Dungeon Crawl Stone Soup version 0.27.0-1-g7a089689b8 (console) character file. Game seed: 13005307300959664411 0 atomjack the Magician (level 1, 17/17 HPs) Began as a Djinni Wanderer on Aug 17, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:04 (0 turns). atomjack the Magician (Djinni Wanderer) Turns: 0, Time: 00:00:05 Health: 17/17 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 8 Int: 15 God: SH: 7 Dex: 11 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . d - +0 kite shield rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 kite shield (worn) Scrolls b - a scroll of teleportation Skills: + Level 1.0 Fighting + Level 1.0 Axes + Level 1.0 Throwing + Level 1.0 Armour + Level 1.0 Shields + Level 4.1 Spellcasting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ozocubu's Armour Ice 15% N/A 52% 3 b - Freeze Ice 60% 1d8 21% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You add the spells Ozocubu's Armour and Freeze to your library. Welcome, atomjack the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of teleportation, a +0 robe, a +0 kite shield; and the following spells memorised: Ozocubu's Armour, Freeze. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #### #8.8### ......# ......# ##..8...# #8......# #@......+ #8......# ##..8...# ......# ......# #8.8### #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack the Djinni Wanderer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_ring, ebering_ecumenical_altar_rust, minivault_23