Dungeon Crawl Stone Soup version 0.31-a0-177-g4aa6249778 (console) character file. Game seed: 1597165617710786824 1576 asdu the Destroyer (level 9, -5/62 HPs) Began as a Meteoran Conjurer on June 19, 2023. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (11 damage) ... on level 8 of the Dungeon. The game lasted 00:19:16 (1732 turns). asdu the Destroyer (Meteoran Conjurer) Turns: 1732, Time: 00:19:16 Health: -5/62 AC: 2 Str: 9 XL: 9 Next: 36% Magic: 2/21 EV: 12 Int: 29 God: Vehumet [*.....] Gold: 106 SH: 0 Dex: 14 Spells: 12/23 levels left rFire . . . q - +0 dagger (elec) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + j - +6 ring of intelligence HPRegen 0.30/turn l - +4 ring of slaying MPRegen 0.17/turn %: no passive effects @: glowing A: sense surroundings 2, otherworldly, glowing, explore regen a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 356 gold pieces. You spent 250 gold pieces at shops. Inventory: Hand Weapons e - a +1 short sword of draining g - a +1 dagger of venom q - a +0 dagger of electrocution (weapon) r - a +1 flail of protection u - a +3 dagger v - a +2 hand axe of freezing w - a +2 dagger of venom Missiles d - a throwing net Armour a - a +0 robe (worn) h - a +0 kite shield Jewellery j - a +6 ring of intelligence (left hand) l - a +4 ring of slaying (right hand) p - a ring of willpower Wands n - a wand of flame (25) Scrolls c - 2 scrolls of fear {unknown} i - a scroll of silence {unknown} k - 2 scrolls of teleportation {unknown} m - a scroll of summoning {unknown} o - a scroll of blinking {unknown} s - a scroll of enchant weapon {unknown} Potions b - a potion of magic f - a potion of might {unknown} t - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 1.4 Stealth + Level 7.9 Spellcasting * Level 10.7 Conjurations - Level 3.0 Hexes - Level 3.1 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Searing Ray Conj 100% 2d8 1% 2 d - Iskenderun's Mystic Conj/Tloc 51% 2d11 2% 4 f - Fulminant Prism Conj/Hex 25% 3d13 2% 4 x - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 1% 1 Apportation Tloc 58% N/A 1% 1 Dazzling Flash Conj/Hex 100% N/A 1% 3 Necrotise Necr 44% 1d6 4% 1 Summon Small Mammal Summ 44% N/A 4% 1 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Zot: 4371 Temple (1/1) D:5 Zot: 646 Lair: D:8-11 Altars: Ashenzari Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Qazlal Ru Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Shops: D:6 =[( Annotations: D:8 Joseph Innate Abilities, Weirdness & Mutations You passively map the area around you. You are easily found by Zot. You glow in the dark. You regain HP and MP as you explore. Message History (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet misses you. Your fulminant prism crackles loudly. The searing ray hits Joseph! Joseph is lightly wounded. Joseph shoots a sling bullet. The sling bullet barely misses you. Your fulminant prism explodes! The blast of energy engulfs Joseph! Joseph is moderately wounded. You hear a bellow! x4 The searing ray hits Joseph! Joseph is heavily wounded. Joseph says, "You will never get the ORB, sorry." Joseph shoots a sling bullet. The sling bullet hits you! The searing ray hits Joseph! Joseph is severely wounded. You finish channelling your searing ray. Joseph shoots a sling bullet. The sling bullet misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target, p - Joseph You conjure a prism of explosive energy! A fulminant prism comes into view. Joseph shoots a sling bullet. The sling bullet hits you!! Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Joseph Aim: Joseph, wielding a +0 sling and wearing a +2 ring mail of fire resistance (severely wounded, ally target, 85% to hit) The searing ray hits Joseph. Joseph is severely wounded. (Press . to maintain the ray.) Joseph shoots a sling bullet. The sling bullet hits you!! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The searing ray misses Joseph. Joseph sighs, "Being a guard is usually so boring..." Joseph shoots a sling bullet. The sling bullet hits you! You die... #............,, ######............, , #................. * * #................. #................. #................. #...*..))......... ####...@..†[......... * * ##..#######@######.... * , #.........[.# *,... *, , ## #...........# *, .., , .# #...........# , ,, ., , .# #...........+ , ,, , .# #...........# , . , , .######...##.....# .. , ......#...##.....##... ,, , , ......'....+.......... , +, You could see Joseph (ally target) and a friendly fulminant prism. Vanquished Creatures Grinder (D:3) A yak (D:8) A water moccasin (D:5) 2 ice beasts An ogre (D:6) A phantom (D:5) 4 wights (D:8) 2 howler monkeys (D:8) A jelly (D:6) A gnoll bouda (D:6) 3 orc priests (D:7) A sleepcap (D:6) 6 orc wizards 8 gnolls 3 adders An ufetubus (D:5) 4 worms A dart slug (D:3) 15 orcs 4 endoplasms A giant cockroach (D:1) 3 goblins A hobgoblin (D:3) 4 jackals (D:1) 2 quokkas 2 ball pythons (D:3) 2 bats (D:3) 3 frilled lizards (D:3) 3 kobolds 82 creatures vanquished. Vanquished Creatures (others) 6 fulminant prisms 6 creatures vanquished. Grand Total: 88 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Meteoran Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 74 | D:1 | Reached skill level 5 in Conjurations 74 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 77 | D:1 | Learned a level 2 spell: Searing Ray 164 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 215 | D:2 | Reached XP level 4. HP: 33/33 MP: 3/11 284 | D:2 | Learned a level 4 spell: Fulminant Prism 289 | D:2 | Reached skill level 6 in Conjurations 296 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 305 | D:3 | Reached XP level 5. HP: 38/38 MP: 10/12 318 | D:3 | Noticed Grinder 358 | D:3 | Reached skill level 1 in Hexes 373 | D:3 | Reached skill level 1 in Translocations 409 | D:3 | You fall into a shaft and drop 2 floors! 409 | D:5 | Entered Level 5 of the Dungeon 436 | D:5 | Found a staircase to the Ecumenical Temple. 442 | Temple | Entered the Ecumenical Temple 531 | Temple | Became a worshipper of Vehumet 793 | D:3 | Killed Grinder 794 | D:3 | Reached skill level 5 in Spellcasting 794 | D:3 | Reached XP level 6. HP: 38/45 MP: 1/14 794 | D:3 | Reached XP level 7. HP: 43/50 MP: 1/15 822 | D:2 | Found a sacrificial altar of Ru. 1039 | D:5 | Noticed a water moccasin 1046 | D:5 | Killed a water moccasin 1047 | D:5 | Reached skill level 7 in Conjurations 1052 | D:5 | Found a blossoming altar of Fedhas. 1054 | D:5 | Found a hide-covered altar of Uskayaw. 1111 | D:5 | Reached XP level 8. HP: 57/57 MP: 9/17 1241 | D:6 | Reached skill level 8 in Conjurations 1243 | D:6 | Reached * piety under Vehumet 1243 | D:6 | Offered knowledge of Foxfire by Vehumet. 1246 | D:6 | Found Ceterep's Jewellery Emporium. 1282 | D:6 | Found Gangaff Wuush's Antique Weapon Emporium. 1299 | D:6 | Found Xuicluny's Antique Armour Shop. 1344 | D:6 | Bought a ring of willpower for 250 gold pieces 1443 | D:7 | Reached skill level 9 in Conjurations 1610 | D:8 | Found an ancient bone altar of Kikubaaqudgha. 1632 | D:8 | Noticed a yak 1650 | D:8 | Killed a yak 1651 | D:8 | Gained mutation: You passively map the area around you. | [Meteoran growth] 1651 | D:8 | Reached XP level 9. HP: 33/62 MP: 10/21 1690 | D:8 | Reached skill level 10 in Conjurations 1701 | D:8 | Noticed Joseph 1732 | D:8 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_corners, hex_medium, nrook_mini_backslash D:2: layout_basic, basic_altar, roderic_lattice_a, nicolae_concentric_dashed_squares_mild, minmay_misc_feat_x D:3: layout_rooms, uniq_grinder D:4: layout_layer_cave, mainiacjoe_overflow_six_doors_small, minmay_pentomino_pile, uniq_sigmund D:5: layout_cave_pods, jmf_multi_god_temple, mainiacjoe_overflow_paths, minmay_temple_entry_mini_moons, kennysheep_minor_cross, kennysheep_nondescript D:6: layout_basic, serial_shops, nicolae_square_shop, shop, shop, shop, nicolae_shop_stone D:7: minmay_the_grid_four_pointed_star [minmay_the_grid_triangle_9x9_dagger, minmay_the_grid_triangle_9x9_checkered, minmay_the_grid_triangle_9x9_descending_squares, minmay_the_grid_triangle_9x9_fully_insulated_deathbox, minmay_the_grid_prize_inner_circle], layout_basic, nicolae_dithmenos_the_darkroom, kennysheep_small_square D:8: layout_gridville, okawaru_ov_weapons_minmay, kiku_gazebo_pond_becter, minmay_tree_intersection, uniq_joseph, uniq_pikel Temple: jpeg_temple_clearing Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 3 4 5 7 | 7.9 Conjurations | 5 6 7 9 10 | 10.7 Hexes | 3 | 3.0 Translocations | 3 | 3.1 Dodging | | 2.4 Stealth | | 1.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 1 | 7 | 5 || 13 Dagger | | | 17 || 17 Cast: Magic Dart | 12 | 19 | 12 || 43 Searing Ray | 4 | 11 | 25 || 40 Fulminant Prism | | | 7 || 7 Iskenderun's Myst | | | 3 || 3 Stab: Sleeping | | 1 | || 1 Armour: Robe | 2 | 4 | 2 || 8 Dodge: Dodged | 1 | 6 | 17 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1731 | 1628 | 103 | 0 | 0 | 9 | 192.3 | Dungeon | 1627 | 1550 | 77 | 0 | 0 | 8 | 203.4 | Temple | 103 | 77 | 26 | 0 | 0 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 339 daAuts D:4: 284 daAuts D:6: 216 daAuts D:3: 188 daAuts D:2: 175 daAuts D:7: 147 daAuts D:1: 140 daAuts D:8: 135 daAuts Temple: 103 daAuts