Dungeon Crawl Stone Soup version 0.34-a0-406-gbd44c153c2 (webtiles) character file. Game seed: 17107055804043529160 35 aspa the Sneak (level 3, -9/21 HPs) Began as an Octopode Hedge Wizard on July 19, 2025. Mangled by Crazy Yiuf ... wielding a +4 quarterstaff of chaos (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:27 (1701 turns). aspa the Sneak (Octopode Hedge Wizard) Turns: 1701, Time: 00:03:28 Health: -9/21 AC: 1 Str: 9 XL: 3 Next: 35% Magic: 0/7 EV: 12 Int: 18 God: Gold: 84 SH: 0 Dex: 11 Spells: 0/8 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 hat rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) c - a +1 mace of holy wrath Armour b - a +0 hat (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} m - a scroll of identify {unknown} u - 2 scrolls of poison {unknown} v - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of mutation {unknown} f - 2 potions of heal wounds {unknown} j - 2 potions of moonshine {unknown} k - a potion of curing {unknown} l - 3 potions of lignification {unknown} n - a potion of attraction {unknown} o - 2 potions of berserk rage {unknown} p - a potion of resistance {unknown} q - 2 potions of might {unknown} Skills: - Level 2.0 Dodging * Level 4.1 Stealth + Level 3.4 Spellcasting * Level 2.2 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 6% 1 b - Call Imp Summ 12% N/A 16% 2 c - Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 d - Blink Tloc 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 12% N/A 11% 1 Static Discharge Conj/Air 14% 3-4/arc 14% 2 Grave Claw Necr 12% 2d7 16% 2 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (lightly wounded, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +4 quarterstaff of chaos and wearing a +1 cloak (lightly wounded, 100% to hit) The magic dart hits Crazy Yiuf. Crazy Yiuf is lightly wounded. You barely miss Crazy Yiuf. Your grab misses Crazy Yiuf. Crazy Yiuf is lightly wounded. Crazy Yiuf barely misses you. Crazy Yiuf attacks as he pursues you! Crazy Yiuf closely misses you. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss Crazy Yiuf. You grab Crazy Yiuf. Crazy Yiuf is lightly wounded. You constrict Crazy Yiuf. Crazy Yiuf says, "Tosser donkey tortoise!" Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Crazy Yiuf burns you. * * * LOW HITPOINT WARNING * * * Crazy Yiuf is nearby! Unknown command. You hit Crazy Yiuf but do no damage. You squeeze Crazy Yiuf. Crazy Yiuf is moderately wounded. You constrict Crazy Yiuf. Crazy Yiuf hits you with a +4 quarterstaff of chaos! Ouch! That really hurt! You die... #.### #.# #...# #.# ###.# #.# ....# #.## .##.# #..# .##.# ##.# .##.# ### ♣♣###.# .##.# #)..#♣♣ ♣♣..#..# .##.# #...'.♣♣♣♣@.....# ....# #...#♣..♣j.....## ##### ### ♣♣♣.♣...### # ♣♣♣♣♣## ##### ....# ##### You could see Crazy Yiuf. Vanquished Creatures 3 dart slugs 3 endoplasms (D:1) 4 giant cockroaches (D:1) 5 ball pythons 3 bats (D:1) 3 frilled lizards (D:1) 4 goblins 3 hobgoblins (D:1) 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspa the Octopode Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 109 | D:1 | Reached skill level 3 in Stealth 151 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 154 | D:1 | Learned a level 2 spell: Call Imp 511 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/7 515 | D:1 | Learned a level 3 spell: Mephitic Cloud 518 | D:1 | Learned a level 2 spell: Blink 1040 | D:2 | Reached skill level 4 in Stealth 1099 | D:2 | Identified the +1 leather armour of Conscience {*Slow rElec | rF- MP+10} 1329 | D:3 | Noticed a centaur 1681 | D:2 | Noticed Crazy Yiuf 1701 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, hangedman_decor_lopped D:2: layout_loops_cross, uniq_crazy_yiuf_cottage D:3: kb_forest_paths, layout_basic, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 4 | 4.1 Dodging | | 2.0 Spellcasting | | 3.4 Conjurations | | 2.2 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action || total ---------------------------++------- Melee: Dagger || 36 Constrict || 12 Tentacles || 9 Cast: Magic Dart || 20 Call Imp || 2 Stab: Sleeping || 13 Armour: Skin || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1701 | 1637 | 64 | 0 | 1280 | 3 | 567.0 | Dungeon | 1701 | 1637 | 64 | 0 | 1280 | 3 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1012 daAuts D:2: 678 daAuts D:3: 11 daAuts