asdu Level 1 of the Dungeon (0, 0, D:1) a potion of attraction (0, 15, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, -22, D:2) a +0 dagger (8, -11, D:2) a storm talisman (11, 22, D:2) a potion of resistance (12, 5, D:2) a +0 club (22, -23, D:2) a +0 dagger (26, -2, D:2) a +0 ring mail (35, -6, D:2) a potion of lignification (38, 3, D:2) a +0 plate armour (38, 30, D:2) a +0 club (39, 18, D:2) 2 potions of resistance Level 3 of the Dungeon (9, -25, D:3) a +0 dagger (24, -11, D:3) a +0 leather armour a +0 club (25, 4, D:3) a +0 dagger (37, -47, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (20, -48, D:4) a scroll of torment (22, -4, D:4) a +0 dagger (27, 0, D:4) a +0 club (27, 3, D:4) a potion of curing (31, -40, D:4) a +0 dagger (41, -14, D:4) a +0 dagger (41, -1, D:4) a potion of cancellation (43, -14, D:4) a +0 short sword (43, -2, D:4) a potion of enlightenment (46, -13, D:4) a beast talisman (62, -4, D:4) a potion of might Level 5 of the Dungeon (0, 0, D:5) 5 large rocks (4, 35, D:5) a +0 club a +0 ring mail (13, 40, D:5) a +0 club (14, 39, D:5) a +0 flail (14, 40, D:5) a +0 leather armour a +0 whip (15, 40, D:5) a +0 club (22, 56, D:5) a +2 spear of distortion a +0 flail (24, 55, D:5) a +0 club (28, 42, D:5) a +0 whip (31, 8, D:5) a potion of curing (33, 42, D:5) a +0 whip (42, -5, D:5) a +0 mace (44, 15, D:5) 2 potions of heal wounds (48, 8, D:5) a +0 giant spiked club (49, 33, D:5) a +0 mace (50, 51, D:5) a +0 leather armour (52, 8, D:5) a potion of heal wounds (55, 31, D:5) a blade talisman Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 robe "Fabb" {Str+2 Dex+3} (2320 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the +4 short sword "Egheziq" {speed, rPois rC++ Dex-4 SInv} (5350 gold) Dex-4: It affects your dexterity (-4). rC++: It greatly protects you from cold. rPois: It protects you from poison SInv: It lets you see invisible. the +3 leather armour of the Loofah {rElec rC+} (3800 gold) rC+: It protects you from cold. rElec: It insulates you from electricity. the +2 cloak of Gozag {Harm *Corrode +Blink rPois} (2710 gold) rPois: It protects you from poison +Blink: It lets you blink. *Corrode: It may corrode you when you take damage. Harm: It increases damage dealt and taken. (0, 0, D:6) a +0 short sword (7, 15, D:6) a +0 leather armour (8, -2, D:6) a potion of mutation (8, 15, D:6) a +0 dagger a +0 scale mail (9, 16, D:6) a +0 short sword a +0 chain mail (10, 17, D:6) a +0 dagger (12, -6, D:6) a +0 dagger (17, -6, D:6) a +0 robe (21, -3, D:6) a +0 leather armour (40, 4, D:6) a +0 short sword a +0 dagger a +0 club a +0 short sword (40, 5, D:6) a +0 whip a +0 short sword (41, 5, D:6) a +0 dagger (42, 4, D:6) a +0 short sword (46, -3, D:6) a ring of positive energy (52, 18, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 short sword a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (2, -1, D:7) a +0 long sword a +0 plate armour a +0 dagger (2, 0, D:7) a +0 mace (5, 1, D:7) a +0 scale mail (22, 13, D:7) a +0 pair of boots (24, 6, D:7) a +0 rapier a +0 leather armour (25, 7, D:7) a +0 orcbow (28, 32, D:7) a serpent talisman (32, 17, D:7) a +0 whip (36, 4, D:7) a +0 cloak Level 8 of the Dungeon (0, 0, D:8) 13 gold pieces (6, -13, D:8) a potion of heal wounds (6, -4, D:8) a +0 dagger (6, -3, D:8) a +0 falchion (6, -2, D:8) a +0 dagger a +0 leather armour (7, -10, D:8) a +0 club (7, -9, D:8) a +0 mace a +0 chain mail of poison resistance (7, -5, D:8) a +0 dagger a +0 chain mail a +0 mace 3 boomerangs (8, -10, D:8) a +0 dagger a +0 robe (13, -1, D:8) 7 stones (23, 9, D:8) an amulet of guardian spirit a +0 flail a +0 mace a +0 dagger (25, 6, D:8) a +0 hand axe a +0 spear (26, 5, D:8) a +0 spear (27, 1, D:8) a +0 dagger a +0 leather armour (27, 6, D:8) a +0 spear (27, 7, D:8) a +0 spear a bailey (0, 0, Bailey) a +0 arbalest a +0 scale mail (3, 0, Bailey) a poisoned dart (3, 1, Bailey) a +0 arbalest a +0 scale mail (5, -23, Bailey) a +0 arbalest a +0 scale mail (5, -5, Bailey) a +0 arbalest a +0 scale mail (6, -23, Bailey) a +0 arbalest a +0 scale mail a +0 arbalest a +0 ring mail a +0 arbalest a +0 scale mail (6, -5, Bailey) a +0 arbalest a +0 scale mail (6, 0, Bailey) a poisoned dart (7, -5, Bailey) a +0 arbalest a +0 ring mail (7, 1, Bailey) 2 poisoned darts (8, -5, Bailey) a +0 arbalest a +0 scale mail (8, -3, Bailey) a +0 arbalest a +0 ring mail (10, -18, Bailey) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (11, -18, Bailey) a +0 glaive a +0 scale mail (12, -10, Bailey) a +0 chain mail (14, -13, Bailey) the +6 war axe of Regicide {protect, rElec MP+9 Int+4} Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (unseen) (15, -17, Bailey) a +2 falchion of holy wrath (16, -13, Bailey) a potion of experience (16, -11, Bailey) a +0 halberd a +0 ring mail (18, -15, Bailey) a +0 trident (19, -13, Bailey) a +0 halberd a +0 ring mail an orc corpse (26, -19, Bailey) a +0 arbalest a +0 scale mail (26, -18, Bailey) a +0 arbalest a +0 scale mail (27, -19, Bailey) a +0 arbalest a +0 ring mail (27, -18, Bailey) a +0 arbalest a +0 ring mail (28, -18, Bailey) a +0 arbalest a +0 scale mail