacles | 3 | 12 || 15 Rapier | 4 | 31 || 35 Throw: Stone | 2 | 7 || 9 Evoke: Wand | | 1 || 1 Armor: Skin | | 2 || 2 Dodge: Dodged | 7 | 29 || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1260 | 1198 | 62 | 427 | 0 | 2 | 630.0 | Dungeon | 1260 | 1198 | 62 | 427 | 0 | 2 | 630.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1182 daAuts D:5: 78 daAuts