Dungeon Crawl Stone Soup version 0.31-a0-177-g4aa6249778 (console) character file. Game seed: 8282256158871761504 74 asdu the Conjurer (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on June 19, 2023. Quit the game on level 3 of the Dungeon. The game lasted 00:05:37 (2355 turns). asdu the Conjurer (Demonspawn Conjurer) Turns: 2355, Time: 00:05:38 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 10% Magic: 0/9 EV: 12 Int: 21 God: Gold: 69 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . e - +0 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of poison resistance HPRegen 0.25/turn n - ring of wizardry MPRegen 0.11/turn %: wizardry (x1) @: no status effects A: demonic guardian 1, weakness stinger 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 69 gold pieces. Inventory: Hand Weapons c - a +0 spear e - a +0 short sword of venom (weapon) p - a +3 short sword Missiles g - 2 poisoned darts Armour a - a +0 robe (worn) Jewellery k - a ring of poison resistance (left hand) n - a ring of wizardry (right hand) Scrolls f - a scroll of immolation {unknown} i - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} o - a scroll of teleportation {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} h - 2 potions of heal wounds {unknown} j - a potion of curing {unknown} l - a potion of enlightenment {unknown} Skills: - Level 1.9 Dodging - Level 1.9 Stealth * Level 3.4 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Searing Ray Conj 44% 2d6 1% 2 x - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 6% 3 Ignite Poison Fire/Tmut/Pois 3% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 21% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 21% 4 Sticky Flame Conj/Fire 13% 2d4 21% 4 Ignition Fire 1% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. You have a small tail. Message History Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (100% to hit) The magic dart hits Robin. Robin is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (strong, 100% to hit) The magic dart hits the goblin. You kill the goblin! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (lightly wounded, 100% to hit) The magic dart hits Robin! Robin is heavily wounded. Robin roars a battlecry! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (heavily wounded, 100% to hit) The magic dart hits Robin but does no damage. Robin is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Robin Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0 helmet (heavily wounded, 84% to hit) The searing ray hits the goblin! You kill the goblin! The searing ray hits Robin! You kill Robin! (Press . to maintain the ray.) You have reached level 4! You feel agile. Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #g# #<# #)# #)# .)# #)g #....#####.# #.##g..@...# ...))..##### ....##. .#. .. ##. .. ## You could see 2 goblins. Vanquished Creatures Robin (D:3) 2 adders (D:2) 3 worms (D:2) 3 ball pythons 3 bats 2 endoplasms A giant cockroach (D:2) 3 hobgoblins 2 quokkas (D:1) 3 frilled lizards 9 goblins 4 kobolds 3 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | asdu the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 525 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 525 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 689 | D:1 | Found a faded altar of an unknown god. 1145 | D:2 | Learned a level 2 spell: Searing Ray 1395 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 2260 | D:3 | Noticed Robin 2354 | D:3 | Killed Robin 2355 | D:3 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 2355 | D:3 | Reached XP level 4. HP: 30/30 MP: 0/9 2355 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, hellmonk_ecumenical_altar_arch_garden, minmay_pentomino_q4 D:2: layout_basic, minmay_door_square D:3: layout_rooms, zin_angel, gup_sewer_entry_spiral, uniq_robin, uniq_jessica, uniq_ijyb, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.4 Dodging | | 1.9 Stealth | | 1.9 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 3 | || 3 Short sword | 5 | || 5 Cast: Magic Dart | 50 | || 50 Searing Ray | 6 | || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 2 | || 2 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2353 | 2249 | 104 | 73 | 1892 | 3 | 784.3 | Dungeon | 2353 | 2249 | 104 | 73 | 1892 | 3 | 784.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1236 daAuts D:1: 1098 daAuts D:3: 17 daAuts