Dungeon Crawl Stone Soup version 0.25-a0-279-g53730b6a6f (webtiles) character file. Game seed: 12454852433701129517, levelgen mode: deterministic 43 astraldaughter the Chucker (level 3, -1/29 HPs) Began as a Merfolk Hunter on Dec 10, 2019. Slain by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:04:43 (839 turns). astraldaughter the Chucker (Merfolk Hunter) Turns: 839, Time: 00:04:43 Health: -1/29 AC: 3 Str: 13 XL: 3 Next: 58% Magic: 3/3 EV: 12 Int: 10 God: Gold: 70 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . n - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn i - ring of protection from magic MPRegen 0.08/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons a - a +0 short sword n - a +0 spear (weapon) Missiles d - 2 throwing nets k - 6 javelins m - 13 stones (quivered) Armour b - a +0 leather armour (worn) h - a +2 helmet Jewellery i - a ring of protection from magic (left hand) Scrolls c - a scroll of remove curse {unknown} e - a scroll of enchant armour {unknown} j - a scroll of immolation {unknown} l - 2 scrolls of identify {unknown} Potions g - a potion of degeneration {unknown} Comestibles f - 4 rations Skills: + Level 3.0 Fighting + Level 0.4 Polearms * Level 4.8 Throwing - Level 2.6 Dodging - Level 1.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Aim: a worm (heavily wounded) You throw a stone. The stone hits the worm. The worm is severely wounded. Throwing (i - inventory. (/) - cycle) m - 16 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You throw a stone. The stone hits the worm. The worm is severely wounded. The worm bites you. Throwing (i - inventory. (/) - cycle) m - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You throw a stone. The stone barely misses the worm. Throwing (i - inventory. (/) - cycle) m - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) You throw a stone. The stone hits the worm. The worm is severely wounded. The worm bites you! You die... #.....<# # ...... #......# #. ..... #......# #.. .... #......# .. ##.#########......# #(####.........##......# #..(.#.(.......##......# #.#..........'....[.# #.#((w@.....##......# #....####+####......# ###### #......# ##)##### #####.## #....†.# # #......# #.#......# #........# You could see a worm. Vanquished Creatures A worm (D:2) 3 dart slugs (D:1) 2 leopard geckos 3 giant cockroaches 2 goblins (D:1) 4 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) 4 bats (D:1) 3 frilled lizards 3 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Merfolk Hunter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 69 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 298 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 839 | D:2 | Slain by a worm Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_rooms, chequers_mini_garden, minmay_tiny_reverse_x D:2: layout_basic, eat_drink_and_be_merry_uskayaw, minmay_indecisive_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 3 | 3.0 Polearms | | 0.4 Throwing | | 4.8 Dodging | | 2.6 Stealth | | 1.1 Action || total -------------------------++------- Melee: Short sword || 16 Spear || 20 Throw: Javelin || 26 Stone || 72 Throwing net || 1 Stab: Sleeping || 1 Armor: Leather armour || 14 Dodge: Dodged || 48 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 5 | 8.1 | 28 | 2 | 6.7 +---------+---------+-------+---------+---------+------- D:1 | 42 | 5 | 10.6 | 22 | 2 | 8.3 D:2 | 15 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------