atomjack the Dungeon (0, 50, D) a wand of flame (11) (0, 51, D) the Almanac of Changing Resurrection Spells Type Level a - Vampiric Draining Necromancy 3 b - Borgnjor's Vile Clutch Necromancy/Earth 5 c - Storm Form Transmutation/Air 7 (1, 32, D) a +0 trident of protection (1, 33, D) a +8 giant club (1, 50, D) the staff of conjuration "Qoareozy" {Int+2} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). It falls into the 'Staves' category. It is a one-handed weapon. (1, 52, D) the +1 helmet "Hutureps" {rElec rPois Regen+ MP+9} rElec: It insulates you from electricity. rPois: It protects you from poison. MP: It affects your magic capacity (+9). Regen: It increases your rate of health regeneration. (2, 14, D) a +4 giant club (2, 15, D) the +4 shortbow of the Traitor {flame, Dex+2} Dex: It affects your dexterity (+2). (2, 32, D) a +2 robe of willpower (2, 33, D) a staff of air (2, 51, D) Celixt's Directory of the Creative Tempest Spells Type Level a - Poisonous Vapours Poison/Air 2 b - Swiftness Air 3 c - Haunt Necromancy/Summoning 7 (2, 54, D) a +3 quarterstaff of pain (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand crossbow (still there?) (3, 15, D) a +4 ring mail of willpower (3, 16, D) a staff of cold (3, 18, D) a +0 long sword (3, 23, D) a +0 rapier a +0 leather armour a +4 ring of protection (3, 32, D) a +2 mace of venom a +3 leather armour of willpower (3, 33, D) a wand of flame (2) (3, 34, D) a +0 robe of fire resistance (3, 54, D) the ring "Arojipt" {Ice Str+3 Dex+5 Slay-6} [ring of ice] It enhances your ice magic. Str: It affects your strength (+3). Dex: It affects your dexterity (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rF: It makes you vulnerable to fire. rC: It protects you from cold. (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) a +0 short sword (4, 19, D) a +0 long sword a +0 chain mail a ring of ice (4, 21, D) a +0 long sword a +0 leather armour (4, 32, D) the +2 pair of gloves of Starshine {rCorr Int+3} Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. (4, 34, D) a staff of air (4, 36, D) a +1 demon whip of flaming (4, 52, D) a +0 falchion (4, 56, D) the +5 sling "Tuzalug" {drain, rPois rN+ Will- Dex+4} Dex: It affects your dexterity (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It decreases your willpower. a +0 short sword (4, 57, D) a +0 demon whip of flaming a +5 ring of evasion a +0 halberd of freezing (5, 14, D) a +3 chain mail of poison resistance (5, 15, D) the +2 leather armour "Neeshi Acig" {rPois} rPois: It protects you from poison. (5, 16, D) the +3 dagger "Koetz" {chaos, *Corrode Will+ Str+5} Str: It affects your strength (+5). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (5, 19, D) a +0 rapier (5, 20, D) a +0 short sword a +0 long sword a +0 buckler the amulet "Gaimuqig" {Reflect Str+5 Int-4 Dex+2 SH+5 Stlth+} [amulet of reflection] It reflects blocked missile attacks. Str: It affects your strength (+5). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+2). SH: It affects your SH (+5). Stlth: It makes you more stealthy. (5, 21, D) the staff of death "Ufripa" {rElec rF- rC++ rN+ Will+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (5, 32, D) a +0 demon whip a staff of fire (5, 50, D) the staff of air "Doco Sup" {rElec rF- Will+ Int+3 SInv} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. (5, 51, D) a +2 leather armour of cold resistance a +0 giant club (5, 52, D) a +4 great mace of protection a +0 chain mail of fire resistance a +0 robe +0 pearl dragon scales a +0 dagger (5, 57, D) a +0 sling a +0 ring mail a +0 robe (5, 60, D) the +6 sword of Cerebov {flame} (5, 61, D) an amulet of faith (6, 14, D) a staff of fire (6, 18, D) a +0 longbow a +0 short sword (6, 19, D) a +0 longbow a +0 leather armour of willpower (6, 21, D) a +0 longbow a +0 leather armour a +0 dire flail of venom (6, 22, D) a +0 long sword a +0 chain mail (6, 32, D) a +2 pair of boots of flying a staff of poison a +4 ring mail of fire resistance (6, 33, D) a +2 pair of gloves of hurling (6, 36, D) a +2 demon whip of electrocution (6, 50, D) a staff of conjuration (6, 56, D) 4 large rocks of chaos (7, 14, D) a Trismegistus Codex (7, 15, D) a +0 dagger (7, 16, D) a +1 short sword of speed (7, 18, D) a +0 longbow a +0 leather armour (7, 19, D) a +0 long sword a +0 leather armour (7, 20, D) a +0 longbow a +0 leather armour the +4 war axe of Ossoc {spect, Fly rF+} rF: It protects you from fire. Fly: It grants you flight. a +0 longbow (7, 21, D) a +5 short sword of venom (7, 22, D) a +0 rapier a +0 rapier a +0 leather armour (7, 23, D) a +0 longbow a +0 leather armour (7, 36, D) a +2 demon whip of freezing (7, 37, D) a +1 demon whip of draining (7, 49, D) a staff of cold (7, 55, D) a +0 plate armour a +4 vampiric great sword (7, 64, D) a +2 falchion of electrocution a +0 leather armour a scroll of brand weapon (7, 66, D) a ring of see invisible a +1 scale mail of willpower a +0 triple crossbow of freezing a +2 heavy scimitar (8, 17, D) a +0 long sword a +0 leather armour the +6 spear of Yghaq {venom, Str+2} Str: It affects your strength (+2). a +0 leather armour (8, 18, D) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (8, 19, D) a +0 scimitar a +2 leather armour of willpower (8, 20, D) a +1 battleaxe of freezing (8, 22, D) a +0 long sword (8, 32, D) a +0 demon whip a +2 demon whip of flaming (8, 37, D) a ring of fire a +0 demon whip a +0 demon whip of electrocution (8, 50, D) a book of Dreams (8, 53, D) the +6 faerie dragon scales {rN+ rCorr Slay+6} Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +3 demon whip of draining (8, 54, D) a +2 buckler of reflection a +0 scimitar of flaming a +1 longbow of draining a +1 halberd of venom a +0 ring mail of fire resistance a ring of flight (9, 14, D) a book of Burglary (9, 16, D) a staff of cold (9, 17, D) a +0 long sword a +0 ring mail (9, 19, D) a +0 longbow a +0 leather armour (9, 20, D) a +0 shortbow a +0 dagger a +0 leather armour (9, 27, D) a +0 short sword (9, 32, D) the +2 arbalest "Rearph" {flame, Dex+4} Dex: It affects your dexterity (+4). (9, 33, D) a +1 demon whip of venom a +1 pair of gloves of stealth (9, 50, D) a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} [ring of positive energy] AC: It affects your AC (+2). EV: It affects your evasion (+2). rN: It protects you from negative energy. HP: It affects your health (+2). SH: It affects your SH (+2). (9, 51, D) a +1 vampiric short sword a +0 cloak a +2 mace of distortion (9, 57, D) a +2 great sword of electrocution (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (10, 14, D) a +0 rapier (10, 16, D) the ring of Perfectionism {Ice Drain rElec rN+ Int+2} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (10, 21, D) a +0 rapier of flaming (10, 33, D) a +3 halberd of freezing a +1 sling of flaming (10, 34, D) a +0 dagger of venom (10, 35, D) a +1 heavy shortbow (10, 38, D) a +2 antimagic demon whip a +0 demon whip of electrocution (10, 51, D) the staff of death "Xuruih" {rF+ rN+ Will+ Str+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rF: It protects you from fire. rN: It protects you from negative energy. Will: It increases your willpower. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe a +0 dagger of freezing (10, 53, D) a staff of poison (10, 54, D) a +6 ring of strength a ring of protection from fire (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {Contam Stlth-} Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, Drain} Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (11, 14, D) a staff of conjuration (11, 15, D) a book of Necromancy (11, 17, D) a +2 flail of holy wrath a +0 leather armour (11, 32, D) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. (11, 33, D) a +0 demon whip (11, 34, D) a +1 dire flail of protection (11, 35, D) a +0 demon whip (11, 37, D) a +1 vampiric demon whip (11, 50, D) a +0 war axe (11, 53, D) a +1 long sword of protection a +2 chain mail of willpower a +0 kite shield of reflection (12, 14, D) a +0 vampiric long sword (12, 16, D) a +0 dagger (12, 32, D) the +2 leather armour of the Grue {rElec Str+6} Str: It affects your strength (+6). rElec: It insulates you from electricity. (12, 33, D) a +2 plate armour of poison resistance (12, 34, D) a wand of flame (6) (12, 50, D) a staff of air (12, 51, D) the +4 long sword "Tiar" {protect, Fragile Str+7} Str: It affects your strength (+7). Fragile: It will be destroyed if unequipped. (12, 55, D) a +0 animal skin (12, 56, D) a +1 spear of freezing a +3 scale mail of cold resistance (13, 33, D) a +0 vampiric spear (13, 34, D) a staff of cold (13, 50, D) the +2 flail "Plog" {drain, rPois rF- Str+6 SInv} Str: It affects your strength (+6). rF: It makes you vulnerable to fire. rPois: It protects you from poison. SInv: It lets you see invisible. (13, 53, D) a +5 dagger of venom a +0 robe the ring of Balance {rElec rF+ Will+ MP-9 Dex+4} [ring of willpower] Dex: It affects your dexterity (+4). rF: It protects you from fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (-9). Will: It increases your willpower. (13, 54, D) a +3 long sword of holy wrath a +0 ring mail (14, 51, D) a staff of cold (14, 52, D) a staff of air (18, 19, D) a +0 cloak (18, 48, D) a +0 hand axe of freezing (18, 49, D) 3 scrolls of brand weapon (18, 50, D) a +4 hand axe of venom (19, 0, D) the staff of death "Dogheiru" {rElec rN+} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (19, 1, D) a +2 battleaxe of draining (19, 16, D) a +1 great sword of electrocution a +0 dire flail (19, 17, D) a +0 battleaxe the +1 leather armour "Oneoxkyu" {rCorr Int+6} Int: It affects your intelligence (+6). rCorr: It protects you from acid and corrosion. (19, 19, D) a +0 long sword (19, 32, D) a +2 arbalest of flaming (19, 49, D) a +0 war axe (19, 50, D) a +0 robe (20, 0, D) a phantom mirror (20, 1, D) a book of Vapours (20, 16, D) a +0 scimitar (20, 19, D) a wand of flame (12) (20, 32, D) the +6 great mace of the Fulmar {pain, rC+} rC: It protects you from cold. (20, 33, D) a staff of conjuration (20, 34, D) a +3 battleaxe of electrocution (20, 48, D) the +3 scimitar "Epata" {venom, rC+} rC: It protects you from cold. a staff of poison (20, 49, D) a +0 robe a wand of flame (14) (20, 50, D) the +2 shortbow of Ointment {flame, *Corrode Will++ MP+9 Str+2} Str: It affects your strength (+2). MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Will: It greatly increases your willpower. (21, 0, D) a staff of poison (21, 1, D) a +1 antimagic triple crossbow (21, 17, D) the ring "Ijedaj" {AC+4 Int+3} [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+3). a +0 glaive a +2 helmet of intelligence (21, 19, D) a +0 dire flail (21, 20, D) a +1 flail of holy wrath (21, 48, D) the staff of death "Zolionk" {rN+ Str-3 Dex+5 SInv} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-3). Dex: It affects your dexterity (+5). rN: It protects you from negative energy. SInv: It lets you see invisible. It falls into the 'Staves' category. It is a one-handed weapon. (22, 0, D) a ring of wizardry a +0 shortbow of freezing (22, 17, D) a +1 heavy sling an amulet of the acrobat a +0 glaive the staff of poison "Vap Olarr" {rPois Str+3 Dex+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (22, 18, D) a +0 cloak a +0 short sword of venom a staff of cold (22, 19, D) a +0 war axe (22, 21, D) a +0 hand axe (22, 33, D) a +2 battleaxe of venom (22, 49, D) the +8 glaive of Peril {freeze, rCorr Str+3} Str: It affects your strength (+3). rCorr: It protects you from acid and corrosion. a +5 ring of evasion a staff of air a +0 dagger of venom the +3 ring mail of Agoraphobia {Rampage rCorr MP-9 Dex-2} Dex: It affects your dexterity (-2). MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (22, 50, D) a +0 leather armour of cold resistance (23, 21, D) a +0 cloak (23, 34, D) an amulet of regeneration (23, 48, D) a +0 long sword a ring of poison resistance a +2 heavy falchion (23, 49, D) a +1 long sword of flaming a staff of poison a +4 chain mail of fire resistance (24, 0, D) a staff of conjuration a +1 pair of gloves of hurling (24, 15, D) a +0 glaive (24, 16, D) a +2 cloak a +0 cloak the +5 hand axe "Lifebane" {drain, *Corrode rF+++ rC- Stlth+} rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. (24, 20, D) a +0 long sword a +0 mace a +1 sling of electrocution the +4 hand axe of Distant Worlds {pain, rC+ SInv} rC: It protects you from cold. SInv: It lets you see invisible. a +3 long sword of holy wrath a +0 cloak (24, 32, D) +1 swamp dragon scales (24, 33, D) a +1 robe of cold resistance (24, 34, D) the staff of earth "Oxziv" {rF+ Str+2} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (25, 32, D) the staff of poison "Riari" {rElec rPois Int+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (25, 35, D) a +0 falchion of electrocution (25, 48, D) a ring of positive energy (25, 50, D) a +2 pair of gloves of infusion (26, 0, D) a +2 robe (26, 1, D) a Young Poisoner's Handbook a box of beasts (26, 15, D) a +0 hand axe a +6 ring of intelligence a +6 ring of intelligence a +0 flail a +0 war axe a staff of air (26, 31, D) a +8 heavy trident (26, 33, D) a +3 glaive of protection (26, 34, D) a +0 great sword a +0 leather armour a +3 heavy quarterstaff (26, 48, D) a +2 heavy sling (26, 49, D) a +3 plate armour of fire resistance (26, 54, D) a +1 whip of holy wrath a +3 ring mail of willpower (27, 0, D) a lightning rod (4/4) (27, 1, D) the +0 chain mail "Jurph" {rC++ Regen+ Int-4} Int: It affects your intelligence (-4). rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. (27, 15, D) a +1 dire flail of holy wrath (27, 16, D) a +4 scimitar of holy wrath a +0 dire flail a wand of flame (15) (27, 17, D) a +0 dagger a +0 long sword (27, 23, D) a +0 dagger (27, 32, D) a +4 dagger of speed the +0 robe of Pigim {Regen+} Regen: It increases your rate of health regeneration. a +2 demon whip of freezing (27, 48, D) an amulet of regeneration (27, 49, D) the +0 spear of Wepnan {venom, *Corrode rC++ rN+ SInv} rC: It greatly protects you from cold. rN: It protects you from negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. (27, 50, D) a book of Decay a +1 flail of protection (28, 0, D) a +0 heavy hand axe (28, 1, D) a staff of cold (28, 16, D) a +0 rapier a +0 cloak a book of Cantrips (28, 18, D) a +0 cloak a book of Dreams (28, 48, D) a manual of Shields (28, 49, D) the staff of cold "Kimiv" {rPois rF- rC+ rCorr} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF: It makes you vulnerable to fire. rC: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (28, 50, D) a wand of flame (12) (28, 51, D) a +5 heavy hand axe (29, 0, D) a +2 glaive of venom (29, 1, D) a +2 halberd of freezing (29, 36, D) a +2 kite shield of protection a +1 plate armour of fire resistance (29, 37, D) a +3 demon whip of draining (29, 48, D) the staff of earth "Orymeji" {rPois Str+5} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. a +2 robe of cold resistance (29, 50, D) a scroll of brand weapon a +1 glaive of freezing (30, 33, D) the staff of death "Vougog" {rPois rC- rN+ Str+3 Dex+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). Dex: It affects your dexterity (+2). rC: It makes you vulnerable to cold. rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (31, 47, D) the staff of fire "Etaosix" {*Slow rF+ rCorr Str+3} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rF: It protects you from fire. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. It falls into the 'Staves' category. It is a one-handed weapon. (32, 48, D) a book of Cantrips a wand of flame (7) (32, 49, D) the amulet of Fulex {Harm Drain Regen+ Str+7 Int+2} [amulet of regeneration] Str: It affects your strength (+7). Int: It affects your intelligence (+2). Regen: It increases your rate of health regeneration. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +6 ring of strength a +3 heavy war axe (33, 49, D) the +6 dagger "Killer Klown's Foe" {freeze, rPois} rPois: It protects you from poison. (33, 52, D) the +1 robe of Shrieking Life {Will+ Str-2 Dex+4 Stlth+} Str: It affects your strength (-2). Dex: It affects your dexterity (+4). Will: It increases your willpower. Stlth: It makes you more stealthy. (34, 28, D) an amulet of faith (34, 50, D) the staff of poison "Uwoeva" {rPois rN+ Int+4 Dex+2} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+2). rPois: It protects you from poison. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (35, 0, D) a ring of wizardry (35, 15, D) a +0 rapier of holy wrath (35, 29, D) a ring of poison resistance (35, 49, D) a +0 triple sword of holy wrath (36, 0, D) a +2 kite shield of protection (36, 1, D) the +0 robe "Seikhla" {SInv} SInv: It lets you see invisible. (36, 14, D) the +0 ring mail "Erghegodo" {rF- rN++ Str+3 Stlth+} Str: It affects your strength (+3). rF: It makes you vulnerable to fire. rN: It greatly protects you from negative energy. Stlth: It makes you more stealthy. (36, 28, D) a +2 mace of protection (36, 29, D) a ring of magical power a +6 ring of strength (37, 14, D) a ring of flight (38, 0, D) a +0 ring mail of poison resistance (38, 1, D) an amulet of regeneration a +0 glaive a +0 robe a +0 dire flail (38, 3, D) the +6 hand axe "Lealan" {freeze, rN++ Will+++ Int-3} Int: It affects your intelligence (-3). rN: It greatly protects you from negative energy. Will: It greatly increases your willpower. (38, 14, D) a +3 whip of draining (38, 15, D) an amulet of regeneration (38, 28, D) a book of Death (38, 29, D) a staff of death (38, 35, D) a +0 spear a +0 robe (38, 36, D) a +0 hand axe a +6 ring of dexterity (38, 49, D) a +0 mace of protection (38, 50, D) a +2 chain mail of fire resistance (39, 0, D) a +3 trident of protection (39, 1, D) an amulet of the acrobat (39, 4, D) a +0 flail a +0 robe (39, 18, D) a staff of conjuration (39, 19, D) a +5 heavy falchion (39, 28, D) a +2 scale mail of fire resistance (39, 29, D) an amulet of reflection (39, 36, D) a +3 flail a +0 robe (39, 48, D) a +5 longbow (39, 49, D) an amulet of regeneration the ring of the Cricket {Ice +Blink Dex+3} [ring of ice] It enhances your ice magic. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. +Blink: It lets you blink. (39, 50, D) A Beginning Course on the Forbidden Arts Spells Type Level a - Foxfire Conjuration/Fire 1 b - Slow Hexes 1 c - Apportation Translocation 1 (40, 0, D) a staff of poison (40, 1, D) the +5 dagger of the Bespelled God {venom, rN+ Str+6} Str: It affects your strength (+6). rN: It protects you from negative energy. (40, 2, D) a +0 dire flail of protection a +0 robe (40, 3, D) a +2 heavy glaive (40, 14, D) the amulet "Potraz" {Acrobat rN++ Dex+3} [amulet of the acrobat] It increases your evasion while moving and waiting. Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. (40, 29, D) the +7 staff of the Meek {protect, meekguard} (40, 34, D) a +0 dire flail an amulet of reflection (40, 35, D) a +1 trident of flaming a +0 robe a +0 club (40, 50, D) a book of Hexes (41, 0, D) the staff of earth "Cegoib" {rPois rF- rC+++ Int-4} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (-4). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. rPois: It protects you from poison. It falls into the 'Staves' category. It is a one-handed weapon. (41, 1, D) a +4 vampiric halberd (41, 14, D) the +16 obsidian axe {drain, demonic, Mesm Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (41, 48, D) a +0 sling of flaming (42, 0, D) a +2 scale mail of cold resistance (42, 1, D) a +0 whip (42, 28, D) the staff of poison "Zobeexak" {Fly rPois Str-5 Int+7} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (-5). Int: It affects your intelligence (+7). rPois: It protects you from poison. Fly: It grants you flight. It falls into the 'Staves' category. It is a one-handed weapon. (42, 29, D) a +0 whip (42, 49, D) a +1 heavy mace (43, 15, D) a staff of air (43, 50, D) a book of Hexes (43, 58, D) the +2 Maxwell's thermic engine {flame, freeze, rev} a +1 leather armour of cold resistance the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (44, 28, D) a scroll of brand weapon (44, 49, D) a manual of Armour (44, 51, D) a +4 vampiric scimitar (44, 54, D) 4 scrolls of enchant weapon (45, 48, D) a +0 helmet of intelligence (45, 50, D) a staff of poison (45, 51, D) the staff of cold "Ocebu" {rElec rC+ rN+ Str+3} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rC: It protects you from cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (45, 58, D) a +1 heavy executioner's axe (46, 48, D) the Teachings on Nauseating Ignition Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Poison/Air 2 b - Fireball Conjuration/Fire 5 (46, 50, D) the staff of death "Efen Ata" {rN+ Dex+2} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+2). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a one-handed weapon. (46, 51, D) a +4 ring of protection (46, 57, D) a +5 mace of protection the orb of Souget {*Rage, rN+} rN: It protects you from negative energy. the ring of Ymuapos {Fly rElec rF- Will+ rCorr} [ring of willpower] rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (46, 58, D) a +2 mace of protection a +2 robe of cold resistance (46, 59, D) a +0 dagger of draining (47, 40, D) a +0 buckler a +0 scale mail a +0 long sword a +0 battleaxe a +0 robe (47, 49, D) a scroll of brand weapon (47, 51, D) a +0 leather armour of fire resistance (48, 40, D) a +0 flail a +0 battleaxe (48, 48, D) the +3 sling of Tension {heavy, rC+ rCorr Int-3 Dex+3} Int: It affects your intelligence (-3). Dex: It affects your dexterity (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (48, 50, D) a +2 trident of protection a book of Death (48, 51, D) a ring of resist corrosion a +1 helmet of see invisible (48, 58, D) a +2 robe of willpower (49, 0, D) a +3 plate armour of cold resistance (49, 1, D) an amulet of the acrobat (49, 13, D) a +2 leather armour of cold resistance (49, 16, D) a +0 morningstar (49, 24, D) a +1 scale mail of poison resistance (49, 36, D) a +0 rapier of electrocution (49, 37, D) +0 acid dragon scales (49, 59, D) the staff of conjuration "Cuydwuiq" {Int+3} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+3). It falls into the 'Staves' category. It is a one-handed weapon. (49, 60, D) a +1 war axe of flaming (49, 62, D) a +3 vampiric rapier (50, 0, D) a ring of fire (50, 1, D) an amulet of magic regeneration (50, 5, D) a +0 troll leather armour (50, 6, D) a +0 giant club a +0 giant club (50, 13, D) a +6 war axe of freezing (50, 15, D) a +3 great sword of draining a +0 chain mail (50, 37, D) a +0 leather armour of willpower (50, 40, D) a +0 long sword (50, 41, D) a +0 war axe (50, 49, D) the +3 Elemental Staff {rElec rF+ rC+ AC+3} It enhances your fire, ice, earth and air magic. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. (51, 0, D) a +0 morningstar of protection (51, 1, D) a +2 pair of boots of rampaging (51, 3, D) a +0 giant spiked club (51, 4, D) 8 large rocks (51, 5, D) a +0 giant spiked club a +0 dire flail (51, 6, D) 3 large rocks (51, 12, D) a +6 ring of strength (51, 13, D) a staff of fire (51, 24, D) the +0 robe "Qexzaott" {Fly rC- rN+++ Dex-5} Dex: It affects your dexterity (-5). rC: It makes you vulnerable to cold. rN: It renders you almost immune to negative energy. Fly: It grants you flight. (51, 37, D) a +2 shortbow of freezing (51, 49, D) an amulet of faith an Everburning Encyclopedia (52, 0, D) a ring of magical power (52, 4, D) a +0 giant club a +0 giant club 6 large rocks (52, 5, D) a +0 giant club (52, 12, D) a +6 ring of intelligence (52, 13, D) a +1 heavy flail (52, 15, D) a +3 battleaxe of draining a +0 chain mail (52, 16, D) a +0 great mace a +0 plate armour (52, 24, D) a +1 chain mail of fire resistance (52, 36, D) a +4 chain mail of willpower (52, 49, D) a +0 scimitar of holy wrath (53, 0, D) a +3 halberd of protection (53, 1, D) a staff of poison (53, 5, D) a +0 troll leather armour (53, 12, D) a +3 bardiche of freezing (53, 13, D) a +2 eveningstar of flaming (53, 16, D) a +2 great sword a +0 plate armour (53, 18, D) a +0 morningstar (53, 24, D) a +1 morningstar of holy wrath (53, 25, D) a +1 robe of fire resistance (53, 37, D) a +1 demon trident of draining (53, 48, D) a ring of protection from cold (53, 58, D) a staff of conjuration (54, 0, D) the +2 spear of Cheese {flame, Str+5} Str: It affects your strength (+5). (54, 3, D) 2 large rocks (54, 5, D) 4 large rocks (54, 12, D) a +1 chain mail of positive energy (54, 16, D) a +1 great mace a +0 plate armour (54, 24, D) a +3 heavy broad axe (54, 25, D) the +3 trident of the Purse {vamp, Fly} Fly: It grants you flight. (54, 48, D) the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. SInv: It lets you see invisible. Will: It increases your willpower. (54, 49, D) a +0 pair of gloves of hurling (55, 0, D) a +1 spear of venom (55, 1, D) a +6 ring of strength 5 scrolls of identify (55, 5, D) 5 large rocks (55, 24, D) a ring of flight (57, 12, D) a +2 dagger of venom (57, 41, D) 5 large rocks a +0 giant club a +0 giant spiked club (58, 40, D) a +0 giant spiked club a +0 giant spiked club (58, 41, D) a +0 giant spiked club a +0 giant club 4 large rocks (58, 42, D) a +2 great sword of flaming (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) (58, 47, D) a +2 helmet of see invisible (58, 48, D) a wand of flame (7) (58, 49, D) a +0 long sword of flaming (59, 20, D) a +0 giant spiked club (59, 36, D) a +2 dagger of venom (59, 47, D) a +0 robe (59, 48, D) a staff of fire (59, 49, D) a +0 spear (60, 20, D) a +0 giant club (60, 36, D) a +1 robe of willpower (60, 37, D) the +5 Lochaber axe {reach-cleave, Poleaxe Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. Drain: It drains your maximum health when unequipped. (60, 39, D) a +0 giant club (60, 47, D) a +0 spear (60, 51, D) a +5 demon trident of freezing a +0 leather armour a merfolk skeleton (61, 8, D) +2 shadow dragon scales (61, 16, D) a +0 heavy spear (61, 20, D) a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 dire flail a +0 dire flail (61, 21, D) 2 large rocks (61, 26, D) a +3 lajatang of electrocution (61, 37, D) a +2 sling of draining (61, 49, D) a +0 trident (61, 51, D) a manticore skeleton (62, 8, D) a +0 rapier of draining (62, 9, D) a piece from Xom's chessboard (15/15) (62, 16, D) a +2 long sword of protection (62, 17, D) the +3 executioner's axe "Rallyeff" {freeze, *Noise Int+4 Dex+4} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). *Noise: It may make noises in combat. (62, 36, D) the +7 battleaxe of Retatah {speed, rElec rPois rCorr Stlth-} rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. (62, 37, D) a +2 hand axe of flaming (62, 48, D) a +0 rapier (62, 50, D) a +1 long sword of electrocution 3 javelins a +0 leather armour (62, 54, D) a +0 robe (63, 8, D) a staff of death (63, 17, D) a +1 arbalest of freezing (63, 27, D) a staff of earth (63, 28, D) a +0 hand axe (63, 36, D) a +4 morningstar of holy wrath (63, 37, D) a staff of fire (63, 47, D) a +0 robe (63, 48, D) a manual of Fighting (63, 50, D) a Trismegistus Codex (63, 51, D) a +0 trident (63, 55, D) a +0 trident of venom (64, 16, D) a +2 chain mail of cold resistance (64, 17, D) a staff of death (64, 27, D) a +2 dagger of venom (64, 29, D) a +0 spear (64, 49, D) a staff of air (64, 50, D) a +1 trident of distortion (64, 52, D) a +0 spear a merfolk skeleton (64, 53, D) a +0 rapier a +3 leather armour of willpower a merfolk skeleton (64, 54, D) a +3 heavy hand axe a +6 trident of venom a merfolk skeleton (64, 55, D) a ring of resist corrosion (65, 29, D) a +0 flail (65, 47, D) a +0 rapier (65, 49, D) a +0 trident (65, 50, D) a book of the Warp (65, 51, D) a +0 club a +0 longbow a satyr skeleton (65, 52, D) the +0 short sword of the Beast {protect, *Slow rN+ rCorr Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. 2 silver javelins a +0 leather armour a merfolk skeleton (65, 53, D) a +0 rapier the +0 leather armour "Boulli" {Dex+2} Dex: It affects your dexterity (+2). a merfolk skeleton (65, 54, D) a +1 trident of protection a +2 robe of positive energy (65, 55, D) a +0 spear of venom a +0 robe a +2 trident of flaming a +0 leather armour a scroll of brand weapon a merfolk skeleton a merfolk skeleton (66, 50, D) a +2 chain mail of willpower (66, 52, D) a +4 rapier of protection (66, 54, D) a +0 trident a +0 robe (66, 55, D) a +4 shortbow of draining a +2 vampiric trident a +0 leather armour a +2 rapier of holy wrath a +0 robe (66, 56, D) a +3 rapier of protection a +0 robe a sea snake skeleton (66, 57, D) a harpy skeleton (67, 0, D) a staff of fire (67, 47, D) a book of Dangerous Friends (67, 50, D) a book of Unlife (67, 51, D) a manticore skeleton (67, 52, D) a +0 trident (67, 53, D) a manticore skeleton a sea snake skeleton (67, 54, D) a +0 longbow a +0 spear a snapping turtle skeleton (67, 55, D) a sea snake skeleton (68, 39, D) a +0 morningstar (68, 48, D) a +3 morningstar of flaming (68, 49, D) a +0 war axe of flaming (68, 50, D) a staff of death (68, 51, D) a +1 spear of venom a +2 shortbow of draining 2 silver javelins a +0 leather armour a ring of wizardry a merfolk skeleton (68, 54, D) a +2 heavy trident a +2 trident of freezing a +0 leather armour a merfolk skeleton a merfolk skeleton (68, 55, D) the +2 flail of Precise Incision {chaos, Will+++ Str-5 Int-2 Dex+3} Str: It affects your strength (-5). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+3). Will: It greatly increases your willpower. a +0 leather armour a +0 trident a throwing net (69, 0, D) a staff of poison (69, 31, D) a +0 dagger (69, 36, D) a +1 leather armour of poison resistance (69, 48, D) a +0 trident (69, 49, D) the +5 quick blade of the Viny God {freeze, Fly rPois Dex+3 SInv} Dex: It affects your dexterity (+3). rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. (69, 50, D) the staff of air "Waugy" {rElec rC+ Str+3} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+3). rC: It protects you from cold. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. (69, 51, D) a wind drake skeleton a manticore skeleton (69, 53, D) a +0 spear 3 javelins a +0 leather armour a merfolk skeleton (69, 54, D) a snapping turtle skeleton (70, 31, D) a +0 hand axe (70, 47, D) the +1 morningstar of Tumult {speed, Fly} Fly: It grants you flight. (70, 48, D) a +1 halberd of freezing (70, 49, D) Gogoen's Catalogue of the Cemetery Spells Type Level a - Vampiric Draining Necromancy 3 b - Anguish Hexes/Necromancy 4 c - Simulacrum Ice/Necromancy 6 (70, 53, D) 6 large rocks (70, 55, D) the +7 plate armour "Ehax" {MP+9 Dex+2} Dex: It affects your dexterity (+2). MP: It affects your magic capacity (+9). (70, 56, D) a +3 rapier of draining a +0 robe a merfolk skeleton (71, 8, D) the staff of air "Cisyh" {rElec rF- rCorr Dex+4} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex: It affects your dexterity (+4). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. It falls into the 'Staves' category. It is a one-handed weapon. (71, 11, D) a +0 scythe a +0 robe (71, 12, D) a +0 flail a +0 robe (71, 19, D) a +0 hand axe (71, 20, D) a +0 flail a +0 chain mail (71, 26, D) a +0 antimagic spear (71, 27, D) a staff of fire (71, 30, D) a +0 hand axe (71, 38, D) a staff of poison (71, 47, D) a +3 spear of venom (71, 49, D) a staff of cold (71, 51, D) a +6 heavy falchion a javelin a +0 leather armour (71, 52, D) a +0 rapier a +0 robe (71, 53, D) a +0 trident (72, 8, D) the +4 demon whip of Trial by Ordeal {venom, rElec rPois rF- rC+} rF: It makes you vulnerable to fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (72, 12, D) a +2 quarterstaff of chaos a +0 dagger a +0 robe a +0 club a +0 robe (72, 16, D) a +2 mace of distortion (72, 18, D) a +0 hand axe (72, 19, D) a +0 falchion a +0 scale mail a +0 dagger a +0 robe (72, 27, D) a +0 morningstar (72, 31, D) a +0 mace (72, 32, D) a +3 short sword (72, 36, D) a +4 plate armour of positive energy the +8 chain mail "Wasmont" {Will+ Str+4} Str: It affects your strength (+4). Will: It increases your willpower. (72, 47, D) a +6 ring of dexterity (72, 48, D) a book of Dangerous Friends (72, 49, D) a +0 robe (72, 50, D) a +0 trident a +3 leather armour of poison resistance a merfolk skeleton (73, 16, D) a +2 shortbow of freezing (73, 17, D) a +3 scale mail of willpower (73, 19, D) a +0 dagger a +0 robe (73, 26, D) a +2 scale mail of fire resistance (73, 36, D) a +1 helmet of intelligence the staff of conjuration "Tebb" {Int+2} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). It falls into the 'Staves' category. It is a one-handed weapon. (73, 37, D) the staff of air "Ofaschoar" {rElec rC+++ Will+ SInv Stlth-} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. Will: It increases your willpower. Stlth: It makes you less stealthy. It falls into the 'Staves' category. It is a one-handed weapon. (73, 47, D) a +6 ring of intelligence (73, 48, D) a staff of poison (73, 49, D) a +0 antimagic flail (73, 50, D) the +7 rapier "Voozylex" {flame, +Blink rC+} rC: It protects you from cold. +Blink: It lets you blink. a +0 robe a wind drake skeleton (74, 47, D) a +1 rapier of venom (75, 47, D) a staff of death (75, 48, D) a +0 leather armour (75, 49, D) a book of the Warp