astraldaughter Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -2, D:1) a +0 hunting sling (14, 33, D:1) 22 stones (16, 3, D:1) a +0 spear (41, 0, D:1) a +0 robe (45, 18, D:1) 14 poisoned darts (61, -6, D:1) 23 stones Level 2 of the Dungeon (5, -39, D:2) a stone (5, -37, D:2) a stone (5, -36, D:2) a stone (5, -34, D:2) 2 stones (5, -32, D:2) a +0 short sword (6, -26, D:2) 4 stones (6, -16, D:2) 25 arrows (9, -3, D:2) a +1 hunting sling of freezing (17, -32, D:2) a +0 falchion (22, -33, D:2) a +0 hunting sling (27, -40, D:2) a +0 ring mail (31, -23, D:2) a +0 halberd (37, -37, D:2) a +0 whip (44, 1, D:2) a +0 dagger (44, 2, D:2) 2 stones (46, 0, D:2) 21 stones (55, -11, D:2) a +0 plate armour (60, -7, D:2) a cursed -3 dagger a +0 hunting sling 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (3, 30, D:3) a +0 falchion (4, 28, D:3) 19 stones (6, 5, D:3) a +0 dagger (9, 32, D:3) a +0 robe (13, -5, D:3) a +0 dagger (21, 9, D:3) a +0 hand axe (26, -5, D:3) a +0 hand axe (28, 0, D:3) a +0 whip (29, -1, D:3) a +0 club (29, 0, D:3) a +0 flail (29, 28, D:3) a cursed +0 club (34, 0, D:3) 4 large rocks (35, 18, D:3) 15 gold pieces (35, 21, D:3) 16 gold pieces (35, 22, D:3) 9 gold pieces (36, 21, D:3) 13 gold pieces (37, 22, D:3) 10 gold pieces (38, 20, D:3) 16 gold pieces (38, 39, D:3) 16 stones (40, 0, D:3) a +0 robe (42, 17, D:3) a +0 trident (43, -11, D:3) a +0 short sword (46, 28, D:3) 19 bolts (50, 12, D:3) 16 arrows (52, 24, D:3) a +0 halberd (52, 25, D:3) a cursed +0 club a +0 flail a +0 spear (52, 27, D:3) 20 stones (61, 7, D:3) 12 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 spear (4, 9, D:4) a +0 club (8, 22, D:4) 21 sling bullets (10, 12, D:4) a +0 pair of gloves (25, 24, D:4) a -2 ring of dexterity (25, 27, D:4) a +0 falchion (26, 6, D:4) a +0 dagger (28, -9, D:4) 19 sling bullets (28, -8, D:4) a +0 scale mail (38, 13, D:4) 10 stones (38, 17, D:4) a +0 mace (38, 32, D:4) 15 stones (38, 35, D:4) 17 stones (39, 33, D:4) 19 stones (41, 36, D:4) 11 stones (42, 32, D:4) 22 stones Level 5 of the Dungeon (9, -24, D:5) a +0 flail (9, 1, D:5) a +0 whip a +0 dagger a +0 robe a +0 dagger (15, -17, D:5) a +0 leather armour (16, -17, D:5) a +0 leather armour (19, -23, D:5) 24 stones (26, -18, D:5) a +0 robe (28, -7, D:5) a +0 dagger a +0 leather armour (28, -4, D:5) a +0 short sword (28, -3, D:5) a +0 flail a +0 leather armour (35, -26, D:5) a +0 ring mail (36, -32, D:5) a +0 mace (38, -24, D:5) a +0 robe (38, -17, D:5) a +1 vampiric hand axe (39, -17, D:5) a cursed +0 robe (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 robe (3, 0, D:6) a +0 ring mail (3, 4, D:6) a +0 robe (7, -1, D:6) a +0 mace (10, 5, D:6) a stone (11, 3, D:6) a stone (11, 13, D:6) 19 stones (12, 1, D:6) a +0 club (12, 12, D:6) a +0 club (12, 13, D:6) a +0 dagger (13, -2, D:6) a +0 scale mail (13, 6, D:6) a +0 whip (14, -3, D:6) a +0 club (14, 6, D:6) a +0 club (14, 12, D:6) a +0 flail (14, 14, D:6) 26 arrows (15, 14, D:6) a stone (16, 1, D:6) 2 stones (16, 2, D:6) a +0 club (17, 2, D:6) a +0 dagger a +0 dagger (17, 11, D:6) a +0 dagger (18, -3, D:6) a +0 club (18, 6, D:6) a cursed -1 dagger (20, -2, D:6) a +0 shortbow (20, 6, D:6) a +0 flail (20, 17, D:6) a +0 leather armour (20, 20, D:6) 18 stones (21, -2, D:6) a +0 spear (21, -1, D:6) 2 stones (21, 0, D:6) a stone (21, 4, D:6) a +0 ring mail (21, 8, D:6) a +0 mace (21, 12, D:6) a +0 giant club (23, 20, D:6) a +0 rapier a +3 leather armour of fire resistance (25, 4, D:6) a cursed +0 club (26, -6, D:6) a cursed -1 spear (26, -5, D:6) a +0 spear (26, -3, D:6) a +0 dagger a +0 dagger a cursed +0 whip (26, 0, D:6) a stone (26, 11, D:6) a +0 short sword (27, -7, D:6) a +0 dagger a +0 dagger a +0 robe a +0 hand axe a +0 chain mail a +0 battleaxe a +0 plate armour (27, -3, D:6) a +0 ring mail (27, -2, D:6) a cursed -1 hand axe a +0 leather armour (27, 0, D:6) a +0 halberd (31, 24, D:6) a +0 robe (35, 14, D:6) a +2 buckler (36, 2, D:6) a +0 hunting sling (36, 13, D:6) an uncursed ring of attention (37, 8, D:6) a +0 flail a +0 leather armour (41, 8, D:6) a +0 mace (43, 1, D:6) an arrow (44, 1, D:6) 2 arrows (45, 1, D:6) a +0 club a +0 shortbow 21 arrows Level 7 of the Dungeon [Shop] Igro's Assorted Antiques a +0 trident (77 gold) a scroll of magic mapping (77 gold) a scroll of blinking (165 gold) a +0 robe (15 gold) a +0 scale mail (88 gold) a scroll of blinking (165 gold) a scroll of enchant armour (165 gold) the +3 hunting sling of Inference {flame, +Inv rPois rC- Int-3} (497 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. a +0 robe (15 gold) a scroll of amnesia (77 gold) [Shop] Unam's General Store a box of beasts (220 gold) a +0 hand axe (33 gold) a scroll of amnesia (38 gold) a lightning rod (4/4) (440 gold) a ration (55 gold) 12 stones (13 gold) 2 scrolls of immolation (77 gold) 13 arrows (28 gold) a +0 spear (33 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (1181 gold) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will rise 25 points (10 -> 35) (0, 0, D:7) a +0 dagger (0, 37, D:7) a potion of invisibility (1, 36, D:7) a potion of flight (2, 37, D:7) a ration (16, 10, D:7) a +0 short sword (17, 13, D:7) a cursed -3 club (17, 29, D:7) 17 bolts (18, 13, D:7) a +0 club (23, -6, D:7) a +0 short sword a +0 whip a +0 giant club a +0 dagger a +0 robe (31, 29, D:7) 3 potions of degeneration (35, 11, D:7) a +3 shortbow of freezing 11 arrows (37, 11, D:7) an arrow (39, 13, D:7) an arrow (39, 35, D:7) a +0 plate armour (40, 14, D:7) an arrow (41, 11, D:7) an arrow (41, 13, D:7) an arrow (41, 31, D:7) a +3 dagger a +0 robe Level 8 of the Dungeon [Shop] Ridof's Book Emporium a book of Dreams (1050 gold) a book of Frost (490 gold) a book of Enchantments (700 gold) a book of Power (630 gold) a book of Misfortune (280 gold) a book of Misfortune (280 gold) a book of Changes (350 gold) the Collected Works on Moulding and Stones (506 gold) Spells Type Level Known a - Beastly Appendage Transmutation 1 no b - Ice Form Ice/Transmutation 4 no c - Lee's Rapid Deconstruction Earth 5 yes d - Yara's Violent Unravelling Hexes/Transmutation 5 no Ymeur's Reference Book on Shifting Damage Dealing (798 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Shock Conjuration/Air 1 no c - Petrify Transmutation/Earth 4 yes d - Starburst Conjuration/Fire 6 yes e - Orb of Destruction Conjuration 7 no a book of Alchemy (1050 gold) (0, 0, D:8) 4 bolts (0, 1, D:8) a scroll of noise (1, -2, D:8) a +4 hand crossbow a +0 dagger 22 bolts (4, -5, D:8) a +1 hand axe of flaming (8, -6, D:8) a +0 halberd (8, 6, D:8) a +0 hunting sling (10, 11, D:8) a +0 scimitar (14, 8, D:8) a +0 helmet (14, 24, D:8) a +0 ring mail a +0 robe a +0 trident a +0 dagger (15, 23, D:8) a +0 robe a +0 dagger (15, 24, D:8) a +0 ring mail a +0 short sword (16, 17, D:8) a +0 giant club a +0 giant club (20, 26, D:8) a +0 giant club a +0 giant club (21, 12, D:8) a +0 ring mail a +0 club (24, 11, D:8) a +0 flail (25, 29, D:8) a +0 hand axe a +0 leather armour (26, 10, D:8) a +0 dire flail a +0 scale mail a +0 giant club a +0 hand axe (26, 14, D:8) a +0 whip (26, 29, D:8) a +0 giant club (27, 11, D:8) a +0 robe a +0 dagger (32, 37, D:8) an arrow (33, 35, D:8) a +0 shortbow 11 arrows (33, 36, D:8) an uncursed amulet of inaccuracy (39, 18, D:8) a +0 glaive of venom a +0 animal skin (42, 32, D:8) a +0 longbow Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (2, -12, D:9) a +0 short sword a +0 cloak (8, -18, D:9) a cursed -3 glaive (22, -17, D:9) a +0 flail a +4 ring mail a +0 club (22, -16, D:9) a +0 chain mail a +0 short sword a +0 flail a +0 plate armour (27, -30, D:9) a +0 giant club (31, -4, D:9) a +0 hand crossbow (34, -28, D:9) a +0 flail (34, -27, D:9) a +0 dagger a +0 robe (35, -30, D:9) a +0 robe (38, -27, D:9) a +1 whip of electrocution (40, -26, D:9) a +0 war axe a +0 chain mail (43, -2, D:9) a +0 lajatang (44, -36, D:9) a +0 giant club a +0 giant spiked club (57, -37, D:9) 22 arrows Level 10 of the Dungeon (0, 0, D:10) a fan of gales (2, -33, D:10) a +0 ring mail (5, 10, D:10) a +0 leather armour (10, -10, D:10) a +0 chain mail (10, 4, D:10) an uncursed staff of energy (23, 1, D:10) a +0 short sword (27, 14, D:10) a scroll of vulnerability (29, -31, D:10) a +0 trident (29, -1, D:10) a +0 ring mail (39, -22, D:10) a +0 club (50, 16, D:10) 23 arrows (53, -11, D:10) a +0 whip of pain (57, 8, D:10) the +3 buckler "Buopeegg" {rCorr Str+2} It affects your strength (+2). It provides partial protection from all sources of acid and corrosion. If you switch to wearing this armour, your AC will rise 0 points (10 -> 10) (58, 9, D:10) a +0 shortbow 21 arrows a +0 giant spiked club Level 11 of the Dungeon (11, -4, D:11) a +0 giant club a +0 dire flail (14, 0, D:11) a +0 leather armour (18, -44, D:11) a +0 flail (19, -44, D:11) a +2 hand axe of freezing a +0 scale mail a +5 flail (20, -43, D:11) a +0 hand axe (21, -44, D:11) a +0 dagger a +0 robe (23, 6, D:11) an uncursed staff of wizardry (25, -41, D:11) a scroll of vulnerability (31, -16, D:11) a +0 short sword (34, -15, D:11) a +0 falchion (35, -28, D:11) a +0 falchion (35, -25, D:11) a +1 flail of venom a +0 scale mail a +0 dagger a +0 robe a +0 hand axe a +0 plate armour a +0 dagger a +0 robe (35, -24, D:11) a +0 dagger (40, -21, D:11) a +0 dagger a +0 robe a +0 flail a +0 scale mail (41, -21, D:11) a cursed -2 dagger a +0 mace a +0 flail a +0 leather armour (45, -28, D:11) a +0 dagger Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (2, 13, D:12) a +0 shortbow (5, -26, D:12) 5 large rocks (9, -37, D:12) a +0 hand axe a +0 shortbow 27 arrows (17, -4, D:12) a +0 chain mail (18, -31, D:12) a +1 glaive of distortion (18, -18, D:12) a scroll of vulnerability (20, -27, D:12) a scroll of torment (22, -13, D:12) a +0 scale mail (30, -30, D:12) a +0 leather armour a +0 flail (31, -37, D:12) a +0 hunting sling (32, -41, D:12) a +0 chain mail (32, -40, D:12) a +2 dagger of draining a +0 robe (33, -41, D:12) a +0 club (36, 6, D:12) a cursed +0 long sword (39, 8, D:12) a cursed -1 dire flail a +0 scale mail (40, 14, D:12) a +0 robe (44, -44, D:12) 12 bolts (44, -16, D:12) 25 stones (45, -43, D:12) a +0 dagger a +0 leather armour (46, 7, D:12) a +0 ring mail (52, -37, D:12) a +0 dagger a cursed +0 robe (52, -2, D:12) a +0 short sword a +0 leather armour (53, -42, D:12) a +0 chain mail (53, 1, D:12) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) 11 stones (5, 0, D:13) a +0 broad axe a +0 chain mail a +0 shield a +0 great sword a +0 plate armour a +2 long sword of holy wrath a cursed +0 chain mail a +0 great mace a +0 chain mail of poison resistance (6, 0, D:13) a +0 great mace a +0 plate armour a +0 glaive a +0 chain mail a +0 great mace a +0 chain mail (7, 0, D:13) a +2 vorpal bardiche a +0 plate armour (9, 0, D:13) a +0 falchion a +3 leather armour (10, 22, D:13) a +1 hand axe of electrocution (15, -7, D:13) a stone (17, -3, D:13) a +0 falchion 26 stones (18, 0, D:13) a +0 leather armour (20, -7, D:13) a +0 whip (28, 25, D:13) 26 stones (31, -8, D:13) a cursed staff of cold (38, 12, D:13) a large rock (39, 20, D:13) 20 arrows (42, 12, D:13) 3 large rocks (42, 28, D:13) a +0 hand axe (47, -15, D:13) 19 sling bullets (54, -17, D:13) a +0 pair of boots (55, 29, D:13) a +0 short sword Level 14 of the Dungeon (0, 0, D:14) a +1 cloak (2, -12, D:14) 28 arrows (2, 6, D:14) a +0 falchion (4, -30, D:14) 19 poisoned darts (5, -11, D:14) a +0 ring mail (7, 4, D:14) a +0 shortbow 24 arrows (10, 12, D:14) 15 arrows (16, -29, D:14) an arrow (16, 9, D:14) a +0 chain mail (17, -28, D:14) an arrow (18, -28, D:14) 2 arrows (19, -29, D:14) a +0 shortbow a +0 shortbow a +0 shortbow 41 arrows (19, -28, D:14) a +0 shortbow 16 arrows (19, -17, D:14) a +0 short sword a cursed +0 leather armour (20, -28, D:14) an arrow (20, -17, D:14) a cursed +0 hand axe (21, -28, D:14) an arrow (22, -28, D:14) an arrow (22, -17, D:14) a +0 leather armour (22, 1, D:14) a +0 long sword 28 arrows (25, -28, D:14) an arrow (25, -21, D:14) a +3 flail a +0 dagger a +0 robe (26, -22, D:14) a +0 whip (26, -21, D:14) a +0 flail a +0 hand axe a +0 ring mail (29, -15, D:14) a +0 short sword a +0 chain mail (32, 6, D:14) 22 arrows (38, -3, D:14) 4 large rocks (40, -2, D:14) a +0 dagger a +0 robe (42, 0, D:14) a +0 giant club a +0 giant spiked club (48, 12, D:14) a +1 scimitar of flaming (51, 5, D:14) a +0 robe (52, -4, D:14) a cursed -2 dagger (54, -4, D:14) a cursed -3 dire flail a +0 plate armour a +0 falchion a +0 ring mail (55, -5, D:14) a +0 dagger a +0 robe (55, -4, D:14) a +0 dagger a +0 robe (56, -4, D:14) a +0 dagger Level 15 of the Dungeon (11, 30, D:15) 4 large rocks (13, 41, D:15) an arrow (17, 12, D:15) 24 arrows (17, 46, D:15) a +1 shortbow of flaming 15 arrows (20, 51, D:15) an arrow (23, 11, D:15) a +0 giant club (24, 11, D:15) a +0 giant spiked club a +0 dire flail a +0 giant club a +0 club a +0 robe (27, 11, D:15) a +1 morningstar a +2 chain mail of positive energy (29, -1, D:15) +0 storm dragon scales (29, 12, D:15) a +0 giant club a +0 giant club (31, 9, D:15) a +0 short sword a +0 robe a +1 mace a +0 robe a scroll of vulnerability (31, 10, D:15) a cursed +0 falchion a +0 robe a cursed -1 flail a +0 robe (31, 11, D:15) a +4 hand axe of freezing a +1 robe of magic resistance (37, 33, D:15) a bolt (40, 20, D:15) a cursed -1 leather armour (44, 33, D:15) a +0 arbalest 14 bolts (45, 27, D:15) an arrow (45, 28, D:15) a +0 shortbow 18 arrows (45, 29, D:15) an arrow (45, 31, D:15) a +0 arbalest 15 bolts (47, 15, D:15) a +5 ring of dexterity (56, 33, D:15) a +0 trident of protection a +0 chain mail (62, 8, D:15) a +2 morningstar of protection a +0 chain mail (65, 24, D:15) a +0 great mace a +0 leather armour (65, 25, D:15) a +0 dagger (66, 23, D:15) a +0 halberd a +0 chain mail (66, 24, D:15) a +0 flail a +0 chain mail (66, 25, D:15) a +5 ring of dexterity an uncursed ring of magical power a +2 hat of intelligence (67, 20, D:15) a +0 dagger Level 1 of the Orcish Mines (1, 6, Orc:1) a +3 scimitar of freezing a +0 chain mail (2, 6, Orc:1) a +0 dagger a +0 robe (3, -6, Orc:1) a +0 club a +0 scale mail (3, -5, Orc:1) a +0 short sword a +0 ring mail (3, 26, Orc:1) a +0 flail (4, -6, Orc:1) a +0 flail (4, 18, Orc:1) 2 large rocks (4, 20, Orc:1) a large rock (4, 26, Orc:1) a +0 club a +0 dagger (5, -5, Orc:1) a cursed +0 battleaxe a +0 plate armour (5, 20, Orc:1) a +0 troll leather armour a +0 vorpal hand axe (5, 27, Orc:1) a +0 whip of electrocution (6, 20, Orc:1) a +0 plate armour a +0 battleaxe (7, 1, Orc:1) a +0 troll leather armour (7, 22, Orc:1) a +0 club (7, 24, Orc:1) a +0 chain mail a +0 war axe (8, 24, Orc:1) 4 boomerangs a +0 hand axe (8, 25, Orc:1) a large rock (10, 25, Orc:1) a +0 robe a +0 dagger (12, 27, Orc:1) a +0 mace (16, 16, Orc:1) a +0 short sword of freezing (18, 15, Orc:1) a +0 club (19, 15, Orc:1) a +0 war axe a +0 short sword a +0 chain mail the +3 hat "Zaquoba" {rF++ MR- Dex+7} It affects your dexterity (+7). It greatly protects you from fire. It affects your resistance to hostile enchantments. If you switch to wearing this armour, your AC will rise 3 points (10 -> 13) a +0 club a +0 chain mail a +0 war axe (21, 15, Orc:1) a +0 club (25, 17, Orc:1) a +0 dagger a +0 robe (26, 17, Orc:1) a +0 giant spiked club (28, 18, Orc:1) a +0 giant club (41, 8, Orc:1) a +0 dagger a +0 robe a +0 whip a +0 ring mail (47, 0, Orc:1) a +2 dagger of venom a +0 leather armour (47, 1, Orc:1) a +0 scimitar a +0 plate armour a +0 short sword a cursed -2 leather armour (48, 0, Orc:1) a +0 war axe a +0 leather armour (49, 0, Orc:1) a +0 short sword a +0 chain mail Level 2 of the Orcish Mines [Shop] Hazxops's Antique Armour Shop a +0 chain mail (171 gold) the cursed -8 buckler of Xalixtau {+Blink MR+ Str+6 Dex-2} (3 gold) It affects your strength (+6). It affects your dexterity (-2). It affects your resistance to hostile enchantments. It lets you blink. If you switch to wearing this armour, your AC will rise 0 points (10 -> 10) It has a curse placed upon it. a +1 robe of the Archmagi (1242 gold) a +0 leather armour (76 gold) a +0 robe (26 gold) a +0 robe (26 gold) a cursed +0 leather armour (3 gold) a +1 cloak (437 gold) the cursed +1 leather armour "Xuewey" {-Cast Dex+3} (391 gold) It affects your dexterity (+3). It prevents spellcasting. If you switch to wearing this armour, your AC will rise 4 points (10 -> 14) It has a curse placed upon it. a +0 ring mail (152 gold) a +0 plate armour (874 gold) a +0 chain mail (171 gold) [Shop] Caugh's Book Shop a book of Alchemy (1200 gold) a book of Fire (1040 gold) a book of Minor Magic (320 gold) a book of Party Tricks (800 gold) a manual of Fire Magic (1766 gold) a book of Necromancy (480 gold) a book of Summonings (1120 gold) a book of the Dragon (1440 gold) a book of Beasts (880 gold) a book of Misfortune (320 gold) a book of Changes (400 gold) a book of Necromancy (480 gold) a book of Debilitation (640 gold) a book of Necromancy (480 gold) [Shop] Jehoj's General Store a +0 executioner's axe (140 gold) a scroll of noise (14 gold) a +0 scale mail (56 gold) a +0 hand axe (42 gold) a +0 robe (9 gold) 25 stones (35 gold) a scroll of remove curse (42 gold) a +0 quarterstaff (56 gold) a +0 scale mail (56 gold) a crystal ball of energy (280 gold) a wand of paralysis (6) (112 gold) [Shop] Tolev's Antique Weapon Shop a +0 flail (108 gold) a cursed -1 club (3 gold) a +1 dagger of holy wrath (328 gold) a cursed +0 lajatang (434 gold) a +1 dagger of draining (328 gold) a +0 battleaxe (201 gold) a +0 mace (93 gold) a +1 short sword of electrocution (449 gold) [Shop] Gitacuz's General Store a scroll of enchant weapon (105 gold) a throwing net (42 gold) a scroll of noise (14 gold) a +0 plate armour (322 gold) a ration (70 gold) a scroll of identify (28 gold) the cursed +0 great sword of Fixation {flame, rN+ Int+5 Stlth-} (406 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+5). It protects you from negative energy. It makes you less stealthy. It has a curse placed upon it. 21 bolts (58 gold) a +0 naga barding (322 gold) a ration (70 gold) a scroll of identify (28 gold) (0, 0, Orc:2) a +0 short sword a +0 ring mail (0, 2, Orc:2) a +0 trident (0, 14, Orc:2) a +0 war axe a +0 chain mail (0, 15, Orc:2) a +0 mace of draining 2 boomerangs a +1 leather armour of fire resistance (1, 2, Orc:2) a +0 dagger a +0 robe a +0 scimitar a +0 chain mail (1, 8, Orc:2) a cursed -2 giant club (1, 14, Orc:2) a +0 ring mail a +0 dagger a +0 leather armour (15, -2, Orc:2) a cursed -3 dagger (15, -1, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (15, 0, Orc:2) a +0 battleaxe a +0 chain mail (15, 45, Orc:2) a +1 mace of protection (15, 48, Orc:2) a +0 plate armour a +0 long sword (16, 47, Orc:2) a +0 ring mail of cold resistance a +0 short sword (16, 48, Orc:2) a +0 chain mail a +0 flail a +0 robe a +1 dagger of draining a +0 ring mail a +0 whip a +0 war axe a +0 club (17, 29, Orc:2) a +0 club a +0 chain mail a +0 dagger a +0 robe a +0 long sword a +0 chain mail a +0 dagger a +0 robe a +0 giant spiked club a +0 dire flail a +1 chain mail of cold resistance a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour (17, 48, Orc:2) a +0 dagger a +0 flail a +0 chain mail (17, 49, Orc:2) a +0 robe a +0 dagger (17, 50, Orc:2) a +0 whip a +0 giant spiked club (18, 17, Orc:2) a bolt (18, 30, Orc:2) a +0 mace a +0 chain mail a +0 trident a +0 chain mail (18, 48, Orc:2) a +0 robe a +0 dagger (19, 48, Orc:2) a +0 giant club (20, 21, Orc:2) a +0 club a +0 whip (20, 22, Orc:2) a +0 long sword a +0 plate armour a +0 flail a +0 chain mail (20, 49, Orc:2) a +0 leather armour a +0 falchion (21, 5, Orc:2) a cursed -1 glaive a +0 plate armour (21, 15, Orc:2) a +0 war axe a +0 plate armour (21, 20, Orc:2) a +0 dagger of venom a +0 robe a +2 mace of protection (21, 21, Orc:2) a +0 dagger a +0 robe (21, 23, Orc:2) a +0 battleaxe a +0 chain mail (21, 30, Orc:2) a +0 plate armour a +0 arbalest 21 bolts a +3 great mace of draining (22, 14, Orc:2) a +0 long sword a +0 chain mail (22, 15, Orc:2) a +0 club a +0 scale mail a +0 dagger a +0 robe (22, 22, Orc:2) a +0 dagger a +0 robe (22, 30, Orc:2) a +0 hand axe (23, 14, Orc:2) a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (23, 16, Orc:2) a +0 short sword a +0 plate armour (23, 26, Orc:2) a +0 plate armour a +0 great sword (24, 14, Orc:2) a +0 falchion (25, 29, Orc:2) a +0 robe a +0 dagger (28, 55, Orc:2) a +0 dire flail a +0 plate armour (28, 56, Orc:2) a +0 mace a +0 ring mail (30, 56, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (5, 28, Lair:1) a +0 ring mail (36, 1, Lair:1) a +0 leather armour (36, 48, Lair:1) a +0 mace (59, 50, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 shortbow 15 arrows (1, -4, Lair:2) 10 arrows a +0 shortbow (1, -3, Lair:2) an arrow (1, -2, Lair:2) an arrow (1, -1, Lair:2) an arrow (1, 1, Lair:2) a +0 shortbow 16 arrows (3, -19, Lair:2) a +0 ring mail (3, -2, Lair:2) an arrow (3, 3, Lair:2) a +2 shortbow of flaming (25, 4, Lair:2) a +0 robe a +7 dagger of venom (35, -28, Lair:2) a scroll of vulnerability (36, 10, Lair:2) a +2 pair of gloves (52, -19, Lair:2) the +2 leather armour of Suggos {rC+ MR- Slay+6 Stlth+} It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. If you switch to wearing this armour, your AC will rise 5 points (10 -> 15) Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -1 falchion (7, 2, Lair:3) a +0 rapier (11, 25, Lair:3) a +0 club (23, 9, Lair:3) 10 arrows (26, 37, Lair:3) a cursed +0 dagger (28, 37, Lair:3) an uncursed amulet of faith (28, 38, Lair:3) a +0 spear of flaming (28, 39, Lair:3) a +0 buckler (38, -2, Lair:3) a potion of degeneration (45, 18, Lair:3) a potion of degeneration (46, 9, Lair:3) an uncursed ring of resist corrosion Level 4 of the Lair of Beasts (0, 0, Lair:4) a book of Flames (2, 39, Lair:4) a book of Beasts (8, -1, Lair:4) 21 arrows (10, 30, Lair:4) a +0 robe (19, 21, Lair:4) a +4 quick blade (31, 36, Lair:4) a +0 mace a +0 robe (31, 37, Lair:4) a +0 dire flail (34, 37, Lair:4) a +0 battleaxe (35, -5, Lair:4) a +0 broad axe (39, 34, Lair:4) a scroll of vulnerability (42, 21, Lair:4) a +0 pair of gloves (49, 27, Lair:4) a cursed +0 ring mail (50, 28, Lair:4) a +0 plate armour Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 arrows (9, 6, Lair:5) a +0 lajatang (14, -30, Lair:5) a +0 dagger (14, -11, Lair:5) 10 poisoned darts (22, -24, Lair:5) a +2 flail of protection (23, -23, Lair:5) 21 arrows (30, -6, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) 8 boomerangs 303 stones a +2 spear of flaming a +1 trident (1, -2, Lair:6) a +0 ring mail (2, -34, Lair:6) an uncursed staff of fire (2, -33, Lair:6) a +0 buckler (3, -35, Lair:6) an uncursed amulet of faith (3, -33, Lair:6) an uncursed staff of air (3, -32, Lair:6) 23 arrows (4, -32, Lair:6) 17 stones (5, -33, Lair:6) +0 ice dragon scales (12, -10, Lair:6) a +0 dagger (30, -22, Lair:6) a +0 morningstar (31, -24, Lair:6) a javelin (32, -25, Lair:6) 2 javelins (33, -21, Lair:6) a +0 war axe (33, -14, Lair:6) a +0 scythe (34, -39, Lair:6) a +0 whip (34, -27, Lair:6) a +6 eveningstar a javelin a +0 chain mail (34, 11, Lair:6) an uncursed ring of magical power (35, 12, Lair:6) an uncursed ring of fire (43, -20, Lair:6) a +0 scale mail (43, -8, Lair:6) 20 poisoned darts (46, -27, Lair:6) a +0 ring mail (47, -36, Lair:6) a scroll of immolation Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident (6, 4, Shoals:1) a +0 spear (6, 12, Shoals:1) a stone (7, 13, Shoals:1) 25 stones a +0 spear a +0 hunting sling (10, 2, Shoals:1) a +0 leather armour a +4 vorpal trident (11, 15, Shoals:1) a sling bullet (12, 15, Shoals:1) 16 sling bullets a +0 spear a +0 hunting sling (13, 26, Shoals:1) a +0 trident (16, 16, Shoals:1) a +0 spear (19, 14, Shoals:1) a +0 robe a +1 trident of flaming (19, 22, Shoals:1) a +0 robe a +2 demon trident of venom (20, 39, Shoals:1) a +0 shortbow (24, 16, Shoals:1) a +0 leather armour a +0 trident (24, 29, Shoals:1) 17 stones (31, 21, Shoals:1) a +1 shield a +2 buckler of reflection (38, 17, Shoals:1) a +0 spear (41, 45, Shoals:1) a cursed -1 trident (42, 42, Shoals:1) a +0 shortbow 24 arrows (43, 43, Shoals:1) an arrow (44, 43, Shoals:1) a +3 rapier of freezing a +0 robe (46, 44, Shoals:1) a +0 trident 6 boomerangs (46, 45, Shoals:1) a +0 trident 8 silver boomerangs (52, 47, Shoals:1) 7 atropa-tipped darts (53, 52, Shoals:1) a +0 trident (56, 10, Shoals:1) a +0 spear (60, 26, Shoals:1) a +0 trident (61, 28, Shoals:1) a +0 rapier a cursed +0 robe (63, 14, Shoals:1) a +0 trident (unseen) (67, 3, Shoals:1) a +0 trident of holy wrath Level 2 of the Shoals [Shop] Pol Icix's General Store 21 arrows (71 gold) a +0 leather armour (34 gold) a +0 robe (11 gold) a scroll of identify (34 gold) 11 bolts (37 gold) 18 stones (30 gold) a scroll of silence (127 gold) (0, 0, Shoals:2) a +3 trident of freezing a +0 robe (1, 0, Shoals:2) a +2 trident of protection 7 boomerangs (2, 0, Shoals:2) a +0 trident a +0 robe (4, 15, Shoals:2) a +0 trident (7, 13, Shoals:2) 14 sling bullets (8, -15, Shoals:2) a +2 vampiric trident a +0 robe (10, 24, Shoals:2) a +0 leather armour (12, 14, Shoals:2) a +0 trident 4 boomerangs (16, -3, Shoals:2) 14 sling bullets (17, 24, Shoals:2) a +0 spear (19, 12, Shoals:2) a ration (19, 16, Shoals:2) 24 stones (20, 13, Shoals:2) a scroll of fear (20, 14, Shoals:2) a scroll of fog (20, 15, Shoals:2) an uncursed staff of cold (21, 15, Shoals:2) a potion of brilliance (22, -12, Shoals:2) a +0 trident (27, 29, Shoals:2) 22 arrows (29, 6, Shoals:2) a +0 leather armour 4 javelins a +1 spear of venom (29, 13, Shoals:2) 3 javelins (32, 9, Shoals:2) a +0 robe (32, 13, Shoals:2) a javelin (36, -4, Shoals:2) a +0 halberd (37, -4, Shoals:2) a +0 demon trident of flaming (unseen) (38, 2, Shoals:2) the cursed +1 falchion of Grontol {antimagic, Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It has a curse placed upon it. 8 boomerangs (40, -19, Shoals:2) a +0 spear (41, -4, Shoals:2) a +0 short sword (45, 18, Shoals:2) a +0 spear (53, 24, Shoals:2) a javelin (54, -6, Shoals:2) a +0 flail (54, 24, Shoals:2) a javelin (55, 26, Shoals:2) a javelin (55, 27, Shoals:2) 2 javelins (63, -3, Shoals:2) a javelin (63, 12, Shoals:2) 2 javelins Level 3 of the Shoals (0, 0, Shoals:3) a +0 spear a potion of heal wounds a merfolk corpse (2, 1, Shoals:3) a +0 trident a +0 leather armour (2, 5, Shoals:3) a +0 robe (3, 0, Shoals:3) a +1 long sword of electrocution (4, 0, Shoals:3) a +0 spear a merfolk corpse (5, 0, Shoals:3) a sea snake corpse (5, 1, Shoals:3) a +0 spear (13, -12, Shoals:3) a +1 hat (14, -20, Shoals:3) 28 arrows (14, -11, Shoals:3) a +0 trident (22, 12, Shoals:3) a +0 trident (unseen) (23, -13, Shoals:3) a scroll of amnesia (23, -8, Shoals:3) a stone (24, 10, Shoals:3) a +2 demon trident of venom (unseen) (25, -24, Shoals:3) a +2 cloak (25, -12, Shoals:3) a stone (26, -9, Shoals:3) a stone (26, -8, Shoals:3) an uncursed staff of air (27, -13, Shoals:3) a stone (27, -11, Shoals:3) 7 large rocks (30, -16, Shoals:3) a +0 trident a merfolk corpse (30, -13, Shoals:3) a +0 trident a merfolk skeleton (30, 21, Shoals:3) a +4 glaive 4 silver boomerangs (31, -13, Shoals:3) a +0 trident (31, 21, Shoals:3) a +0 spear a +0 robe of positive energy (36, 15, Shoals:3) a +0 trident