Dungeon Crawl Stone Soup version 0.25-a0-200-g5ba96148f3 (webtiles) character file. Game seed: 10060601175992288946, levelgen mode: deterministic 32 astraldaughter the Ducker (level 3, -1/27 HPs) Began as a Merfolk Ice Elementalist on Dec 2, 2019. Slain by a worm (11 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (1235 turns). astraldaughter the Ducker (MfIE) Turns: 1235, Time: 00:02:11 Health: -1/27 AC: 2 Str: 9 XL: 3 Next: 25% Magic: 0/6 EV: 13 Int: 14 God: Gold: 42 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . SeeInvis . f - +0 dagger (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated, drained A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons f - a +0 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of random uselessness {unknown} g - a scroll of enchant weapon {unknown} Potions b - a potion of curing {unknown} e - a potion of mutation {unknown} h - a potion of resistance {unknown} i - a potion of heal wounds {unknown} Comestibles c - 3 rations Skills: + Level 2.0(1.3) Fighting + Level 3.8(3.2) Dodging - Level 2.1(1.5) Stealth - Level 2.0(1.3) Spellcasting Level 0.7(0.1) Conjurations + Level 0.2(0.0) Charms - Level 3.2(2.6) Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice #... 9% 1 ##..... b - Ozocubu's Armour Chrm/Ice #....... 41% 3 ####... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Frost Conj/Ice #..... 22% 2 ###.... Throw Icicle Conj/Ice #....... 82% 4 #####.. Summon Ice Beast Ice/Summ #....... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (lightly wounded) You freeze the worm. The worm is moderately wounded. The worm bites you! Casting: Freeze (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. You completely miss the worm. The worm is moderately wounded. You barely miss the worm. The worm is moderately wounded. The worm bites you. You hit the worm. The worm is moderately wounded. The worm bites you! You die... #.# ##>. #.# ### #.# #####+##.# .........# .........# .........# ......w..# .......@## ........# ........# ........# ######### You could see a worm. Vanquished Creatures 2 dart slugs (D:1) 2 leopard geckos (D:1) 6 bats 2 giant cockroaches (D:1) 4 goblins A hobgoblin (D:1) 3 kobolds 3 frilled lizards 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Merfolk Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 59 | D:1 | Reached skill level 1 in Fighting 116 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/5 664 | D:1 | Reached XP level 3. HP: 20/27 MP: 1/6 670 | D:1 | Learned a level 3 spell: Ozocubu's Armour 1235 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: dpeg_arrival_central, layout_loops_ring D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.8 Fighting | 1 2 | 2.0 Stealth | | 2.1 Spellcasting | | 2.0 Conjurations | | 0.7 Charms | | 0.2 Ice Magic | | 3.2 Action || total -------------------------++------- Melee: Dagger || 22 Unarmed || 6 Cast: Freeze || 29 Stab: Sleeping || 2 Eat: Chunk || 1 Armor: Robe || 12 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 46 | 0 | 0.0 | 25 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 20 | 0 | 0.0 D:2 | 6 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------