Dungeon Crawl Stone Soup version 0.33-a0-303-g0d2c7b62eb (webtiles) character file. Game seed: 12694515009099195539 13877 astraldaughter the Martial Artist (level 12, -3/89 HPs) Began as an Octopode Shapeshifter on Nov 9, 2024. Was a Believer of Ashenzari. Slain by a small abomination (14 damage) ... summoned by a glowing orange brain ... on level 1 of the Abyss. The game lasted 00:27:00 (9320 turns). astraldaughter the Martial Artist (OpSh) Turns: 9320, Time: 00:27:00 Health: -3/89 AC: 5 Str: 19 XL: 12 Next: 10% Magic: 9/21 EV: 19 Int: 12 God: Ashenzari [**....] Gold: 667 SH: 0 Dex: 17 Spells: 6/11 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg + . . (helmet restricted) rPois . t - amulet "Chained Rationality" {Regen+, Comp, Elem} (curse) rElec . i - ring of the Cosmic Urgency {Str+6, Self, Sorc} (curse) rCorr . r - ring of positive energy SInv + v - ring "Bound Annoyance" {MP+9, Elem, Self} (curse) Will ..... E - ring of Ashenzari's Visionary {Wiz, Dev, Elem} (curse) Stlth ++ s - ring of Ashenzari's Scepticism {AC+4, Elem, Fort} (curse) HPRegen 1.14/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: wizardry (x1) @: about to teleport, flux-form, hasted, glowing, very quick A: contaminating, glow, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation, Renounce Religion, Curse Item, Shatter the Chains You were on level 1 of the Abyss. You worshipped Ashenzari. Ashenzari was pleased with you. You were something dangerously unstable. You visited 2 branches of the dungeon, and saw 12 of its levels. You visited the Abyss 1 time. You also visited: Sewer and Ossuary. You collected 667 gold pieces. Inventory: Missiles H - 2 throwing nets (quivered) Jewellery i - the cursed ring of the Cosmic Urgency (left tentacle) {Str+6, Self, Sorc} (You found it on level 1 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Sorcery: Conjurations and Alchemy. r - a ring of positive energy (right tentacle) s - the cursed ring of Ashenzari's Scepticism (on tentacle) {AC+4, Elem, Fort} (You took it off a gnoll on level 6 of the Dungeon) [ring of protection] AC+4: It affects your AC (+4). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Shields. t - the cursed amulet "Chained Rationality" (around mantle) {Regen+, Comp, Elem} (You found it on level 3 of the Dungeon) [amulet of regeneration] Regen+: It increases your rate of health regeneration. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. v - the cursed ring "Bound Annoyance" (on tentacle) {MP+9, Elem, Self} (You found it on level 4 of the Dungeon) [ring of magical power] MP+9: It affects your magic capacity (+9). It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Introspection: Fighting and Spellcasting. C - a ring of ice E - the cursed ring of Ashenzari's Visionary (on tentacle) {Wiz, Dev, Elem} (You found it on level 7 of the Dungeon) [ring of wizardry] It improves your spell success rate. Wiz: It increases the success rate of your magical spells. It has a curse which improves the following skills: Devices: Evocations and Shapeshifting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Talismans b - a beast talisman c - a flux talisman (active) Wands y - a wand of mindburst (18) B - a wand of flame (33) F - a wand of paralysis (2) Scrolls d - 2 scrolls of vulnerability e - 2 scrolls of amnesia g - a scroll of teleportation k - 3 scrolls of noise m - 3 scrolls of poison n - a scroll of enchant armour w - 2 scrolls of blinking G - 2 scrolls of immolation Potions a - 4 potions of lignification f - 4 potions of might h - 5 potions of curing j - 2 potions of attraction l - 4 potions of haste p - 2 potions of cancellation q - 4 potions of mutation u - 3 potions of brilliance x - 3 potions of degeneration z - a potion of enlightenment A - 2 potions of berserk rage I - a potion of magic Skills: + Level 8.9(10.6) Fighting + Level 5.6 Dodging - Level 5.0 Stealth * Level 12.7 Unarmed Combat - Level 5.8(8.6) Ice Magic + Level 8.0(9.2) Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Blink Tloc 0% N/A 21% 2 b - Ozocubu's Armour Ice 20% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 80% 1d9 1% 1 Frozen Ramparts Ice 40% 1d7 1% 3 Hailstorm Conj/Ice 10% 3d6 6% 3 Kiss of Death Conj/Necr 0% 2d5 12% 1 Magic Dart Conj 0% 1d3 12% 1 Call Imp Summ 0% N/A 19% 2 Fugue of the Fallen Necr 0% N/A 34% 3 Confusing Touch Hex 0% N/A 36% 3 Leda's Liquefaction Alch/Erth 0% N/A 71% 4 Dispel Undead Necr 0% 3d6 73% 4 Lee's Rapid Deconstruct Erth 0% 3d4* 95% 5 Permafrost Eruption Ice/Erth 5% 2x4d2 95% 6 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Manifold Assault Tloc 0% N/A 100% 7 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (0/5) D:8 Orc (0/2) D:10 Sewer (visited) Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Lugonu Shops: D:8 ? Portals: Abyss: D:6 Annotations: D:3 Grinder, Ijyb D:7 exclusion: two-headed ogre D:11 Erolcha Innate Abilities, Weirdness & Mutations You are something dangerously unstable. Foes you strike become dangerously contaminated with magical radiation. You glow with magical radiation, making you easy to see. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a starcursed mass (summoned, chance to affect: 1%) Okay, then. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. A starcursed mass splits. The ufetubus hits you but does no damage. The ufetubus closely misses you. A chorus of shrieks assaults your mind. A bone dragon comes into view. The ufetubus attacks as it pursues you! The ufetubus misses you. The ufetubus barely misses you. The ufetubus slips past you! The ufetubus misses you. The ufetubus hits you. The ufetubus hits you. The ufetubus closely misses you. The unseen horror hits you. * * * LOW HITPOINT WARNING * * * The small abomination closely misses you. The ufetubus closely misses you. The ufetubus completely misses you. Okay, then. You feel yourself speed up. The unseen horror misses you. The small abomination closely misses you. The ufetubus completely misses you. The ufetubus closely misses you. The small abomination hits you but does no damage. The starcursed mass shrieks in your mind. * * * LOW HITPOINT WARNING * * * The unseen horror attacks as it pursues you! The unseen horror hits you. * * * LOW HITPOINT WARNING * * * The small abomination attacks as it pursues you! The small abomination closely misses you. The unseen horror barely misses you. The small abomination attacks as it pursues you! The small abomination hits you! * * * LOW HITPOINT WARNING * * * The small abomination attacks as it pursues you! The small abomination misses you. The small abomination attacks as it pursues you! The small abomination barely misses you. The small abomination hits you! You die... # #X### #.#####{..# ##......#{## #......X#### #.##.......### #.........# .... .....#5# ......D....#x# ...........#p# ...#.###............ ..........##.#...... .. ###.###.######. #. #.# .. ..# ### You could see a small abomination (summoned, fast) and an ufetubus (summoned). Vanquished Creatures Harold (D:10) A necromancer (D:9) 5 orange demons 2 kobold demonologists A rime drake (D:8) 3 red devils (D:10) An ancient zyme (Abyss:1) 2 polar bears 4 raiju (Abyss:1) 2 wyverns (D:8) A shadowghast (D:10) A vampire (Abyss:1) 5 yaks (D:8) 3 steam dragons An acid dragon (D:9) A water moccasin (D:7) 2 sky beasts 7 ice beasts 8 orc warriors A black bear (D:6) A centaur (D:7) 7 ogres (D:6) 6 wolves 4 bullfrogs 5 gnoll sergeants 4 scorpions A marrowcuda (D:5) 6 wights 10 killer bees 8 howler monkeys 2 jellies (D:7) 4 gnoll boudas 10 orc priests 10 hounds 2 human zombies (Ossuary) 2 iguanas 13 orc wizards 3 polar bear simulacra (D:9) 4 yak simulacra (D:9) 3 wolf simulacra (D:9) 2 hound zombies (Ossuary) 4 mummies (Ossuary) 15 gnolls 10 adders A white imp (Abyss:1) 2 ufetubi (D:5) An adder zombie (Ossuary) 9 dart slugs 3 ribbon worms (D:2) 43 orcs 6 bats An endoplasm (D:1) 11 giant cockroaches A gnoll zombie (Ossuary) 5 goblins 4 hobgoblins 6 jackals 3 quokkas 5 ball pythons 9 frilled lizards (Sewer) A goblin zombie (Ossuary) 2 hobgoblin zombies (Ossuary) A jackal zombie (Ossuary) 6 kobolds A kobold zombie (Ossuary) An orc zombie (Ossuary) 7 rats 2 river rat simulacra (D:9) A lurking horror (D:6) 320 creatures vanquished. Vanquished Creatures (others) A lurking horror (D:6) 1 creature vanquished. Grand Total: 321 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Octopode Shapeshifter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 80 | D:1 | Reached skill level 1 in Stealth 106 | D:1 | Reached XP level 2. HP: 15/18 MP: 2/2 355 | D:1 | You fall into a shaft and drop 1 floor! 665 | D:2 | Reached XP level 3. HP: 19/23 MP: 3/3 1271 | D:3 | Reached XP level 4. HP: 28/28 MP: 4/4 1575 | D:3 | Noticed Ijyb 1755 | D:3 | Noticed Grinder 2109 | D:4 | Reached XP level 5. HP: 32/33 MP: 5/5 2324 | D:4 | Reached skill level 5 in Shapeshifting 2324 | D:4 | Reached XP level 6. HP: 27/38 MP: 6/6 2632 | D:5 | Entered Level 5 of the Dungeon 2697 | D:5 | Reached skill level 4 in Unarmed Combat 2700 | D:5 | Found a glowing drain. 2707 | Sewer | Entered a sewer 2820 | Sewer | Reached XP level 7. HP: 43/43 MP: 7/7 3172 | D:5 | Reached skill level 5 in Stealth 3620 | D:5 | Reached skill level 5 in Unarmed Combat 3902 | D:6 | Reached XP level 8. HP: 24/48 MP: 8/8 3981 | D:6 | Reached skill level 6 in Unarmed Combat 4002 | D:6 | Found a staircase to the Ecumenical Temple. 4011 | Temple | Entered the Ecumenical Temple 4036 | Temple | Became a worshipper of Ashenzari the Shackled 4088 | D:6 | Found a sand-covered staircase. 4093 | Ossuary | Entered an ossuary 4152 | Ossuary | Learned a level 2 spell: Blink 4156 | Ossuary | Learned a level 3 spell: Ozocubu's Armour 4370 | D:6 | Found a one-way gate to the infinite horrors of the Abyss. 4373 | D:6 | Found a corrupted altar of Lugonu. 4590 | D:6 | Reached skill level 1 in Ice Magic 4603 | D:6 | Reached XP level 9. HP: 59/60 MP: 9/9 4620 | D:6 | Reached skill level 7 in Unarmed Combat 4812 | D:6 | Reached skill level 5 in Fighting 4943 | D:6 | Reached skill level 8 in Unarmed Combat 5020 | D:6 | Noticed a kobold demonologist 5021 | D:6 | Noticed a rust devil 5027 | D:6 | Killed a kobold demonologist 5296 | D:6 | Reached skill level 9 in Unarmed Combat 5364 | D:6 | Reached XP level 10. HP: 61/69 MP: 10/10 5435 | D:7 | Noticed a two-headed ogre 5491 | D:7 | Found a stormy altar of Qazlal. 5504 | D:7 | Reached * piety under Ashenzari 6321 | D:7 | Reached skill level 10 in Unarmed Combat 6321 | D:7 | Reached skill level 5 in Ice Magic 6711 | D:8 | Found a staircase to the Lair. 6765 | D:8 | Reached XP level 11. HP: 77/78 MP: 11/11 6769 | D:8 | Reached skill level 11 in Unarmed Combat 6835 | D:8 | Found Toroire's Magic Scroll Shop. 7150 | D:9 | Reached ** piety under Ashenzari 7553 | D:9 | Noticed a necromancer 7572 | D:9 | Killed a necromancer 7778 | D:10 | Entered Level 10 of the Dungeon 7864 | D:10 | Found a staircase to the Orcish Mines. 7994 | D:10 | Noticed Harold 8001 | D:10 | Killed Harold 8002 | D:10 | Reached skill level 12 in Unarmed Combat 8050 | D:10 | Reached skill level 5 in Dodging 8932 | D:11 | Noticed Erolcha 8940 | Abyss:1 | Cast into level 1 of the Abyss (Erolcha) 8958 | Abyss:1 | Reached XP level 12. HP: 57/88 MP: 12/12 9073 | Abyss:1 | Noticed a starcursed mass 9108 | Abyss:1 | Noticed a purple draconian shifter 9157 | Abyss:1 | Noticed a green draconian 9204 | Abyss:1 | Noticed a rakshasa 9291 | Abyss:1 | Noticed a starcursed mass 9311 | Abyss:1 | Noticed a bone dragon 9320 | Abyss:1 | Slain by a small abomination Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: minmay_inner_zag, layout_rooms, hangedman_decor_peaks_small D:3: layout_rooms, uniq_ijyb, uniq_grinder D:4: layout_basic, serial_bayou_lagoon_a D:5: layout_basic, mainiacjoe_sewer_entry_somewhere_in_here_2, minmay_misc_feat_iff D:6: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_1], layout_basic, minmay_temple_entry_slanted, enter_ossuary_2, amethyst_killhole, amcnicky_altar_lugonu_corruption D:7: layout_loops_cross, grunt_qazlal_sundering D:8: layout_basic, hellmonk_lair_entry_icy, nicolae_take_the_stairs, kennysheep_generic_room_15 D:9: layout_cross, serial_park, serial_park_square1 [serial_park_minivault_5x5_7], serial_park_gazebo [serial_park_minivault_5x5_7], serial_park_tiny_1, serial_park_tiny_pond, serial_park_tiny_1, eino_house_with_fridge D:10: layout_roguey, david_orc_1_choice, minmay_beelzebubs_servants, uniq_harold D:11: layout_stronghold, uniq_gastronok, uniq_fannar, uniq_erolcha Temple: compressed_dpeg_circular_temple Abyss:1: base: D:7 Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Stealth | 1 2 3 4 5 | 5.0 Shapeshifting | 4 5 6 7 8 | 8.0 Unarmed Combat | 4 5 6 9 10 12 | 12.7 Fighting | 4 6 7 8 | 8.9 Ice Magic | 1 4 5 | 5.8 Dodging | 3 5 | 5.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 63 | 88 | 258 | 385 || 794 Constrict | 20 | 37 | 72 | 82 || 211 Tentacles | 12 | 26 | 64 | 127 || 229 Punch | 1 | 4 | 3 | || 8 Invoke: Curse Item | | | 1 | 4 || 5 Evoke: Wand | | | | 3 || 3 Use: Scroll | | 7 | 5 | 7 || 19 Potion | | | | 6 || 6 Stab: Sleeping | 7 | 9 | 7 | 2 || 25 Armour: Skin | 24 | 35 | 124 | 175 || 358 Dodge: Dodged | 35 | 44 | 172 | 274 || 525 Form: Flux | | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9197 | 8750 | 447 | 470 | 5856 | 15 | 613.1 | Dungeon | 8130 | 7731 | 399 | 315 | 5520 | 11 | 739.1 | Temple | 50 | 2 | 48 | 0 | 0 | 1 | 50.0 | Abyss | 368 | 368 | 0 | 155 | 0 | 1 | 368.0 | Sewer | 440 | 440 | 0 | 0 | 215 | 1 | 440.0 | Ossuary | 207 | 207 | 0 | 0 | 121 | 1 | 207.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1251 daAuts D:10: 1003 daAuts D:7: 914 daAuts D:4: 823 daAuts D:5: 795 daAuts D:8: 777 daAuts D:3: 649 daAuts D:1: 648 daAuts D:9: 625 daAuts D:2: 520 daAuts Sewer: 440 daAuts Abyss:1: 368 daAuts Ossuary: 207 daAuts D:11: 119 daAuts Temple: 50 daAuts