Dungeon Crawl Stone Soup version 0.29-a0-872-g797fff5ad1 (webtiles) character file. Game seed: 14082380303788970595 25 astraldaughter the Sneak (level 3, 21/21 HPs) Began as an Octopode Hedge Wizard on July 18, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:01:33 (1319 turns). astraldaughter the Sneak (Octopode Hedge Wizard) Turns: 1319, Time: 00:01:33 Health: 21/21 AC: 1 Str: 9 XL: 3 Next: 4% Magic: 7/7 EV: 13 Int: 18 God: Gold: 21 SH: 0 Dex: 11 Spells: 7/8 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Scrolls d - a scroll of magic mapping {unknown} g - 2 scrolls of noise {unknown} h - a scroll of amnesia {unknown} j - a scroll of poison {unknown} k - a scroll of identify {unknown} Potions c - a potion of magic e - a potion of degeneration {unknown} f - a potion of haste {unknown} i - a potion of resistance {unknown} Skills: - Level 2.0 Dodging + Level 3.3 Stealth + Level 3.2 Spellcasting * Level 2.1 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 40% 1d5 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Blink Tloc 12% N/A 16% 2 Call Imp Summ 6% N/A 16% 2 Conjure Flame Conj/Fire 6% 6-21 30% 3 Mephitic Cloud Conj/Pois/Air 5% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (100% to hit) The magic dart hits the rat. You kill the rat! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. There is a stone staircase leading down here. Found a stone staircase leading down. You aren't carrying any pieces of jewellery. There is a stone staircase leading down here. A ball python comes into view. A ball python is nearby! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded, 100% to hit) The magic dart hits the ball python. You kill the ball python! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a ball python corpse. You see here a +0 leather armour. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### .....############# ..##.#...........# #....#.##...####.# .....#.##[..####.# #........(....##.# ..............##.####### .....#..........@......# .....#.##..(.....#####.# #.#.##.##...###..# #.########## ...###......# #..# #.#......... #.♣#♣#♣.###.###.## #.#.#######( .......#.##.....# ##.#.# #. ##♣#♣.♣.#....)#### ##....# #. #.#..........###.....# #. ♣.♣.#.######.........# #. There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 3 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 kobolds (D:1) 7 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Octopode Hedge Wizard began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 91 | D:1 | Found a faded altar of an unknown god. 451 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/6 1047 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/7 1319 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pyramid, layout_loops_ring, chequers_ecumenical_altar_simple, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_clump_medium, infiniplex_forest_end_double, infiniplex_forest_clump_small, infiniplex_forest_lined_room_2, infiniplex_forest_straight_1, infiniplex_forest_clump_double, serial_bayou_crossing Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Conjurations | 2 | 2.1 Dodging | | 2.0 Spellcasting | | 3.2 Summonings | | 1.0 Translocations | | 1.0 Action || total -------------------------++------- Melee: Dagger || 16 Constrict || 5 Tentacles || 2 Cast: Magic Dart || 49 Armor: Skin || 4 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1319 | 1319 | 0 | 0 | 1196 | 1 | 1319.0 | Dungeon | 1319 | 1319 | 0 | 0 | 1196 | 1 | 1319.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1319 daAuts