atomjack Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, -5, D:1) 18 sling bullets (2, -4, D:1) a +0 dagger (6, -19, D:1) 20 arrows (7, 2, D:1) a +0 dagger 4 stones a +0 dagger (7, 4, D:1) a +0 mace (39, 31, D:1) a +0 club (43, -19, D:1) a +0 leather armour (43, 1, D:1) a +0 dagger (51, 2, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) 19 bolts (23, 2, D:2) a +0 dagger (23, 23, D:2) 19 stones (29, 8, D:2) a +0 whip (31, 9, D:2) a +0 dagger (32, 7, D:2) a +0 dagger (unseen) (35, 7, D:2) a +0 robe a +0 club (35, 8, D:2) a +0 leather armour (36, 24, D:2) 17 stones (49, 16, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 chain mail (4, -2, D:3) a +0 spear (4, 18, D:3) a +0 dagger (5, -2, D:3) a +0 whip (5, 18, D:3) a +0 dagger (5, 33, D:3) a +0 short sword (6, 17, D:3) a +0 short sword (6, 18, D:3) a +0 trident a +0 animal skin (7, -2, D:3) a +0 halberd (8, 18, D:3) a +0 chain mail a +0 flail (8, 20, D:3) a +0 hand axe (9, 13, D:3) a +0 club (9, 34, D:3) a +0 trident a +0 chain mail (10, -3, D:3) a +0 whip (10, 13, D:3) a +0 club (14, 26, D:3) a +0 trident (15, 20, D:3) a +0 short sword a +0 leather armour (15, 26, D:3) a +0 ring mail a +0 club (20, -5, D:3) 22 sling bullets (22, 3, D:3) a +0 robe (22, 8, D:3) 26 stones (25, 33, D:3) a +0 club (29, 20, D:3) 8 stones Level 4 of the Dungeon (10, -34, D:4) 21 sling bullets (12, 5, D:4) a +0 short sword (13, -29, D:4) a +1 dagger of venom (18, -10, D:4) a +0 mace (23, 4, D:4) a +0 short sword (35, -26, D:4) a +0 dagger (36, -29, D:4) a +0 hunting sling (37, -41, D:4) 20 arrows (44, -30, D:4) a scroll of blinking (62, -23, D:4) a +0 dagger (64, -8, D:4) 13 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (10, 14, D:5) a +0 halberd (11, -5, D:5) 15 arrows (15, 1, D:5) a +0 giant club (16, 9, D:5) a +0 club (16, 10, D:5) a +0 flail (18, 9, D:5) a +0 hand axe a +0 leather armour a +0 scale mail 2 boomerangs (20, 4, D:5) a +0 ring mail (20, 14, D:5) 20 arrows (21, -9, D:5) a +0 mace (21, 11, D:5) a +0 flail a +0 leather armour (22, 11, D:5) a +0 hand axe (23, 12, D:5) a +0 chain mail (25, 8, D:5) a +0 falchion (27, -4, D:5) 21 arrows (32, 3, D:5) a +0 flail (32, 6, D:5) 21 bolts (35, 11, D:5) a +0 leather armour 2 boomerangs a +0 dagger (38, 8, D:5) a +0 whip (40, 11, D:5) 16 sling bullets (45, 2, D:5) a +0 robe (45, 16, D:5) 8 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 whip (3, 2, D:6) a +2 flail of protection (3, 3, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe (3, 4, D:6) a +0 trident (7, 10, D:6) a +0 ring mail (10, -10, D:6) a +0 club (18, 16, D:6) a +0 flail (20, -6, D:6) a +0 plate armour (27, -2, D:6) a +0 halberd a +0 robe (28, -1, D:6) a +0 robe a +4 battleaxe (31, -8, D:6) a +0 chain mail (34, 3, D:6) a +0 robe a +0 spear (39, -6, D:6) a +0 dagger (46, -16, D:6) a +1 leather armour Level 7 of the Dungeon (0, 0, D:7) 19 gold pieces (8, 28, D:7) 4 boomerangs (8, 30, D:7) 6 boomerangs (unseen) (9, 31, D:7) 4 boomerangs (15, 27, D:7) a +0 ring mail (17, 8, D:7) 9 gold pieces (18, 10, D:7) a +0 hand axe a bailey (0, 0, Bailey) 4 boomerangs (1, 1, Bailey) 3 boomerangs (2, -4, Bailey) 3 boomerangs (2, 2, Bailey) a +0 halberd (3, -4, Bailey) a +0 halberd (3, 3, Bailey) a +1 halberd of electrocution (4, 1, Bailey) 3 boomerangs (5, -8, Bailey) 3 boomerangs (5, 5, Bailey) a +2 halberd of electrocution a gnoll corpse (6, -8, Bailey) 3 boomerangs (6, -6, Bailey) 4 boomerangs a hobgoblin corpse (6, 6, Bailey) 4 boomerangs a hobgoblin skeleton (7, -9, Bailey) 3 boomerangs (7, 7, Bailey) a +2 halberd of electrocution a +2 halberd of electrocution a gnoll skeleton (8, -10, Bailey) 6 boomerangs a +0 halberd (8, 8, Bailey) 3 boomerangs (10, -10, Bailey) 3 boomerangs a +2 halberd of electrocution (10, -2, Bailey) a +0 halberd (12, -8, Bailey) a +1 halberd of electrocution 4 boomerangs (14, 4, Bailey) a +0 halberd (still there?) 3 potions of mutation (still there?) (15, -8, Bailey) 6 boomerangs (15, -7, Bailey) 8 boomerangs (15, -5, Bailey) a +0 halberd of electrocution (15, -4, Bailey) 3 boomerangs (16, -7, Bailey) 4 boomerangs (16, -4, Bailey) a +0 halberd of electrocution