Dungeon Crawl Stone Soup version 0.28-a0-1629-gf728b707aa (console) character file. Game seed: 16018781074230592825 8 atomjack the Chiller (level 2, 11/19 HPs) Began as a Demonspawn Ice Elementalist on Jan 24, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:53 (123 turns). atomjack the Chiller (Demonspawn Ice Elementalist) Turns: 123, Time: 00:00:53 Health: 11/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis . b - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.1 Spellcasting + Level 3.9 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 56% 1d7 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 28% 1d4 12% 3 Ozocubu's Armour Ice 14% N/A 12% 3 Hailstorm Conj/Ice 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The kobold throws a stone. The stone misses you. You freeze the kobold. You kill the kobold! The goblin hits you but does no damage. You freeze the goblin! You kill the goblin! Things that are here: a +0 short sword; a stone Things that are here: a +0 dagger; a goblin corpse A rat comes into view. A hobgoblin comes into view. You freeze the rat. You kill the rat! You see here a rat corpse. A bat and an endoplasm come into view. Found 10 gold pieces. The endoplasm quivers. The bat hits you but does no damage. The bat misses you. The bat barely misses you. You freeze the bat. You kill the bat! You freeze the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. You freeze the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You punch the endoplasm, but do no damage. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ...... ..... ##..### ...... # ..... #..... ......##g.....#####.###. ..................#.# .......... ##.)..# ...J...##.### #..)### $.......#...###..## #.# #......####### #@###..###........ #..†...# #..###### #..###.# #..# #.....##.# #..# ..........#.# #.## ####........# #.# #.######.# ### .. .# ### # There were no monsters in sight! Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) A kobold (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack the Demonspawn Ice Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 123 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 123 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 123 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms, ebering_ecumenical_altar_mist Action || total -------------------------++------- Melee: Dagger || 2 Punch || 1 Cast: Freeze || 8 Armor: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 0 | 82 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 0 | 82 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 122 daAuts