Dungeon Crawl Stone Soup version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 16150837138012615202 20 astraldaughter the Vexing (level 2, 18/18 HPs) Began as a Poltergeist Hexslinger on June 12, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:29 (214 turns). astraldaughter the Vexing (Poltergeist Hexslinger) Turns: 214, Time: 00:01:30 Health: 18/18 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 3/3 EV: 11 Int: 15 God: Gold: 25 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . a - +1 sling rCold + . . (no offhand) rNeg + + + c - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth + (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +1 cloak (haunted) Scrolls b - a scroll of poison d - a scroll of teleportation {unknown} e - a scroll of brand weapon {unknown} f - a scroll of identify {unknown} Potions g - 2 potions of magic {unknown} Skills: - Level 0.8 Fighting + Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 1.0 Spellcasting * Level 5.4 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 34% N/A 4% 2 Sigil of Binding Hex 17% N/A 8% 3 Inner Flame Hex/Fire 10% N/A 21% 3 Cause Fear Hex 8% N/A 26% 4 Dimensional Bullseye Hex/Tloc 4% N/A 63% 4 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Vehumet Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History f - a scroll labelled YDOFAMACERCH g - 2 inky potions You now have 25 gold pieces (gained 10). Found a stone staircase leading down. A hobgoblin and a giant cockroach come into view. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! Your Ranged Weapons skill increases to level 2! You shoot a sling bullet. The sling bullet hits the giant cockroach. The giant cockroach is severely wounded. You shoot a sling bullet. The sling bullet completely misses the giant cockroach. The giant cockroach barely misses you. x2 You shoot a sling bullet. The sling bullet barely misses the giant cockroach. The giant cockroach bites you. You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. The giant cockroach is severely wounded. The giant cockroach bites you but does no damage. The giant cockroach completely misses you. You shoot a sling bullet. The sling bullet barely misses the giant cockroach. The giant cockroach barely misses you. The giant cockroach closely misses you. You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! No target in view! An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! An endoplasm is nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ........#.##.....#......# ..........#...#..#......# ............#...........# .................#......# ........####.##..#......# ....##### #.......###### ....# ####.#### ....# ####.####### ...# #....@.....# #...........# #.......##..# #......>.# J #.......... .........##.. ###........ ..# ##.##...?. .# You could see an endoplasm (asleep). Vanquished Creatures An adder (D:2) A ribbon worm (D:2) A giant cockroach (D:2) 3 hobgoblins (D:2) A quokka (D:2) A bat (D:2) 2 rats (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | astraldaughter the Poltergeist Hexslinger began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 18 | D:1 | You are sucked into a shaft and drop 1 floor! 18 | D:2 | Found a radiant altar of Vehumet. 83 | D:2 | Reached XP level 2. HP: 16/18 MP: 3/3 135 | D:2 | Reached skill level 5 in Hexes 214 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_conway, layout_loops_ring D:2: layout_loops_cross, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.4 Ranged Weapons | 2 | 2.0 Fighting | | 0.8 Dodging | | 2.1 Spellcasting | | 1.0 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 49 Armour: Skin || 12 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 229 | 229 | 0 | 0 | 149 | 2 | 114.5 | Dungeon | 229 | 229 | 0 | 0 | 149 | 2 | 114.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 211 daAuts D:1: 18 daAuts