Dungeon Sprint DCSS version 0.32-a0-711-g016ad743e0 (console) character file. Game seed: 12601181345707955230 13 atomjack the Shield-Bearer (level 2, -1/25 HPs) Began as a Formicid Fighter on Mar 15, 2024. Was a Follower of Qazlal. Slain by a merfolk ... wielding a +0 trident (12 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:41 (132 turns). atomjack the Shield-Bearer (Formicid Fighter) Turns: 132, Time: 00:01:41 Health: -1/25 AC: 19 Str: 32 XL: 2 Next: 50% Magic: 3/3 EV: -1 Int: 7 God: Qazlal [*.....] Gold: 0 SH: 28 Dex: 13 Spells: 1/1 levels left rFire + . . A - +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} rCold + . . B - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . h - +5 gold dragon scales rPois + (helmet unavailable) rElec . (no cloak) rCorr + (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth x - +6 ring of strength HPRegen 0.24/turn y - +6 ring of strength MPRegen 0.08/turn %: no passive effects @: flying, mesmerised A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion You were in the Dungeon. You worshipped Qazlal. Qazlal was aware of your devotion. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe z - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. A - the +16 obsidian axe (weapon) {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Armour b - a +0 scale mail c - a +0 buckler h - +5 gold dragon scales (worn) B - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. C - an orb of mayhem Jewellery s - a ring of flight t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength (left hand) y - a +6 ring of strength (right hand) Wands q - a wand of mindburst (5) r - a wand of light (7) Scrolls i - 4 scrolls of amnesia j - 7 scrolls of fog k - 5 scrolls of identify l - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 7 potions of magic m - 2 potions of brilliance n - 2 potions of invisibility o - 4 potions of resistance p - a potion of experience Skills: + Level 4.1 Fighting + Level 2.2 Axes + Level 4.1 Armour + Level 5.1 Shields * Level 2.1 Invocations You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Haunt Necr/Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident and quivering boomerangs (moderately wounded, chance to affect: 47%) The merfolk resists with some effort. The merfolk throws a boomerang. The boomerang hits you but does no damage. You block the merfolk's attack. GONNNNG! You block the merfolk's attack. PANG! You slash the merfolk! You drain the merfolk. The merfolk is moderately wounded. You closely miss the merfolk. The merfolk hits you but does no damage. You block the merfolk's attack. SHROANNG! You block the merfolk's attack. GONNNNG! The merfolk hits you but does no damage. You block the merfolk's attack. GONNNNG! The merfolk hits you but does no damage. Unknown command. You hit the merfolk. You drain the merfolk. The merfolk is heavily wounded. You slash the merfolk! You drain the merfolk. Visions of slaying the merfolk flood into your mind. You block the merfolk's attack. GONNNNG! You block the merfolk's attack. GONNNNG! The merfolk hits you with a +0 trident. Unknown command. Unknown command. You hit the merfolk. The merfolk is heavily wounded. You closely miss the merfolk. Visions of slaying the merfolk flood into your mind. The merfolk hits you with a +0 trident! You block the merfolk's attack. PTOANNNG! The merfolk hits you from afar with a +0 trident! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ {{ ▓./)).▓.....▓ { ▓.....▓...[.▓ ▓..m..▓.....▓ ▓..mm°▓.....▓ ▓...@.▓..©..▓ ▓..©§.▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ {{ {{{ { { { You could see 3 merfolk. Vanquished Creatures A white imp (D) An ufetubus (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 13 | D | Found a blossoming altar of Fedhas. 13 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 13 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 13 | D | Found the +10 dark maul {heavy} 13 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 13 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 13 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 13 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 13 | D | Found the +6 shillelagh "Devastator" {shatter} 13 | D | Found the +11 plutonium sword {^Contam Stlth-} 13 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 13 | D | Found the +9 sword of Zonguldrok {reap} 13 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 13 | D | Found the +9 sword of Power {lifebolt} 13 | D | Found the +7 mace of Variability {chaos, chaos arc} 13 | D | Found the +11 Singing Sword {sonic wave} 13 | D | Found the +8 storm bow {elec, penet} 14 | D | Found a viscous altar of Jiyva. 14 | D | Found a hazy altar of Hepliaklqana. 14 | D | Found a transporter. 14 | D | Found an opulent altar of Gozag. 14 | D | Found an ancient bone altar of Kikubaaqudgha. 14 | D | Found a corrupted altar of Lugonu. 24 | D | Found a burning altar of Makhleb. 25 | D | Found a sacrificial altar of Ru. 25 | D | Found a shimmering blue altar of Sif Muna. 25 | D | Found a stormy altar of Qazlal. 25 | D | Found a bloodstained altar of Trog. 25 | D | Found an iron altar of Okawaru. 25 | D | Found a sparkling altar of Nemelex Xobeh. 88 | D | Became a worshipper of Qazlal Stormbringer 98 | D | Entered arena 2. 98 | D | Found a transporter. 101 | D | Reached skill level 1 in Invocations 101 | D | Reached XP level 2. HP: 20/25 MP: 1/3 101 | D | Reached * piety under Qazlal 102 | D | Reached skill level 5 in Shields 126 | D | Entered arena 3. 126 | D | Noticed a merfolk 126 | D | Noticed a merfolk 126 | D | Noticed a merfolk 126 | D | Found a transporter. 132 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 | ---------------+-------+----- Invocations | 1 2 | 2.1 Fighting | 4 | 4.1 Armour | 4 | 4.1 Shields | 5 | 5.1 Axes | | 2.2 Action || total ---------------------------++------- Melee: Broad axe || 5 Evoke: Wand || 2 Armour: Gold dragon scale || 9 Dodge: Dodged || 1 Block: Kite shield || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 132 | 117 | 15 | 15 | 21 | 1 | 132.0 | Dungeon | 132 | 117 | 15 | 15 | 21 | 1 | 132.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 132 daAuts