Dungeon Crawl Stone Soup version 0.29-a0-1052-g6990b1bffc (webtiles) character file. Game seed: 8482787476026547772 109 astraldaughter the Conjurer (level 4, -3/24 HPs) Began as a Gargoyle Conjurer on Aug 17, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:01 (2873 turns). astraldaughter the Conjurer (Gargoyle Conjurer) Turns: 2873, Time: 00:05:01 Health: -3/24 AC: 8 Str: 10 XL: 4 Next: 89% Magic: 1/8 EV: 12 Int: 25 God: Gold: 89 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . SeeInvis . o - +7 sling "Casm" {flame, rC+ rCorr Int+4 Stlth-} rCold + . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . k - +0 helmet rElec + Harm . (no cloak) rCorr + Rampage . g - +0 pair of gloves Will ..... f - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Hand Weapons d - a +1 dagger o - the +7 sling "Casm" (weapon) {flame, rC+ rCorr Int+4 Stlth-} (You found it on level 2 of the Dungeon) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) g - a +0 pair of gloves (worn) k - a +0 helmet (worn) Scrolls h - 2 scrolls of identify j - 2 scrolls of enchant armour Potions b - a potion of magic c - a potion of heal wounds {unknown} e - 3 potions of curing {unknown} l - 2 potions of degeneration {unknown} p - 2 potions of invisibility {unknown} q - a potion of might {unknown} Skills: + Level 2.4 Dodging + Level 3.3 Stealth + Level 2.8 Spellcasting + Level 5.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 64% 2x1d7 3% 1 Conjure Flame Conj/Fire 16% 6-21 11% 3 Dazzling Flash Conj/Hex 32% N/A 11% 3 Inner Flame Hex/Fire 3% N/A 30% 3 Flame Wave Conj/Fire 16% 2d7 36% 4 Fulminant Prism Conj/Hex 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History (Press . to maintain the ray.) The orc barely misses you. Without enough magic to sustain it, your searing ray dissipates. The orc misses you. The orc barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The orc misses you. There is a stone staircase leading up here. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You climb upwards. There is a stone staircase leading down here. As you read the scroll labelled FEPNAO ZIXTYFY, it crumbles to dust. It is a scroll of identify. j - 2 scrolls of enchant armour The orc priest hits you but does no damage. The orc hits you but does no damage. As you read the scroll labelled CIROSA SETOZU, it crumbles to dust. The scroll dissolves into smoke. It was a scroll of fog. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc closely misses you. Nothing appears to happen. As you read the scroll labelled NAREPS QAOCW, it crumbles to dust. It was a scroll of poison. The orc priest misses you. The orc misses you. As you read the scroll labelled BABOUD CIWEE, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ### ##.## ###### ### ###...######....# ..# #.....oo@o§.....######## #.#######.#...########.........# ..........##.## #.#######.# #.##########.# #.# #.# ..# #.# #.# #.# ### ######.# #.# #.# # #......# #.# #.# #.###### #.# #.# #######.#### #.#######.## You could see an orc priest and 2 orcs. Vanquished Creatures An orc wizard (D:3) 3 adders (D:2) A dart slug (D:2) An orc (D:3) 3 endoplasms (D:2) 2 giant cockroaches (D:2) 3 goblins 6 hobgoblins 4 jackals (D:1) 10 kobolds 2 quokkas (D:2) 3 ball pythons 5 bats 4 frilled lizards 2 rats (D:2) 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Gargoyle Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 314 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 875 | D:1 | Learned a level 2 spell: Searing Ray 1095 | D:1 | Reached XP level 3. HP: 18/19 MP: 0/6 1806 | D:2 | Found a faded altar of an unknown god. 2076 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/7 2651 | D:2 | Identified the +7 sling "Casm" {flame, rC+ rCorr Int+4 | Stlth-} 2863 | D:3 | Reached skill level 5 in Conjurations 2873 | D:2 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic, grunt_decor_one_mirror D:2: layout_loops_ring, nicolae_ecumenical_pavilion, minmay_tall_x D:3: layout_loops_cross, minmay_fractal_squares_5 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.4 Stealth | 3 | 3.3 Conjurations | 5 | 5.0 Spellcasting | | 2.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 24 | 4 || 28 Cast: Magic Dart | 67 | 23 || 90 Searing Ray | | 3 || 3 Use: Scroll | | 4 || 4 Armor: Robe | 8 | 5 || 13 Dodge: Dodged | 32 | 14 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2872 | 2604 | 268 | 57 | 2291 | 3 | 957.3 | Dungeon | 2872 | 2604 | 268 | 57 | 2291 | 3 | 957.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1871 daAuts D:2: 991 daAuts D:3: 10 daAuts