Dungeon Crawl Stone Soup version 0.33-a0-279-gd854694f7a (webtiles) character file. Game seed: 12754205970134530629 9 astraldaughter the Poker (level 2, 23/24 HPs) Began as a Merfolk Monk on Oct 25, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:47 (154 turns). astraldaughter the Poker (Merfolk Monk) Turns: 154, Time: 00:00:48 Health: 23/24 AC: 2 Str: 11 XL: 2 Next: 16% Magic: 2/2 EV: 13 Int: 9 God: Gold: 5 SH: 0 Dex: 16 Spells: 1/1 levels left rFire . . . a - +0 spear rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of immolation {unknown} Potions c - a potion of ambrosia Skills: + Level 3.4 Fighting * Level 4.4 Polearms + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! HP restored. Found a sling. You now have 5 gold pieces. Things that are here: a +0 dagger; 3 stones Found a stone staircase leading down. A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. You see here a scroll labelled GYDWOMI LOJYIC. f - a scroll labelled GYDWOMI LOJYIC No target in view! The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! A ball python comes into view. A ball python is nearby! You reach to attack! You hit the ball python. You kill the ball python! You have reached level 2! Found a faded altar of an unknown god. There is a faded altar of an unknown god here. Your legs become a tail as you enter the water. A dart slug comes into view. Found Joss's Jewellery Boutique. A dart slug is nearby! Found a dagger. The dart slug launches a dart at you. The slug dart misses you. You reach to attack! You hit the dart slug but do no damage. You reach to attack! You hit the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you. You reach to attack! You hit the dart slug. The dart slug is almost dead. You hit the dart slug. You kill the dart slug! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.## #....#####..# #.#...... ####...#...# #.#.#.#.# #.#...# #.). #.#. # #.##..# ..# ∩ #.# ###.##.># ..#.#..# #.....#.# #.#.#.#.# #.#.....# #.......# #.###...# #@.# #.###...#### ##.## #†#......... ####...####.#.##.##### #≈≈≈~~~≈≈##.#....# ####...####.####.# ##....##......# #.##########.# #.# #.# #.# ##.# There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) A kobold (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Merfolk Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 115 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 120 | D:1 | Found a faded altar of an unknown god. 146 | D:1 | Found Joss's Jewellery Boutique. 154 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_basic, serial_shops, nicolae_shop_gaudy_bauble, ebering_ecumenical_altar_abandoned, chequers_serial_rivers_micro_a Action || total ---------------------------++------- Melee: Spear || 20 Stab: Distracted || 1 Armour: Robe || 9 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 150 | 150 | 0 | 0 | 103 | 1 | 150.0 | Dungeon | 150 | 150 | 0 | 0 | 103 | 1 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 150 daAuts