astraldaughter Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 2, D:1) a +0 dagger (2, -18, D:1) 11 sling bullets (8, 5, D:1) a +0 leather armour (12, 2, D:1) a +0 ring mail (12, 10, D:1) a +0 short sword (12, 16, D:1) a +0 club (16, 13, D:1) a +0 club (18, -11, D:1) a +0 centaur barding (21, -6, D:1) 18 arrows (30, 18, D:1) a cursed -1 dagger (34, 10, D:1) a +0 club (39, -31, D:1) a +0 dagger (47, -7, D:1) a +0 club a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, 2, D:2) a +0 dagger (25, -16, D:2) a +0 club (27, -48, D:2) a +0 hunting sling (36, -42, D:2) a +0 robe (42, -28, D:2) a +0 club (48, -34, D:2) a +0 club (53, -50, D:2) a +0 dagger (55, -51, D:2) 22 bolts (57, -7, D:2) a cursed -1 club (57, 6, D:2) a +0 ring mail (59, -17, D:2) a cursed +0 robe (60, -8, D:2) a +0 club a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 3, D:3) a +0 short sword (7, 9, D:3) a +0 flail (8, -20, D:3) a +0 dagger a +0 ring mail (18, -27, D:3) 5 datura-tipped darts (21, -20, D:3) a +0 ring mail (25, -7, D:3) a +0 dagger (31, -9, D:3) a +0 club a +0 animal skin a +1 helmet a +0 club a +0 dagger (33, -9, D:3) a +0 dagger of protection a +0 dagger (33, -8, D:3) a +0 dagger (35, -9, D:3) a +0 dagger (39, -9, D:3) a +0 club (48, -16, D:3) a +0 mace Level 4 of the Dungeon (10, -29, D:4) a +0 mace (10, -9, D:4) a +0 scale mail (10, -1, D:4) a +0 long sword (32, 27, D:4) a +0 hand axe a +0 robe (36, -18, D:4) 21 arrows (36, 10, D:4) 11 poisoned darts (49, 11, D:4) a +0 leather armour (54, 1, D:4) a +0 scale mail Level 5 of the Dungeon (12, -10, D:5) a +0 mace (15, 26, D:5) 14 bolts (19, 7, D:5) a +0 flail (21, -11, D:5) 21 arrows (28, -4, D:5) a +2 mace of holy wrath (33, 12, D:5) a +1 mace of protection (33, 31, D:5) 15 arrows (44, 5, D:5) 16 arrows (49, -1, D:5) 13 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 flail a +0 short sword a +0 club a +0 ring mail (2, -3, D:6) 20 bolts (9, -4, D:6) a +0 whip (16, 7, D:6) 18 sling bullets (19, -6, D:6) a +0 flail (20, -5, D:6) a +0 club (23, 11, D:6) a +0 club (25, 25, D:6) a +0 pair of boots (36, -12, D:6) a +0 giant club (41, 11, D:6) a +0 ring mail (42, 14, D:6) a +0 club (53, 8, D:6) a +0 dagger a +0 ring mail (53, 9, D:6) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (54, 8, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Pask's Gadget Shop a lightning rod (4/4) (480 gold) a phantom mirror (360 gold) a crystal ball of energy (240 gold) a lightning rod (4/4) (480 gold) a sack of spiders (240 gold) a phial of floods (480 gold) a wand of digging (4) (192 gold) a wand of flame (21) (138 gold) a wand of flame (17) (114 gold) (0, 0, D:7) a +0 dagger a +0 robe (6, -44, D:7) 13 bolts (9, -32, D:7) a +0 ring mail a +0 club 2 boomerangs a +0 dagger (9, 6, D:7) 20 sling bullets (10, -32, D:7) a +0 dagger (11, -41, D:7) 9 sling bullets (11, -7, D:7) a +0 robe a +0 dagger (13, -6, D:7) a +0 mace (17, -6, D:7) a +0 chain mail a cursed -3 war axe (20, 0, D:7) 16 arrows (24, -19, D:7) a +0 club (27, -7, D:7) a +0 long sword (28, -16, D:7) a +0 rapier of venom (30, -28, D:7) 13 bolts (31, -1, D:7) a +0 long sword a +0 leather armour (47, -14, D:7) a +0 short sword a +0 scale mail (47, -13, D:7) a +0 dagger a +0 robe (47, -12, D:7) a +0 hand axe a +0 plate armour Level 8 of the Dungeon [Shop] Zuebrem's Antique Weapon Shop a cursed -3 quarterstaff (2 gold) a +0 longbow (130 gold) a +4 vampiric rapier (986 gold) the +12 whip "Bygem" {vamp, rElec rPois rF+ rC-} (2485 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. the +11 scimitar of Overwhelming Force {holy, +Fly rPois MR- Str+2 Int+2} (2311 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It affects your intelligence (+2). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. a +0 hand crossbow (101 gold) a +0 scimitar (116 gold) a +2 scythe of venom (452 gold) a +2 falchion of slicing (478 gold) (0, 0, D:8) a +0 spear (2, -20, D:8) a +0 war axe a +0 dagger a +0 leather armour (2, -19, D:8) a +0 club (16, -10, D:8) a +0 spear (17, -11, D:8) a +0 club a throwing net (17, -10, D:8) a +0 club a cursed -2 club a +0 club a +0 robe (20, 6, D:8) a +0 dagger (21, 10, D:8) a +0 club (22, 10, D:8) a +0 ring mail a +0 mace (23, 10, D:8) a +0 robe a +0 dagger a +0 dagger a +0 robe (25, 9, D:8) a +0 robe a +0 dagger (25, 10, D:8) a +0 trident (26, -7, D:8) a +0 hunting sling (27, 9, D:8) a +0 leather armour (28, -5, D:8) a +0 robe a +0 dagger (30, -5, D:8) a +0 robe a +0 dagger (38, -17, D:8) a +0 robe a +0 dagger (40, -19, D:8) a +0 helmet (40, -18, D:8) a +0 ring mail 5 boomerangs (40, 3, D:8) a +0 dagger (42, 1, D:8) a +0 chain mail a +0 war axe (44, 0, D:8) a +0 mace a +0 robe (45, -2, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 short sword 3 boomerangs (0, 6, D:9) a +0 giant spiked club a +0 giant club (7, 33, D:9) a +0 mace a +0 hand axe a +2 whip of draining a +0 short sword (11, 47, D:9) a +0 leather armour (30, 49, D:9) a +0 spear (34, 36, D:9) a +0 club (48, 34, D:9) 2 boomerangs a +0 dagger (50, 34, D:9) a +0 trident (51, 33, D:9) a +0 club (51, 34, D:9) a +0 chain mail a +0 dagger (51, 35, D:9) a +0 robe a +0 dagger (59, 51, D:9) a scarf of resistance a +3 leather armour of fire resistance +0 steam dragon scales (61, 46, D:9) a +0 mace (65, 9, D:9) a +1 whip of freezing a +0 robe (65, 43, D:9) an arrow (66, 43, D:9) an arrow (67, 42, D:9) an arrow (68, 34, D:9) a +0 whip a +0 shortbow 13 arrows Level 10 of the Dungeon (2, 10, D:10) a +0 spear (3, 12, D:10) a +0 ring mail (7, 8, D:10) a +0 trident (11, 25, D:10) a +1 flail of protection a +0 leather armour (14, 25, D:10) a +0 mace 5 boomerangs of dispersal (14, 26, D:10) a +0 hand axe (15, 25, D:10) a +0 short sword of protection (16, 1, D:10) a cursed -2 dagger a +0 whip (16, 2, D:10) a +0 whip (16, 25, D:10) a +0 plate armour (17, 3, D:10) a +3 dagger a +0 short sword a +0 whip (17, 4, D:10) a +0 robe (17, 23, D:10) a cursed +0 dagger a +0 robe (18, 2, D:10) a +0 dagger 5 poisoned darts (26, 5, D:10) a cursed -1 club (26, 13, D:10) a cursed +0 hand axe a +0 chain mail (26, 15, D:10) a +0 hand axe (27, -1, D:10) a +2 great sword of holy wrath (27, 6, D:10) a +0 dagger a +0 robe (27, 8, D:10) a +0 robe (27, 15, D:10) a +0 robe a +0 dagger a +0 short sword (27, 16, D:10) a +0 robe a +1 vampiric dagger (28, 6, D:10) a +0 halberd a +0 chain mail a +0 chain mail (28, 7, D:10) a +0 scimitar a +0 chain mail 3 boomerangs a +0 dagger a +0 robe a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (28, 8, D:10) a +0 dagger a +0 robe (29, 6, D:10) a +0 dire flail (29, 8, D:10) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour a +0 dagger (31, 36, D:10) 2 arrows (32, 36, D:10) 5 arrows (33, 37, D:10) an arrow (34, 38, D:10) an arrow (38, 20, D:10) a +0 great sword (38, 42, D:10) a +0 shortbow 19 arrows (44, 13, D:10) 10 arrows a +0 shortbow (44, 22, D:10) an uncursed ring of protection from magic (45, 22, D:10) a +0 giant club (45, 27, D:10) a +0 glaive (46, 13, D:10) an arrow (47, 13, D:10) an arrow (48, 13, D:10) an arrow (49, 13, D:10) an arrow (50, 12, D:10) an arrow (50, 13, D:10) a +0 leather armour (51, 13, D:10) 3 arrows (53, 21, D:10) a +0 plate armour (58, 4, D:10) a +0 dagger a +0 robe a +0 mace a +0 leather armour (58, 5, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 11 gold pieces (0, 20, D:11) a +0 scale mail (1, 0, D:11) 16 stones (2, 0, D:11) a ration (3, 0, D:11) a scroll of remove curse (4, 0, D:11) an uncursed amulet of regeneration (5, 0, D:11) a +0 trident (6, 0, D:11) 18 gold pieces (7, 0, D:11) the +4 ring mail of the Bouncing Ghosts {rElec rC- rN+++ SInv} It makes you vulnerable to cold. It insulates you from electricity. It renders you almost immune to negative energy. It lets you see invisible. (8, -30, D:11) 2 stones (8, 0, D:11) a +0 club (10, -30, D:11) a wand of random effects (16) (15, 9, D:11) a +1 short sword of freezing a +0 robe (17, 8, D:11) a +4 hand axe a +0 robe a +2 shield (18, 9, D:11) a cursed +1 hand axe of chopping a +0 robe (19, 12, D:11) the +4 trident of the Endless March {pierce, *Drain MP+9 SInv} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). It lets you see invisible. It causes draining when unequipped. (20, 9, D:11) a +0 falchion a cursed +0 robe (21, 9, D:11) a +0 mace a +0 robe a -2 spear a +0 animal skin (32, -2, D:11) a +0 leather armour (35, -19, D:11) a potion of heal wounds (35, -18, D:11) a ration (35, -17, D:11) a +0 chain mail (36, -19, D:11) 12 gold pieces (36, -18, D:11) a potion of heal wounds (36, -17, D:11) a wand of polymorph (8) (37, -19, D:11) a ration (37, -18, D:11) 20 arrows (37, -17, D:11) 12 gold pieces (38, -22, D:11) a cursed -2 hand axe (40, 6, D:11) a +0 chain mail a +2 double sword of holy wrath (42, -21, D:11) a +2 dagger of chaos a +1 robe of fire resistance (42, 1, D:11) a cursed -3 dagger a +0 robe (44, -15, D:11) a +0 leather armour (45, 3, D:11) a scroll of random uselessness (50, 12, D:11) a cursed +0 halberd (52, -13, D:11) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (3, -1, Lair:1) the cursed ring "Cudatago" {rN++ EV-2} [ring of evasion] It affects your evasion (-2). It greatly protects you from negative energy. It has a curse placed upon it. a cursed ring of fire (4, 8, Lair:1) a cursed -3 rapier (8, -39, Lair:1) a +0 short sword (27, -36, Lair:1) a +0 robe (46, -39, Lair:1) a +0 hunting sling Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 long sword (8, -15, Lair:2) a +0 chain mail (11, -2, Lair:2) an uncursed ring of magical power an uncursed amulet of faith (30, 3, Lair:2) 21 arrows (41, 17, Lair:2) 21 sling bullets (42, 0, Lair:2) 22 bolts (43, 6, Lair:2) 10 arrows (54, -10, Lair:2) a water moccasin corpse (skeletalised by now) (57, 28, Lair:2) a +0 shortbow Level 3 of the Lair of Beasts (5, -7, Lair:3) a crocodile corpse (10, -16, Lair:3) a +0 ring mail (unseen) (10, -9, Lair:3) a +0 dagger (13, -15, Lair:3) 24 gold pieces