astraldaughter Level 1 of the Dungeon (4, 24, D:1) 5 arrows (6, 9, D:1) a +0 dagger (8, -11, D:1) a +0 short sword (12, 3, D:1) 23 sling bullets (19, 0, D:1) a cursed +0 dagger (19, 1, D:1) a cursed -2 dagger (24, -15, D:1) an uncursed ring of ice (39, -4, D:1) a +0 large shield Level 2 of the Dungeon (0, 0, D:2) an uncursed amulet of harm (12, 4, D:2) a cursed -3 hunting sling (unseen) (13, 22, D:2) 20 arrows (14, 26, D:2) a +0 short sword (17, 7, D:2) a +0 club (19, 10, D:2) a +0 club (20, 0, D:2) a cursed -1 club (33, -5, D:2) a +0 robe (39, 10, D:2) a +0 spear a +0 club (40, 5, D:2) 25 arrows (40, 10, D:2) a +0 club (41, 10, D:2) a +0 spear (42, -8, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a cursed -2 flail (5, -5, D:3) 24 sling bullets (17, -29, D:3) 18 bolts (28, -23, D:3) a +0 war axe a +0 leather armour a +0 chain mail (29, -26, D:3) a +0 mace (29, -25, D:3) a +0 dagger (29, -23, D:3) a +0 short sword a +0 robe (37, -7, D:3) a +0 club a +0 club a +0 club (37, -6, D:3) a +4 mace of protection a +0 animal skin a +1 helmet (39, -3, D:3) a +4 scythe a +0 robe (41, -6, D:3) a +0 dagger Level 4 of the Dungeon (10, 37, D:4) 14 poisoned darts (14, 15, D:4) 8 javelins (17, 21, D:4) a +0 antimagic war axe (23, 20, D:4) a +0 club (27, 3, D:4) a +0 whip (28, 3, D:4) a +4 dire flail of crushing a +0 ring mail (29, 2, D:4) a +0 hand axe (34, 10, D:4) a +0 scimitar (37, 26, D:4) a +0 whip (41, -10, D:4) 20 poisoned darts Level 5 of the Dungeon [Shop] Lucligip's General Store a ration (70 gold) a cursed +0 war axe (7 gold) a ration (70 gold) a lamp of fire (560 gold) a +0 spear (42 gold) a box of beasts (280 gold) a +0 hunting sling (21 gold) a potion of invisibility (112 gold) a +2 quarterstaff of protection (235 gold) a potion of agility (56 gold) 15 stones (21 gold) (0, 0, D:5) 13 arrows (0, 7, D:5) an arrow (4, 6, D:5) a +0 shortbow 19 arrows (8, -24, D:5) a +0 robe (8, 0, D:5) a +0 hunting sling (10, 6, D:5) a +0 trident (15, -5, D:5) 16 sling bullets (16, -12, D:5) a +0 ring mail (19, -15, D:5) a +0 robe (33, -24, D:5) a +0 trident (33, 6, D:5) 23 bolts (34, 3, D:5) a +0 long sword (36, -3, D:5) 17 sling bullets (37, -18, D:5) a +0 dagger of draining (46, -5, D:5) a +0 short sword (57, -13, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 rapier a +0 leather armour (1, -3, D:6) a +0 rapier (1, -2, D:6) a +0 dagger a +0 robe (9, -9, D:6) 13 bolts (18, -7, D:6) a ration (19, -35, D:6) a +0 club (19, -26, D:6) a +0 leather armour (19, -10, D:6) 15 gold pieces (19, -7, D:6) a scroll of fog (20, -9, D:6) 13 gold pieces (20, -8, D:6) a +0 hunting sling (20, -7, D:6) 7 gold pieces (29, -17, D:6) a +0 robe (29, -8, D:6) a +0 mace a +0 robe (41, -18, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 19 bolts (0, 11, D:7) a +0 leather armour (3, -13, D:7) the cursed +0 hat "Mucvaq" {rC- Regen+ Str+5} It affects your strength (+5). It makes you vulnerable to cold. It increases your rate of regeneration. It has a curse placed upon it. (7, -9, D:7) a +0 shortbow 12 arrows (8, -6, D:7) 3 arrows (8, -5, D:7) an arrow (8, -4, D:7) an arrow (8, -2, D:7) an arrow (8, 16, D:7) a +0 dagger a +0 robe (9, -4, D:7) 2 arrows (9, 15, D:7) a +0 hand axe a cursed +0 chain mail (9, 16, D:7) a +0 dagger a +0 robe (12, 3, D:7) a +0 leather armour (19, 4, D:7) a +0 flail (30, 2, D:7) a +0 chain mail (43, -1, D:7) a +0 giant club (49, -17, D:7) an arrow (52, -16, D:7) a +0 mace (52, 4, D:7) a +0 club (52, 5, D:7) a +0 halberd a +0 spear (53, -18, D:7) a +0 shortbow 17 arrows (53, 6, D:7) a +0 spear Level 8 of the Dungeon (0, 0, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a cursed -1 hand axe (1, -1, D:9) a +0 hand axe (1, 1, D:9) a +0 hand axe (2, 0, D:9) a +0 hand axe (3, 0, D:9) a +0 quarterstaff (11, 3, D:9) a +0 robe (16, -8, D:9) a +0 shortbow (unseen) (18, -6, D:9) 4 arrows (26, -13, D:9) a +0 giant spiked club a +0 giant spiked club (32, -6, D:9) a +0 robe a bailey (0, 0, Bailey) 3 potions of degeneration (4, -4, Bailey) the +4 flail "Carhoc" {chaos, rF+ MP+9} Each time it hits an enemy it has a different, random effect. It protects you from fire. It affects your magic capacity (+9). a +0 leather armour a hobgoblin corpse (6, -7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +3 leather armour (6, -6, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (6, -4, Bailey) a bolt (7, -8, Bailey) a +0 war axe a +0 plate armour (7, -5, Bailey) a +0 hand axe (unseen) (8, -5, Bailey) 4 bolts (10, -2, Bailey) a cursed -3 broad axe (unseen) (11, -3, Bailey) a +0 hand axe (unseen) (11, -2, Bailey) a +0 hand axe (unseen) (12, -11, Bailey) a bolt (12, -2, Bailey) a +0 war axe (unseen) (13, 8, Bailey) a +0 hand axe a +0 leather armour (14, -12, Bailey) a bolt (15, -13, Bailey) a +0 hand axe a +0 leather armour (15, -12, Bailey) a cursed +0 hand axe a +0 leather armour (16, -12, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour a cursed +0 hand axe a +0 leather armour (17, -12, Bailey) a +0 war axe (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) (18, -12, Bailey) a +0 hand axe a +0 leather armour (19, 6, Bailey) a +0 hand axe a +0 leather armour (20, 6, Bailey) a +0 hand axe a +0 leather armour (21, 8, Bailey) a +0 hand axe a +0 leather armour (22, 5, Bailey) a +0 war axe (unseen) (23, 4, Bailey) a +0 hand axe a +0 leather armour (24, -8, Bailey) a bolt (24, 3, Bailey) a +0 war axe (unseen) (24, 4, Bailey) a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour (24, 5, Bailey) a +0 hand axe a +0 leather armour (25, -9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (25, -8, Bailey) a +0 hand axe a +0 leather armour (25, 4, Bailey) a +0 hand axe a cursed +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (25, 5, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (25, 6, Bailey) a +0 war axe (unseen) (26, -8, Bailey) a +0 hand axe a +0 leather armour (26, -7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (26, -2, Bailey) a +0 hand axe a +0 leather armour (26, -1, Bailey) a +0 hand axe a +0 leather armour (26, 5, Bailey) a +0 hand axe a +0 leather armour (26, 6, Bailey) a +0 hand axe a +0 leather armour (27, -2, Bailey) a +0 hand axe a +0 leather armour (27, 5, Bailey) a +0 hand axe a +0 leather armour (28, -2, Bailey) a +0 hand axe a +0 leather armour a +0 war axe a +0 leather armour (31, -1, Bailey) a +0 hand axe a +0 leather armour (35, -4, Bailey) a +0 war axe a cursed +0 plate armour (35, -3, Bailey) a +0 war axe a +0 plate armour (36, -3, Bailey) a cursed -1 war axe a cursed +0 leather armour (37, -3, Bailey) a +0 hand axe a +0 leather armour