Dungeon Crawl Stone Soup version 0.27.0-65-ge2af304b15 (console) character file. Game seed: 15858411003959771577 1 atomjack the Magician (level 1, 13/15 HPs) Began as a Djinni Fire Elementalist on Aug 17, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (16 turns). atomjack the Magician (Djinni Fire Elementalist) Turns: 16, Time: 00:00:10 Health: 13/15 AC: 2 Str: 7 XL: 1 Next: 22% Gold: 11 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Conjure Flame Conj/Fire 9% 6-21 22% 3 c - Inner Flame Hex/Fire 9% N/A 22% 3 d - Sticky Flame Conj/Fire 9% 2d3 56% 4 e - Fireball Conj/Fire 4% 3d4 89% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, atomjack the Djinni Fire Elementalist. Will you be the one to retrieve the transcendent Orb of Zot from the depths? Press ? for a list of commands and other information. Found 11 gold pieces. Found two stairs. You begin with the following spells memorised: Foxfire, Conjure Flame, Inner Flame, Sticky Flame, Fireball. Unknown command. You now have 11 gold pieces. As you open the door, it creaks loudly! A bat comes into view. You conjure some foxfire! The foxfire hits the bat. The bat is moderately wounded. The foxfire hits the bat. You kill the bat! A rat comes into view. A rat is nearby! You conjure some foxfire! The foxfire hits the rat but does no damage. The foxfire hits the rat. You kill the rat! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... ... ... #.# #†# #.# ##'## ##.@.## ##.....## ## #.......## #.# #.........# ##... +.........+ ..... #.........#...... ...≈≈§§§..##...≈≈≈ ..≈≈≈§≈≈......≈≈≈≈ ..≈§§≈§§..<>..≈≈≈≈ There were no monsters in sight! Vanquished Creatures A bat (D:1) A rat (D:1) 2 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D:1) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 16 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_loops_corners, ebering_ecumenical_altar_abandoned Action || total -------------------------++------- Cast: Foxfire || 2