Dungeon Crawl Stone Soup version 0.29.0-11-gd7f09526c8 (webtiles) character file. Game seed: 15863456346180315091 17 aspa the Magician (level 2, 0/17 HPs) Began as an Octopode Hedge Wizard on Sept 3, 2022. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:04 (1069 turns). aspa the Magician (Octopode Hedge Wizard) Turns: 1069, Time: 00:02:04 Health: 0/17 AC: 1 Str: 9 XL: 2 Next: 62% Magic: 1/6 EV: 13 Int: 16 God: Gold: 20 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 spear Armour e - a +0 hat (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of noise {unknown} g - a scroll of silence {unknown} h - a scroll of poison {unknown} i - a scroll of magic mapping {unknown} Potions c - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting * Level 1.4 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 28% 1d4 10% 1 b - Call Imp Summ 6% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 19% 1 Blink Tloc 12% N/A 19% 2 Lesser Beckoning Tloc 6% N/A 34% 3 Conjure Flame Conj/Fire 5% 6-21 36% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 41% 3 Manifold Assault Tloc 6% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hobgoblin shouts! You hit the rat but do no damage. You grab the rat. You constrict the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! You barely miss the hobgoblin. Your grab misses the hobgoblin. The hobgoblin hits you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (moderately wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. You die... .# #.# ##.#######.# .# #.# #.# #. .# #.# #.# #. ## #.# ##'## #. # #.###...## #.### ####.##.....## ... .....#.......## #.# .####.........####5# ....'.........'.@g.# .####.........####.# ## ##.......## #.# # ##.....## #.. # ##...## #### # ##'## #.# ##.# ## ##..## You could see a hobgoblin (ally target) and a friendly crimson imp (summoned). Vanquished Creatures 2 endoplasms (D:1) 2 giant cockroaches (D:1) A kobold (D:1) 4 ball pythons (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspa the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 353 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/6 356 | D:1 | Learned a level 2 spell: Call Imp 595 | D:1 | Found a faded altar of an unknown god. 1069 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_corners, chequers_ecumenical_altar_simple, lemuel_flame_loot_1 D:2: layout_rooms, minmay_pentomino_u4, uniq_sigmund Action || total -------------------------++------- Melee: Spear || 8 Constrict || 5 Dagger || 8 Cast: Magic Dart || 23 Call Imp || 1 Stab: Sleeping || 4 Armor: Skin || 2 Dodge: Dodged || 9