astraldaughter Level 1 of the Dungeon (0, 0, D:1) 15 arrows (3, -25, D:1) a +0 mace (4, -37, D:1) a +0 club (unseen) (7, -25, D:1) a +0 robe (19, -3, D:1) a +0 dagger (25, -35, D:1) 14 arrows (32, -38, D:1) a +0 club (34, -22, D:1) a +0 scale mail (40, -25, D:1) a cursed +0 dagger (42, -37, D:1) a +0 club (48, -41, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -1, D:2) a +0 short sword of draining (9, -10, D:2) 18 arrows (12, -10, D:2) a +0 club (21, 26, D:2) a +0 short sword (22, 12, D:2) a cursed -3 club (24, 38, D:2) a +0 spear (25, 12, D:2) a cursed +0 mace (36, 41, D:2) a +0 short sword (38, 30, D:2) a +0 club (45, 41, D:2) a +0 club a +0 club a cursed +0 animal skin a +0 helmet (46, 40, D:2) a +0 club a +0 club (47, 41, D:2) a +0 dagger a +0 hunting sling (48, 4, D:2) a +0 dagger a +0 hunting sling (50, 42, D:2) a cursed -3 club a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 spear (4, 0, D:3) a +0 spear (6, -8, D:3) 17 arrows (6, 3, D:3) a +0 club (12, -14, D:3) a +0 crystal plate armour (12, 11, D:3) a +0 leather armour (13, 17, D:3) a +0 spear (14, -3, D:3) a +0 dagger (15, 3, D:3) a +0 dagger (16, 3, D:3) a +0 falchion a +0 leather armour (16, 6, D:3) 12 poisoned darts (21, -7, D:3) a +0 mace (25, -3, D:3) a cursed -3 dagger (25, 6, D:3) a +0 club a +0 ring mail (26, -1, D:3) a poisoned dart (26, 6, D:3) a +0 dagger 8 poisoned darts (27, 2, D:3) a +0 club (27, 3, D:3) a +0 dagger (31, 6, D:3) a poisoned dart (31, 7, D:3) a poisoned dart (34, 8, D:3) a +0 club (35, 7, D:3) a +0 trident (36, 8, D:3) a +0 dagger a +0 robe (36, 9, D:3) a poisoned dart (38, 13, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +4 falchion of flaming a +0 ring mail (0, 5, D:4) a +0 short sword (3, 1, D:4) a +0 club (3, 3, D:4) a +0 dagger a +0 robe (6, -3, D:4) a +0 short sword (12, -5, D:4) a +2 mace of venom (34, -2, D:4) a +0 giant spiked club (36, 2, D:4) a +0 hand axe of venom (38, 28, D:4) a +0 club Level 5 of the Dungeon [Shop] Hantoh's Antique Armour Emporium a +0 leather armour (70 gold) a +0 leather armour (70 gold) a +0 leather armour (70 gold) a +2 chain mail of poison resistance (647 gold) a +0 leather armour (70 gold) a +0 ring mail (140 gold) a +0 robe (24 gold) a +0 chain mail (157 gold) a +3 scale mail of fire resistance (910 gold) a +0 leather armour (70 gold) (0, 0, D:5) a +0 dagger (10, 17, D:5) a +0 quarterstaff (11, -14, D:5) a +0 mace (12, -29, D:5) a +0 robe (22, -9, D:5) 6 curare-tipped darts (25, -26, D:5) a scroll of random uselessness (26, -5, D:5) a +0 spear (27, 5, D:5) 8 arrows (36, -24, D:5) a +0 trident (39, -30, D:5) a cursed ring of attention (42, -4, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Tudwezaa's Antique Weapon Shoppe a +0 quarterstaff (128 gold) the +4 whip "Kusoizikh" {drain, rElec rC+++ Str-2 Int+4} (2486 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-2). It affects your intelligence (+4). It renders you almost immune to cold. It insulates you from electricity. the +6 shillelagh "Devastator" {shatter} (1920 gold) a +0 flail (112 gold) a +0 quarterstaff (128 gold) a +0 rapier (128 gold) the +1 halberd of Distant Shores {antimagic, Fragile rF+ Int+3 Dex+2} (1148 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It affects your dexterity (+2). It protects you from fire. It will be destroyed if unequipped. a +0 club (32 gold) a cursed -2 war axe (3 gold) (0, 0, D:6) a +0 flail a +0 ring mail (0, 2, D:6) a +0 long sword a +0 chain mail (2, 5, D:6) a +0 dagger (3, 6, D:6) a +0 hand axe (4, 24, D:6) a +0 dagger (4, 25, D:6) a +0 short sword a +0 leather armour (5, 25, D:6) a +0 war axe a cursed -2 chain mail a +3 dagger a +0 robe (7, 22, D:6) 7 boomerangs (18, 14, D:6) a +0 giant club (22, 27, D:6) a +0 robe a +2 mace a +3 scimitar a +0 robe (23, 31, D:6) a +0 robe a +2 great sword (25, 11, D:6) a scroll of identify (27, 11, D:6) a scroll of teleportation (32, 27, D:6) 3 datura-tipped darts (33, -4, D:6) a +0 shortbow 5 arrows (36, -7, D:6) a +0 dagger a +0 robe (38, -7, D:6) a +0 long sword a +0 leather armour (40, 11, D:6) a +0 flail a +0 leather armour a +0 flail a +0 ring mail (40, 22, D:6) a -3 mace (42, 4, D:6) a +0 robe (52, -4, D:6) 16 arrows (59, 8, D:6) a +0 club a +0 mace a +0 leather armour Level 7 of the Dungeon [Shop] Sinuvomo's Magic Scroll Boutique 3 scrolls of amnesia (136 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of magic mapping (45 gold) a scroll of remove curse (39 gold) a scroll of magic mapping (45 gold) a scroll of noise (13 gold) (0, 0, D:7) 5 silver javelins (4, -14, D:7) a scroll of immolation (9, -17, D:7) an uncursed amulet of guardian spirit (9, 18, D:7) a +0 ring mail a +0 dagger a +0 robe (9, 20, D:7) a +0 club a +0 chain mail (10, 20, D:7) a +0 hand axe a +0 leather armour (11, 20, D:7) a +0 club (13, 16, D:7) a +0 trident (16, -5, D:7) a +0 short sword (22, 4, D:7) 30 sling bullets (33, -14, D:7) a +0 chain mail (37, -5, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) a +0 short sword (9, -6, D:8) a +0 leather armour the +0 robe "Efolebo" {*Contam rElec MR++ Str+3} It affects your strength (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. (13, -13, D:8) a book of Minor Magic (13, -9, D:8) a +0 hand axe a +0 animal skin (14, -7, D:8) 3 boomerangs (16, -17, D:8) 25 bolts (18, -28, D:8) a +0 ring mail (19, -20, D:8) 5 javelins (25, -29, D:8) an uncursed staff of fire (27, -11, D:8) a +0 short sword 3 boomerangs of dispersal (29, -18, D:8) a +0 leather armour (32, -20, D:8) a +0 spear (39, -50, D:8) a +0 leather armour (45, -26, D:8) a +0 flail (49, -37, D:8) a +0 mace (54, -43, D:8) a +0 dagger a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 flail (15, 20, D:9) a +1 scimitar of draining a +0 scale mail (17, 19, D:9) a +0 ring mail a +0 giant club (18, 16, D:9) a +0 war axe a +0 dagger a +0 robe (20, -9, D:9) a +0 hand axe (30, 22, D:9) a +0 troll leather armour (42, -16, D:9) a +0 leather armour a +0 club (42, 12, D:9) a +0 mace a +0 leather armour (42, 13, D:9) a +2 falchion of holy wrath a +0 leather armour (43, -16, D:9) a +0 flail (43, 12, D:9) a +0 dagger a cursed -1 robe (43, 14, D:9) a +0 mace (44, -18, D:9) a +0 mace (44, -16, D:9) a +0 club (45, 9, D:9) 21 bolts (46, 12, D:9) a +0 club a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) 3 large rocks (7, -11, D:10) a scroll of random uselessness (10, -5, D:10) a +0 dagger (21, 4, D:10) a +0 hand axe (21, 7, D:10) a +0 hand axe a +1 leather armour of magic resistance an arrow (21, 8, D:10) a +0 flail a cursed +0 plate armour (21, 9, D:10) a +0 short sword a +0 plate armour 9 arrows (21, 10, D:10) a +0 short sword of speed a +0 plate armour (21, 11, D:10) a +0 mace a +0 robe (21, 12, D:10) a +0 hand axe a +0 chain mail a +1 dagger of electrocution a +0 robe a cursed +0 quarterstaff (21, 14, D:10) a +0 shortbow an arrow (24, -12, D:10) a cursed +0 chain mail (24, 20, D:10) a +0 dagger (25, -15, D:10) a +0 giant spiked club (25, 14, D:10) 15 sling bullets (28, 17, D:10) a +0 whip (30, -12, D:10) a yak skeleton (30, 0, D:10) 7 boomerangs (30, 15, D:10) a +0 mace a +0 chain mail (30, 16, D:10) a +0 war axe a +0 scale mail (31, 15, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 pair of gloves (31, 16, D:10) a +0 club (31, 19, D:10) a +0 mace a +0 leather armour (35, -20, D:10) a +0 dagger a +0 leather armour (41, 30, D:10) a +0 hat (46, 30, D:10) a +0 ring mail