aspi Level 1 of the Dungeon (3, 14, D:1) a +0 hand axe (7, 1, D:1) a +0 club (16, 11, D:1) a +0 club (21, -4, D:1) 2 stones (23, -6, D:1) a +0 club (24, 7, D:1) a +0 leather armour (25, 14, D:1) a +0 dagger (28, 19, D:1) 4 stones (32, 8, D:1) a +0 club (34, 16, D:1) 8 stones (40, 25, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) 5 stones (16, -30, D:2) a +3 short sword (31, -41, D:2) a +0 short sword (32, -2, D:2) a +0 dagger 4 stones (34, -2, D:2) a +0 spectral club a +0 robe (59, -10, D:2) 2 poisoned darts (59, 13, D:2) 4 stones (63, 9, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (12, -7, D:3) a +0 club a +0 sling (13, -55, D:3) a +0 quarterstaff (21, -9, D:3) a +0 short sword (23, -45, D:3) a +0 dagger a +3 scale mail of positive energy (23, -39, D:3) a +0 short sword a +0 plate armour (32, -38, D:3) a +0 club (36, -41, D:3) a +0 short sword of venom a +4 sling (50, -3, D:3) 3 poisoned darts (50, 4, D:3) 2 scrolls of noise Level 4 of the Dungeon (0, 0, D:4) a +0 club (19, -32, D:4) 7 stones (25, -44, D:4) a +0 leather armour (31, -29, D:4) a +0 dagger (33, -38, D:4) a scroll of noise (34, -30, D:4) 4 stones (41, -37, D:4) a +0 flail (42, -10, D:4) a +0 short sword 4 stones (49, -42, D:4) 3 scrolls of vulnerability (49, -32, D:4) a +0 club a +0 falchion a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 dagger a +0 club a +0 sling (49, -30, D:4) a +0 club a +0 club a +0 dagger (53, -42, D:4) the +6 dagger "Murmur" {vorpal, Str-4 Dex+8} It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Dex: It affects your dexterity (+8). Level 5 of the Dungeon [Shop] Abloryje's Antique Armour Emporium a +0 pair of gloves (112 gold) a +0 scale mail (100 gold) the +6 lightning scales {swift, rElec} (1675 gold) It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. a +2 plate armour of fire resistance (1000 gold) a +0 leather armour (50 gold) a +0 chain mail (112 gold) [Shop] Jakuzioll's Book Shop a book of Burglary (280 gold) a Trismegistus Codex (392 gold) a book of Party Tricks (224 gold) a book of Minor Magic (252 gold) a book of the Hunter (364 gold) a book of Unlife (504 gold) a book of Weapons (392 gold) a book of Burglary (280 gold) a book of Rime (392 gold) (0, 0, D:5) a +0 whip (0, 16, D:5) a +0 club a +0 sling (1, 16, D:5) 4 large rocks (1, 17, D:5) a +0 dagger a +0 club a +0 giant club a +0 dagger a +0 dagger a +0 dagger (2, 16, D:5) 4 large rocks (2, 18, D:5) a +0 dagger a +0 club (6, -5, D:5) the +1 chain mail of the Gravedigger {Harm Regen+ SInv} SInv: It lets you see invisible. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (12, -21, D:5) a +0 whip a +0 spear (12, -20, D:5) a +0 flail a +0 trident a +0 leather armour (13, -18, D:5) a +0 club (13, 6, D:5) a +1 flail of protection a +2 chain mail of poison resistance (17, -13, D:5) a potion of mutation a +1 robe a +1 dagger (19, 20, D:5) a +0 flail a +0 leather armour (25, 20, D:5) a +0 club (26, 13, D:5) a +0 whip (28, 7, D:5) a +0 leather armour (32, -8, D:5) a +0 dagger (32, -7, D:5) a +0 short sword 4 stones (32, 35, D:5) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (33, -7, D:5) a +0 trident a +0 chain mail (35, 6, D:5) a +0 falchion a +0 leather armour (36, 28, D:5) a +0 dagger a +0 robe (36, 29, D:5) a +0 club a +0 dagger a +0 chain mail a +0 mace a +0 leather armour a +0 club (36, 30, D:5) a +0 flail 5 stones (36, 33, D:5) a +0 dagger (37, -12, D:5) 5 stones (53, 10, D:5) a +0 ring mail (54, 4, D:5) a +0 short sword (55, 4, D:5) a +0 flail a +0 leather armour (56, 4, D:5) a +0 club a +0 leather armour (57, 7, D:5) a +0 flail 2 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 robe (6, -6, D:6) 6 gold pieces a +0 dagger a +0 robe (8, -8, D:6) 14 gold pieces