Dungeon Crawl Stone Soup version 0.33-a0-544-ga893128bbb (webtiles) character file. Game seed: 3630392241567238704 3691 astraldaughter the Nimble (level 9, -3/54 HPs) Began as a Deep Elf Conjurer on Dec 7, 2024. Was an Initiate of Ashenzari. Slain by a hornet (7 damage) ... while paralysed by a hornet ... on level 8 of the Dungeon. The game lasted 00:18:03 (6297 turns). astraldaughter the Nimble (Deep Elf Conjurer) Turns: 6297, Time: 00:18:04 Health: -3/54 AC: 9 Str: 6 XL: 9 Next: 90% Magic: 22/23 EV: 2 Int: 29 God: Ashenzari [......] Gold: 1182 SH: 0 Dex: 19 Spells: 13/24 levels left rFire . . . p - +3 whip (elec) rCold . . . (no shield) rNeg . . . m - +1 leather armour of a ziggurat {Will+ Regen+ Stlth+} rPois . c - +1 helmet rElec . (no cloak) rCorr . t - +0 pair of gloves SInv . l - +1 pair of boots Will +.... u - amulet of Ashenzari's Scepticism {RegenMP+ Int+3, Self, Bglg} (curse) Stlth +++ a - ring of wizardry HPRegen 1.09/turn o - +6 ring of dexterity MPRegen 0.76/turn %: wizardry (x1) @: paralysed, lethally poisoned (-3 -> -10), slowed A: magic regeneration a: Renounce Religion, Shatter the Chains You were on level 8 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 1642 gold pieces. You spent 460 gold pieces at shops. Inventory: Hand Weapons p - a +3 whip of electrocution (weapon) Missiles n - 2 throwing nets Armour c - a +1 helmet (worn) l - a +1 pair of boots (worn) m - the +1 leather armour of a ziggurat (worn) {Will+ Regen+ Stlth+} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. t - a +0 pair of gloves (worn) Jewellery a - a ring of wizardry (left hand) o - a +6 ring of dexterity (right hand) u - the cursed amulet of Ashenzari's Scepticism (around neck) {RegenMP+ Int+3, Self, Bglg} (You acquired it on level 7 of the Dungeon) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. Wands e - a wand of flame (14) i - a wand of roots (10) r - a wand of charming (26) Scrolls f - a scroll of brand weapon h - a scroll of vulnerability k - 2 scrolls of identify Potions b - a potion of magic d - a potion of lignification g - 2 potions of curing j - a potion of berserk rage Skills: - Level 4.7(5.1) Fighting + Level 9.0 Dodging - Level 2.4 Stealth - Level 8.0(8.4) Spellcasting - Level 7.0 Conjurations - Level 5.6(6.0) Translocations - Level 6.0 Alchemy You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 50% 2d11 (+2d61% 4 d - Fulminant Prism Conj/Alch 24% 3d12 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 32% 3d8 1% 3 Freeze Ice 48% 1d6 2% 1 Frozen Ramparts Ice 24% 1d4 9% 3 Cigotuvi's Putrefaction Necr/Air 12% N/A 26% 4 Dispel Undead Necr 12% 3d9 26% 4 Martyr's Knell Necr/Summ 12% N/A 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Trog Uskayaw Vehumet Wu Jian Yredelemnul The Shining One Shops: D:4 ( D:7 *!(( Annotations: D:5 exclusion: wyvern Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hornet stings you but does no damage. The searing ray hits the hornet. The hornet is severely wounded. You feel sick. The hornet barely misses you. The hornet stings you. You suddenly lose the ability to move! You stop channelling your searing ray. The hornet stings you. You are more poisoned. You feel as though you will be slow longer. You feel very sick. The hornet stings you! You feel as though you will be slow longer. You can act again. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hornet. The hornet is almost dead. The hornet is knocked back by the mystic blast. You feel very sick. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (severely wounded, 100% to hit) The magic dart hits the hornet. The hornet is almost dead. You feel very sick. The hornet stings you. You are more poisoned. You suddenly lose the ability to move! You feel very sick. The hornet stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! You feel as though you will be slow longer. * * * LOW HITPOINT WARNING * * * You feel very sick. The hornet stings you but does no damage. The hornet stings you! You die... #....[)...## ##.....).## ##...)### #...##.# ...###.## ### #..######## ####.##>.....## #....##...?.... ##.#...@y...... ...##.......... #### #.......... #.......... ........... #........... #........... ##.......... You could see a hornet. Vanquished Creatures Grinder (D:6) Sigmund (D:4) A wyvern (D:7) 2 steam dragons 3 orc warriors A sky beast (D:5) 2 ice beasts 2 ogres (D:6) 3 centaurs 3 phantoms 3 bullfrogs 3 gnoll sergeants 2 scorpions A bombardier beetle (D:4) 6 hounds 9 orc priests A gnoll bouda (D:6) 5 iguanas Jessica (D:2) A sleepcap (D:7) 3 orc wizards (D:8) 10 adders 21 gnolls 2 shadow imps 4 ufetubi 5 dart slugs 2 ribbon worms 24 orcs 4 ball pythons 5 endoplasms 8 giant cockroaches 18 goblins 12 hobgoblins 7 jackals (D:3) 5 quokkas 4 bats 2 frilled lizards 16 kobolds 3 rats 206 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 154 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 209 | D:1 | Reached skill level 5 in Conjurations 523 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 526 | D:1 | Learned a level 2 spell: Searing Ray 988 | D:2 | Noticed Jessica 994 | D:2 | Killed Jessica 995 | D:2 | Reached XP level 4. HP: 18/24 MP: 2/10 1898 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2093 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/11 2215 | D:3 | Identified the +1 leather armour of a ziggurat {Will+ | Regen+ Stlth+} 2544 | D:4 | Learned a level 4 spell: Fulminant Prism 2593 | D:4 | Found Jade's Weapon Shop. 2599 | D:4 | Reached skill level 5 in Spellcasting 2610 | D:4 | Noticed Sigmund 2614 | D:4 | Killed Sigmund 2615 | D:4 | Reached XP level 6. HP: 24/32 MP: 10/17 2834 | D:4 | Reached XP level 7. HP: 36/36 MP: 18/20 3288 | D:5 | Entered Level 5 of the Dungeon 3565 | D:5 | Reached skill level 5 in Translocations 3565 | D:5 | Reached skill level 1 in Alchemy 3650 | D:5 | Noticed a wyvern 3731 | D:5 | Reached XP level 8. HP: 41/41 MP: 18/22 4048 | D:5 | Reached skill level 5 in Alchemy 4124 | D:5 | Reached skill level 3 in Dodging 4256 | D:6 | Reached skill level 4 in Dodging 4306 | D:6 | Noticed Grinder 4328 | D:6 | Reached skill level 5 in Dodging 4416 | D:6 | Reached skill level 6 in Dodging 4564 | D:6 | Reached skill level 7 in Dodging 4613 | D:6 | Paralysed by Grinder for 3 turns 4623 | D:6 | Killed Grinder 4624 | D:6 | Reached XP level 9. HP: 36/48 MP: 15/23 5043 | D:7 | Found a blossoming altar of Fedhas. 5057 | D:7 | Found a staircase to the Ecumenical Temple. 5066 | Temple | Entered the Ecumenical Temple 5101 | Temple | Became a worshipper of Ashenzari the Shackled 5150 | D:7 | Found Teadoug's Antique Weapon Shoppe. 5152 | D:7 | Found Leomer's Antique Weapon Shoppe. 5152 | D:7 | Found Siqelamn's Distillery. 5159 | D:7 | Found Quosh's General Store. 5643 | D:7 | Identified 2 scrolls of acquirement 5643 | D:7 | Acquired the amulet "Ampourey" {RegenMP+ Int+3} 5765 | D:7 | Acquired 1214 gold pieces 5874 | D:7 | Bought a scorched double sword for 460 gold pieces 5874 | D:7 | Identified the +3 double sword of the Threshing Augurer | {elec, rElec rN+ Will-} (You bought it in a shop on level 7 | of the Dungeon) 6219 | D:8 | Reached skill level 8 in Dodging 6274 | D:8 | Reached skill level 9 in Dodging 6292 | D:8 | Paralysed by a hornet for 2 turns 6295 | D:8 | Paralysed by a hornet for 3 turns 6297 | D:8 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic D:2: layout_basic, solitary_fountain, uniq_jessica D:3: layout_loops_ring, serial_glass, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, due_unseen_surprise, feat_on_display, item_on_display_a_b, feat_on_display, minmay_cut_off D:4: kennysheep_big_flooded_room, layout_basic, serial_shops, shop, uniq_sigmund D:5: layout_loops_cross D:6: layout_cave_pools, serial_column_ruins, column_ruins_hut_ruined, column_ruins_grid_3, column_ruins_open_tiny, column_ruins_grid_2, glass_columns_b, uniq_grinder D:7: corexii_shantytown, layout_cave_pools, old_standard_altar, minmay_temple_entry_waves, minmay_shop_grid_forest D:8: layout_cave_pods, mainiacjoe_overflow_big_doors, kennysheep_orc_sif_temple, corexii_checkpoint Temple: bh_familiar_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 | 7.0 Spellcasting | 6 7 8 | 8.0 Translocations | 5 | 5.6 Alchemy | 2 5 6 | 6.0 Dodging | 7 9 | 9.0 Fighting | 2 4 | 4.7 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 8 | || 8 Whip | | | 27 || 27 Cast: Magic Dart | 64 | 87 | 247 || 398 Searing Ray | 2 | 12 | 56 || 70 Fulminant Prism | | | 1 || 1 Iskenderun's Myst | | | 1 || 1 Invoke: Curse Item | | | 1 || 1 Evoke: Wand | | | 2 || 2 Use: Scroll | | 5 | 9 || 14 Potion | | | 1 || 1 Armour: Robe | 2 | 13 | || 15 Leather armour | | 12 | 113 || 125 Dodge: Dodged | 3 | 16 | 104 || 123 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6298 | 6061 | 237 | 82 | 4726 | 9 | 699.8 | Dungeon | 6234 | 6046 | 188 | 82 | 4726 | 8 | 779.2 | Temple | 64 | 15 | 49 | 0 | 0 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 929 daAuts D:5: 913 daAuts D:2: 869 daAuts D:4: 838 daAuts D:3: 791 daAuts D:1: 786 daAuts D:6: 700 daAuts D:8: 405 daAuts Temple: 64 daAuts