Dungeon Crawl Stone Soup version 0.25-a0-289-g406d6369f5 (webtiles) character file. Game seed: 6657051226903522052, levelgen mode: deterministic 32 astraldaughter the Conjurer (level 3, 0/24 HPs) Began as a Human Conjurer on Dec 13, 2019. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:02:01 (1182 turns). astraldaughter the Conjurer (Human Conjurer) Turns: 1182, Time: 00:02:02 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 45% Magic: 0/6 EV: 12 Int: 16 God: Gold: 25 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (0 -> -2), about to teleport A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of identify e - a scroll of magic mapping g - a scroll of enchant weapon {unknown} Comestibles c - 2 rations Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.5 Spellcasting * Level 4.7 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 4% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Flash Conj/Hex #..... 22% 3 ###.... Fulminant Prism Conj/Hex #......... 58% 4 #####.. Iskenderun's Mystic Bla Conj/Tloc #....... 58% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You closely miss the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded) The magic dart hits the adder. The adder is severely wounded. The adder misses you. Unknown command. You aren't carrying any potions. Sorry, you're not good enough to have a special ability. As you read the scroll labeled ROANOUNLAI, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. You die... ..#.# #..#.#### #.# #.#.###### #.......# #.# #.#......# #..#.##.# #.# #.######.# #....##.# #.# #.# #.# #.#..##.# #.# #.# #.# #.#..##.# #†# #)######.# #.#..##.#######.# #........####+#..##.......#.#### ###............S@########.#....# # #............#.# #.#.#### # #............#.# #.....# # #...........[#.# ####### # #............#.### # #................# # #)...[.......#.#.# # #.....)......#.#.# ###'##########.#.# You could see an adder. Vanquished Creatures 3 dart slugs (D:1) A leopard gecko (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins 7 frilled lizards (D:1) 4 kobolds A rat (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Human Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 170 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 238 | D:1 | Learned a level 2 spell: Searing Ray 546 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 1180 | D:1 | HP: 1/24 [adder (3)] 1182 | D:1 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, minmay_misc_feat_square, minmay_lizard_pond D:2: layout_basic, minmay_misc_feat_cross Action || total -------------------------++------- Melee: Dagger || 26 Cast: Magic Dart || 56 Use: Scroll || 2 Eat: Chunk || 1 Armor: Robe || 5 Dodge: Dodged || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 43 | 4 | 8.5 | 22 | 4 | 15.4 +---------+---------+-------+---------+---------+------- D:1 | 40 | 4 | 9.1 | 20 | 4 | 16.7 D:2 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+-------