Dungeon Sprint DCSS version 0.32-a0-711-g016ad743e0 (console) character file. Game seed: 4493878080080231333 46 atomjack the Shield-Bearer (level 3, -5/31 HPs) Began as a Formicid Fighter on Mar 15, 2024. Was a Believer of Qazlal. Slain by a merfolk ... wielding a +2 vampiric trident (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:10 (151 turns). atomjack the Shield-Bearer (Formicid Fighter) Turns: 151, Time: 00:02:11 Health: -5/31 AC: 19 Str: 34 XL: 3 Next: 95% Magic: 4/5 EV: 0 Int: 7 God: Qazlal [**....] Gold: 0 SH: 30 Dex: 13 Spells: 2/2 levels left rFire + . . B - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold + . . C - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . y - +5 gold dragon scales rPois + (helmet unavailable) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... G - amulet of faith Stlth u - +6 ring of strength HPRegen 0.25/turn v - +6 ring of strength MPRegen 0.09/turn %: faith @: flying, invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Upheaval You were in the Dungeon. You worshipped Qazlal. Qazlal was pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe A - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. B - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. D - the +11 Singing Sword {sonic wave} (You found it in the Dungeon) E - the +8 storm bow {elec, penet} (You found it in the Dungeon) Armour b - a +0 scale mail c - a +0 buckler y - +5 gold dragon scales (worn) z - an orb of mayhem C - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery p - a ring of flight q - a +6 ring of dexterity r - a +6 ring of dexterity s - a +6 ring of intelligence t - a +6 ring of intelligence u - a +6 ring of strength (left hand) v - a +6 ring of strength (right hand) F - a ring of protection from cold G - an amulet of faith (around neck) Wands w - a wand of mindburst (7) x - a wand of acid (7) Scrolls l - 4 scrolls of amnesia m - 7 scrolls of fog n - 5 scrolls of identify o - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 8 potions of heal wounds g - 7 potions of magic h - 2 potions of brilliance i - a potion of invisibility j - 4 potions of resistance k - a potion of experience Skills: + Level 4.7 Fighting + Level 3.0 Axes + Level 4.9 Armour + Level 6.0 Shields * Level 3.3 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History PANG! You block the merfolk's attack. GONNNNG! The merfolk hits you with a +2 vampiric trident! The merfolk draws strength from your wounds! You fade into invisibility! Visions of slaying the merfolk flood into your mind. You block the merfolk's attack. GONNNNG! The merfolk is engulfed in blazing flames. You block the merfolk's attack. BOUMMMMG! You block the merfolk's attack. PTOANNNG! The merfolk hits you with a +2 vampiric trident. The merfolk draws strength from your wounds! Unknown command. Unknown command. You slash the merfolk! You open a gate to Pandemonium! A demon appears! The merfolk is heavily wounded. You strike the helpless merfolk from behind! You hit the merfolk. You slash the merfolk! Visions of slaying the merfolk flood into your mind. The merfolk is engulfed in blazing flames. You block the merfolk's attack. BONNNG! You block the merfolk's attack. GONNNNG! You block the merfolk's attack. GONNNNG! The merfolk is engulfed in a thunderstorm. The merfolk hits you with a +2 vampiric trident! * * * LOW HITPOINT WARNING * * * The merfolk draws strength from your wounds! The merfolk is engulfed in blazing flames. You are no longer entranced. You kill the merfolk! Qazlal accepts your kill. The merfolk hits you with a +2 vampiric trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓.ß©ß.▓ ▓.|)|.▓..)|.▓.....▓ ▓..m..▓.....▓.)...▓ ▓.m3°.▓.....▓.....▓ ▓.m@..▓.....▓.....▓ ▓.....▓.....▓..©..▓ ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ {{{ {{{ { { { You could see 3 merfolk and a friendly neqoxec (summoned). Vanquished Creatures A merfolk (D) A shadow imp (D) An adder zombie (D) A bat skeleton (D) A bat zombie (D) 5 creatures vanquished. Vanquished Creatures (collateral kills) A quasit (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 100 | D | Became a worshipper of Qazlal Stormbringer 108 | D | Entered arena 2. 108 | D | Found a transporter. 111 | D | Reached skill level 1 in Invocations 124 | D | Entered arena 3. 124 | D | Noticed a quasit 124 | D | Found a transporter. 127 | D | Reached * piety under Qazlal 127 | D | Killed a quasit 128 | D | Reached skill level 5 in Shields 128 | D | Reached XP level 2. HP: 22/26 MP: 2/4 128 | D | Reached XP level 3. HP: 27/31 MP: 2/5 128 | D | Reached ** piety under Qazlal 129 | D | Reached skill level 6 in Shields 143 | D | Entered arena 4. 143 | D | Noticed a merfolk 143 | D | Noticed a merfolk 143 | D | Noticed a merfolk 143 | D | Noticed a merfolk 143 | D | Found a transporter. 151 | D | Killed a merfolk 151 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 3 | 3.3 Fighting | 4 | 4.7 Axes | 3 | 3.0 Armour | 4 | 4.9 Shields | 5 6 | 6.0 Action || total ---------------------------++------- Melee: Broad axe || 8 Use: Potion || 3 Stab: Invisible || 1 Armour: Gold dragon scale || 20 Block: Kite shield || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 153 | 147 | 6 | 5 | 28 | 1 | 153.0 | Dungeon | 153 | 147 | 6 | 5 | 28 | 1 | 153.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 153 daAuts