Dungeon Crawl Stone Soup version 0.33-a0-595-g69c26771d4 (webtiles) character file. Game seed: 7431799453631867838 38 aspa the Magician (level 3, -1/21 HPs) Began as an Octopode Hedge Wizard on Dec 3, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon on Dec 21, 2024. The game lasted 00:04:32 (1173 turns). aspa the Magician (Octopode Hedge Wizard) Turns: 1173, Time: 00:04:34 Health: -1/21 AC: 1 Str: 9 XL: 3 Next: 43% Magic: 13/17 EV: 12 Int: 18 God: Gold: 52 SH: 0 Dex: 11 Spells: 4/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 hat rPois . (no amulet) rElec . l - ring of magical power rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (-1 -> -19), very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) i - a +1 whip of draining Armour b - a +0 hat (worn) Magical Staves k - a staff of air Jewellery l - a ring of magical power (left tentacle) Scrolls e - 4 scrolls of teleportation {unknown} Potions c - a potion of magic d - 2 potions of invisibility {unknown} f - a potion of lignification {unknown} g - a potion of enlightenment {unknown} h - a potion of attraction {unknown} j - a potion of curing {unknown} Skills: + Level 2.0 Dodging * Level 3.6 Stealth + Level 3.8 Spellcasting + Level 2.1 Conjurations + Level 1.0 Summonings + Level 1.0 Necromancy + Level 1.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Call Imp Summ 14% N/A 16% 2 e - Grave Claw Necr 14% 2d8 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 14% N/A 16% 2 Lesser Beckoning Tloc 14% N/A 16% 2 Maxwell's Portable Pile Tloc 7% (3-9)d3 30% 3 Teleport Other Tloc 7% N/A 30% 3 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the bat! You start resting. Magic restored. The adder hisses angrily. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You hit the adder. Your grab misses the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Your cerulean imp hits the adder but does no damage. You miss the adder. Your grab misses the adder. The adder is lightly wounded. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Your cerulean imp closely misses the adder. You hit the adder. You grab the adder. The adder is lightly wounded. You constrict the adder. You feel very sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder closely misses you. Your cerulean imp hits the adder but does no damage. Casting: Call Imp (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 16% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: an adder (heavily wounded, constricted by you, ally target) You miscast Grave Claw. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the adder. You die... #.####.#### ######...# #.......... .....#...##########..... ....................... #........ ###########. #......# ##.. .###.>....# #.#. .......S5.# ##.. #..)@..# #.. #....######## #.# #........†..# #.# ###..#.######.#######.# #..)...# #.........# #.#<#### ########### #.#.# . ... ...## You could see an adder (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures An adder (D:2) 2 ball pythons 3 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins 2 quokkas 3 bats 4 goblins 3 kobolds (D:1) 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspa the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 53 | D:1 | Found Feitim's Vocational Training. 67 | D:1 | Upgraded the game from 0.33-a0-511-g5569844878 to | 0.33-a0-595-g69c26771d4 131 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 134 | D:1 | Learned a level 2 spell: Call Imp 190 | D:1 | Learned a level 2 spell: Grave Claw 885 | D:2 | Reached XP level 3. HP: 19/21 MP: 6/8 1173 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_spokes, layout_rooms, nicolae_concentric_dashed_squares_mild, nrook_loot_triangle, nicolae_shop_vocational D:2: layout_loops_ring D:3: layout_basic, marbit_many_paths, minmay_misc_feat_cross, chequers_serial_rivers_room_a, minmay_misc_feat_iff, minmay_misc_feat_rows Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.6 Dodging | | 2.0 Spellcasting | | 3.8 Conjurations | | 2.1 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 34 Tentacles || 7 Constrict || 7 Cast: Magic Dart || 27 Call Imp || 2 Stab: Sleeping || 4 Armour: Skin || 19 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1173 | 1116 | 57 | 31 | 836 | 3 | 391.0 | Dungeon | 1173 | 1116 | 57 | 31 | 836 | 3 | 391.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 803 daAuts D:2: 368 daAuts D:3: 1 daAuts