Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 12259194474743978685 29 aspi the Vexing (level 3, -2/19 HPs) Began as a Vampire Enchanter on Sept 16, 2022. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (410 turns). aspi the Vexing (Vampire Enchanter) Turns: 410, Time: 00:02:23 Health: -2/19 AC: 2 Str: 7 XL: 3 Next: 1% Magic: 1/6 EV: 12 Int: 19 God: Gold: 80 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn (no ring) @: bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery e - an amulet of the acrobat Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting + Level 6.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Confusing Touch Hex 25% N/A 4% 3 Tukima's Dance Hex 25% N/A 4% 3 Dazzling Flash Conj/Hex 26% N/A 14% 3 Beastly Appendage Tmut 2% N/A 17% 1 Wereblood Tmut 1% N/A 26% 2 Spider Form Tmut/Pois 1% N/A 45% 3 Vampiric Draining Necr 1% 2d6 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the bat. The bat is severely wounded. The bat barely misses you. You hit the bat. You kill the bat! You hit the frilled lizard. You kill the frilled lizard! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 dagger. The endoplasm barely misses you. The endoplasm attacks as you move away! The endoplasm closely misses you. The goblin closely misses you. You fade into invisibility! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The endoplasm hits you but does no damage. You hit the goblin. You kill the goblin! The endoplasm freezes you. You are frozen. You resist. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You can now turn into a vampire bat when bloodless. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You resist. You aren't carrying any potions. You barely miss the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. You die... #............ ############# .##............ .##........##.. ..##........##.. #####.##.#.....###.. #(?!#[...##...## #.# #.J.#..#.####†.# #.# #..@#......###§# #.# #.###.##.(#.# #§# #.# #.#...#.#....###§# #.# #.##...##)##...##§###.# #.#...#...#.#...##§#.... #.##.J###..##.##.§§§§§..# #$#..l# ##...#[#.§##§#.## ## ... ...l... ##..##.#.#. .# ####..( ...###.#... You could see an endoplasm. Vanquished Creatures 3 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) 4 jackals (D:1) 2 kobolds (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | aspi the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:1 | Reached skill level 5 in Hexes 142 | D:1 | Reached XP level 2. HP: 12/19 MP: 5/5 226 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 271 | D:1 | Found a faded altar of an unknown god. 382 | D:1 | Reached skill level 6 in Hexes 408 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 408 | D:1 | Reached XP level 3. HP: 3/19 MP: 1/6 410 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_rooms, ebering_ecumenical_altar_rust, minmay_vboxes Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 6 | 6.2 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 69 Bite || 6 Cast: Ensorcelled Hiber || 3 Abil: Exsanguinate || 1 Use: Scroll || 2 Potion || 2 Stab: Sleeping || 7 Invisible || 3 Armor: Robe || 12 Dodge: Dodged || 49