asegelite the Dungeon (1, 9, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade (unseen) (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche (unseen) (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield a +3 shield a +3 buckler (4, 7, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (10, 0, D) a +0 scale mail a +0 shield a +0 war axe the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +2 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 0, D) an uncursed ring of protection from cold (19, 1, D) the Collected Works on Protection and the Rocks Spells Type Level a - Passwall Transmutation/Earth 2 b - Regeneration Charms/Necromancy 3 c - Excruciating Wounds Charms/Necromancy 5 d - Deflect Missiles Charms/Air 6 (19, 16, D) a +0 hunting sling of evasion (19, 17, D) a +3 rod of clouds (11/11) (20, 0, D) a +0 short sword of holy wrath (20, 1, D) the amulet "Rebreg" {Inacc Dex+6} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+6). (20, 16, D) Deozabb's Tome of Frigorific Hexes Spells Type Level a - Corona Hexes 1 b - Fulminant Prism Conjuration/Hexes 4 c - Ice Form Ice/Transmutation 4 d - Ozocubu's Refrigeration Ice 6 (20, 17, D) the cursed +2 dire flail of Hareuph {drain, rN+ Str+4} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+4). It protects you from negative energy. It has a curse placed upon it. (21, 0, D) the +2 scale mail of Love and Death {rPois rN+ Dex+4} It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. (21, 1, D) a +2 hand crossbow of velocity (21, 16, D) an uncursed ring of wizardry (21, 17, D) a +8 blowgun (21, 34, D) a +3 rod of clouds (13/13) (22, 0, D) 3 royal jellies (22, 1, D) an uncursed ring of see invisible (22, 3, D) a porcupine corpse (22, 16, D) a +0 whip a +0 robe a +2 falchion of electrocution a naga corpse (22, 17, D) a +1 rapier of draining (22, 34, D) a book of the Warp (23, 0, D) a +3 demon trident of freezing (23, 1, D) an uncursed amulet of guardian spirit (23, 5, D) a porcupine corpse (23, 16, D) an uncursed staff of fire (23, 17, D) an uncursed staff of wizardry (23, 18, D) the +2 shortbow of Dishonesty {flame, +Blink +Fly rF+ Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It protects you from fire. It lets you fly. It lets you blink. (23, 21, D) a +0 flail 3 mutagenic chunks of flesh an adder corpse an anaconda corpse (23, 22, D) a +0 robe (23, 23, D) a +0 club a ball python corpse a black mamba corpse (23, 34, D) the +10 spear "Olaff" {holy, rC+} It has been blessed by the Shining One to cause great damage to the undead and demons. It protects you from cold. (23, 38, D) a large rock (23, 39, D) a large rock (23, 41, D) a large rock (unseen) (23, 42, D) a stone giant corpse (24, 0, D) a plain deck of wonders (24, 1, D) a +1 scimitar of protection (24, 4, D) a river rat corpse (24, 5, D) a komodo dragon corpse a water moccasin corpse (24, 16, D) an uncursed ring of magical power (24, 17, D) the amulet of Popuo {Gourm *Corrode rPois rN+ Stlth+} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from poison. It protects you from negative energy. It may corrode you when you take damage. It makes you more stealthy. (24, 18, D) a cursed amulet of inaccuracy (24, 21, D) a cursed -3 long sword a +0 large shield (24, 23, D) a +0 robe a naga corpse (24, 34, D) the +7 trident of the Candelabrum {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (24, 38, D) 2 large rocks (unseen) (24, 39, D) a large rock (24, 40, D) a quicksilver dragon corpse (24, 41, D) 10 large rocks (25, 0, D) an uncursed amulet of faith (25, 1, D) a Fen Folio (25, 4, D) a crocodile corpse (25, 5, D) a porcupine corpse (25, 6, D) a water moccasin corpse (25, 16, D) an uncursed staff of summoning (25, 17, D) an uncursed staff of energy (25, 18, D) the cursed ring of Gupnikk {EV-2 Int+5} [ring of evasion] It affects your evasion (-2). It affects your intelligence (+5). It has a curse placed upon it. (25, 20, D) a +0 spear a +0 robe a naga corpse (25, 22, D) a +0 flail a +0 robe a naga corpse a water moccasin corpse (25, 23, D) a +0 halberd a +0 robe an adder corpse a naga corpse (25, 34, D) a +2 eveningstar of crushing (25, 39, D) an iron dragon corpse (25, 42, D) a quicksilver dragon corpse (26, 0, D) the +10 hand crossbow of True Grit {flame, rPois rF+ rC- Int+6} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+6). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (26, 1, D) an uncursed ring of poison resistance (26, 4, D) an iguana corpse (26, 5, D) a basilisk corpse a komodo dragon corpse (26, 16, D) a scroll of brand weapon (26, 17, D) a +4 scimitar of slicing (26, 20, D) a +0 halberd (26, 34, D) a lamp of fire (27, 0, D) an uncursed ring of stealth (27, 1, D) a +0 hunting sling of velocity (27, 16, D) an uncursed staff of fire (27, 17, D) the +8 mace of Oquboc {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (27, 19, D) a +0 scimitar (27, 34, D) a book of Debilitation (28, 0, D) the +5 great sword "Q" {vamp, rC+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from cold. (28, 1, D) a +4 ring of dexterity (28, 16, D) an uncursed staff of cold (28, 17, D) an Akashic Record (29, 0, D) a +2 ring of protection (29, 1, D) a manual of Polearms (29, 16, D) the +1 robe "Ydghoe" {rC++} It greatly protects you from cold. (29, 17, D) a book of Dreams (34, 28, D) a manual of Slings (35, 0, D) a +6 vampiric whip (35, 14, D) an uncursed ring of stealth (35, 15, D) a +0 hunting sling of freezing (35, 28, D) a scroll of brand weapon (35, 29, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (36, 0, D) a +5 amulet of reflection (36, 1, D) a book of Summonings (36, 14, D) 3 royal jellies (36, 15, D) a book of Debilitation (36, 28, D) a book of Power (36, 29, D) a +2 ice dragon armour (37, 0, D) the +2 dagger of Destiny {pierce, rC+ MR+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from cold. It affects your resistance to hostile enchantments. (37, 1, D) the Catalogue of the Excruciating Escort Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Dazzling Spray Conjuration/Hexes 3 c - Stone Arrow Conjuration/Earth 3 d - Summon Ice Beast Ice/Summoning 4 e - Summon Hydra Summoning 7 (37, 14, D) a +2 leather armour of magic resistance (37, 15, D) the +0 leather armour of Mental Paralysis {Int+3} It affects your intelligence (+3). (37, 28, D) a +0 halberd of holy wrath (37, 29, D) an uncursed staff of conjuration (37, 38, D) a raiju corpse (skeletalised by now) (38, 0, D) a plain deck of wonders a plain deck of wonders a plain deck of wonders (38, 1, D) a +3 ring of protection (38, 14, D) a +4 quarterstaff of pain (38, 29, D) a +4 amulet of reflection (39, 1, D) the Disquisition on Harmful Darkness Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Lightning Bolt Conjuration/Air 5 c - Death Channel Necromancy 6 d - Delayed Fireball Conjuration/Fire 7 (39, 14, D) an uncursed ring of resist corrosion (39, 15, D) an uncursed staff of cold (39, 19, D) an uncursed staff of summoning (39, 28, D) a +2 antimagic hand axe (39, 29, D) an uncursed staff of conjuration (40, 1, D) a book of Flames (40, 6, D) an uncursed ring of see invisible (40, 14, D) a crystal ball of energy (40, 15, D) a +1 war axe of flaming (40, 29, D) a +3 mace of crushing (41, 0, D) the cursed +0 dagger of Havoc {pain, rN+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. It has a curse placed upon it. (41, 14, D) the ring "Geug" {rC++ MR+} [ring of protection from magic] It greatly protects you from cold. It affects your resistance to hostile enchantments. (41, 15, D) the amulet of Creativity {Spirit rElec MR++} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It insulates you from electricity. It affects your resistance to hostile enchantments. (41, 28, D) a +1 robe of magic resistance (42, 0, D) the ring "Qaemow" {*Confuse rF+ Int+3} [ring of protection from fire] It affects your intelligence (+3). It protects you from fire. It may confuse you when you take damage. (42, 1, D) the +3 blowgun "Worm's Wrath" {evade, rF- Str+4 Dex+3} It affects your evasion (+5 to EV). It affects your strength (+4). It affects your dexterity (+3). It makes you vulnerable to fire. (42, 14, D) a +1 pair of gloves of dexterity (42, 15, D) a +3 chain mail of poison resistance (42, 28, D) a +0 fire dragon armour (42, 29, D) an uncursed ring of stealth (43, 14, D) an uncursed staff of energy (43, 15, D) a cursed amulet of inaccuracy (43, 29, D) the +3 shortbow of Ubbev Kiucs {velocity, +Inv Str+5} Any arrow fired from it inflicts extra damage. It affects your strength (+5). It lets you turn invisible. (44, 28, D) the +3 chain mail of Tytaig {+Blink rPois Str+4 Stlth+} It affects your strength (+4). It protects you from poison. It lets you blink. It makes you more stealthy. (49, 0, D) a +0 rapier of protection (49, 1, D) the +3 flail of Bynoevig {freeze, *Noise rC++ rN+ SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It greatly protects you from cold. It protects you from negative energy. It lets you see invisible. It may make noises in combat. (49, 24, D) a +0 robe (49, 36, D) a +2 hand crossbow of freezing (50, 0, D) the cursed +1 rapier of Circularity {venom, *Contam rC+++ Int-2 Dex+5} It poisons the flesh of those it strikes. It affects your intelligence (-2). It affects your dexterity (+5). It renders you almost immune to cold. It causes magical contamination when unequipped. It has a curse placed upon it. (50, 1, D) a +1 vampiric halberd (50, 12, D) a book of Air (50, 13, D) an uncursed ring of poison resistance (50, 25, D) an uncursed staff of earth (50, 37, D) a royal jelly (51, 0, D) an uncursed staff of air (51, 13, D) a stone of tremors (51, 16, D) an uncursed staff of power (51, 17, D) a +3 scimitar of draining (51, 24, D) a +3 ring of evasion a +0 spear (51, 29, D) 4 scrolls of enchant weapon a +6 lightning rod (11/11) 5 scrolls of identify 2 potions of brilliance 4 scrolls of amnesia 4 scrolls of blinking (51, 30, D) 7 tomahawks (51, 36, D) an uncursed amulet of faith (51, 37, D) the cursed ring of the Albatross {rPois Int-3} [ring of intelligence] It affects your intelligence (-3). It protects you from poison. It has a curse placed upon it. (52, 0, D) a +1 falchion of flaming (52, 13, D) a stone of tremors (52, 14, D) a +4 whip of electrocution (52, 16, D) a +1 short sword of venom (52, 25, D) a +0 trident (52, 28, D) a +2 vampiric demon trident a +0 robe (52, 29, D) a +6 trident the +7 greatsling of Myityw {freeze, rElec rN+ Dex+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It protects you from negative energy. a +3 chain mail of magic resistance (52, 36, D) a book of the Sky (52, 37, D) an uncursed ring of poison resistance a +6 ring of strength (53, 0, D) an uncursed ring of sustain attributes the cursed +1 dagger "Lumn" {pierce, +Fly rPois Int+3 Stlth-} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from poison. It lets you fly. It makes you less stealthy. It has a curse placed upon it. (53, 1, D) a +2 leather armour of cold resistance (53, 5, D) a +4 morningstar of crushing (53, 12, D) an uncursed staff of air (53, 25, D) a +4 chain mail of magic resistance (53, 26, D) a +0 scimitar of electrocution (53, 27, D) a +0 trident (53, 28, D) a +4 vampiric spear 12 javelins a cursed -1 leather armour (53, 29, D) a +0 rapier a cursed -1 robe an uncursed amulet of rage a +5 rapier of speed a +0 robe (53, 30, D) a throwing net (53, 32, D) a javelin (53, 36, D) a +2 ring mail of magic resistance (53, 37, D) a +5 mace of protection (54, 12, D) the amulet "Xoffoc" {Spirit rPois rC- rN+ Int+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. (54, 24, D) a +0 trident (54, 25, D) Wite's Catalogue of Aid and Sinister Arts Spells Type Level a - Vampiric Draining Necromancy 3 b - Iskenderun's Battlesphere Conjuration/Charms 5 c - Deflect Missiles Charms/Air 6 d - Death Channel Necromancy 6 (54, 28, D) a +1 trident of venom (54, 36, D) a Young Poisoner's Handbook (55, 0, D) a Grand Grimoire (55, 1, D) the ring "Giffal" {rElec MP+9 Int+5} [ring of intelligence] It affects your intelligence (+5). It insulates you from electricity. It affects your magic capacity (+9). (55, 12, D) an uncursed staff of wizardry (55, 13, D) a +0 great sword of holy wrath (55, 28, D) the +6 dagger "Newtslayer" {pierce, +Rage} It inflicts extra damage upon your enemies. It lets you go berserk. (59, 36, D) a book of Party Tricks (59, 37, D) a book of Changes (60, 36, D) the +1 robe of Xuesty {MP+9} It affects your magic capacity (+9). (60, 37, D) a book of Frost (61, 0, D) an uncursed amulet of guardian spirit (61, 10, D) a +0 dagger a +0 robe (61, 16, D) a +0 dagger (61, 36, D) a disc of storms (62, 1, D) a +0 scythe a +0 robe (62, 2, D) a +0 battleaxe of draining a +0 robe a +3 quarterstaff of chaos a +0 cloak (62, 8, D) a manual of Bows (62, 9, D) the +4 dire flail "Jiuchis" {flame, +Fly rF+ rC+ MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. It affects your magic capacity (+9). It lets you fly. (62, 10, D) a cursed -2 mace a +0 chain mail a +0 dagger a +0 leather armour (62, 16, D) the cursed +1 lajatang of Gozag's Delight {slice, +Inv MR+ Dex-3 Stlth+} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (62, 17, D) a +1 plate armour of cold resistance (62, 20, D) a +0 long sword a +0 ring mail (62, 21, D) a +1 short sword of venom (62, 26, D) a manual of Slings (62, 36, D) an uncursed staff of fire (62, 37, D) a book of Clouds (63, 4, D) a +0 club a +0 robe (63, 8, D) a cursed ring of loudness (63, 10, D) a +0 war axe a +0 leather armour (63, 16, D) a +0 long sword (63, 20, D) a +2 long sword of freezing (63, 26, D) a +2 falchion of holy wrath (63, 36, D) the Almanac of Transmutation and Dislocation Spells Type Level a - Beastly Appendage Transmutation 1 b - Shroud of Golubria Charms/Translocation 2 c - Teleport Other Translocation 3 d - Petrify Transmutation/Earth 4 e - Yara's Violent Unravelling Hexes/Transmutation 5 f - Summon Forest Summoning/Translocation 5 (64, 16, D) a +2 dagger of electrocution (64, 17, D) a cursed -2 ring of slaying (64, 18, D) a +0 long sword (64, 21, D) a +1 rapier of draining (64, 22, D) a +3 glaive of freezing (64, 27, D) an uncursed staff of energy (65, 26, D) a +1 ring mail of fire resistance (67, 0, D) a +0 rapier (67, 2, D) a +3 spear of venom (68, 2, D) a +0 longbow a +0 short sword 22 arrows a +0 leather armour (68, 4, D) an arrow (68, 5, D) an arrow (69, 3, D) a +0 dagger (69, 36, D) a +2 plate armour of positive energy (70, 8, D) an uncursed staff of conjuration (70, 36, D) the +7 long sword "Toeprar" {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. (70, 37, D) a +5 falchion of flaming (71, 8, D) a +1 storm dragon armour (71, 17, D) a book of Conjurations (71, 20, D) a +0 long sword a +0 leather armour a +0 buckler (71, 21, D) the +1 dagger of Hard Scrabble {flame, Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. a +0 ring mail (71, 26, D) an uncursed staff of summoning (71, 27, D) the +3 whip "Wihidaam" {freeze, +Blink MR- Dex+6 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. (71, 37, D) 4 meat rations 5 bread rations (72, 8, D) an uncursed staff of poison (72, 9, D) a stone of tremors (72, 20, D) a +0 dire flail of holy wrath (72, 27, D) an uncursed ring of protection from magic an uncursed ring of flight a +6 ring of strength (72, 36, D) a +4 chain mail of fire resistance (72, 37, D) an uncursed staff of death (73, 1, D) a book of Frost (73, 16, D) a book of Burglary (73, 17, D) a +0 rapier (73, 20, D) a +0 dagger a +0 ring mail (73, 21, D) a +0 dagger (73, 26, D) a +1 shield of protection (73, 36, D) the +1 leather armour of the Last Lives {rElec rF+ MP+9 Str+4} It affects your strength (+4). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). (73, 37, D) a +3 leather armour of fire resistance (75, 1, D) a book of Air