Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 4160699155937867643 18 astraldaughter the Gusty (level 2, -2/15 HPs) Began as a Tengu Air Elementalist on Oct 28, 2024. Slain by a gnoll ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:12 (759 turns). astraldaughter the Gusty (Tengu Air Elementalist) Turns: 759, Time: 00:01:12 Health: -2/15 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 6/6 EV: 11 Int: 15 God: Gold: 13 SH: 0 Dex: 14 Spells: 2/5 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . d - scarf {shadows} rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a scarf of shadows (worn) Scrolls c - a scroll of enchant armour {unknown} Potions b - 2 potions of magic Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.2 Spellcasting * Level 2.4 Conjurations * Level 4.5 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 24% 3-4/arc 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 15% N/A 10% 3 Airstrike Air 7% 2d(2-18) 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 72% to hit) The zap hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll closely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 72% to hit) The zap hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 72% to hit) The zap hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 72% to hit) The zap hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (heavily wounded, 72% to hit) The zap misses the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The gnoll hits you with a +0 club. You die... ######## #....#.# .......# #.##.#.. ######.......# #.##.#.. .............# #.##.#.. .............###.##.#.. ...........>÷....##.#.. ......†.............#.. ....................... ......@................ .....g###.#..##.###.#.. ...... #.............. ...... #.#..##.###.#.. ...... #.#..##.###.... ...... #.#......(..... ...... #.#...#.###.##. #.#......##.##. ###............ You could see a gnoll. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Tengu Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/6 416 | D:1 | Learned a level 2 spell: Static Discharge 483 | D:1 | Found a faded altar of an unknown god. 759 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, hellmonk_ecumenical_altar_inner_sanctum, minmay_misc_feat_ornament, bh_walls_and_bars Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.4 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.2 Air Magic | | 4.5 Action || total ---------------------------++------- Cast: Shock || 36 Use: Potion || 1 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 758 | 758 | 0 | 0 | 671 | 1 | 758.0 | Dungeon | 758 | 758 | 0 | 0 | 671 | 1 | 758.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 758 daAuts