atomjack Level 1 of the Dungeon (0, 0, D:1) a +0 trident (2, 8, D:1) 12 stones (3, 19, D:1) a +0 club (6, 32, D:1) 11 bolts (10, 11, D:1) a +0 robe (12, 7, D:1) a +0 short sword (12, 16, D:1) 34 stones (30, 13, D:1) a +0 club (31, 16, D:1) 21 stones (41, -1, D:1) a +0 dagger Level 2 of the Dungeon (4, 2, D:2) 4 boomerangs (6, -11, D:2) a +0 dagger (6, 12, D:2) a +0 club (7, 10, D:2) a +0 mace (19, -14, D:2) a +0 dagger a +0 leather armour (19, 5, D:2) a +0 whip (19, 7, D:2) a +0 dagger 25 stones a +0 robe (28, -14, D:2) a +0 dagger (29, -14, D:2) a +0 dagger (31, 18, D:2) a +0 short sword 3 stones (41, -18, D:2) a +0 whip Level 3 of the Dungeon [Shop] Lirr's Weapon Boutique 19 bolts (49 gold) a +0 spear (39 gold) a +0 dagger (26 gold) a +0 whip (32 gold) a +0 mace (39 gold) 24 bolts (62 gold) a +1 long sword of flaming (172 gold) a +0 spear (39 gold) a +0 whip (32 gold) a +2 trident of venom (210 gold) (0, 0, D:3) a +0 club (2, -5, D:3) 20 sling bullets (6, 13, D:3) a +0 club (10, -5, D:3) a +0 dagger (18, 4, D:3) a +0 quarterstaff (29, -16, D:3) a +0 dagger a +0 ring mail (32, -9, D:3) a +0 club (37, -2, D:3) a +0 long sword (45, 24, D:3) a +0 dagger (53, -5, D:3) 18 arrows Level 4 of the Dungeon (1, -1, D:4) a +0 robe (13, 14, D:4) 21 arrows (20, 0, D:4) a +0 short sword (29, 9, D:4) a +0 dagger (37, -14, D:4) a +0 club (47, 13, D:4) 17 bolts Level 5 of the Dungeon [Shop] Navareodgh's Jewellery Shoppe an amulet of magic regeneration (420 gold) a +6 ring of strength (819 gold) the ring "Cotuugum" {Fire +Blink} (546 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. an amulet of regeneration (420 gold) a ring of protection from fire (350 gold) a ring of ice (350 gold) an amulet of guardian spirit (420 gold) a ring of resist corrosion (280 gold) a ring of protection from cold (350 gold) (0, 0, D:5) 21 stones (5, 3, D:5) a +0 hunting sling (9, -3, D:5) a +0 rapier (9, 1, D:5) a +1 dagger of draining a +0 robe (10, 18, D:5) a +0 club (11, -2, D:5) a +0 club (12, -1, D:5) a +0 short sword (13, 9, D:5) a +0 robe a +0 dagger (15, 11, D:5) a +0 chain mail a +0 dagger (15, 12, D:5) a +0 flail (18, 12, D:5) a +0 shortbow 20 arrows (19, 5, D:5) 17 sling bullets (22, -1, D:5) a +0 hand axe (27, 14, D:5) 14 arrows (31, 5, D:5) 7 arrows a +0 shortbow (32, 6, D:5) a +0 robe a +0 dagger (32, 7, D:5) a +0 mace (33, 8, D:5) a +0 hand axe (35, -12, D:5) 7 bolts (37, 27, D:5) 23 stones (38, 5, D:5) 17 stones (39, 3, D:5) 11 stones (44, 13, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Mosov's Antique Weapon Boutique a +3 dagger (570 gold) a +7 scimitar of flaming (1326 gold) a +0 dagger (60 gold) a +0 dagger (60 gold) a +2 spear of freezing (522 gold) a +0 halberd (120 gold) a +0 dagger (60 gold) a +2 vorpal hand crossbow (516 gold) a +0 halberd (120 gold) (0, 0, D:6) a +0 whip (5, 15, D:6) a +0 leather armour a +0 mace (7, 26, D:6) a +0 robe (8, -2, D:6) a +0 leather armour (9, 5, D:6) a +0 tower shield (14, 22, D:6) a +0 leather armour (17, 18, D:6) a +0 dagger a +0 robe (19, 18, D:6) a +0 dagger (20, 20, D:6) a +0 war axe a +0 plate armour (20, 36, D:6) a +0 dagger a +0 robe (38, 2, D:6) a +2 hand axe of draining (41, 10, D:6) a +0 leather armour a +0 club (42, 32, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 4 boomerangs (3, 14, D:7) 11 sling bullets (20, 23, D:7) 17 arrows (22, -14, D:7) a +0 robe (24, -7, D:7) a +0 dagger (24, -2, D:7) a +0 rapier (26, -1, D:7) 13 arrows (26, 28, D:7) a book of Vapours (29, -21, D:7) 17 stones (31, -2, D:7) a +0 robe a +0 dagger (32, -4, D:7) a +0 robe a +0 dagger (32, -2, D:7) a +0 robe a +0 dagger Level 8 of the Dungeon [Shop] Tairpho's Jewellery Boutique the brooch of Shielding {Spirit SH+8} (653 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a ring of protection from cold (275 gold) a +6 ring of strength (643 gold) an amulet of reflection (330 gold) the amulet of Virtue {Spirit Fly} (430 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. a ring of see invisible (165 gold) (0, 0, D:8) 27 arrows (5, -47, D:8) 25 sling bullets (17, -20, D:8) a +0 helmet (26, 3, D:8) 22 stones (28, -26, D:8) a +0 mace (28, -11, D:8) a +0 spear (29, -2, D:8) a +0 shortbow 9 arrows (32, -11, D:8) a +0 spear (36, -2, D:8) a +5 mace of draining a +0 scale mail a +0 kite shield (45, -27, D:8) a +0 ring mail (48, -2, D:8) 15 bolts (49, -34, D:8) a +0 whip Level 9 of the Dungeon (18, 14, D:9) a potion of brilliance (24, 12, D:9) a +0 scale mail (28, -11, D:9) a +0 trident (still there?) a +0 plate armour (still there?) (33, 6, D:9) a +0 war axe