Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (console) character file. Game seed: 15822542296246877997 42 atomjack the Magician (level 3, -2/25 HPs) Began as a Djinni Conjurer on Aug 17, 2021. Slain by Terence (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1657 turns). atomjack the Magician (Djinni Conjurer) Turns: 1657, Time: 00:02:32 Health: -2/25 AC: 2 Str: 6 XL: 3 Next: 80% Gold: 25 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . SeeInvis . a - +4 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +4 dagger (weapon) Armour d - a +0 robe (worn) Scrolls c - 3 scrolls of identify {unknown} f - 2 scrolls of immolation {unknown} g - a scroll of noise {unknown} Potions b - 2 potions of curing {unknown} e - a potion of might {unknown} h - a potion of brilliance {unknown} Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 3d4 3% 2 c - Dazzling Flash Conj/Hex 40% N/A 7% 3 d - Fulminant Prism Conj/Hex 10% 3d9 24% 4 e - Iskenderun's Mystic Conj/Tloc 20% 2d6 24% 4 f - Corona Hex 22% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Terence the Incautious comes into view. He is wielding a +0 mace. Terence shouts! Terence looks scornfully at you. Found a fizzy blue potion. The magic dart hits Terence but does no damage. The magic dart hits Terence. Terence is lightly wounded. The magic dart hits Terence. Terence is moderately wounded. The magic dart hits Terence. Terence is heavily wounded. The magic dart hits Terence but does no damage. Terence is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (heavily wounded, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. Terence misses you. The searing ray hits Terence. Terence is almost dead. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 mace and wearing a +0 ring mail (almost dead, 81% to hit) The searing ray hits Terence. Terence is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace! You die... ... ### #.## .$.. ..# ..# #.# ! #.### ....####.#<### .....!@@.....# ...........†...... ......##.....##### ....#. #.#.#.# ... # #.###.# .. #.# .# + ... .# #.# You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A bat (D:2) 2 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 8 hobgoblins 5 jackals (D:1) A quokka (D:1) 6 ball pythons (D:1) A frilled lizard (D:1) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 129 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 346 | D:1 | Reached XP level 3. HP: 11/25 MP: 0/0 346 | D:1 | Learned a level 1 spell: Corona 1021 | D:1 | Reached skill level 4 in Spellcasting 1223 | D:1 | Found Udaun's Antique Weapon Shop. 1648 | D:2 | Noticed Terence 1657 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, serial_shops, nicolae_shop_window_shopping, minmay_misc_feat_hallway, kennysheep_another_room D:2: layout_loops_corners, hangedman_decor_points, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Dodging | | 2.2 Stealth | | 1.8 Action || total -------------------------++------- Cast: Magic Dart || 65 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 2