atomjack Level 1 of the Dungeon (0, 0, D:1) 2 boomerangs (0, 32, D:1) a +0 club (2, -2, D:1) 2 poisoned darts (3, -17, D:1) a +0 club (3, -4, D:1) a +0 chain mail (5, -17, D:1) a +0 whip a stone (6, -3, D:1) a +0 club (10, -23, D:1) a +0 scale mail (15, -11, D:1) a +0 club (29, -23, D:1) a +0 dagger (35, -31, D:1) a +0 robe Level 2 of the Dungeon [Shop] Viuxzu's Book Emporium a book of the Tundra (484 gold) a book of Transmutation (440 gold) an Inescapable Atlas (242 gold) a book of Decay (286 gold) a book of Transmutation (440 gold) a book of Storms (286 gold) (0, 0, D:2) a +0 dagger (11, -20, D:2) a +0 dagger 5 stones (21, -16, D:2) a beast talisman (24, -23, D:2) a +0 morningstar (24, -15, D:2) a +0 robe (24, -13, D:2) 9 stones (26, -33, D:2) a +0 short sword 5 stones (30, -32, D:2) a +0 club (30, -27, D:2) a +0 club +0 storm dragon scales (38, -21, D:2) a +0 club a +0 robe (43, 8, D:2) a +0 chain mail 2 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (11, -26, D:3) 2 stones (20, -39, D:3) a +0 short sword (27, -17, D:3) a +0 leather armour (30, -10, D:3) a +0 club (31, 10, D:3) a flux talisman (33, -11, D:3) a +0 dagger (37, -15, D:3) a +0 dagger (39, -7, D:3) a +0 club (43, -29, D:3) 6 stones (45, -36, D:3) a +0 falchion (49, -36, D:3) 4 stones (50, -19, D:3) a +0 mace (51, -19, D:3) a +0 dagger a +0 robe (54, -17, D:3) a +0 dagger (55, -17, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 falchion (2, 11, D:4) a +0 chain mail (3, 11, D:4) a +0 pair of boots (3, 12, D:4) a +0 hand axe a +0 scale mail (7, -40, D:4) a +0 short sword (10, -30, D:4) a +0 club a +0 ring mail (13, 2, D:4) 2 stones (17, 8, D:4) a +0 dagger (19, -32, D:4) a +0 sling (19, -27, D:4) a +0 war axe (21, -17, D:4) 2 potions of degeneration (54, -44, D:4) a +0 giant spiked club (60, 4, D:4) 4 stones (61, -43, D:4) a +0 mace Level 5 of the Dungeon [Shop] Qaxker's Book Shoppe a book of Misfortune (476 gold) a book of the Earth (504 gold) a book of Spatial Translocations (252 gold) Gistip's Spellbook of Incineration and the Tundra (448 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Sticky Flame Fire/Alchemy 4 c - Sculpt Simulacrum Ice/Alchemy 6 a book of Blood (392 gold) a book of Hexes (616 gold) a book of Conjurations (280 gold) a book of the Senses (392 gold) a book of Callings (308 gold) a book of Lightning (504 gold) (0, 0, D:5) a +0 trident of flaming (5, 7, D:5) a +0 giant spiked club (17, -6, D:5) a +0 mace (23, -8, D:5) a +0 dagger (24, -2, D:5) a +0 short sword a +0 dagger a +0 robe (29, -11, D:5) a +0 chain mail a +0 dagger (30, -10, D:5) a +0 leather armour a +0 flail (30, -8, D:5) a book of Callings (30, -4, D:5) a +0 ring mail a +0 club (31, -7, D:5) a +0 scale mail a +1 hand axe of electrocution (32, -4, D:5) a +0 dagger a +0 short sword (32, 1, D:5) a +0 robe (33, -4, D:5) a +0 robe a +0 dagger (34, -18, D:5) 6 stones (35, -42, D:5) a +0 giant club (49, -19, D:5) a +0 war axe Level 6 of the Dungeon [Shop] Wotoadyt's Armour Emporium a +2 chain mail of fire resistance (236 gold) a +0 pair of boots (49 gold) a +3 scale mail of fire resistance (286 gold) a +0 robe (7 gold) a +4 ring mail of cold resistance (341 gold) (0, 0, D:6) a +0 hand axe (20, -24, D:6) a +0 ring mail a +0 heavy flail (29, -30, D:6) a +0 sling (41, -3, D:6) a +0 robe a +0 morningstar (41, -2, D:6) a +0 robe a +3 spear (41, 0, D:6) a +0 robe a +2 heavy spear (41, 1, D:6) a +0 robe a +0 spear (43, 3, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (1, 3, D:7) a +0 club (3, 0, D:7) a +0 hand axe (3, 1, D:7) a +0 hand axe a +0 dagger a +0 ring mail (3, 3, D:7) a +0 giant club (5, -7, D:7) 2 stones (11, 18, D:7) a +0 leather armour (12, -2, D:7) 5 stones (13, -21, D:7) a +0 morningstar (16, -18, D:7) a +0 club (31, -6, D:7) a +0 quarterstaff (32, 9, D:7) a +0 club (32, 10, D:7) a +0 short sword (32, 11, D:7) a +0 robe a +0 dagger (32, 12, D:7) a +0 ring mail a +0 whip a +0 dagger (34, 19, D:7) a +0 ring mail (54, 9, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 club (19, 7, D:8) a +0 quarterstaff (21, -14, D:8) a +0 shortbow (21, 17, D:8) a scroll of vulnerability (22, 17, D:8) a scroll of identify (23, 17, D:8) 19 gold pieces (26, -25, D:8) a +0 spear (26, -24, D:8) a +0 hand axe (26, 19, D:8) a +0 club (27, 15, D:8) 17 gold pieces (28, 1, D:8) 7 stones (40, -11, D:8) a +0 dagger a +0 dagger (40, -9, D:8) a +0 robe a +3 long sword of freezing (40, -3, D:8) a +0 club (41, -11, D:8) a +0 orcbow (41, -9, D:8) 5 stones a +0 robe a +0 mace a +0 club (41, -4, D:8) a +0 scale mail a +0 falchion of holy wrath a +0 dagger a +0 flail a +0 halberd (41, -3, D:8) a +4 whip (42, -8, D:8) a +0 robe a +0 trident a +0 club (42, -6, D:8) a +0 spear (42, -5, D:8) 2 stones a +0 ring mail a +0 trident a +0 leather armour a +0 club a +0 club a +0 spear (42, -3, D:8) a +0 halberd (43, -6, D:8) a +0 short sword a +0 robe (43, -5, D:8) a +0 mace (43, -4, D:8) a +0 ring mail a +0 club (46, -7, D:8) a +0 leather armour a +1 falchion of electrocution (47, -10, D:8) a +0 robe a +4 war axe of freezing (62, 18, D:8) a +0 club a +0 dagger (63, 19, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (4, 9, D:9) a +0 club 2 stones (6, 11, D:9) a +0 dagger a +0 short sword (15, -10, D:9) 6 stones (16, -21, D:9) a +0 ring mail a +0 dagger (16, -20, D:9) a +0 robe a +0 dagger (16, -18, D:9) a +0 ring mail a +0 club (18, -25, D:9) a +0 falchion (21, -13, D:9) a +0 robe (30, -8, D:9) a +0 plate armour (34, -7, D:9) 3 stones (35, -33, D:9) a +0 dagger a +0 robe (36, -33, D:9) a +4 dagger (still there?) a +0 robe (still there?) Sif Muna's Encyclopedia of Resurrection (still there?) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 Level 10 of the Dungeon (0, 0, D:10) 8 stones (2, 21, D:10) a +0 ring mail (7, 19, D:10) a +0 quarterstaff (10, -12, D:10) a +0 flail (12, -18, D:10) a +2 scimitar of freezing a +0 plate armour (12, -15, D:10) a +0 hand axe a +0 scale mail (13, -11, D:10) a +0 robe a +0 dagger (30, -8, D:10) a +0 club (35, 10, D:10) a +0 leather armour (37, 4, D:10) a +0 giant club a +0 giant spiked club (41, -2, D:10) a potion of degeneration (46, -12, D:10) 6 stones (46, 4, D:10) a +0 club (46, 5, D:10) a +0 short sword (46, 6, D:10) a +0 short sword a +0 whip a +0 whip (46, 7, D:10) a +0 club a +0 dagger a +0 club a +0 club (46, 8, D:10) a +0 short sword a +0 short sword a +0 whip (46, 18, D:10) 3 boomerangs (48, 9, D:10) a +0 short sword a +0 club 2 potions of degeneration (49, 9, D:10) a +0 dagger (49, 10, D:10) the +2 spear of Veoclyr {flame, rElec rF- rN++ Stlth+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. a +5 executioner's axe a +2 pair of boots a +0 robe a +4 dagger a +0 pair of boots a +0 cloak a +0 short sword (49, 12, D:10) a +0 club (49, 13, D:10) a +0 dagger (50, -24, D:10) +0 steam dragon scales (51, -7, D:10) a +0 club (51, 9, D:10) a +0 dagger a +0 robe a +0 short sword 4 stones (52, 9, D:10) a +0 dagger a +0 dagger a +1 dagger of draining (53, 9, D:10) a +0 dagger (54, 9, D:10) a +1 dagger of venom 4 stones (58, 14, D:10) a +0 dagger (59, 14, D:10) a +0 quarterstaff (61, 2, D:10) a +0 dagger Level 11 of the Dungeon [Shop] Ykloithi's General Store a potion of lignification (36 gold) an amulet of reflection (360 gold) a scroll of teleportation (36 gold) a wand of charming (5) (144 gold) a scroll of identify (24 gold) a +6 ring of strength (432 gold) 6 stones (7 gold) 6 stones (7 gold) [Shop] Vuynkerch's One-of-a-Kind Rings the ring "Noshrel" {rN+ Str+9} (1070 gold) [ring of strength] Str+9: It affects your strength (+9). rN+: It protects you from negative energy. a +7 ring of dexterity (540 gold) a +8 ring of intelligence (660 gold) a +2 ring of slaying (120 gold) a +4 ring of intelligence (180 gold) the ring of Utanaol {^Drain +Blink rN+ AC+4} (583 gold) [ring of protection] AC+4: It affects your AC (+4). rN+: It protects you from negative energy. +Blink: It lets you blink. ^Drain: It drains your maximum health when unequipped. (3, -21, D:11) a +0 shortbow (3, -8, D:11) a +0 leather armour (5, -6, D:11) a +0 falchion of freezing (10, -4, D:11) a staff of cold (12, -18, D:11) a +0 ring mail (13, -19, D:11) a +0 robe a +0 dagger (17, -33, D:11) a +0 scale mail (17, -3, D:11) a +1 quarterstaff of holy wrath (18, -5, D:11) a +0 club (22, -5, D:11) the +3 dagger of Itul {spect, rC++ rCorr Stlth-} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. (23, -13, D:11) a +0 scale mail a +0 quarterstaff (27, -15, D:11) 7 stones (33, 1, D:11) a +1 dagger of chaos a +0 robe (33, 2, D:11) a +0 shortbow (34, -34, D:11) a +0 giant club a +0 giant spiked club a +0 morningstar a +0 dagger a +0 robe (34, -33, D:11) a +1 trident of protection a +0 ring mail (34, -32, D:11) 4 large rocks (34, -30, D:11) 93 poisoned darts (36, -36, D:11) a +0 dagger a +0 robe (37, -13, D:11) a +0 trident (40, -1, D:11) +1 steam dragon scales (41, -1, D:11) a scroll of noise (43, -21, D:11) a +3 spear of flaming a +0 ring mail +0 acid dragon scales (45, -24, D:11) a +0 giant club a +0 giant club (50, -33, D:11) a +0 robe (54, -25, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (8, 26, D:12) a +0 robe (8, 46, D:12) a +0 dagger (8, 49, D:12) a +0 leather armour (9, 26, D:12) a +5 ring of evasion a staff of earth a staff of death the +8 mace of Nolo Contendere {spect, Dex+3} Dex+3: It affects your dexterity (+3). a +3 leather armour of poison resistance a ring of positive energy an amulet of the acrobat (9, 50, D:12) a +0 scale mail (12, 27, D:12) a staff of fire (12, 47, D:12) a +0 battleaxe 5 poisoned darts a +0 robe (14, 25, D:12) a +0 short sword a +0 chain mail (19, 10, D:12) a +0 flail (25, 17, D:12) a +0 robe a +2 dagger of freezing (26, 17, D:12) a +0 whip a +0 whip (26, 49, D:12) a +0 short sword a +0 chain mail (27, 16, D:12) a +0 club (27, 18, D:12) a +0 robe a +0 dagger (38, 10, D:12) a book of Conjurations (48, 49, D:12) a +0 dagger (51, 30, D:12) a +0 long sword (52, 53, D:12) a +0 mace (53, 49, D:12) a +0 trident (54, 51, D:12) a +0 robe a +0 dagger (55, 51, D:12) a +0 dagger (59, 47, D:12) a +0 robe of fire resistance Level 13 of the Dungeon (0, 0, D:13) 8 stones (7, 23, D:13) a +0 kite shield (8, 40, D:13) a +0 hand axe (11, 40, D:13) a +0 flail (13, 21, D:13) 5 stones (13, 40, D:13) a +0 halberd a +2 long sword of draining (20, 39, D:13) a +2 trident of flaming (28, 8, D:13) a +0 buckler (32, 7, D:13) a +0 giant club a +0 giant spiked club (34, 16, D:13) a +0 buckler (47, 0, D:13) a +0 dagger a +0 robe (52, 1, D:13) a +0 shortbow (62, -8, D:13) a potion of degeneration (64, 6, D:13) a +0 dagger a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 battleaxe a +0 ring mail a +0 robe (4, -42, D:14) a +0 orcbow (5, -41, D:14) a +0 shortbow (6, -41, D:14) a +0 orcbow (7, -36, D:14) a +0 rapier a +0 shortbow (8, -41, D:14) a +0 shortbow a +0 giant spiked club a +0 dire flail (8, -3, D:14) a +0 chain mail (14, 4, D:14) 2 stones (17, -20, D:14) 4 stones (19, -22, D:14) a +0 chain mail a +2 battleaxe of venom (19, -4, D:14) a +0 shortbow (23, -32, D:14) a stone (26, -33, D:14) a +1 scimitar of distortion (26, -25, D:14) a +2 scimitar of flaming (29, -2, D:14) a +0 short sword (43, -23, D:14) the +1 long sword of Pekut {heavy, rF+} rF+: It protects you from fire. a +0 shortbow (51, -45, D:14) a +0 orcbow a +0 shortbow a +0 orcbow (52, -45, D:14) a +0 shortbow (52, -1, D:14) a book of the Senses (54, -45, D:14) a +0 shortbow (54, -23, D:14) 3 large rocks (55, -46, D:14) a +0 shortbow (56, -27, D:14) a book of the Earth (63, -13, D:14) a +0 dagger a +0 robe (64, -11, D:14) a +0 short sword (64, -10, D:14) a +0 mace a +0 whip a +0 ring mail (64, -9, D:14) a +0 trident Level 15 of the Dungeon (0, 0, D:15) a stone (3, 5, D:15) a +0 shortbow (7, 39, D:15) a +0 chain mail (12, 36, D:15) a +0 giant spiked club (14, 35, D:15) a +0 giant spiked club a +0 giant club a +0 robe a +0 whip (15, 35, D:15) a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (20, 35, D:15) a +0 shortbow (24, 13, D:15) a +0 scimitar of flaming (29, 29, D:15) a +0 hand axe (30, -5, D:15) a +0 trident (32, 24, D:15) a scroll of noise (32, 30, D:15) a +0 battleaxe (33, 40, D:15) a +0 halberd (36, 25, D:15) a +0 robe a +0 trident (36, 41, D:15) a +0 halberd (38, 27, D:15) a +0 dire flail (38, 28, D:15) a +0 mace (38, 37, D:15) a +0 halberd (41, 25, D:15) a +0 glaive (41, 34, D:15) a +0 glaive (47, 32, D:15) a +1 shortbow of freezing (49, 26, D:15) 4 stones a +0 arbalest (49, 27, D:15) a ring of positive energy (50, 20, D:15) a +0 cloak (58, 4, D:15) 6 stones the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Deatepp's Armour Emporium a +0 ring mail (68 gold) a +0 pair of gloves (76 gold) a +0 hat (68 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +0 leather armour (34 gold) a +0 ring mail (68 gold) a +2 pair of boots of flying (365 gold) the +2 scale mail "Giysez" {Str-3 Int+4 SInv} (464 gold) Str-3: It affects your strength (-3). Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a +0 robe (11 gold) (0, 0, Orc:1) a +0 morningstar a +0 whip a +0 ring mail (1, 0, Orc:1) a +2 heavy flail a +0 chain mail (2, -13, Orc:1) a +0 giant club (11, -8, Orc:1) a +0 giant club a +0 giant spiked club (14, -11, Orc:1) a +0 short sword a +0 flail (14, -10, Orc:1) a +2 heavy hand axe (14, -9, Orc:1) a +0 ring mail a +0 flail (15, -11, Orc:1) a +0 chain mail a +0 flail (15, -9, Orc:1) a +0 club (16, -11, Orc:1) a +0 flail (16, -10, Orc:1) a +0 club a +0 giant club (17, -10, Orc:1) a +0 trident Level 2 of the Orcish Mines [Shop] Coqaedoa's Distillery a potion of resistance (120 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of heal wounds (60 gold) a potion of resistance (120 gold) 2 potions of lignification (72 gold) a potion of magic (96 gold) a potion of brilliance (48 gold) [Shop] Keebruif's Jewellery Boutique a ring of wizardry (510 gold) a storm talisman (1360 gold) a beast talisman (340 gold) an amulet of reflection (510 gold) an amulet of regeneration (510 gold) a ring of protection from cold (425 gold) a +4 ring of protection (612 gold) [Shop] Jybbuseac's Armour Shop a +0 pair of boots (58 gold) an orb of guile (169 gold) a +0 ring mail (52 gold) a +0 cloak (58 gold) a +2 chain mail of poison resistance (240 gold) a +0 ring mail (52 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 pair of boots (58 gold) [Shop] Zievics's Armour Emporium a +3 leather armour of poison resistance (294 gold) a +0 robe (9 gold) an orb of wrath (182 gold) a +3 leather armour (266 gold) the +2 ring mail of Resilience {Str+3} (382 gold) Str+3: It affects your strength (+3). [Shop] Cirif's Antique Armour Emporium a +0 leather armour (50 gold) a +1 scale mail of cold resistance (400 gold) a +0 chain mail (112 gold) a +2 plate armour of positive energy (925 gold) a +3 leather armour of poison resistance (525 gold) a +0 leather armour (50 gold) the +8 chain mail of the Doldrums {Rampage Str+4} (1497 gold) Str+4: It affects your strength (+4). Rampage: It bestows one free step when moving towards enemies. [Shop] Tamitriq's Antique Weapon Shoppe a +0 broad axe (112 gold) a +0 falchion (84 gold) a +0 halberd (112 gold) a +1 great mace of protection (414 gold) a +0 lajatang (420 gold) a +0 club (28 gold) a +0 flail (98 gold) a +0 vampiric lajatang (1316 gold) a +2 falchion of holy wrath (487 gold) (4, 1, Orc:2) a +0 flail (4, 24, Orc:2) a +0 robe a +0 dagger (5, -1, Orc:2) a +0 mace a +0 dagger a +0 robe (5, 23, Orc:2) a +0 hand axe a +0 ring mail (6, 24, Orc:2) a +0 scale mail a +0 dagger (7, -18, Orc:2) the staff "Qeuf" {rElec Str+5 Dex+2 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. 16 darts of dispersal (7, -1, Orc:2) a +0 trident (8, -1, Orc:2) a +0 short sword a +0 war axe a +0 chain mail (9, -2, Orc:2) a +0 trident (9, -1, Orc:2) a +0 dagger a +0 robe (10, -2, Orc:2) a +0 robe a +0 dagger (10, -1, Orc:2) a +0 club (11, -2, Orc:2) a +0 short sword a +0 scale mail (12, -11, Orc:2) a +0 robe a +0 dagger (14, -9, Orc:2) a +0 trident (14, -4, Orc:2) a +0 chain mail a +0 long sword (16, 26, Orc:2) a +0 mace (17, -9, Orc:2) a +0 giant spiked club (18, 25, Orc:2) a +0 hand axe (18, 26, Orc:2) a +0 flail a +0 leather armour (19, 26, Orc:2) a +0 short sword a boomerang a +0 chain mail a +0 hand axe (19, 28, Orc:2) a +0 mace (19, 29, Orc:2) a +0 flail (20, 30, Orc:2) a +0 dagger a +0 robe (21, 15, Orc:2) a +0 war axe (21, 17, Orc:2) a +0 club a +0 hand axe (21, 26, Orc:2) a +0 club a +0 scale mail (22, 13, Orc:2) a +0 trident (23, 5, Orc:2) a +0 dagger a +2 robe of positive energy (23, 6, Orc:2) a +0 falchion (24, 1, Orc:2) a +0 trident a +0 leather armour (24, 5, Orc:2) a +0 plate armour a +0 flail (24, 9, Orc:2) a +0 ring mail a +0 flail (25, 2, Orc:2) a +0 whip (25, 5, Orc:2) a +0 giant club (25, 9, Orc:2) a +0 leather armour a +0 hand axe a +0 plate armour a +2 battleaxe (25, 10, Orc:2) a +0 leather armour a +0 mace a +0 plate armour a boomerang a +0 halberd (26, 2, Orc:2) a +0 mace a +0 leather armour (26, 4, Orc:2) a +0 plate armour a +0 scimitar (26, 5, Orc:2) a +0 short sword (26, 6, Orc:2) a +0 trident (26, 7, Orc:2) a +0 dagger a +0 chain mail a +0 battleaxe a +0 plate armour a +0 scimitar a +0 orcbow (26, 8, Orc:2) a +0 ring mail a +2 dire flail of protection a +0 robe a +0 dagger a +0 mace a +0 dagger (26, 9, Orc:2) a +0 mace a +0 dagger a +0 robe a +0 dagger (26, 10, Orc:2) a +0 hand axe a +0 hand axe of draining a +0 robe a +0 dagger a +0 plate armour a +0 glaive (26, 11, Orc:2) a +0 leather armour a +0 scimitar a +0 scale mail a +0 war axe (27, 3, Orc:2) a +0 hand axe a +0 leather armour (27, 8, Orc:2) a +0 robe a +0 dagger (27, 9, Orc:2) a +0 chain mail a +0 hand axe (28, 13, Orc:2) a +0 troll leather armour (29, -16, Orc:2) a +0 mace a boomerang a +0 chain mail (29, -3, Orc:2) a +0 helmet (30, -7, Orc:2) a +0 robe a +1 dagger of pain (31, -14, Orc:2) a +0 leather armour a +0 dagger (31, -6, Orc:2) a +0 robe a +0 dagger a +0 chain mail a +0 club (32, -15, Orc:2) a +0 dagger (32, -6, Orc:2) a +0 leather armour a +0 short sword (32, -5, Orc:2) a +0 dagger (33, -6, Orc:2) a +0 plate armour a +0 mace (33, 28, Orc:2) a +0 mace a +0 scale mail a +0 short sword (33, 30, Orc:2) a +0 trident (34, -12, Orc:2) a +0 mace (34, 27, Orc:2) a +0 halberd a +0 plate armour (35, -10, Orc:2) a +0 ring mail a +0 short sword a +0 war axe a +0 plate armour a +0 flail (39, 12, Orc:2) a +0 dagger a +0 robe (40, 12, Orc:2) a +0 robe a +0 dagger (41, 12, Orc:2) a +0 club (47, 2, Orc:2) a +0 dagger a +0 robe (48, 3, Orc:2) a +0 hand axe a +0 plate armour Level 1 of the Elven Halls (0, 0, Elf:1) a +0 sling (1, 30, Elf:1) a +0 long sword (4, 13, Elf:1) a +0 short sword a +0 leather armour (6, -4, Elf:1) a +0 long sword a +0 scale mail (6, 20, Elf:1) a +0 short sword (6, 27, Elf:1) a +0 ring mail a +0 short sword (6, 29, Elf:1) a +0 long sword (7, 26, Elf:1) a +0 long sword (8, -4, Elf:1) a +0 scimitar (8, -3, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour (9, -4, Elf:1) a +0 long sword a +0 long sword (9, 21, Elf:1) a +0 dagger (9, 26, Elf:1) a +0 long sword (10, 23, Elf:1) a +0 chain mail a +0 short sword (11, -4, Elf:1) a +0 longbow a +0 dagger a +0 leather armour (12, 4, Elf:1) a +0 short sword a +0 buckler (14, 15, Elf:1) a +0 scale mail a +0 long sword (14, 33, Elf:1) a +0 war axe a +0 club a +0 chain mail a +0 dire flail (15, -5, Elf:1) a +0 scimitar (15, 32, Elf:1) a +3 glaive of protection a +0 chain mail a +0 short sword a +0 scale mail a +1 dagger of draining (16, 31, Elf:1) a +0 ring mail a +0 scimitar a +0 long sword a +0 leather armour a +3 longbow a +0 leather armour a +0 war axe a +2 robe of cold resistance a +0 dagger a +0 robe a +0 dagger a +1 battleaxe of electrocution a +1 spectral quarterstaff (17, 30, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (17, 31, Elf:1) a +0 buckler a +0 leather armour a +0 short sword a +0 dagger (17, 32, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (18, 28, Elf:1) a +0 ring mail a +0 long sword (18, 29, Elf:1) a +0 dagger (18, 30, Elf:1) a +0 long sword a +0 chain mail a +0 falchion (18, 32, Elf:1) a +0 short sword (19, 10, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (19, 31, Elf:1) a +0 long sword a +0 ring mail a +0 trident (20, 3, Elf:1) a +0 leather armour a +0 long sword (20, 28, Elf:1) a +3 heavy battleaxe (20, 31, Elf:1) a wand of charming (3) a +0 flail (21, 4, Elf:1) a +0 chain mail a +0 long sword (21, 27, Elf:1) a +0 plate armour a +0 mace of holy wrath (21, 30, Elf:1) a +0 leather armour a +0 long sword 3 boomerangs a +0 club (21, 31, Elf:1) a +0 hand axe (22, 5, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow a +1 vampiric hand axe (25, 4, Elf:1) a +3 halberd of distortion (25, 5, Elf:1) a +2 pair of boots a +0 leather armour a +0 short sword a +3 longbow (25, 12, Elf:1) a ring of ice (26, 3, Elf:1) a +0 chain mail a +0 short sword (26, 26, Elf:1) a +0 ring mail a +0 short sword (26, 30, Elf:1) a +0 flail a +0 leather armour a +0 longbow (27, 5, Elf:1) a +0 long sword (27, 17, Elf:1) a +1 rapier of electrocution a +0 leather armour (28, 5, Elf:1) a +0 rapier (28, 10, Elf:1) a +1 short sword of protection (29, 31, Elf:1) a +0 dagger (30, 31, Elf:1) a +0 short sword (32, 5, Elf:1) a +0 long sword (33, 6, Elf:1) a +0 leather armour a +0 short sword a +0 longbow (34, 11, Elf:1) a +0 ring mail a +0 rapier (35, 5, Elf:1) a +1 scimitar of protection (37, 5, Elf:1) a +0 flail of holy wrath a +4 heavy mace (37, 21, Elf:1) a +0 orcbow (38, 5, Elf:1) a +5 mace of protection (39, 16, Elf:1) a +1 battleaxe of freezing (42, 7, Elf:1) a +3 battleaxe of flaming (47, 10, Elf:1) a +2 leather armour of fire resistance Level 2 of the Elven Halls (0, 0, Elf:2) a +0 long sword a +1 trident of venom (1, 8, Elf:2) a +0 dagger a +0 scale mail (1, 9, Elf:2) 5 stones (4, -4, Elf:2) a +0 falchion (4, 16, Elf:2) a +0 spear (5, -5, Elf:2) a +5 dagger (5, 20, Elf:2) 2 javelins (6, 33, Elf:2) a +0 ring mail (11, 23, Elf:2) a book of Conjurations (24, 15, Elf:2) a +0 long sword (24, 31, Elf:2) a +2 dire flail of draining (25, 17, Elf:2) a +0 quarterstaff (30, 24, Elf:2) a +0 dagger (32, 25, Elf:2) a +0 dagger (36, 28, Elf:2) a +0 rapier (37, 29, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow a +0 buckler a +0 short sword (37, 30, Elf:2) a wand of flame (11) (40, 30, Elf:2) a +0 short sword (40, 32, Elf:2) a +0 ring mail of positive energy a +0 short sword (41, 29, Elf:2) a +2 hat (49, 42, Elf:2) a +0 mace (59, 30, Elf:2) a +0 short sword a +0 leather armour (60, 33, Elf:2) 4 stones Level 3 of the Elven Halls (0, 0, Elf:3) a +0 pair of gloves (1, -2, Elf:3) a staff of cold (2, -3, Elf:3) a +0 helmet (2, -2, Elf:3) a +0 long sword (2, -1, Elf:3) a +0 leather armour (2, 0, Elf:3) a +1 dagger of venom (3, 0, Elf:3) a +0 plate armour (4, -5, Elf:3) the +0 chain mail of the Goldsmith {rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (4, -2, Elf:3) 4 stones (4, 0, Elf:3) a +0 war axe (5, -5, Elf:3) a +0 rapier (5, -1, Elf:3) 5 stones (6, -5, Elf:3) a +0 dagger (7, -5, Elf:3) a +0 plate armour (7, -4, Elf:3) a +4 long sword a +0 robe (7, 28, Elf:3) a +0 rapier a +0 leather armour (9, -7, Elf:3) a +1 arbalest of flaming (9, 17, Elf:3) the +6 long sword of Perversion {drain, rF+ Str+3 Int+4} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rF+: It protects you from fire. a +3 leather armour of fire resistance (10, -7, Elf:3) 13 scrolls of identify (10, -5, Elf:3) a +0 ring mail (10, -4, Elf:3) a +0 scale mail (10, 26, Elf:3) a +0 rapier a +0 long sword a +0 leather armour (10, 28, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (11, 17, Elf:3) a +0 glaive a +2 robe of cold resistance (11, 19, Elf:3) a +0 rapier a +4 scale mail (11, 21, Elf:3) a +0 long sword a +0 leather armour a +0 longbow a +0 short sword a +0 leather armour (11, 22, Elf:3) a +0 long sword a +0 ring mail a +0 longbow a +0 leather armour a +0 scimitar a +0 long sword a +0 long sword a +0 short sword a +0 rapier a +0 leather armour (11, 23, Elf:3) a +0 short sword a +0 longbow a +0 leather armour a +0 dagger a +0 dagger a +0 leather armour a +0 short sword (11, 24, Elf:3) a +0 short sword a +0 scimitar a +0 leather armour a +0 short sword a +0 chain mail a +0 rapier a +0 short sword (11, 25, Elf:3) a +0 longbow the +2 scale mail of Courage {*Slow Regen+ Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. a +0 long sword a +0 leather armour a +0 shortbow a +0 long sword a +0 long sword (11, 26, Elf:3) a +0 dagger a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour (11, 28, Elf:3) a +0 long sword (12, -4, Elf:3) a +0 short sword (12, 17, Elf:3) a +0 long sword of holy wrath a +0 leather armour (12, 18, Elf:3) a +0 dagger a +0 longbow a +0 leather armour (12, 20, Elf:3) a +0 broad axe of flaming a +3 chain mail a +0 long sword (12, 21, Elf:3) a +0 dagger a +0 ring mail (12, 26, Elf:3) a +0 rapier a +0 ring mail (13, -7, Elf:3) a +0 war axe of venom (13, -5, Elf:3) a staff of death (13, -3, Elf:3) a wand of charming (5) (14, -6, Elf:3) the Volume of the Geometric Birds Spells Type Level a - Blink Translocation 2 b - Conjure Ball Lightning Conjuration/Air 6 c - Disjunction Translocation 8 (14, -4, Elf:3) a book of Displacement (17, -6, Elf:3) a +0 dagger a staff of cold (17, -5, Elf:3) a book of Spontaneous Combustion (17, -2, Elf:3) a stone (17, 0, Elf:3) a +4 antimagic long sword (18, -6, Elf:3) a +2 trident of flaming (18, -2, Elf:3) a staff of conjuration (18, 6, Elf:3) a scroll of noise (19, -5, Elf:3) a staff of earth (19, -4, Elf:3) 5 large rocks (19, -3, Elf:3) a +3 dagger of draining (20, -3, Elf:3) a +2 hand axe of freezing (21, -3, Elf:3) a +0 long sword (21, 32, Elf:3) a +0 rapier (36, 14, Elf:3) a +0 leather armour a +0 short sword a +0 longbow (37, -4, Elf:3) a +5 ring of evasion (37, 40, Elf:3) a +0 dagger a +2 robe (38, 12, Elf:3) a +0 short sword (40, 17, Elf:3) a +0 leather armour a +5 short sword (44, 17, Elf:3) a +0 kite shield a +0 chain mail a +1 spectral demon blade (44, 18, Elf:3) a +1 long sword of freezing (45, 19, Elf:3) a +0 short sword (47, 21, Elf:3) a +0 short sword a +0 shortbow a +0 rapier a +0 leather armour a +0 rapier (48, 21, Elf:3) a +6 war axe of distortion a +0 long sword (49, 23, Elf:3) a +0 whip (50, 28, Elf:3) a ring of poison resistance a +5 ring of evasion (51, -2, Elf:3) a wand of flame (6) (52, 38, Elf:3) a +0 long sword a +0 buckler (52, 39, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (53, 38, Elf:3) a +0 dagger a +0 chain mail (53, 40, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (53, 41, Elf:3) a +0 short sword Level 1 of the Lair of Beasts (0, 0, Lair:1) 8 stones (12, -7, Lair:1) 6 stones (23, -20, Lair:1) a +0 chain mail (27, 20, Lair:1) a +0 trident (28, 9, Lair:1) a +1 scimitar of flaming a +0 robe (40, 18, Lair:1) a +0 chain mail (40, 23, Lair:1) 8 stones (48, -24, Lair:1) a +0 flail (56, 22, Lair:1) a +0 dagger (60, -12, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 robe (0, 12, Lair:2) a +0 ring mail (6, 11, Lair:2) a +0 scimitar of electrocution (7, 7, Lair:2) a +0 ring mail (7, 23, Lair:2) a +0 hand axe (15, 22, Lair:2) a +0 ring mail (20, 31, Lair:2) a +0 trident (21, 29, Lair:2) a +0 glaive (21, 42, Lair:2) a +0 leather armour (27, 46, Lair:2) a +0 scimitar (30, 39, Lair:2) a +0 scale mail (37, 44, Lair:2) 8 stones (40, 25, Lair:2) a +0 war axe (40, 33, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 halberd (4, -14, Lair:3) a +0 hand axe (4, 19, Lair:3) a +1 pair of gloves (8, 22, Lair:3) 5 stones (10, -14, Lair:3) a +0 robe a +1 dagger of freezing (11, -24, Lair:3) 7 stones (25, -11, Lair:3) a +0 pair of gloves (30, -6, Lair:3) a +0 barding (41, -13, Lair:3) a +0 pair of boots (45, -27, Lair:3) a +2 rapier of flaming Level 4 of the Lair of Beasts (10, -27, Lair:4) a +0 war axe (11, -25, Lair:4) 2 stones (11, 4, Lair:4) a +0 longbow (14, -14, Lair:4) a dragon-blood talisman (14, -10, Lair:4) 4 stones (15, -3, Lair:4) a +6 ring of strength (23, -14, Lair:4) a +0 robe (24, -29, Lair:4) a +0 chain mail (30, -20, Lair:4) a +0 pair of gloves (34, -20, Lair:4) a +0 dagger (42, -1, Lair:4) a +0 long sword (49, -28, Lair:4) a +0 dagger (49, -17, Lair:4) a +0 chain mail (50, -3, Lair:4) a +0 robe (52, -5, Lair:4) a +0 broad axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +2 rapier of flaming (12, 3, Lair:5) a +0 dagger a +0 robe (13, 50, Lair:5) 6 stones (24, 36, Lair:5) an orb of light (30, 59, Lair:5) a +0 scale mail (31, 42, Lair:5) 3 stones (41, 30, Lair:5) a +0 falchion (47, 61, Lair:5) a +0 long sword (54, 13, Lair:5) a +0 mace (64, 39, Lair:5) a +0 robe (67, 20, Lair:5) a +0 club (67, 57, Lair:5) a +0 ring mail (69, 54, Lair:5) 8 stones Level 1 of the Shoals (0, 0, Shoals:1) a +0 quarterstaff (2, 7, Shoals:1) a +0 trident a +0 halberd (3, 6, Shoals:1) a +0 trident 3 boomerangs a +0 plate armour (4, 7, Shoals:1) a +0 spear (4, 8, Shoals:1) a +5 trident of venom a +0 robe (4, 11, Shoals:1) a +0 rapier a +0 robe (6, 9, Shoals:1) a +0 trident a +0 leather armour a +0 trident (12, 28, Shoals:1) a +0 trident (13, 2, Shoals:1) a +0 halberd (14, 2, Shoals:1) a boomerang a +0 spear a +0 leather armour a +0 antimagic trident (18, 30, Shoals:1) a +0 spear (27, 29, Shoals:1) 6 stones (34, 37, Shoals:1) a +0 chain mail (37, 20, Shoals:1) a +0 dagger (40, 30, Shoals:1) the ring of the Equinox {Will+ Stlth+} [ring of willpower] Will+: It increases your willpower. Stlth+: It makes you more stealthy. (41, 30, Shoals:1) a ring of positive energy Level 2 of the Shoals (0, 0, Shoals:2) a wand of mindburst (19) (2, 30, Shoals:2) a +0 spear of venom (5, -1, Shoals:2) a +0 trident (7, 31, Shoals:2) a +2 trident of freezing a +0 robe (7, 32, Shoals:2) a +0 trident a +1 leather armour of willpower (8, 33, Shoals:2) a +1 spear of freezing 3 javelins a +0 leather armour of fire resistance (8, 34, Shoals:2) a +0 trident (9, -1, Shoals:2) a +0 trident 3 boomerangs (15, 36, Shoals:2) a scroll of identify (21, 1, Shoals:2) a +0 orcbow (23, 10, Shoals:2) a +0 scale mail (28, 33, Shoals:2) a +0 trident 3 boomerangs (30, 4, Shoals:2) a ring of ice (30, 5, Shoals:2) a +0 pair of boots (37, -4, Shoals:2) a +0 spear (38, -6, Shoals:2) a +0 spear (39, -6, Shoals:2) a +0 spear a +0 sling a +0 club a +0 sling (48, 26, Shoals:2) a +0 trident 2 boomerangs Level 3 of the Shoals [Shop] Faso's Weapon Shoppe a +0 dire flail (72 gold) a +0 flail (63 gold) a +0 halberd (72 gold) a +0 spear (54 gold) the +10 spear "Demonspawn's Peril" {freeze, rPois} (1198 gold) rPois: It protects you from poison. 4 stones (7 gold) a +4 heavy great mace (606 gold) a +1 vampiric lajatang (936 gold) a +0 falchion (54 gold) (0, 0, Shoals:3) a +0 quarterstaff a +0 sling (3, 11, Shoals:3) a +0 kite shield (3, 15, Shoals:3) a +0 trident (3, 18, Shoals:3) 11 large rocks (9, 14, Shoals:3) a scroll of identify (13, 17, Shoals:3) a wand of charming (6) (15, -4, Shoals:3) 3 large rocks (18, -5, Shoals:3) 6 stones (19, 31, Shoals:3) a +0 trident (23, 17, Shoals:3) a serpent talisman (24, 20, Shoals:3) a +0 orcbow (33, 12, Shoals:3) a +0 trident (33, 14, Shoals:3) a +2 spear of flaming 3 javelins a +1 leather armour of poison resistance (33, 19, Shoals:3) a +0 cloak (35, -3, Shoals:3) a +0 chain mail (40, 7, Shoals:3) a scroll of identify (40, 9, Shoals:3) a +0 trident a boomerang (40, 10, Shoals:3) a +0 rapier a +0 robe (41, 5, Shoals:3) a +0 club (41, 7, Shoals:3) a +0 trident 2 boomerangs (43, 6, Shoals:3) a +0 trident (43, 34, Shoals:3) a +0 trident 3 boomerangs (44, -7, Shoals:3) the +0 scale mail "Roator" {rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. (46, -9, Shoals:3) a +0 falchion (47, 2, Shoals:3) a +0 spear (47, 39, Shoals:3) a +0 trident of venom a +0 robe (48, 37, Shoals:3) a +0 trident 2 boomerangs (48, 40, Shoals:3) a +0 sling a +0 spear (49, 37, Shoals:3) a +0 trident 2 boomerangs (49, 38, Shoals:3) a +0 spear a +0 sling (49, 39, Shoals:3) a +0 sling a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) a staff of death (3, -18, Shoals:4) a +0 mace (11, -20, Shoals:4) a scroll of noise (15, -35, Shoals:4) a +0 trident a boomerang (15, -7, Shoals:4) a +0 longbow a +0 club (16, -22, Shoals:4) a +0 rapier a +0 robe (16, -10, Shoals:4) a +0 war axe (17, -35, Shoals:4) a +1 heavy spear 3 javelins a +0 leather armour (17, -11, Shoals:4) 3 large rocks (17, -3, Shoals:4) a +1 heavy trident a +0 leather armour (18, -12, Shoals:4) a +0 robe a +2 rapier of draining (19, -24, Shoals:4) a +0 trident (19, -12, Shoals:4) a +0 spear a +1 leather armour of cold resistance (20, -31, Shoals:4) a +2 robe a +2 heavy trident (20, -24, Shoals:4) 2 poisoned darts (20, -11, Shoals:4) a +0 trident a boomerang (20, -9, Shoals:4) a +2 spear of flaming a javelin a +0 leather armour (21, -10, Shoals:4) a +0 spear a +0 spear (22, -11, Shoals:4) a +0 leather armour a +0 spear (24, -38, Shoals:4) a +3 spear of freezing a +0 leather armour (24, -8, Shoals:4) a +0 trident a +0 trident of venom (26, -26, Shoals:4) a +0 heavy trident (27, -2, Shoals:4) the +7 dagger of Virtue {freeze, Will+ SInv} Will+: It increases your willpower. SInv: It lets you see invisible. a +0 leather armour (30, -24, Shoals:4) the +6 scale mail of Anaesthesia {Harm rC- Int+7} Int+7: It affects your intelligence (+7). rC-: It makes you vulnerable to cold. Harm: It increases damage dealt and taken. (36, -34, Shoals:4) the +6 sling "Roco" {flame, rC+ Int-2 Dex+4} Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). rC+: It protects you from cold. (37, -5, Shoals:4) a +0 spear of flaming (38, -17, Shoals:4) a ring of poison resistance (46, -18, Shoals:4) a +0 war axe (48, -22, Shoals:4) a +0 dagger (50, -41, Shoals:4) a +0 trident 2 boomerangs a +0 trident (53, -14, Shoals:4) a +0 chain mail (53, -10, Shoals:4) 5 large rocks (54, -9, Shoals:4) a +0 trident 3 boomerangs (55, -10, Shoals:4) a +0 trident a boomerang Level 1 of the Snake Pit (0, 0, Snake:1) a +0 flail (5, 28, Snake:1) a +0 spear a +0 robe a +0 mace a +0 robe (9, 27, Snake:1) a +0 flail a +0 kite shield (10, 27, Snake:1) a +0 halberd a +0 robe a +0 hand axe (11, 23, Snake:1) a ring of protection from cold (13, 28, Snake:1) a +0 club (16, -3, Snake:1) 3 poisoned darts (16, 10, Snake:1) a granite talisman (17, 32, Snake:1) a +0 whip (22, 4, Snake:1) a +0 spear (26, 29, Snake:1) a +0 short sword (27, 29, Snake:1) a +0 glaive (27, 30, Snake:1) a +0 glaive (28, -7, Snake:1) a +0 whip (28, 29, Snake:1) a +0 robe a +0 glaive (29, 32, Snake:1) a +0 robe a +0 war axe a +0 shortbow (29, 33, Snake:1) a +2 long sword of draining a +0 kite shield of protection (30, 32, Snake:1) a +0 robe a +3 dire flail (30, 33, Snake:1) a +0 robe a +0 hand axe a +0 robe a +0 short sword (30, 34, Snake:1) a +0 spear (31, 31, Snake:1) a +0 trident (31, 34, Snake:1) a +0 battleaxe a +0 battleaxe (32, -6, Snake:1) a +0 long sword (32, 35, Snake:1) a +4 dire flail (36, 6, Snake:1) 2 stones (38, 4, Snake:1) 6 stones (40, 4, Snake:1) a +0 shortbow a +0 short sword a +0 glaive (42, 13, Snake:1) a +0 flail a +0 barding (42, 14, Snake:1) a +2 spear of venom (44, 14, Snake:1) a +0 spear Level 2 of the Snake Pit (0, 0, Snake:2) a +0 robe a +0 dire flail (2, 3, Snake:2) a +0 robe a +0 flail a +0 arbalest (3, 2, Snake:2) a +0 robe a +0 mace (9, 15, Snake:2) a +0 robe a +0 whip (10, -20, Snake:2) a +0 trident (12, 13, Snake:2) a +0 robe a +0 battleaxe (17, 10, Snake:2) a +0 halberd a +0 robe (18, 0, Snake:2) a +0 whip (18, 18, Snake:2) a +0 chain mail (20, -14, Snake:2) a +0 quarterstaff (21, -11, Snake:2) a +0 shortbow a +0 long sword a +0 robe (24, 9, Snake:2) a +0 halberd (25, -15, Snake:2) a +0 shortbow a +0 trident (25, -13, Snake:2) a +0 shortbow a +0 glaive a +0 robe (25, 9, Snake:2) a +0 hand axe a +0 spear (26, -16, Snake:2) a +0 longbow a +0 war axe (26, 10, Snake:2) a +0 rapier a +0 robe (28, -16, Snake:2) a +0 arbalest a +0 glaive of pain a +1 barding of fire resistance (28, 11, Snake:2) a +0 arbalest a +0 halberd a +0 robe (30, 13, Snake:2) a +0 flail (35, -19, Snake:2) a +1 halberd of protection a +0 robe (37, 23, Snake:2) a +0 spear (41, -15, Snake:2) a potion of degeneration (41, 12, Snake:2) a +0 long sword (44, -16, Snake:2) a +0 scimitar (44, -15, Snake:2) a +0 dire flail a +0 robe (44, 13, Snake:2) a +0 halberd (44, 15, Snake:2) a +0 club a +0 robe (50, 14, Snake:2) a +0 ring mail (54, 6, Snake:2) a +0 shortbow of flaming (54, 16, Snake:2) a +0 long sword (55, 5, Snake:2) a +0 halberd (55, 7, Snake:2) a +0 shortbow of flaming (55, 9, Snake:2) a +0 shortbow a +0 short sword a +0 robe (56, 8, Snake:2) a +0 dire flail (56, 9, Snake:2) a +0 spear (58, 8, Snake:2) a +0 long sword Level 3 of the Snake Pit (0, 0, Snake:3) a +0 short sword a +0 scimitar a +0 robe (1, 1, Snake:3) a +0 battleaxe a +0 robe (4, -6, Snake:3) a +0 sling (9, -37, Snake:3) a +0 dagger (14, -43, Snake:3) a +0 broad axe a +0 whip a +0 robe (18, -10, Snake:3) a +0 war axe (20, -10, Snake:3) a +0 glaive (20, -9, Snake:3) a +0 flail (21, 3, Snake:3) a staff of alchemy (22, -10, Snake:3) a +0 halberd a +0 robe (28, -23, Snake:3) 3 stones (41, -3, Snake:3) a +0 robe a +0 halberd (41, -2, Snake:3) a +0 war axe a +0 long sword (42, -3, Snake:3) a +0 mace (43, -1, Snake:3) a +0 halberd (44, -12, Snake:3) 5 stones (44, -10, Snake:3) 3 stones (45, -11, Snake:3) 3 stones (46, -45, Snake:3) a +0 leather armour Level 4 of the Snake Pit [Shop] Himualuv's Book Shoppe a book of Iron (684 gold) a book of Iron (684 gold) a book of Armaments (936 gold) a book of the Spheres (1152 gold) the Papyrus of Niveous Phlogiston (648 gold) Spells Type Level a - Sticky Flame Fire/Alchemy 4 b - Summon Ice Beast Ice/Summoning 3 c - Ignition Fire 8 [Shop] Byfiant's Antique Weapon Shop a +1 long sword of electrocution (408 gold) a +5 spear of flaming (842 gold) a +0 arbalest (117 gold) the +2 battleaxe of Celaucer {vamp, rC+ Str+2} (1240 gold) Str+2: It affects your strength (+2). rC+: It protects you from cold. a +6 great sword of protection (1034 gold) the +3 lajatang of Due Proportion {pain, SInv} (1656 gold) SInv: It lets you see invisible. a +0 rapier (104 gold) a +0 falchion (78 gold) a +0 war axe (91 gold) [Shop] Zaumpe's Weapon Shop a +5 spear (480 gold) a +0 hand axe (48 gold) a +2 falchion of flaming (278 gold) a +0 whip (40 gold) a +1 short sword of speed (256 gold) a +0 orcbow (56 gold) a +3 longbow (376 gold) [Shop] Idid's Antique Weapon Emporium the +4 orcbow "Gikhla Naga" {drain, rCorr Dex+5} (2074 gold) Dex+5: It affects your dexterity (+5). rCorr: It protects you from acid and corrosion. a +1 mace of pain (609 gold) a +0 broad axe of pain (504 gold) a +0 long sword (147 gold) a +0 dagger (84 gold) a +2 trident of pain (869 gold) a +3 shortbow (840 gold) a +0 mace of protection (235 gold) a +0 shortbow (126 gold) a +0 rapier (168 gold) (1, 14, Snake:4) a +0 scimitar (1, 15, Snake:4) a +0 war axe a +0 robe (2, 14, Snake:4) a +0 long sword (10, 13, Snake:4) a +0 halberd (10, 15, Snake:4) a +0 battleaxe a +0 robe (10, 17, Snake:4) a +0 club (11, 16, Snake:4) a +0 flail (11, 17, Snake:4) a +0 scimitar (11, 19, Snake:4) a +0 battleaxe (15, 29, Snake:4) a +0 halberd (17, 22, Snake:4) a +0 shortbow of flaming (21, -4, Snake:4) a +0 mace a +0 dire flail a +0 robe (22, -4, Snake:4) a +0 halberd (23, -15, Snake:4) a +1 battleaxe of flaming (26, -15, Snake:4) a +0 robe a +0 mace (26, -8, Snake:4) a +0 dagger a +0 robe (26, -7, Snake:4) a +0 club (27, -8, Snake:4) a +0 spear (28, -14, Snake:4) a +0 morningstar (28, -8, Snake:4) a +0 trident (29, -16, Snake:4) a +0 kite shield a +0 scimitar (30, 8, Snake:4) a +0 glaive a +0 robe (30, 9, Snake:4) a +0 short sword a +0 robe (32, 17, Snake:4) a +0 shortbow a +0 war axe (35, 7, Snake:4) a +0 long sword (38, 11, Snake:4) 4 stones (39, -6, Snake:4) 3 poisoned darts (41, 4, Snake:4) a +0 hand axe (42, 5, Snake:4) a +0 flail a +0 robe (43, -15, Snake:4) a +0 trident (44, -16, Snake:4) a +0 robe a +0 quarterstaff (45, -15, Snake:4) a +4 spear (46, -12, Snake:4) a +0 whip (46, 5, Snake:4) a +2 heavy flail (47, -16, Snake:4) a +0 shortbow of flaming (51, 3, Snake:4) a +0 dire flail (51, 10, Snake:4) a +0 glaive a +0 robe a +0 longbow a +0 flail a +1 robe of cold resistance (54, 29, Snake:4) a +0 whip (55, 11, Snake:4) a wand of charming (21) a wand of polymorph (10) a wand of mindburst (7) (55, 27, Snake:4) a +0 dire flail (58, 0, Snake:4) a +0 shortbow a +0 battleaxe a +0 robe Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +3 leather armour of Lust {Rampage rElec} rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (2, -1, Slime:5) a +0 leather armour (2, 0, Slime:5) a +2 quarterstaff of draining (3, 0, Slime:5) a +0 spear (4, -2, Slime:5) a +0 club (4, -1, Slime:5) a staff of conjuration (4, 0, Slime:5) a wand of polymorph (5) (4, 1, Slime:5) a +3 chain mail of willpower (5, -1, Slime:5) an amulet of regeneration (5, 1, Slime:5) the staff of Wimiaj {*Slow Fly Will+ Hexes Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Will+: It increases your willpower. Fly: It grants you flight. *Slow: It may slow you when you take damage. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (5, 2, Slime:5) 6 stones (6, -3, Slime:5) a +6 falchion (6, -2, Slime:5) a +2 scimitar of holy wrath (6, -1, Slime:5) a storm talisman (6, 0, Slime:5) the +10 rapier of Wihiheqoi {chaos, Dex+3} Dex+3: It affects your dexterity (+3). (6, 1, Slime:5) a staff of air (6, 2, Slime:5) 2 scrolls of identify (6, 3, Slime:5) 2 atropa-tipped darts (7, -1, Slime:5) Zilai's Octavo of Gases and Death Spells Type Level a - Shock Conjuration/Air 1 b - Necrotise Necromancy 1 c - Arcjolt Conjuration/Air 5 d - Conjure Ball Lightning Conjuration/Air 6 e - Sculpt Simulacrum Ice/Alchemy 6 (7, 3, Slime:5) 6 atropa-tipped darts (8, -3, Slime:5) a wand of mindburst (10) (20, 10, Slime:5) a scroll of identify (21, 10, Slime:5) a +0 scale mail (22, -10, Slime:5) a ring of willpower (22, -9, Slime:5) a +2 robe of positive energy (22, 9, Slime:5) a +0 scale mail (22, 11, Slime:5) a +0 robe (23, -11, Slime:5) a +0 plate armour (23, -10, Slime:5) 5 datura-tipped darts (23, 9, Slime:5) 5 stones (23, 10, Slime:5) a scroll of identify (23, 11, Slime:5) a +0 halberd (24, -12, Slime:5) a scroll of identify (24, -11, Slime:5) a +1 dire flail of holy wrath (24, -10, Slime:5) a wand of polymorph (1) (24, -9, Slime:5) the +1 scale mail "Jofastonn" {rElec rC+ Str-5 Dex+3} Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. (24, -8, Slime:5) a +0 halberd (24, 8, Slime:5) a +0 club (24, 9, Slime:5) a +6 ring of strength (24, 10, Slime:5) a +3 halberd of venom (24, 12, Slime:5) a +0 orcbow (25, -11, Slime:5) a +0 great mace of protection (25, -9, Slime:5) a staff of air (25, 8, Slime:5) a +0 kite shield (25, 11, Slime:5) a +4 heavy trident (26, -12, Slime:5) 4 stones (26, -11, Slime:5) a staff of alchemy (26, -9, Slime:5) a +5 heavy halberd (26, -8, Slime:5) a +0 plate armour (26, 7, Slime:5) a +0 robe of positive energy (26, 9, Slime:5) a +0 leather armour of cold resistance (26, 10, Slime:5) the amulet of Cedearaz {rF+ Will- RegenMP+ Str+4} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+4: It affects your strength (+4). rF+: It protects you from fire. Will-: It decreases your willpower. RegenMP+: It increases your rate of magic regeneration. (26, 11, Slime:5) a staff of earth (26, 13, Slime:5) a +0 chain mail (27, -10, Slime:5) 7 stones (27, -8, Slime:5) 4 scrolls of brand weapon (27, -7, Slime:5) a +0 scale mail (27, 7, Slime:5) the +10 spear of Eternal Harmony {holy, rCorr Str+3} Str+3: It affects your strength (+3). rCorr: It protects you from acid and corrosion. (27, 8, Slime:5) a scroll of identify (27, 9, Slime:5) a +0 shortbow (27, 12, Slime:5) 4 stones Level 1 of the Vaults [Shop] Noohu's Antique Armour Shop a +0 scale mail (104 gold) the +2 robe "Kuxo" {Fly rPois Slay-2} (405 gold) Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rPois: It protects you from poison. Fly: It grants you flight. a +0 chain mail (117 gold) a +0 scale mail (104 gold) a +0 leather armour (52 gold) a +0 leather armour (52 gold) (0, 0, Vaults:1) a scroll of identify (6, -33, Vaults:1) a wand of polymorph (5) (10, -6, Vaults:1) a +2 cloak (11, -10, Vaults:1) a wand of polymorph (7) (17, -6, Vaults:1) a +0 robe a +0 dagger (18, -7, Vaults:1) a +0 robe a +0 dagger (21, -32, Vaults:1) a +2 ring mail of poison resistance (21, -31, Vaults:1) a scroll of noise (21, -8, Vaults:1) a wand of flame (5) (24, -35, Vaults:1) a +0 war axe a +0 scale mail (25, -25, Vaults:1) a +0 arbalest (26, -37, Vaults:1) a +0 dagger a +0 robe (27, 11, Vaults:1) a +0 scale mail (29, 7, Vaults:1) a +0 scale mail a +0 mace (30, 8, Vaults:1) a +0 quarterstaff a +0 scale mail a +3 great mace (31, 11, Vaults:1) a +0 scale mail a +0 great mace (31, 13, Vaults:1) a +0 animal skin a +0 dire flail (32, 11, Vaults:1) a +0 ring mail (40, 11, Vaults:1) a +0 great sword of protection (44, -22, Vaults:1) a +0 morningstar a +0 scale mail (46, 9, Vaults:1) a +0 dagger a +0 robe (47, 6, Vaults:1) a +0 robe a +0 dagger (47, 7, Vaults:1) a +0 ring mail a +0 long sword a +0 scale mail a +0 long sword 8 stones (49, -40, Vaults:1) a +0 shortbow (55, 8, Vaults:1) a +0 ring mail (57, -37, Vaults:1) a +0 arbalest (57, -9, Vaults:1) a +6 ring of strength (58, -41, Vaults:1) a +0 arbalest (58, -30, Vaults:1) a scroll of identify (59, -37, Vaults:1) the +6 arbalest "Xorghenulosm" {penet, Will+ rCorr Dex+3} Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (60, -41, Vaults:1) a +1 arbalest of electrocution (60, -39, Vaults:1) a +2 heavy arbalest (61, -37, Vaults:1) a +0 arbalest (61, -19, Vaults:1) a +0 orcbow a +0 shortbow (61, -18, Vaults:1) a +0 orcbow (62, -20, Vaults:1) a +0 orcbow (62, -19, Vaults:1) a +0 shortbow (63, -19, Vaults:1) a +0 arbalest Level 2 of the Vaults [Shop] Waenaac's Weapon Shoppe a +0 arbalest (72 gold) a +0 battleaxe (104 gold) a +0 rapier (64 gold) a +0 club (16 gold) a +0 sling (24 gold) a +0 whip (40 gold) 3 stones (4 gold) a +0 spear (48 gold) (0, 0, Vaults:2) a +0 arbalest a +0 arbalest a +0 ring mail (0, 1, Vaults:2) a +0 arbalest a +0 arbalest a +0 arbalest (1, 13, Vaults:2) a +2 heavy scimitar (4, 12, Vaults:2) a +1 robe of fire resistance a +0 dagger (5, 4, Vaults:2) a +0 robe a +0 dagger (5, 26, Vaults:2) a scroll of identify (8, 32, Vaults:2) a +0 orcbow (9, 24, Vaults:2) an amulet of reflection (9, 31, Vaults:2) a +0 shortbow a +0 orcbow a +0 shortbow a +0 shortbow a +4 ring of protection (11, 28, Vaults:2) 4 stones (11, 32, Vaults:2) a +3 arbalest (12, 32, Vaults:2) a +0 animal skin a +0 great mace a +0 leather armour a +0 dire flail (16, -5, Vaults:2) a +0 pair of boots (19, -7, Vaults:2) 4 stones (21, 16, Vaults:2) a ring of fire a scroll of identify (24, -9, Vaults:2) a +0 whip (30, -20, Vaults:2) a +0 broad axe of draining (31, -25, Vaults:2) a +0 battleaxe (31, -1, Vaults:2) a +2 war axe of freezing (32, -2, Vaults:2) a +0 morningstar (32, -1, Vaults:2) a wand of charming (4) (33, 0, Vaults:2) a +0 dire flail a +0 animal skin (34, 1, Vaults:2) a +0 long sword a +0 arbalest a +0 scale mail (35, 1, Vaults:2) a +0 arbalest (35, 2, Vaults:2) a +0 morningstar a +0 leather armour (41, 10, Vaults:2) a +4 scale mail (61, -5, Vaults:2) a +2 great mace of draining a +2 chain mail of fire resistance (63, -3, Vaults:2) a +0 dire flail a +0 animal skin (64, -2, Vaults:2) a +0 flail a +0 leather armour a +0 falchion a +0 ring mail (65, -2, Vaults:2) a +0 great sword a +0 chain mail a +0 battleaxe a +0 plate armour a +2 war axe of flaming a +4 plate armour a +0 kite shield (67, -5, Vaults:2) a +0 morningstar a +0 ring mail (68, 20, Vaults:2) a +0 arbalest (69, -7, Vaults:2) a +0 scale mail a +0 dagger a +0 robe a +0 arbalest a +0 long sword a +0 ring mail (70, 22, Vaults:2) a +0 arbalest (71, 23, Vaults:2) a +0 arbalest (73, 21, Vaults:2) a +0 ring mail (73, 24, Vaults:2) a +0 quarterstaff Level 3 of the Vaults (0, 0, Vaults:3) 8 stones (1, 47, Vaults:3) a +0 arbalest (1, 48, Vaults:3) a +2 arbalest of draining (2, 48, Vaults:3) a +0 arbalest (3, -11, Vaults:3) a +0 morningstar (3, 49, Vaults:3) a +0 arbalest a +0 arbalest (3, 50, Vaults:3) a +0 troll leather armour (4, 10, Vaults:3) a +0 dagger a +0 robe (4, 50, Vaults:3) a +0 troll leather armour a +0 morningstar a +0 ring mail (8, 9, Vaults:3) a +0 great mace a +0 chain mail a +3 long sword a +0 chain mail (8, 10, Vaults:3) a +0 great mace a +0 plate armour (9, 9, Vaults:3) a +0 arbalest a +3 great sword a +0 chain mail (9, 11, Vaults:3) a ring of fire (10, 9, Vaults:3) a +0 great sword a +0 chain mail (11, 27, Vaults:3) a +0 scale mail (12, 9, Vaults:3) a +0 rapier a +0 chain mail (22, 44, Vaults:3) a scroll of identify (25, -2, Vaults:3) 4 boomerangs (25, 6, Vaults:3) a +0 robe a +0 dagger (29, 31, Vaults:3) a +0 ring mail (30, 33, Vaults:3) a +0 scale mail (31, 43, Vaults:3) a +0 robe a +0 dagger (32, 44, Vaults:3) a +1 sling of freezing (34, 9, Vaults:3) a +0 ring mail (38, 38, Vaults:3) a scroll of identify (47, 1, Vaults:3) a +0 arbalest (48, 0, Vaults:3) a +0 ring mail (54, 0, Vaults:3) a wand of charming (4) (56, 38, Vaults:3) a +0 arbalest a +0 long sword a +0 ring mail (56, 39, Vaults:3) a +0 dire flail a +0 animal skin (57, 14, Vaults:3) a staff of alchemy (59, 40, Vaults:3) a +0 great mace a +0 ring mail (59, 42, Vaults:3) a +2 battleaxe of electrocution a +0 plate armour (60, -6, Vaults:3) a +0 battleaxe a +0 chain mail (60, -5, Vaults:3) a +0 great mace a +0 scale mail (61, 16, Vaults:3) a +0 heavy long sword a +0 plate armour (62, -7, Vaults:3) a +3 morningstar a +0 scale mail (62, 16, Vaults:3) a +0 scale mail (62, 17, Vaults:3) a +0 dire flail a +0 animal skin a +0 flail a +0 ring mail (63, 23, Vaults:3) a +0 leather armour (70, 25, Vaults:3) a +0 scimitar Level 4 of the Vaults [Shop] Wythaif's Jewellery Shop the ring "Piclos" {+Blink Int+6} (900 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). +Blink: It lets you blink. an amulet of the acrobat (540 gold) a ring of flight (315 gold) an amulet of magic regeneration (540 gold) a ring of flight (315 gold) a granite talisman (1080 gold) a ring of wizardry (540 gold) an amulet of reflection (540 gold) (0, 0, Vaults:4) a +0 arbalest (4, -11, Vaults:4) a +0 robe a +0 dagger (4, 0, Vaults:4) a wand of flame (6) (6, -11, Vaults:4) a +0 ring mail a +0 long sword (6, -10, Vaults:4) a +0 ring mail a +0 mace (6, -9, Vaults:4) a +0 troll leather armour (7, -8, Vaults:4) a +0 troll leather armour (9, -16, Vaults:4) the +0 ring mail of the Wasteland {Rampage rElec Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. (10, -2, Vaults:4) a book of Power (10, 6, Vaults:4) 3 stones (11, -8, Vaults:4) a +0 robe a +0 dagger (16, 13, Vaults:4) a +0 scale mail (17, -26, Vaults:4) a +0 arbalest (18, -33, Vaults:4) a +0 scale mail a +0 long sword (19, -27, Vaults:4) a +0 ring mail a +0 mace (20, -27, Vaults:4) a +0 robe a +0 dagger (22, 13, Vaults:4) a +0 scale mail a +0 falchion a +0 arbalest (25, -10, Vaults:4) a +0 robe a +0 dagger (28, -11, Vaults:4) a +0 troll leather armour a +0 ring mail a +1 great mace of holy wrath (32, -11, Vaults:4) a +0 arbalest (33, -11, Vaults:4) a +0 arbalest (33, -10, Vaults:4) a +0 arbalest a +0 arbalest a +0 ring mail (36, -7, Vaults:4) a +0 ring mail a +0 falchion (37, -25, Vaults:4) a +0 troll leather armour (37, -24, Vaults:4) a +0 troll leather armour a +0 chain mail a +0 war axe (37, 18, Vaults:4) a +0 robe a +0 dagger (37, 19, Vaults:4) a +0 scale mail a +0 great mace (37, 22, Vaults:4) a +0 arbalest a +0 flail (39, -24, Vaults:4) a +0 troll leather armour (39, -23, Vaults:4) a +0 scale mail (40, 15, Vaults:4) 5 stones (41, -24, Vaults:4) a +0 leather armour a +0 morningstar (41, -23, Vaults:4) a +0 halberd (41, -22, Vaults:4) a +0 plate armour a +0 hand axe (41, 18, Vaults:4) a +0 ring mail a +0 heavy long sword a +1 hand cannon of flaming (43, 21, Vaults:4) a +0 kite shield a +2 plate armour of cold resistance a +1 vampiric broad axe (44, -21, Vaults:4) a +0 mace a +0 plate armour a +0 hand axe (44, 0, Vaults:4) a +0 ring mail a +0 dire flail (44, 1, Vaults:4) a stone (45, -21, Vaults:4) a +0 club a +0 chain mail a +0 short sword (45, -20, Vaults:4) a +0 scale mail a +3 falchion (46, -20, Vaults:4) a +0 mace a +0 plate armour a +0 great sword a +0 arbalest a +0 flail a +0 chain mail a +0 dire flail (46, 0, Vaults:4) a +0 scale mail a +0 morningstar a +0 ring mail a +0 great mace (47, -19, Vaults:4) a +0 chain mail a +2 battleaxe of flaming a +0 orcbow a +0 chain mail a +0 short sword a +0 orcbow (47, -18, Vaults:4) a +0 chain mail a +1 bardiche a +0 whip (47, -2, Vaults:4) a +0 arbalest (47, -1, Vaults:4) an amulet of reflection a +0 tower shield a +0 plate armour a +0 long sword (47, 1, Vaults:4) a +0 troll leather armour a +0 robe a +0 arbalest (48, -19, Vaults:4) a +0 leather armour a +0 battleaxe (48, -16, Vaults:4) a +4 chain mail a +2 great mace of draining (49, -17, Vaults:4) a +0 plate armour a +0 battleaxe (49, -16, Vaults:4) a +1 heavy falchion a +0 plate armour a +0 dire flail a +1 chain mail of cold resistance a +0 long sword (50, -9, Vaults:4) a +0 chain mail a +2 short sword of speed (51, -15, Vaults:4) a +0 robe a +0 dagger (51, -9, Vaults:4) a +0 plate armour a +0 battleaxe (51, -8, Vaults:4) a +0 leather armour a +0 whip (52, -10, Vaults:4) a +0 giant spiked club a +0 giant club a +0 plate armour a +0 war axe (52, -8, Vaults:4) a +0 plate armour a +0 flail (52, -6, Vaults:4) a +0 arbalest (54, -4, Vaults:4) a +0 robe a +0 dagger (56, 14, Vaults:4) 9 stones (59, 21, Vaults:4) a wand of flame (4) a +4 demon trident of freezing a +4 demon trident of draining a +1 chain mail of fire resistance the +11 plate armour of the Furrier {Will+ rCorr Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +1 leather armour of poison resistance (64, 13, Vaults:4) a +0 pair of boots (70, 0, Vaults:4) 4 stones Level 5 of the Vaults (0, 0, Vaults:5) a scroll of identify (4, -4, Vaults:5) a +2 mace of holy wrath a +3 scale mail (5, 9, Vaults:5) a +0 dire flail a +0 leather armour (6, 2, Vaults:5) a book of the Senses (6, 8, Vaults:5) a +0 troll leather armour (7, -28, Vaults:5) a +0 leather armour (7, 1, Vaults:5) a +2 hand axe of venom (8, -1, Vaults:5) a scroll of identify (9, -30, Vaults:5) the staff of Glory {rC+ Dex+2 SInv Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (10, -32, Vaults:5) a +0 flail (10, -30, Vaults:5) a +3 long sword of electrocution (10, 3, Vaults:5) a +0 vampiric halberd (11, -30, Vaults:5) a lightning rod (4/4) (11, -24, Vaults:5) a +1 arbalest of flaming (11, -3, Vaults:5) a book of Storms (12, -30, Vaults:5) a +0 short sword (12, -27, Vaults:5) 7 stones (12, -4, Vaults:5) 5 stones (12, 2, Vaults:5) 3 boomerangs (13, -27, Vaults:5) a dragon-blood talisman (13, -26, Vaults:5) a +2 dagger of draining (13, -5, Vaults:5) a +0 quarterstaff (13, 2, Vaults:5) a +0 scale mail (14, -26, Vaults:5) a +0 long sword (15, -28, Vaults:5) a staff of conjuration (16, -1, Vaults:5) the amulet "Naupleto" {+Blink RegenMP+ Int+2 Dex+2} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. RegenMP+: It increases your rate of magic regeneration. (17, -2, Vaults:5) a +2 heavy mace (18, -28, Vaults:5) a book of Scorching (18, -19, Vaults:5) a +2 scale mail of fire resistance (18, -18, Vaults:5) a +0 flail a +0 scale mail (18, -4, Vaults:5) a +0 morningstar (19, -38, Vaults:5) a +0 morningstar a +0 ring mail (21, -19, Vaults:5) a +0 long sword (22, -21, Vaults:5) a +0 scale mail a +0 long sword a +0 arbalest a +0 ring mail a +0 morningstar (22, -19, Vaults:5) a +0 scale mail the +8 quarterstaff "Luorettye" {protect, Will+} Will+: It increases your willpower. (22, -18, Vaults:5) a +0 scale mail a +2 great mace of protection a ring of fire (22, -16, Vaults:5) a +0 dagger (23, -22, Vaults:5) a sack of spiders (23, -20, Vaults:5) a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail (23, -19, Vaults:5) a +0 arbalest 4 atropa-tipped darts (23, -18, Vaults:5) 9 large rocks (23, -14, Vaults:5) a +0 scale mail a +0 war axe a +0 arbalest (24, -19, Vaults:5) a +0 plate armour a +0 battleaxe a +0 plate armour a +1 battleaxe of freezing 3 stones a +1 arbalest of flaming (24, -18, Vaults:5) a +0 ring mail a +0 dire flail 9 stones (24, -17, Vaults:5) a +3 leather armour of poison resistance a +0 plate armour a +1 heavy war axe (24, -16, Vaults:5) a +0 longbow of flaming (25, -18, Vaults:5) a +0 plate armour of poison resistance a +3 heavy great mace a +0 plate armour a +0 battleaxe a +2 great sword of flaming (25, -17, Vaults:5) a +0 plate armour a +0 battleaxe (25, -13, Vaults:5) a +0 plate armour a +0 battleaxe (26, -18, Vaults:5) a +0 plate armour a +0 war axe (26, -17, Vaults:5) a +0 scale mail a +3 plate armour a +0 glaive (26, -16, Vaults:5) a +0 chain mail a +0 dire flail a +1 battleaxe of freezing (26, -15, Vaults:5) a +0 plate armour a +0 dire flail (26, -13, Vaults:5) a +0 ring mail a +0 great mace a +0 chain mail a +5 demon blade (26, -12, Vaults:5) a +0 ring mail 2 atropa-tipped darts a +3 battleaxe (27, -17, Vaults:5) a +0 chain mail a +0 great mace (27, -16, Vaults:5) a +0 chain mail a +0 long sword (27, -15, Vaults:5) a +0 chain mail a +0 battleaxe (27, -14, Vaults:5) a +0 plate armour a +1 dire flail (28, -20, Vaults:5) a +0 great sword of flaming (28, -19, Vaults:5) a +0 chain mail a +2 battleaxe of flaming (28, -18, Vaults:5) a +0 plate armour a +0 bardiche (28, -17, Vaults:5) a +1 chain mail of poison resistance a +0 great mace (28, -15, Vaults:5) a +0 chain mail a +0 great mace a +0 heavy dire flail a +0 dire flail (28, -14, Vaults:5) a +0 plate armour a +0 long sword (28, -13, Vaults:5) a +0 leather armour a +2 great mace of protection a +0 chain mail a +0 dire flail (29, -17, Vaults:5) a +0 plate armour a +0 long sword (29, -16, Vaults:5) a +0 chain mail a +0 dire flail (29, -15, Vaults:5) a +0 plate armour a +0 heavy battleaxe a +0 chain mail a +1 great mace (29, -14, Vaults:5) a +0 plate armour a +0 battleaxe (29, -13, Vaults:5) a +0 dagger a +0 chain mail a +0 battleaxe (30, -18, Vaults:5) a +0 buckler a +0 scale mail a +1 long sword of electrocution a +0 rapier (30, -17, Vaults:5) +0 storm dragon scales a +0 plate armour a +0 glaive (30, -16, Vaults:5) a +0 plate armour a +0 great mace (30, -14, Vaults:5) a +0 plate armour a +0 halberd +0 gold dragon scales (30, -13, Vaults:5) a +2 great sword of flaming (30, -12, Vaults:5) a +0 arbalest a +0 ring mail a +0 great mace (31, -22, Vaults:5) a +0 dire flail (31, -19, Vaults:5) a +0 arbalest a +0 scale mail 4 large rocks a +2 vampiric halberd (31, -18, Vaults:5) 4 large rocks (31, -16, Vaults:5) a +0 tower shield a +0 plate armour a +0 war axe (31, -11, Vaults:5) a +0 robe a +0 spear a +0 arbalest (32, -20, Vaults:5) a +4 arbalest the staff of Reason {Str+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (32, -19, Vaults:5) a +0 dire flail a +0 dire flail (32, -18, Vaults:5) a +0 chain mail a +0 great mace 5 stones (32, -10, Vaults:5) a +2 scale mail of willpower a +0 great sword (32, -9, Vaults:5) a +0 scale mail a +0 war axe (33, -19, Vaults:5) a +0 scale mail a +2 battleaxe of electrocution a +0 chain mail a +3 great sword a +5 battleaxe of freezing a +0 robe a +0 halberd (34, -33, Vaults:5) a scroll of noise (34, -20, Vaults:5) a +0 arbalest a +1 heavy arbalest a +0 battleaxe of freezing a +0 sling (34, -16, Vaults:5) a +0 arbalest (34, -15, Vaults:5) a +0 arbalest (35, -21, Vaults:5) a +0 dagger (35, -20, Vaults:5) a +0 plate armour a +0 dire flail (37, -24, Vaults:5) a scroll of identify (37, -23, Vaults:5) a +0 scale mail (41, -5, Vaults:5) a ring of flight (41, 3, Vaults:5) the ring of Dawn {rCorr EV+5} [ring of evasion] EV+5: It affects your evasion (+5). rCorr: It protects you from acid and corrosion. (42, -29, Vaults:5) a +1 hand axe of freezing a +0 chain mail (42, -28, Vaults:5) a +0 troll leather armour (43, -27, Vaults:5) a +3 dagger a +0 robe a +0 war axe a +0 chain mail (43, -26, Vaults:5) a +0 great sword (43, -8, Vaults:5) a +2 hand cannon of flaming (43, -7, Vaults:5) a +0 falchion (43, -6, Vaults:5) 4 stones (43, -5, Vaults:5) 3 stones (43, -2, Vaults:5) a +0 pair of boots (43, 0, Vaults:5) a +0 dagger (43, 3, Vaults:5) a +0 long sword (43, 4, Vaults:5) 5 large rocks (43, 6, Vaults:5) a scroll of identify (44, -14, Vaults:5) a +0 flail (44, 1, Vaults:5) a +4 halberd of flaming a +0 plate armour a +1 mace of draining a +0 robe the +6 dagger "Orb Guardian's Death" {heavy, Will++} Will++: It greatly increases your willpower. (45, -30, Vaults:5) a scroll of brand weapon (45, -20, Vaults:5) a +0 club (45, -5, Vaults:5) the +0 pair of gloves "Hiyzue" {Rampage Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Rampage: It bestows one free step when moving towards enemies. (45, 0, Vaults:5) a +4 great mace of flaming a +0 chain mail a +2 glaive of flaming a +0 plate armour (45, 1, Vaults:5) a +5 great mace a +0 chain mail (45, 3, Vaults:5) a +2 robe (46, -37, Vaults:5) an amulet of reflection (47, -1, Vaults:5) a +2 battleaxe of freezing a +0 battleaxe of flaming +0 fire dragon scales (47, 0, Vaults:5) a +4 glaive of flaming a +0 chain mail (51, 3, Vaults:5) a phantom mirror (53, -3, Vaults:5) a +0 bardiche a +1 chain mail of poison resistance (54, -33, Vaults:5) 6 stones (54, -1, Vaults:5) a +0 dagger a +0 leather armour (56, -17, Vaults:5) +0 shadow dragon scales Level 1 of the Crypt (0, 0, Crypt:1) a ring of poison resistance a +0 short sword (1, -1, Crypt:1) a +0 flail (2, -1, Crypt:1) a +0 halberd (2, 0, Crypt:1) a +0 glaive (9, 0, Crypt:1) a +0 hand axe (12, 0, Crypt:1) a +4 halberd a +0 chain mail (15, -20, Crypt:1) a +3 battleaxe of flaming a +0 chain mail (15, 10, Crypt:1) a +0 buckler (21, 7, Crypt:1) 9 stones (36, -9, Crypt:1) a +0 robe Level 2 of the Crypt (0, 0, Crypt:2) a scroll of identify (2, -5, Crypt:2) a +0 dire flail (3, -24, Crypt:2) a scroll of noise (3, -9, Crypt:2) a +1 scimitar of freezing (3, -7, Crypt:2) a +0 battleaxe (3, -6, Crypt:2) a +0 battleaxe a +0 plate armour (3, -4, Crypt:2) a +0 trident (7, -24, Crypt:2) a +0 club (12, -18, Crypt:2) a scroll of identify (12, 4, Crypt:2) a +0 mace (12, 10, Crypt:2) a +0 chain mail a +2 great sword (13, -11, Crypt:2) a +0 mace (13, 6, Crypt:2) a +0 plate armour a +2 heavy great mace (13, 7, Crypt:2) a +0 battleaxe a +0 chain mail a +2 great mace of protection (13, 8, Crypt:2) a +0 glaive a +3 hand axe (13, 10, Crypt:2) a +0 plate armour a +1 heavy battleaxe (14, 12, Crypt:2) a +0 trident (15, 7, Crypt:2) a +0 plate armour a +0 great mace (15, 8, Crypt:2) a +0 dire flail a +0 short sword (16, 9, Crypt:2) a +0 dire flail (17, -16, Crypt:2) a +0 sling (25, 14, Crypt:2) a +0 bardiche a +0 chain mail (28, -1, Crypt:2) 5 stones (37, 6, Crypt:2) a staff of death (38, -21, Crypt:2) 4 poisoned darts (39, 31, Crypt:2) a blade talisman (56, -17, Crypt:2) a scroll of noise (57, -18, Crypt:2) 5 stones (60, -15, Crypt:2) a +0 rapier Level 3 of the Crypt (0, 0, Crypt:3) a +0 buckler (2, -45, Crypt:3) a stone (10, -12, Crypt:3) a scroll of identify (19, -14, Crypt:3) a +0 robe (24, -11, Crypt:3) a +0 plate armour a +2 battleaxe of freezing (25, -23, Crypt:3) a +2 robe (25, -11, Crypt:3) a potion of degeneration (26, -23, Crypt:3) a +0 plate armour a +0 long sword (26, -12, Crypt:3) a +0 chain mail a +0 halberd (29, -19, Crypt:3) a +0 trident (30, -23, Crypt:3) a +0 plate armour a +0 great sword (30, -19, Crypt:3) a +0 scimitar a +0 scimitar (30, -17, Crypt:3) a +0 scimitar (31, -32, Crypt:3) a +0 hand axe (31, -19, Crypt:3) a staff of death (32, -25, Crypt:3) a +0 chain mail a +1 battleaxe of draining (32, -19, Crypt:3) a +0 chain mail a +4 demon trident (32, -13, Crypt:3) a +0 glaive (33, -33, Crypt:3) a +0 short sword (33, -23, Crypt:3) a +0 chain mail a +2 great mace of pain (34, -30, Crypt:3) a +0 chain mail a +1 great sword (34, -29, Crypt:3) a +0 battleaxe (35, -24, Crypt:3) a +0 chain mail a +3 battleaxe (36, -25, Crypt:3) a +1 vampiric scythe (38, -26, Crypt:3) a +5 triple sword a +0 leather armour (40, -26, Crypt:3) 5 large rocks a +0 chain mail a +2 great mace of pain a +0 chain mail the +5 battleaxe "Zaxyss" {chaos, rF+} rF+: It protects you from fire. (40, -25, Crypt:3) a +0 plate armour a +1 great mace (46, -46, Crypt:3) a +0 scale mail (47, -25, Crypt:3) a +2 great mace (50, -39, Crypt:3) a +0 orcbow (54, -46, Crypt:3) a +0 quarterstaff (54, -34, Crypt:3) a +0 quarterstaff (55, -35, Crypt:3) a ring of willpower (55, -34, Crypt:3) the +9 short sword of Pinase {elec, rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (55, -33, Crypt:3) a +1 executioner's axe of draining (55, -17, Crypt:3) a staff of death (55, -16, Crypt:3) a staff of earth (56, -34, Crypt:3) a +1 great sword of holy wrath (56, -33, Crypt:3) 3 stones (56, -17, Crypt:3) a staff of earth (56, -16, Crypt:3) a phial of floods (57, -34, Crypt:3) a scroll of identify (57, -17, Crypt:3) a scroll of identify Level 1 of the Tomb of the Ancients (6, -2, Tomb:1) a +0 battleaxe of draining a +0 chain mail (21, 4, Tomb:1) a +0 chain mail a +0 battleaxe of pain (27, -40, Tomb:1) 6 stones (30, -7, Tomb:1) a staff of death (31, -40, Tomb:1) a +0 scimitar (31, -26, Tomb:1) 5 gold pieces Level 2 of the Tomb of the Ancients (1, -21, Tomb:2) a wand of polymorph (5) (2, -24, Tomb:2) 4 stones (10, -24, Tomb:2) 8 gold pieces (10, -17, Tomb:2) a ring of wizardry (12, -13, Tomb:2) a +0 ring mail (23, -24, Tomb:2) 7 stones (26, -25, Tomb:2) a book of Winter (26, 4, Tomb:2) a +0 pair of gloves (27, -15, Tomb:2) a +0 glaive (36, 4, Tomb:2) a scroll of identify Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a staff of fire (0, 1, Tomb:3) the +1 plate armour of a Thousand Hosts {rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (1, -2, Tomb:3) the +4 dagger of World Downfall {vamp, rC+} rC+: It protects you from cold. (1, -1, Tomb:3) a manual of Fire Magic (1, 0, Tomb:3) the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. (2, -3, Tomb:3) the dragon-blood talisman "Pefollae" {rC+ SInv} [dragon-blood talisman] rC+: It protects you from cold. SInv: It lets you see invisible. (2, -2, Tomb:3) a book of Minor Magic (2, -1, Tomb:3) the +1 sling of the Briny Deep {antimagic, rN+++ Int+5} Int+5: It affects your intelligence (+5). rN+++: It renders you almost immune to negative energy. (2, 2, Tomb:3) a wand of polymorph (6) (3, -4, Tomb:3) the +5 glaive of the Guard {elec, spectral} (3, -3, Tomb:3) a staff of fire (3, -1, Tomb:3) an amulet of regeneration (3, 1, Tomb:3) a +0 chain mail a ring of flight (4, -5, Tomb:3) the +1 orcbow "Ynweqiat" {flame, Int+3} Int+3: It affects your intelligence (+3). (4, -4, Tomb:3) the +4 whip "Pimoiw" {antimagic, rF+ rC+ rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (4, -3, Tomb:3) a +2 leather armour of willpower (4, -2, Tomb:3) a +2 pair of boots of rampaging (4, -1, Tomb:3) a +6 ring of dexterity (5, -6, Tomb:3) a +1 battleaxe of flaming (5, -4, Tomb:3) a wand of charming (3) (5, -3, Tomb:3) the +2 lajatang of Healing Disembowelment {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (5, -2, Tomb:3) the Guidebook on Frostbite Spells Type Level a - Freezing Cloud Conjuration/Ice/Air 5 b - Sculpt Simulacrum Ice/Alchemy 6 c - Polar Vortex Ice 9 (5, 0, Tomb:3) a +0 leather armour (5, 1, Tomb:3) a +0 club (6, -7, Tomb:3) a +2 longbow of freezing (6, -6, Tomb:3) a +4 scale mail of fire resistance (6, -5, Tomb:3) a book of Weapons (6, -4, Tomb:3) the +6 short sword of Jawof {freeze, rN+ rCorr Str+2 Int-3} Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (7, -8, Tomb:3) the +7 halberd "Atheuv" {venom, rCorr Int-2 Stlth+} Int-2: It affects your intelligence (-2). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (7, -7, Tomb:3) +1 fire dragon scales (7, -6, Tomb:3) a +6 ring of intelligence (7, -3, Tomb:3) a scroll of silence (10, -2, Tomb:3) a book of Weapons (16, 11, Tomb:3) a +1 battleaxe of draining a +0 plate armour (19, -1, Tomb:3) a +0 battleaxe (20, 5, Tomb:3) a +3 scimitar (23, -2, Tomb:3) a scroll of brand weapon (27, -8, Tomb:3) a +2 cloak (28, 10, Tomb:3) 4 stones (30, 25, Tomb:3) a book of Dangerous Friends (31, -2, Tomb:3) 4 stones (34, -1, Tomb:3) a scroll of identify (34, 10, Tomb:3) a +0 buckler (35, 2, Tomb:3) a +0 scale mail the Vestibule of Hell (16, 3, Hell) a +0 plate armour a +5 demon trident a +0 plate armour a +1 scimitar (16, 4, Hell) a +0 chain mail a +2 broad axe of distortion (17, -1, Hell) the horn of Geryon (17, 3, Hell) a +8 chain mail of ponderousness a +2 demon whip of flaming (18, 3, Hell) a +0 chain mail a +0 broad axe (20, -11, Hell) a +0 flail of protection (20, -4, Hell) a +0 demon whip of venom (20, -3, Hell) a +2 heavy scythe (25, -1, Hell) a +1 heavy scythe (27, -6, Hell) a +2 scythe of distortion Level 2 of the Iron City of Dis (2, 1, Dis:2) a +0 flail of holy wrath (2, 4, Dis:2) a +1 great sword of draining a +0 plate armour (2, 5, Dis:2) a +3 battleaxe of flaming a +0 chain mail (2, 6, Dis:2) a +0 morningstar (5, -5, Dis:2) a +1 great mace a +0 chain mail Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 morningstar (0, 24, Dis:3) 7 gold pieces (1, -1, Dis:3) a +0 great mace (1, 1, Dis:3) a +0 flail a +0 flail of protection (1, 5, Dis:3) a +2 dire flail of holy wrath a +0 giant club (1, 23, Dis:3) 10 gold pieces a +0 flail (2, 0, Dis:3) a +0 dire flail (2, 2, Dis:3) a +0 flail (2, 4, Dis:3) a +0 giant spiked club (2, 21, Dis:3) 8 gold pieces (still there?) a +1 morningstar of protection (still there?) a +0 flail (still there?) (2, 22, Dis:3) 17 gold pieces a +0 morningstar a +0 great mace (4, 0, Dis:3) a +0 great mace (4, 2, Dis:3) a +0 great mace (5, 9, Dis:3) a +0 dire flail of holy wrath (5, 11, Dis:3) a +0 giant club (5, 12, Dis:3) a +0 giant club (5, 24, Dis:3) 7 gold pieces (6, -1, Dis:3) a +1 flail of holy wrath (6, 6, Dis:3) a +0 giant club (6, 8, Dis:3) a +0 dire flail (6, 9, Dis:3) a +0 giant club (6, 10, Dis:3) a +0 great mace (6, 23, Dis:3) 5 gold pieces a +0 dire flail (7, -2, Dis:3) a +0 morningstar (7, -1, Dis:3) a +0 morningstar (7, 23, Dis:3) a +0 dire flail Level 4 of the Iron City of Dis (0, 0, Dis:4) a +1 heavy battleaxe a +0 plate armour (1, 4, Dis:4) a +2 great sword of freezing a +0 chain mail (1, 8, Dis:4) a +1 battleaxe of draining a +0 plate armour (7, 10, Dis:4) a +1 great sword a +0 plate armour Level 5 of the Iron City of Dis (10, -8, Dis:5) a +2 great sword of pain a +0 plate armour (15, -2, Dis:5) a +0 dire flail Level 6 of the Iron City of Dis (0, 0, Dis:6) 15 gold pieces (6, -5, Dis:6) 9 gold pieces a +0 flail (7, -2, Dis:6) 9 gold pieces a +0 morningstar Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 morningstar (4, -13, Dis:7) a +0 giant club a staff of cold (4, 5, Dis:7) the +2 mace of the Bespelled God {freeze, rPois rC+++ rN+ Str-5} Str-5: It affects your strength (-5). rC+++: It renders you almost immune to cold. rPois: It protects you from poison. rN+: It protects you from negative energy. (9, 3, Dis:7) an amulet of guardian spirit (10, -16, Dis:7) Great Wizards, Vol. II (10, -3, Dis:7) a ring of resist corrosion (10, 3, Dis:7) the +4 sling of Ru's Grace {freeze, rElec} rElec: It insulates you from electricity. (10, 8, Dis:7) a granite talisman (11, -2, Dis:7) a wand of charming (7) (12, -3, Dis:7) a +4 vampiric broad axe (13, -2, Dis:7) a +0 spear of venom (14, -3, Dis:7) the +4 war axe "Rifuog" {flame, Int+2} Int+2: It affects your intelligence (+2). (15, -2, Dis:7) a staff of fire (18, -2, Dis:7) a staff of death (19, -3, Dis:7) a staff of earth (20, -17, Dis:7) a +0 morningstar (20, -2, Dis:7) a +1 spear of venom (21, -3, Dis:7) a +3 scimitar of freezing (22, -2, Dis:7) a +3 spectral quarterstaff (29, -8, Dis:7) a +0 morningstar (30, -23, Dis:7) a +4 morningstar of holy wrath (31, -26, Dis:7) a +0 dire flail (33, -25, Dis:7) a +2 flail of protection (33, -23, Dis:7) a +3 flail (34, -28, Dis:7) a +0 giant club (34, -23, Dis:7) a +0 dire flail (35, -30, Dis:7) a +0 giant club (35, -23, Dis:7) a +0 great mace (35, -22, Dis:7) a +0 flail (36, -35, Dis:7) a +0 plate armour a +1 battleaxe of draining (36, -25, Dis:7) a +0 morningstar (37, -9, Dis:7) the amulet of Juteziom {Faith rF- rN+ Regen+} [amulet of faith] Faith: It allows you to gain divine favour quickly. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (37, -7, Dis:7) a +3 heavy scimitar (37, 3, Dis:7) a +0 flail (39, -1, Dis:7) a +0 giant club (41, -5, Dis:7) a +0 giant spiked club (41, 4, Dis:7) a wand of flame (7) (42, 4, Dis:7) a +5 dagger of speed (42, 5, Dis:7) the +0 leather armour "Yhismyo" {rElec Str-3 Dex+3} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (53, -16, Dis:7) a +1 chain mail of fire resistance (53, 8, Dis:7) the ring "Fupn" {*Slow Fly rElec rPois Dex+6} [ring of dexterity] Dex+6: It affects your dexterity (+6). rElec: It insulates you from electricity. rPois: It protects you from poison. Fly: It grants you flight. *Slow: It may slow you when you take damage. (59, 5, Dis:7) the staff of Distraction {rF+ Int+4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Level 1 of Gehenna (0, 0, Geh:1) a +0 demon whip (2, -4, Geh:1) a +2 great sword of flaming (2, -2, Geh:1) a +0 great sword of flaming (10, 2, Geh:1) a +1 great sword of flaming Level 2 of Gehenna (0, 0, Geh:2) a +0 demon whip (17, 3, Geh:2) a +1 great sword of flaming (18, 6, Geh:2) a +2 demon whip of pain (19, 6, Geh:2) a +2 great sword of flaming Level 3 of Gehenna (17, -10, Geh:3) a +1 demon whip of freezing (24, 2, Geh:3) a +2 demon whip of freezing Level 4 of Gehenna (9, -3, Geh:4) a +2 demon whip of electrocution Level 5 of Gehenna (2, -2, Geh:5) a +1 demon whip of electrocution Level 6 of Gehenna (0, 0, Geh:6) a +1 demon whip of venom Level 7 of Gehenna (0, 0, Geh:7) a +4 demon whip (9, 34, Geh:7) the +0 flail of Incongruity {spect, ^Drain Will+ Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. a ring of see invisible (13, 20, Geh:7) a +2 demon whip of draining (13, 27, Geh:7) a +0 whip of draining (13, 28, Geh:7) a staff of fire (13, 29, Geh:7) a staff of air (14, 20, Geh:7) a +2 demon whip of electrocution (14, 29, Geh:7) a wand of flame (13) (14, 30, Geh:7) a wand of charming (2) (15, 29, Geh:7) a +0 demon whip (17, 37, Geh:7) an amulet of regeneration (21, 14, Geh:7) a +0 mace of protection (21, 15, Geh:7) a wand of flame (6) (21, 16, Geh:7) a staff of conjuration (21, 46, Geh:7) a +1 great sword of flaming (25, 21, Geh:7) a +0 demon whip (26, 20, Geh:7) a +0 demon whip of freezing (28, 22, Geh:7) a staff of fire (29, 22, Geh:7) a +0 demon whip (31, 39, Geh:7) a +2 great sword of flaming (32, -1, Geh:7) a +0 flail (32, 0, Geh:7) a +0 morningstar (37, -2, Geh:7) a +1 demon whip of electrocution (37, -1, Geh:7) a +0 flail (38, -3, Geh:7) a +1 demon whip of venom (38, -2, Geh:7) a +1 mace of venom (38, 0, Geh:7) a +0 mace (39, -2, Geh:7) a +0 demon whip of freezing (39, 0, Geh:7) a +0 morningstar (39, 2, Geh:7) a +0 mace (40, -9, Geh:7) a +1 demon whip of pain (41, 0, Geh:7) a +0 dire flail (54, -13, Geh:7) a +0 demon whip of venom Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus Level 4 of Cocytus Level 5 of Cocytus (10, -4, Coc:5) 7 gold pieces Level 6 of Cocytus Level 7 of Cocytus (0, 0, Coc:7) a book of Geomancy (0, 1, Coc:7) a +2 heavy scimitar (0, 2, Coc:7) a +6 ring of dexterity (1, -1, Coc:7) a staff of cold (1, 0, Coc:7) a staff of conjuration (1, 1, Coc:7) a +4 ring of protection (1, 2, Coc:7) the +0 pair of boots of Qaemp {rF+ rN+ Regen+ Dex-3} Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (1, 3, Coc:7) a staff of earth (40, 2, Coc:7) the +2 scale mail of Yteamula {^Drain rCorr Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. (40, 3, Coc:7) a book of Storms (41, 0, Coc:7) a +3 ring mail of positive energy (41, 1, Coc:7) a +1 heavy great sword (41, 3, Coc:7) a +3 plate armour of cold resistance (41, 4, Coc:7) a staff of air (43, -3, Coc:7) a +1 great sword of flaming a ring of protection from cold Level 1 of Tartarus (8, -1, Tar:1) 3 large rocks Level 2 of Tartarus (0, 0, Tar:2) a +3 whip Level 3 of Tartarus (0, 0, Tar:3) 4 large rocks (2, 1, Tar:3) 6 large rocks (9, -1, Tar:3) 4 gold pieces Level 4 of Tartarus (0, 0, Tar:4) 5 gold pieces (still there?) a +3 great mace (still there?) a +0 plate armour (still there?) (1, 1, Tar:4) 6 gold pieces (2, -1, Tar:4) 5 gold pieces (3, -1, Tar:4) 17 gold pieces (3, 1, Tar:4) 6 gold pieces (4, 0, Tar:4) 31 gold pieces 2 large rocks (5, 1, Tar:4) 39 gold pieces 5 large rocks Level 6 of Tartarus (0, 0, Tar:6) 7 large rocks (1, -1, Tar:6) 4 large rocks Level 7 of Tartarus (0, 0, Tar:7) a +1 vampiric whip (2, -29, Tar:7) 3 large rocks (3, -31, Tar:7) 5 large rocks (4, -29, Tar:7) 3 large rocks (4, 3, Tar:7) 3 large rocks (6, -30, Tar:7) 3 large rocks (6, -9, Tar:7) a +2 leather armour of willpower (6, -8, Tar:7) a +2 spectral quarterstaff (6, 16, Tar:7) a +1 demon whip of electrocution (7, -31, Tar:7) a +3 demon whip of electrocution (7, -15, Tar:7) 3 large rocks (7, -4, Tar:7) the staff of the Last Runes {Will+ Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Will+: It increases your willpower. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. (7, -3, Tar:7) the staff of the Festooned God {rF+ Int+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (8, -16, Tar:7) a +1 whip (8, -4, Tar:7) a wand of charming (5) (8, -3, Tar:7) a staff of cold (8, 18, Tar:7) 5 large rocks (9, -4, Tar:7) an amulet of magic regeneration (9, -3, Tar:7) the +8 flail of Coeposchu {freeze, Fly Int+5 Dex-4} Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Fly: It grants you flight. (9, 7, Tar:7) a +5 ring of evasion (10, -15, Tar:7) 6 large rocks (10, -9, Tar:7) a +2 orcbow of draining (10, -8, Tar:7) the +1 dire flail of Extermination {drain, ^Fragile rCorr Str+5 Int+3} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. ^Fragile: It will be destroyed if unequipped. (28, -11, Tar:7) a +4 ring of slaying (36, -17, Tar:7) the +8 dire flail of the Evil Eye {freeze, Int+3 Dex-2} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). (40, -7, Tar:7) 9 stones (40, -5, Tar:7) 4 large rocks (42, -27, Tar:7) 3 stones (42, 11, Tar:7) a +3 whip (42, 12, Tar:7) a +1 whip (44, -7, Tar:7) 2 stones (48, -11, Tar:7) 5 large rocks (51, 7, Tar:7) 2 large rocks (52, -3, Tar:7) the +9 morningstar "Heece" {freeze, rF+} rF+: It protects you from fire. (53, -35, Tar:7) 5 large rocks (54, -33, Tar:7) a +2 robe of fire resistance (54, 7, Tar:7) a ring of willpower Level 1 of the Realm of Zot (8, 3, Zot:1) a +0 ring mail (14, 9, Zot:1) a +0 long sword a +0 cloak (17, 9, Zot:1) a +0 battleaxe (17, 10, Zot:1) a +0 cloak a +0 trident (19, 8, Zot:1) a +1 short sword of distortion (19, 10, Zot:1) a +0 glaive (20, -10, Zot:1) 8 stones (28, 24, Zot:1) a +0 trident (29, 25, Zot:1) a +0 short sword of speed (30, 26, Zot:1) a +0 short sword a +0 cloak (31, 27, Zot:1) a +0 flail a ring of willpower a +0 long sword a +0 cloak a +0 scimitar a +4 great sword of freezing a +0 cloak a +0 rapier a +0 cloak (33, 25, Zot:1) a +0 battleaxe a +0 scimitar (33, 27, Zot:1) a +0 dire flail (33, 28, Zot:1) a +0 halberd (34, 8, Zot:1) +0 gold dragon scales (34, 25, Zot:1) a +0 short sword a +0 long sword (34, 26, Zot:1) a +1 long sword of electrocution a +0 cloak a +0 short sword a +0 long sword (34, 27, Zot:1) a +0 mace (35, 27, Zot:1) a +0 cloak (36, 27, Zot:1) a +0 short sword (37, 4, Zot:1) a +0 chain mail (37, 21, Zot:1) 7 stones (39, 27, Zot:1) a +3 broad axe of electrocution a +1 cloak a +0 cloak (40, 13, Zot:1) a scroll of identify (41, 27, Zot:1) a +0 long sword (46, 3, Zot:1) a +0 war axe (46, 6, Zot:1) a +0 war axe (46, 7, Zot:1) a +0 cloak a +0 long sword (46, 11, Zot:1) a +0 cloak a +0 short sword (46, 15, Zot:1) a scroll of noise (47, 5, Zot:1) a +0 glaive (47, 7, Zot:1) a +0 glaive a +1 cloak of preservation a +2 short sword of electrocution a +0 cloak a +0 long sword a +0 cloak a +0 long sword (47, 10, Zot:1) a +0 cloak a +0 battleaxe (48, 6, Zot:1) a +0 cloak a +0 whip (48, 9, Zot:1) a +0 trident a +0 dire flail (48, 10, Zot:1) a +0 mace a +0 dire flail a +0 hand axe a +0 long sword (49, 7, Zot:1) a +0 mace (49, 8, Zot:1) a +0 cloak a +1 heavy great mace (50, 7, Zot:1) a +0 hand axe (50, 14, Zot:1) +0 storm dragon scales (50, 15, Zot:1) a +2 cloak of poison resistance a +0 rapier (51, 8, Zot:1) a +0 dagger (52, 9, Zot:1) a +0 cloak a +0 dagger (52, 11, Zot:1) a +0 battleaxe (52, 20, Zot:1) a scroll of identify (53, 14, Zot:1) a +0 short sword (54, 22, Zot:1) 4 stones Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 glaive (4, -32, Zot:2) a +0 club (4, -1, Zot:2) a +0 glaive a +0 cloak (8, 11, Zot:2) 9 stones (9, -28, Zot:2) a wand of flame (8) (21, 2, Zot:2) a +0 shortbow (22, -27, Zot:2) a potion of degeneration (23, -31, Zot:2) a +0 cloak (24, -25, Zot:2) a +0 battleaxe (25, -23, Zot:2) a +0 battleaxe (29, -23, Zot:2) 2 boomerangs (30, -25, Zot:2) a +0 hand axe (30, -22, Zot:2) a +0 long sword (31, -24, Zot:2) a +0 halberd (32, 9, Zot:2) a +0 short sword a +2 cloak (33, 11, Zot:2) a +0 cloak a +0 trident (34, 11, Zot:2) a +0 cloak a +0 mace (36, 0, Zot:2) a +0 falchion (37, -4, Zot:2) +0 storm dragon scales (39, -5, Zot:2) a +2 war axe of draining (40, -21, Zot:2) a +0 short sword (41, -26, Zot:2) +0 storm dragon scales (42, -5, Zot:2) a +0 battleaxe (43, -7, Zot:2) a +4 dire flail (46, -15, Zot:2) a +0 halberd of distortion (59, -5, Zot:2) a +0 robe Level 3 of the Realm of Zot (3, -5, Zot:3) a wand of flame (5) (20, -9, Zot:3) a +0 ring mail (20, -8, Zot:3) a +0 short sword (24, -11, Zot:3) a +0 scale mail of cold resistance (29, -12, Zot:3) a +0 dagger a +0 cloak (30, -13, Zot:3) a +1 dire flail of holy wrath a +0 short sword a +0 cloak a +0 mace a +0 cloak (31, -16, Zot:3) a +4 long sword of protection a +0 cloak (32, -22, Zot:3) a +8 club of distortion (35, -18, Zot:3) a +0 barding of flying (41, -54, Zot:3) 5 stones (50, -35, Zot:3) a potion of degeneration (54, -45, Zot:3) +0 storm dragon scales (54, -37, Zot:3) a +0 glaive (59, -42, Zot:3) a +4 ring of slaying (63, -31, Zot:3) +0 gold dragon scales (64, -26, Zot:3) a wand of mindburst (7) (65, -30, Zot:3) a +4 chain mail of fire resistance (65, -29, Zot:3) a +2 glaive of flaming (66, -30, Zot:3) a +0 club Level 4 of the Realm of Zot (0, 0, Zot:4) a +2 hat (14, 10, Zot:4) a +0 scimitar (20, 10, Zot:4) a +0 arbalest (26, -33, Zot:4) +0 shadow dragon scales (27, -27, Zot:4) a +0 long sword (29, 8, Zot:4) a +0 plate armour (44, 3, Zot:4) a +0 long sword (45, -15, Zot:4) a +1 ring mail of poison resistance (55, -26, Zot:4) a +0 short sword (57, -7, Zot:4) a +0 falchion (58, -6, Zot:4) a +0 war axe (62, -16, Zot:4) a +0 orcbow (62, -11, Zot:4) a wand of charming (1) Level 5 of the Realm of Zot (8, 12, Zot:5) a +10 club of freezing (8, 15, Zot:5) a +0 falchion a +0 cloak (8, 21, Zot:5) 6 stones (9, -15, Zot:5) a +1 short sword of venom (9, -13, Zot:5) a +9 club of pain (9, 4, Zot:5) a +2 scimitar of holy wrath (9, 12, Zot:5) a +0 long sword (10, 5, Zot:5) a +1 trident of freezing (10, 6, Zot:5) a +2 short sword of speed (10, 7, Zot:5) a +0 halberd a +0 battleaxe (10, 8, Zot:5) 17 gold pieces a +0 trident (11, 6, Zot:5) a +0 battleaxe a +0 scimitar a +11 vampiric club a +0 battleaxe (11, 10, Zot:5) a +0 long sword a +0 cloak (12, 5, Zot:5) a +3 rapier a +0 cloak (12, 8, Zot:5) a +12 club of flaming (12, 11, Zot:5) a +9 spectral club (13, -5, Zot:5) 4 stones (13, 4, Zot:5) a +9 club (15, 5, Zot:5) a +0 war axe of freezing (16, 3, Zot:5) 5 stones (17, 5, Zot:5) a +0 scimitar a +0 glaive a +0 long sword a +0 cloak (17, 6, Zot:5) a +0 long sword of holy wrath a +0 cloak (18, 6, Zot:5) a +0 trident (20, 11, Zot:5) a scroll of enchant armour (21, 5, Zot:5) a +0 hand axe (21, 6, Zot:5) a +0 mace (30, 15, Zot:5) the Orb of Zot (32, -13, Zot:5) 7 stones (34, -21, Zot:5) a +0 dire flail (35, -20, Zot:5) a +0 war axe (36, -19, Zot:5) a +0 glaive a +2 war axe of freezing (37, -13, Zot:5) a +2 kite shield (39, -17, Zot:5) a +0 battleaxe of venom (43, -24, Zot:5) a +0 flail (43, 18, Zot:5) a scroll of identify (45, 15, Zot:5) a +0 rapier (51, 6, Zot:5) a +0 leather armour (53, -21, Zot:5) a +0 trident (54, -19, Zot:5) a +0 flail Level 21 of a ziggurat (0, 0, Zig:21) 14 gold pieces (still there?) 4 silver javelins {!d} (still there?) (1, -1, Zig:21) 17 gold pieces (still there?) 2 silver javelins {!d} (still there?) (1, 1, Zig:21) 39 gold pieces (2, -2, Zig:21) 7 gold pieces (2, -1, Zig:21) 81 gold pieces (2, 0, Zig:21) 73 gold pieces (2, 1, Zig:21) 40 gold pieces (2, 2, Zig:21) 5 gold pieces (3, -3, Zig:21) 19 gold pieces (still there?) 2 silver javelins {!d} (still there?) (3, -2, Zig:21) 24 gold pieces (3, -1, Zig:21) 13 gold pieces (3, 0, Zig:21) 70 gold pieces (3, 2, Zig:21) 29 gold pieces (3, 3, Zig:21) 23 gold pieces (4, -4, Zig:21) 22 gold pieces (4, -3, Zig:21) 5 gold pieces (4, -2, Zig:21) 45 gold pieces (4, -1, Zig:21) 28 gold pieces (4, 0, Zig:21) 61 gold pieces (4, 1, Zig:21) 46 gold pieces (4, 2, Zig:21) 22 gold pieces (4, 3, Zig:21) 10 gold pieces (5, -5, Zig:21) 65 gold pieces (still there?) 2 silver javelins {!d} (still there?) (5, -4, Zig:21) 22 gold pieces (5, -3, Zig:21) 22 gold pieces (5, -2, Zig:21) 8 gold pieces (5, -1, Zig:21) 72 gold pieces (5, 0, Zig:21) 33 gold pieces (5, 1, Zig:21) 44 gold pieces (5, 2, Zig:21) 32 gold pieces (5, 3, Zig:21) 9 gold pieces (5, 4, Zig:21) 5 gold pieces (5, 5, Zig:21) 14 gold pieces (6, -6, Zig:21) 16 gold pieces (still there?) a silver javelin {!d} (still there?) (6, -5, Zig:21) 8 gold pieces (6, -4, Zig:21) 61 gold pieces (6, -3, Zig:21) 14 gold pieces (6, -2, Zig:21) 70 gold pieces (6, -1, Zig:21) 23 gold pieces (6, 0, Zig:21) 37 gold pieces (still there?) a +2 demon whip of draining (still there?) (6, 1, Zig:21) 62 gold pieces (6, 2, Zig:21) 31 gold pieces (6, 3, Zig:21) 76 gold pieces (6, 4, Zig:21) 9 gold pieces (6, 5, Zig:21) 16 gold pieces (6, 6, Zig:21) 47 gold pieces (7, -7, Zig:21) 3 silver javelins {!d} (unseen) (7, -6, Zig:21) 39 gold pieces (7, -5, Zig:21) 50 gold pieces (7, -4, Zig:21) 75 gold pieces (7, -3, Zig:21) 54 gold pieces (7, -2, Zig:21) 61 gold pieces (7, -1, Zig:21) 37 gold pieces (7, 0, Zig:21) 115 gold pieces (7, 1, Zig:21) 76 gold pieces (7, 2, Zig:21) 52 gold pieces (7, 3, Zig:21) 51 gold pieces (7, 4, Zig:21) 43 gold pieces (7, 5, Zig:21) 35 gold pieces (7, 6, Zig:21) 40 gold pieces (7, 7, Zig:21) 10 gold pieces (8, -7, Zig:21) 28 gold pieces (still there?) 8 silver javelins {!d} (still there?) (8, -6, Zig:21) 18 gold pieces (8, -5, Zig:21) 42 gold pieces (still there?) 11 silver javelins {!d} (still there?) (8, -4, Zig:21) 21 gold pieces (still there?) 17 silver javelins {!d} (still there?) (8, -3, Zig:21) 55 gold pieces (still there?) 13 silver javelins {!d} (still there?) (8, -2, Zig:21) 59 gold pieces (still there?) 15 silver javelins {!d} (still there?) (8, -1, Zig:21) 38 gold pieces (still there?) 14 silver javelins {!d} (still there?) (8, 0, Zig:21) 48 gold pieces (still there?) 31 silver javelins {!d} (still there?) (8, 1, Zig:21) 25 gold pieces (still there?) 6 silver javelins {!d} (still there?) (8, 2, Zig:21) 57 gold pieces (still there?) 7 silver javelins {!d} (still there?) (8, 3, Zig:21) 32 gold pieces (still there?) 11 silver javelins {!d} (still there?) (8, 4, Zig:21) 10 gold pieces (still there?) 13 silver javelins {!d} (still there?) (8, 5, Zig:21) 25 gold pieces (still there?) 6 silver javelins {!d} (still there?) (8, 6, Zig:21) 27 gold pieces (8, 7, Zig:21) 5 silver javelins {!d} (unseen) (9, -6, Zig:21) 6 gold pieces (9, -5, Zig:21) 6 gold pieces (9, -3, Zig:21) 27 gold pieces (9, -2, Zig:21) 13 gold pieces (9, -1, Zig:21) 5 gold pieces (9, 3, Zig:21) 7 gold pieces (9, 4, Zig:21) 8 gold pieces (9, 6, Zig:21) 7 gold pieces (9, 7, Zig:21) 17 gold pieces (10, -3, Zig:21) 9 gold pieces (10, -1, Zig:21) 8 gold pieces (10, 3, Zig:21) 6 gold pieces (10, 6, Zig:21) 6 gold pieces (11, -3, Zig:21) 20 gold pieces (14, -3, Zig:21) 3 silver javelins {!d} (unseen) Level 1 of the Depths [Shop] Temiorph's Jewellery Shoppe an amulet of guardian spirit (690 gold) a +6 ring of dexterity (828 gold) the ring of Fonux {rC+ rN+++ Str-2 Dex-4 SInv} (1025 gold) [ring of protection from cold] Str-2: It affects your strength (-2). Dex-4: It affects your dexterity (-4). rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. a ring of positive energy (460 gold) an amulet of reflection (690 gold) a +6 ring of strength (828 gold) a ring of positive energy (460 gold) a ring of protection from cold (575 gold) (9, -27, Depths:1) 4 stones (10, -19, Depths:1) a scroll of identify (12, 1, Depths:1) a stone (13, 6, Depths:1) a +0 shortbow (17, -24, Depths:1) a +0 spear (19, -28, Depths:1) a staff of cold a wand of charming (3) (19, -22, Depths:1) a +0 leather armour (20, -22, Depths:1) a +0 great mace a +0 arbalest a +0 chain mail (20, -21, Depths:1) 5 large rocks (20, -7, Depths:1) a +0 battleaxe (21, -18, Depths:1) a scroll of identify (22, -22, Depths:1) a +0 battleaxe of freezing (22, -19, Depths:1) 4 large rocks (23, -41, Depths:1) a book of the Tundra (23, -38, Depths:1) a +0 robe (23, -25, Depths:1) a +0 robe (23, -21, Depths:1) a +2 trident of venom a +0 robe (23, -20, Depths:1) a +2 battleaxe of freezing (24, -24, Depths:1) 4 large rocks (24, -18, Depths:1) a +1 battleaxe of freezing (24, -16, Depths:1) a +1 dire flail of protection a +0 dire flail (25, -29, Depths:1) 5 large rocks (25, -22, Depths:1) +0 fire dragon scales (25, -18, Depths:1) 6 large rocks (26, -44, Depths:1) a +4 ring of slaying (26, -27, Depths:1) a +1 great sword of flaming (28, -20, Depths:1) a +2 dire flail of protection a +0 dire flail (33, -13, Depths:1) a +0 ring mail (35, -13, Depths:1) 5 large rocks (38, -14, Depths:1) a +0 halberd (38, -12, Depths:1) a +0 animal skin a +0 hand axe (39, -22, Depths:1) a +0 plate armour a +1 great sword (39, -19, Depths:1) a +1 buckler of cold resistance a +0 leather armour a +2 vampiric long sword (39, -12, Depths:1) a +0 animal skin a +0 quarterstaff (40, -23, Depths:1) a +0 robe a +0 animal skin a +0 antimagic hand axe (40, -16, Depths:1) a +0 dire flail a +0 dire flail (40, -15, Depths:1) a +0 animal skin a +0 rapier (40, -12, Depths:1) a +5 ring of evasion (41, -24, Depths:1) a +0 dire flail a +4 dire flail (41, -17, Depths:1) a +0 lajatang a +0 leather armour (41, -15, Depths:1) a +0 scale mail a +1 heavy battleaxe (41, -12, Depths:1) a +0 buckler of reflection a +0 ring mail a +2 long sword a +0 scale mail of willpower a +0 great sword of electrocution (43, -33, Depths:1) 4 stones (45, -18, Depths:1) a +2 great sword of flaming (50, -25, Depths:1) a +0 battleaxe Level 2 of the Depths (7, -29, Depths:2) a +0 pair of boots (10, -29, Depths:2) a +3 short sword of protection (11, -27, Depths:2) 6 stones (13, -8, Depths:2) a +0 troll leather armour (14, -4, Depths:2) a +0 troll leather armour (15, -5, Depths:2) 5 large rocks (17, -5, Depths:2) a +0 troll leather armour (22, -52, Depths:2) a +2 dire flail of venom a +0 dire flail (25, -35, Depths:2) a +0 whip (26, -3, Depths:2) a +0 spear (28, -19, Depths:2) a +0 leather armour (28, -3, Depths:2) a +0 animal skin a +0 war axe (29, -50, Depths:2) a book of Cantrips (29, -4, Depths:2) a +0 robe (30, -4, Depths:2) a +0 spear (32, -50, Depths:2) a +0 robe (34, -13, Depths:2) a +0 robe (38, -8, Depths:2) +0 ice dragon scales (39, -21, Depths:2) a +0 long sword a +0 robe (39, -9, Depths:2) a +1 great sword of flaming (40, -26, Depths:2) 5 large rocks (40, -10, Depths:2) a +0 dagger a +0 robe (42, -42, Depths:2) a +0 troll leather armour (43, -42, Depths:2) a ring of flight (44, -14, Depths:2) a +0 robe (45, -45, Depths:2) a +0 dire flail a +0 dire flail (46, -49, Depths:2) a wand of flame (9) (46, -44, Depths:2) a +1 battleaxe of freezing (48, -29, Depths:2) a scroll of identify (48, -21, Depths:2) a +0 whip (48, -13, Depths:2) a +0 ring mail (59, -47, Depths:2) 5 large rocks (63, -30, Depths:2) a +0 ring mail (64, -34, Depths:2) 8 stones (67, -35, Depths:2) a ring of wizardry (68, -40, Depths:2) 3 large rocks (69, -22, Depths:2) a +0 robe Level 3 of the Depths (10, -7, Depths:3) a Gell's gravitambourine (2/2) the staff "Wywaus" {*Corrode rF+++ MP+9 SInv Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+++: It renders you almost immune to fire. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. the death talisman of Vermicelli {Str+6 Stlth+} [talisman of death] Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. the +0 cloak of the Endless Expanse {^Drain rPois rN++ Dex+8} Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. ^Drain: It drains your maximum health when unequipped. the scarf "Esittuu" {shadows, Harm rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. Harm: It increases damage dealt and taken. the Charlatan's Orb {orb Evoboost} It massively reduces your stealth. It interferes with translocations, delaying teleports. Evoboost: It boosts the power of your evoked items. the ring "Yghemetius" {+Blink rF+ rC+ MP+9 Str+4} [ring of magical power] Str+4: It affects your strength (+4). rF+: It protects you from fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. the +0 cloak of the Ecumenical Temple {Rampage rC+ Str+4} Str+4: It affects your strength (+4). rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. the ring of Darkness {rElec rF+ MP+9 Int+7 SInv} [ring of magical power] Int+7: It affects your intelligence (+7). rF+: It protects you from fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. the death talisman of Caustic Amelioration {rElec rC- Dex+3 Stlth+} [talisman of death] Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. the ring "Sayruratu" {rF++ rCorr MP+9 Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. the ring of Rasuoc {Will+ MP+9 Str+2 Dex+6} [ring of dexterity] Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the +7 tower shield "Eruorph" {rPois Regen+ Dex+5} Dex+5: It affects your dexterity (+5). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. the +11 gold dragon scales "Foggaigeo" {rElec rPois rF+ rC+ Int+4} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. the +7 shadow dragon scales "Cusoal" {rPois rF++ MP+9 Stlth++++, !d} rF++: It greatly protects you from fire. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Stlth++++: It makes you much more stealthy. the +4 pair of gloves of Disguise {Will+++ MP+9 Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). Will+++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). the +0 cloak "Loym" {Str+5 Slay+5 Stlth+} Str+5: It affects your strength (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). Stlth+: It makes you more stealthy. the ring of the Turtle {rF++ Str+7 Dex+6} [ring of dexterity] Str+7: It affects your strength (+7). Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. the death talisman of Fashionability {rF- rC+ Will+ rCorr} [talisman of death] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the macabre finger necklace {Finger+ rN+} [amulet of nothing] Finger+: It enables you to equip an extra ring. rN+: It protects you from negative energy. the ring "Saist" {rF++ rN+ MP+9 Dex+3} [ring of positive energy] Dex+3: It affects your dexterity (+3). rF++: It greatly protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the +6 tower shield of the Elven Halls {Will- Regen+ Int+8 Dex-5} Int+8: It affects your intelligence (+8). Dex-5: It affects your dexterity (-5). Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. the +7 tower shield of the Doldrums {Harm rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. Harm: It increases damage dealt and taken. the +1 pair of gloves of a wizard's laboratory {rCorr Int+3 Dex+3, !d} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the orb of Lies {mayhem, rF- rC+++ Str-4 Ice} Str-4: It affects your strength (-4). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Ice: It increases the power of your Ice spells. the ring of the Eleven Allies {Fly rElec rCorr MP+9 Slay+5} [ring of flight] Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the +2 pair of gloves of Vehumet's Hope {rPois rF+++} rF+++: It renders you almost immune to fire. rPois: It protects you from poison. the scarf "Lufu" {rC+ rF+, Will+ rCorr Slay+3 Stlth+} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the orb of Uskayaw's Envy {guile, Fly Str+4 Dex-3 Hexes} Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). Fly: It grants you flight. Hexes: It increases the power of your Hexes spells. the scarf of the Harvest Moon {rC+ rF+, Fly SInv} SInv: It lets you see invisible. Fly: It grants you flight. the +2 pair of gloves of Anarchy {rPois rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rPois: It protects you from poison. the quicksilver dragon scales "Ido Tiuq" {+Blink rC+ Will+ Dex+5 Slay-4} Dex+5: It affects your dexterity (+5). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rC+: It protects you from cold. Will+: It increases your willpower. +Blink: It lets you blink. the death talisman of Valiance {Fly rC+ Dex-2} [talisman of death] Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. Fly: It grants you flight. the ring of Dokef {rN+ Will+ MP+9 Int+6 Dex+2} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the amulet of the Air {Inacc Air Fly rElec RMsl, !d} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Air: It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. the orb "Wuthriym" {guile, rPois} rPois: It protects you from poison. the +3 pair of gloves of the First Howling Seas {rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. the +2 pair of gloves of Indemnity {Regen+ Dex+4} Dex+4: It affects your dexterity (+4). Regen+: It increases your rate of health regeneration. the +0 pair of gloves of Light {Int+4 Dex+2} Int+4: It affects your intelligence (+4). Dex+2: It affects your dexterity (+2). the +1 pair of gloves of Etol {Harm MP+9 Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). MP+9: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. the ring "Fearapu" {*Corrode rPois rC+ MP+9 Dex+6} [ring of magical power] Dex+6: It affects your dexterity (+6). rC+: It protects you from cold. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. the ring "Woolla" {^Contam rF+++ MP+9 Str+2 Stlth+} [ring of magical power] Str+2: It affects your strength (+2). rF+++: It renders you almost immune to fire. MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. the ring "Xityur" {rElec rPois MP+9 Dex+7 Slay-3} [ring of magical power] Dex+7: It affects your dexterity (+7). Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). rElec: It insulates you from electricity. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). the +2 pair of gloves of Noon {Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). the +12 tower shield of Love and Death {rCorr SInv} SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. the +10 tower shield "Kunayd" {+Inv Will- Regen+} Will-: It decreases your willpower. +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. the ring of the Invisible Hand {rPois MP+9 Str+6 Int+6} [ring of strength] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). the +2 cloak of Hianimn {Rampage Stlth+} Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. the ring of the Kangaroo {*Corrode rPois rC++ Will+ MP+9 Str+3} [ring of magical power] Str+3: It affects your strength (+3). rC++: It greatly protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. the ring "Nuudwo" {rPois rC+++ Will+ MP+9 Slay-5} [ring of magical power] Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). rC+++: It renders you almost immune to cold. rPois: It protects you from poison. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the scarf "Newo" {rC+ rF+, Rampage rN+ Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. the ring "Nilusoluonn" {Wiz +Blink rC+ Str+3 Slay+6} [ring of wizardry] Wiz: It improves your spell success rate. Str+3: It affects your strength (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC+: It protects you from cold. +Blink: It lets you blink. the ring "Ynuoj" {Fly rElec MP+9 Str+3 Dex+4} [ring of magical power] Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. the ring "Gapt" {rPois rCorr MP+9 Int+4} [ring of resist corrosion] Int+4: It affects your intelligence (+4). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. the ring of the Bequeathed Cherry {rPois rC+ MP+9 Int+6} [ring of magical power] Int+6: It affects your intelligence (+6). rC+: It protects you from cold. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). the orb of Rouny {*channel, rC+ Int+4} Int+4: It affects your intelligence (+4). rC+: It protects you from cold. the ring "Quadimn Nong" {Wiz rPois MP+9 Int+3} [ring of wizardry] Wiz: It improves your spell success rate. Int+3: It affects your intelligence (+3). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). the +1 pair of gloves of Gealocw {Rampage Will+ Stlth+} Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. the +7 tower shield of Bad Feelings {Will+ MP+9 Dex+4 SInv} Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the orb of the Accordion {mayhem, rCorr Int+9} Int+9: It affects your intelligence (+9). rCorr: It protects you from acid and corrosion. the +0 pair of gloves of the Moon {rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. a ring of positive energy the ring "Vaoxteme" {Will+ rCorr MP+9 Dex+4} [ring of magical power] Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. the ring "Vuzykong" {+Blink rPois Int+6} [ring of poison resistance] Int+6: It affects your intelligence (+6). rPois: It protects you from poison. +Blink: It lets you blink. the ring "Otif" {rN+ Will+ MP+9 AC+4} [ring of protection] AC+4: It affects your AC (+4). rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the +5 tower shield of Vyelopnomu {Regen+ Int+3} Int+3: It affects your intelligence (+3). Regen+: It increases your rate of health regeneration. the +9 tower shield of Elug {rN++ Stlth+} rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. the +12 tower shield "Fufiroz" {rPois Regen+ rCorr Str-2} Str-2: It affects your strength (-2). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the +2 cloak of the Big Bang {rC+ Str+4 Int+2 Dex-5} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. the +1 pair of gloves of Veos {rF++ Int+3} Int+3: It affects your intelligence (+3). rF++: It greatly protects you from fire. the +1 pair of gloves of the Fife {Regen+ Str+2 Dex+2} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). Regen+: It increases your rate of health regeneration. the +11 ice dragon scales "Teusmunn" {rF- rC++ MP+9 Str+2 Slay+3 Stlth+} Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. the orb of the Farmer {mayhem, rCorr Dex+3, !d} Dex+3: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. the +9 storm dragon scales "Deekhl Deel" {rElec rCorr Int-2 Dex+4} Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +10 tower shield of the Blind Marksman {Will+++ rCorr Str-2 Dex-4} Str-2: It affects your strength (-2). Dex-4: It affects your dexterity (-4). Will+++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. the +9 tower shield of Qiraily {rPois Regen+ Str+4} Str+4: It affects your strength (+4). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. the +0 swamp dragon scales "Umiops" {rPois MP+9 Str+2 Dex+2 SInv} Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the +1 pair of gloves of the Heron {rElec rPois Regen+ Dex-4} Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. the ring "Fisacyme" {Fly rElec rN+ Will- Int-3} [ring of positive energy] Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Fly: It grants you flight. the ring of Midsummer {*Slow MP+9 Int+7} [ring of magical power] Int+7: It affects your intelligence (+7). MP+9: It affects your magic capacity (+9). *Slow: It may slow you when you take damage. the talisman of death of the Ward {Will+ Int+4 Stlth+} [talisman of death] Int+4: It affects your intelligence (+4). Will+: It increases your willpower. Stlth+: It makes you more stealthy. the talisman of death of Dithmenos, Rescuing {rF- Will++ Str+2 SInv} [talisman of death] Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. SInv: It lets you see invisible. the ring "Neub Rei" {rPois rN+ MP+9 Dex+7 Stlth-} [ring of magical power] Dex+7: It affects your dexterity (+7). rPois: It protects you from poison. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the ring of Debuirys {MP+9 Str+6 Int+6 Stlth-} [ring of magical power] Str+6: It affects your strength (+6). Int+6: It affects your intelligence (+6). MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the ring "Leruha" {rElec EV+5 Int+6 Slay+3} [ring of evasion] EV+5: It affects your evasion (+5). Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. the ring "Ukhaw" {Will+ MP+9 Dex+6} [ring of magical power] Dex+6: It affects your dexterity (+6). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). the +4 gold dragon scales "Kipikhla" {rPois rF+ rC+ Regen+ MP+9} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Regen+: It increases your rate of health regeneration. the +5 triple crossbow of Sivump {penet, Will++} Will++: It greatly increases your willpower. the quicksilver dragon scales of Impish Curiosity {Fly Will+ Str+3} Str+3: It affects your strength (+3). Will+: It increases your willpower. Fly: It grants you flight. the ring of Res Nullius {rF+ rC+++ MP+9 Str-5 Dex+6} [ring of magical power] Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). rF+: It protects you from fire. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). the ring of Leteg {rF+ rN++ MP+9 Int+2 Dex-3} [ring of magical power] Int+2: It affects your intelligence (+2). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. MP+9: It affects your magic capacity (+9). the ring "Sezxeu Qoma" {rPois Will++ Str+3 Int+6 Dex+2} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Will++: It greatly increases your willpower. the +0 pair of gloves of Irriseza {Regen+ Dex+5} Dex+5: It affects your dexterity (+5). Regen+: It increases your rate of health regeneration. the ring of the Traitor {rN+ MP+9 Str+5 SInv} [ring of positive energy] Str+5: It affects your strength (+5). rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the +8 tower shield of Wisa {Rampage rPois rN+++ Dex-2} Dex-2: It affects your dexterity (-2). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Rampage: It bestows one free step when moving towards enemies. the talisman of death of Dishonesty {Str+2 Slay+2} [talisman of death] Str+2: It affects your strength (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the talisman of death "Juisixij" {rElec rF+ Will- rCorr} [talisman of death] rF+: It protects you from fire. rElec: It insulates you from electricity. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. the +1 cloak of Starlight {*Dazzle EV+4 Stlth--, !d} *Dazzle: It may blind those who miss an attack against the wearer in melee combat. EV+4: It affects your evasion (+4). Stlth--: It makes you much less stealthy. the ring "Ivuraibi" {^Drain rF+++ rN+ rCorr MP+9} [ring of positive energy] rF+++: It renders you almost immune to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. the +4 pearl dragon scales "Vosypn" {rF+ rN+ MP+9 Int+3 Slay-2} Int+3: It affects your intelligence (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). rF+: It protects you from fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the ring of Winlypoz {rPois rC- rCorr Str+6 Int+9} [ring of strength] Str+6: It affects your strength (+6). Int+9: It affects your intelligence (+9). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +1 tower shield of Hedonism {^Contam Regen+ rCorr Str+4} Str+4: It affects your strength (+4). ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. the ring "Yghud" {rPois Int+6 Dex+9} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+9: It affects your dexterity (+9). rPois: It protects you from poison. the +1 pair of gloves "Ewydytwi" {Dex+4} Dex+4: It affects your dexterity (+4). the +2 tower shield of Boredom {rF+ rN+ Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rN+: It protects you from negative energy. the +0 pair of gloves of the Teacher {Rampage *Corrode Dex+3} Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. the talisman of death of Midsummer {rElec MP+9 Dex-2 Slay-4, !d} [talisman of death] Dex-2: It affects your dexterity (-2). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). the +0 cloak of Ezxoma {rF+ rN++} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. the ring "Loofeed" {Will++ MP+9 Str+6, !d} [ring of magical power] Str+6: It affects your strength (+6). Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). the ring of Fedhas, Baking {rElec rC+ rCorr EV+5 Dex+3} [ring of evasion] EV+5: It affects your evasion (+5). Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the +1 pair of gloves "Lyvvauc" {Harm rPois Regen+ Str-4} Str-4: It affects your strength (-4). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. the +2 gold dragon scales "Cegat" {rPois rF+ rC+ Str+8 Int-2 SInv} Str+8: It affects your strength (+8). Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. the +14 shadow dragon scales of the Fiend {Harm Slay-3 SInv Stlth++++} Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Stlth++++: It makes you much more stealthy. the +0 pair of gloves of Love and Death {Rampage rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. the +9 pearl dragon scales "Tudam" {rElec rN+ Str+2 Int+2 SInv} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. SInv: It lets you see invisible. the +4 shadow dragon scales of Prudence {Harm +Inv Regen+ Int+3 Stlth++++} Int+3: It affects your intelligence (+3). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. Stlth++++: It makes you much more stealthy. the storm talisman "Soenef" {Int+3 Dex+7} [storm talisman] Int+3: It affects your intelligence (+3). Dex+7: It affects your dexterity (+7). the talisman of death "Nujialui" {*Corrode rC+ Will+, !d} [talisman of death] rC+: It protects you from cold. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. the +2 pair of gloves of Going Fast {Regen+ Str+3 Int-3} Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Regen+: It increases your rate of health regeneration. the +3 hat of the Moon {Rampage +Blink rF+ Regen+} rF+: It protects you from fire. +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. the ring of Ackylec {rPois rF+ Will+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rPois: It protects you from poison. Will+: It increases your willpower. the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). the +2 helmet of the Fiend {Rampage *Slow Dex-5 SInv Stlth+} Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Rampage: It bestows one free step when moving towards enemies. Stlth+: It makes you more stealthy. the ring "Hoaschom" {+Blink rC+ MP+9 Str+6} [ring of strength] Str+6: It affects your strength (+6). rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. the ring of Noweah {rF+ rN+ rCorr Str+3 Dex+3} [ring of positive energy] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. the ring "Galecvur" {rPois rF+ Str-5 Int+8 Slay+4} [ring of slaying] Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). rF+: It protects you from fire. rPois: It protects you from poison. the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. the +0 cloak of Feral Miracles {Int+3 Dex+3} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). the -1 pair of gloves of Tortelloni {rF+ Int+4 SInv} Int+4: It affects your intelligence (+4). rF+: It protects you from fire. SInv: It lets you see invisible. the +7 Kryia's mail coat {PotionHeal*2 rC+} PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). rPois: It protects you from poison. rN+: It protects you from negative energy. the +0 pair of gloves of Kaupij {rElec rF+ Will- Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rElec: It insulates you from electricity. Will-: It decreases your willpower. the +12 shadow dragon scales "Oropusisch" {rC+ Dex+8 Stlth++++} Dex+8: It affects your dexterity (+8). rC+: It protects you from cold. Stlth++++: It makes you much more stealthy. the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} EV+5: It affects your evasion (+5). *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. the +5 moon troll leather armour {Spirit, Regen++ MP+5} MP+5: It affects your magic capacity (+5). Regen++: It increases your rate of health regeneration. a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} [ring of flight] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). Fly: It grants you flight. SH+2: It affects your SH (+2). the amulet of Elemental Vulnerability {rPois rF-- rC-- AC+8} [amulet of nothing] AC+8: It affects your AC (+8). rF--: It makes you very vulnerable to fire. rC--: It makes you very vulnerable to cold. rPois: It protects you from poison. the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). the +6 shillelagh "Devastator" {shatter} the +15 shadow dragon scales of Boredom {^Contam rPois rC++ Stlth++++} rC++: It greatly protects you from cold. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Stlth++++: It makes you much more stealthy. the +7 Throatcutter {drain, coup de grace} the +5 Force Lance {heavy, knockback} the +7 staff of the Meek {protect, meekguard} the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. the +1 Delatra's gloves {ID++} ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. the +5 woodcutter's axe the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Will+: It increases your willpower. the +7 sceptre of Torment {pain, torment} the +3 crown of Dyrovepreva {rElec Int+2 SInv} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. the +11 Singing Sword {sonic wave} the +3 salamander hide armour {Flames, rFlCloud rF++ rC--} Flames: It surrounds you with flame clouds and enhances your fire magic. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the +0 tower shield of the Bagpipe {Harm Str+2} Str+2: It affects your strength (+2). Harm: It increases damage dealt and taken. the storm talisman of Time Monsters {rN+} [storm talisman] rN+: It protects you from negative energy. a ring of the Octopus King {rF+ HP+2 AC+2 EV+2 SH+2} [ring of protection from fire] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). rF+: It protects you from fire. HP+2: It affects your health (+2). SH+2: It affects your SH (+2). a ring of the Octopus King {HP+2 MP+9 AC+2 EV+2 SH+2} [ring of magical power] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). MP+9: It affects your magic capacity (+9). SH+2: It affects your SH (+2). the +0 cloak of the Thief {Quiet Slay-3 SInv Stlth+} Quiet: All noise in your surroundings is dampened. Slay-3: It affects your accuracy & damage with ranged weapons and melee (-3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +8 pair of quick blades "Gyre" and "Gimble" {protect} the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. the +8 storm bow {elec, penet} the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. 80 potions of experience the +0 mask of the Dragon {Will+ Slay+3 SInv} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Will+: It increases your willpower. SInv: It lets you see invisible. the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. a ring of the Octopus King {Wiz HP+2 AC+2 EV+2 SH+2} [ring of wizardry] Wiz: It improves your spell success rate. AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). SH+2: It affects your SH (+2). the scarf of Scuffed Life {rC+ rF+, SInv} SInv: It lets you see invisible. a ring of the Octopus King {HP+2 AC+2 EV+2 SH+2 SInv} [ring of see invisible] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). SInv: It lets you see invisible. SH+2: It affects your SH (+2). the +5 cloak of the Hidden Vale {MP+9 Str-5 Int+8 Stlth-, !d} Str-5: It affects your strength (-5). Int+8: It affects your intelligence (+8). MP+9: It affects your magic capacity (+9). Stlth-: It makes you less stealthy. the ring of the Tortoise {AC+8} [ring of protection] AC+8: It affects your AC (+8). the +1 cloak "Omuar" {+Blink rElec Int-4 SInv} Int-4: It affects your intelligence (-4). rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +2 hood of the Assassin {Detect Stab+ Stlth++} Detect: It allows the wearer to sense nearby creatures. Stab+: It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth++: It makes you much more stealthy. a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} [ring of resist corrosion] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). HP+2: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH+2: It affects your SH (+2). a ring of the Octopus King {rN+ HP+2 AC+2 EV+2 SH+2} [ring of positive energy] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). rN+: It protects you from negative energy. HP+2: It affects your health (+2). SH+2: It affects your SH (+2). the +6 arbalest "Damnation" {damnation} the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 tower shield of reflection the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. the ring "Zeelix" {^Drain rF+++ rC+ MP+9 Str+6} [ring of strength] Str+6: It affects your strength (+6). rF+++: It renders you almost immune to fire. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). ^Drain: It drains your maximum health when unequipped. the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. the ring of the Greedy {rPois rF+ rN+ Int+6 Dex-2} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rPois: It protects you from poison. rN+: It protects you from negative energy. the +10 dark maul {heavy} the +9 staff of Olgreb {rPois∞} Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. the +9 sword of Zonguldrok {reap} the +8 demon trident "Rift" {distort, reach+} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of Zeteisuo {rElec rF+ rC+ Str+7 Stlth-} [ring of protection from cold] Str+7: It affects your strength (+7). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. the ring of Utisacw {+Blink Will+ MP+9 Slay+2} [ring of magical power] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). +Blink: It lets you blink. the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. the +8 autumn katana {manifold assault} the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It bestows one free step when moving towards enemies. the +5 scythe "Finisher" {speed, execute} the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. a ring of the Octopus King {rC+ HP+2 AC+2 EV+2 SH+2} [ring of protection from cold] AC+2: It affects your AC (+2). EV+2: It affects your evasion (+2). rC+: It protects you from cold. HP+2: It affects your health (+2). SH+2: It affects your SH (+2). the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} rN+: It protects you from negative energy. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. the +8 Vampire's Tooth {megavamp} a wand of digging (94) the +9 sword of Power {lifebolt} the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. AC+5: It affects your AC (+5). *Corrode: It may corrode you when you take damage. the +7 captain's cutlass {speed, disarm} the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. the ring of the Forsaken Friends {^Contam Will++ MP+9 Slay+2 Stlth+} [ring of magical power] Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. the ring of Otar {*Slow rElec rF+ Str+3 Int+6} [ring of intelligence] Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). rF+: It protects you from fire. rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. the ring of Kethorar {+Blink EV+5 Str+3 Dex-2 Stlth+, !d} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). +Blink: It lets you blink. Stlth+: It makes you more stealthy. the ring of the Archfiend {rF+ rC+ AC+4} [ring of protection] AC+4: It affects your AC (+4). rF+: It protects you from fire. rC+: It protects you from cold. the +0 pair of fencer's gloves {Riposte Dex+3} Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). the +18 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +13 sceptre of Asmodeus Fire Summon: It may summon demons of flame and damnation when striking foes. the +7 mace of Variability {chaos, chaos arc} the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. the ring "Uruuv" {+Blink Will+ rCorr Int-3 Dex+4} [ring of resist corrosion] Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. the ring of Ru's Pride {Wiz rPois rF+ rC+} [ring of wizardry] Wiz: It improves your spell success rate. rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the amulet of Cowardice {^Drain RegenMP+ rCorr Int+5 Slay+5} [amulet of magic regeneration] It increases your rate of magic regeneration. Int+5: It affects your intelligence (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rCorr: It protects you from acid and corrosion. ^Drain: It drains your maximum health when unequipped. RegenMP+: It increases your rate of magic regeneration. the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). the amulet of Vitality {Regen++ RegenMP++} [amulet of nothing] Regen++: It increases your rate of health regeneration. RegenMP++: It increases your rate of magic regeneration. the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. the +2 shield of Resistance {rF++ rC++ Will++} rF++: It greatly protects you from fire. rC++: It greatly protects you from cold. Will++: It greatly increases your willpower. the +2 Maxwell's thermic engine {flame, freeze, rev} the +10 tower shield of Ignorance {rN+ Int-4} Int-4: It affects your intelligence (-4). rN+: It protects you from negative energy. the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. 9 scrolls of silence 12 potions of ambrosia the amulet of the Four Winds {rN+ Will+++ Clar} [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). the +5 robe of Night {Dark Will+ SInv} Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. a +2 tower shield of reflection the +5 Storm Queen's Shield {shock, Fly rElec} Shock: When it blocks an attack, it may electrocute the attacker. This works even against foes who are a short distance away. rElec: It insulates you from electricity. Fly: It grants you flight. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the ring "Damnable Contraption" {rPois rN+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rPois: It protects you from poison. rN+: It protects you from negative energy. the ring of Empokk Hallu {rElec Will+ Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Will+: It increases your willpower. the ring of Gathruk {MP+9 Dex+5 SInv} [ring of see invisible] Dex+5: It affects your dexterity (+5). MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. the +2 leather armour "Xanuogg" {rF+ MP+9 Str+5 Slay-6} Str+5: It affects your strength (+5). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). rF+: It protects you from fire. MP+9: It affects your magic capacity (+9). the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +3 pair of gauntlets of War {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the +0 buckler "Hepaomp" {rElec rCorr Int+5 Dex-3} Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. the staff of Virtue {+Blink rElec Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. +Blink: It lets you blink. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. the +4 robe of Folly {Brill Will-∞ Int+8} Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). 15 potions of enlightenment 3 potions of berserk rage 24 scrolls of revelation 35 curare-tipped darts 9 potions of attraction 6 throwing nets a scroll of enchant armour 7 scrolls of poison a +52 figurine of a ziggurat (12, -21, Depths:3) a +0 dire flail a +0 dire flail (13, -10, Depths:3) a +2 battleaxe of freezing (25, 21, Depths:3) a +0 robe (25, 24, Depths:3) a +0 robe a +0 dagger (25, 36, Depths:3) a +0 scimitar (26, -12, Depths:3) a +0 robe (27, -13, Depths:3) a +0 dire flail a +0 dire flail (28, 20, Depths:3) a +1 battleaxe of freezing (29, 23, Depths:3) a wand of flame (11) (29, 28, Depths:3) a +0 dire flail a +0 dire flail (30, 5, Depths:3) 3 large rocks (30, 6, Depths:3) a +1 great sword of flaming (30, 8, Depths:3) a +0 spear (31, 8, Depths:3) a +2 great sword of flaming (31, 18, Depths:3) a +0 kite shield a +0 leather armour a +2 long sword of freezing (31, 31, Depths:3) a +0 robe a +0 dagger (32, 7, Depths:3) a +0 spear (32, 28, Depths:3) a wand of flame (1) (33, -2, Depths:3) a +0 orcbow a +0 trident a +0 chain mail (33, -1, Depths:3) a +0 orcbow the +10 spear "Zicaghai" {protect, rElec rPois Str+3 Stlth-} Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. a +0 robe (33, 0, Depths:3) a +0 dire flail a +3 ring mail of cold resistance (34, -2, Depths:3) a +3 quick blade of electrocution a +0 robe a +0 buckler (34, -1, Depths:3) a +1 battleaxe of freezing (34, 2, Depths:3) a +8 plate armour of ponderousness (35, -16, Depths:3) a +0 dire flail a +0 dire flail a +0 long sword a +0 robe (35, -3, Depths:3) a +0 battleaxe of freezing (35, 4, Depths:3) a scroll of identify (37, -15, Depths:3) a +0 troll leather armour (37, 1, Depths:3) a wand of mindburst (5) (37, 3, Depths:3) a +0 spear (39, -6, Depths:3) a +2 great mace of protection 2 boomerangs a +0 plate armour (39, -2, Depths:3) a +0 hand axe a +0 animal skin (40, 17, Depths:3) a +0 dire flail a +0 dire flail (45, -6, Depths:3) +0 fire dragon scales (50, 15, Depths:3) a +0 leather armour a +0 heavy halberd a +2 arbalest of draining (50, 18, Depths:3) a +0 troll leather armour (51, -1, Depths:3) a +0 chain mail (52, -5, Depths:3) a +0 robe (52, 24, Depths:3) a +0 demon whip of electrocution (53, -10, Depths:3) a +1 great sword of flaming (53, 5, Depths:3) +0 gold dragon scales (53, 18, Depths:3) a +0 dire flail a +0 dire flail of venom (54, -13, Depths:3) a +0 great mace a +0 scale mail (55, 26, Depths:3) 2 scrolls of enchant armour (56, 21, Depths:3) a +0 chain mail a +4 demon blade (56, 26, Depths:3) the ring of the Hare {EV+10} [ring of evasion] EV+10: It affects your evasion (+10). the ring "Saupeevo" {Fly Str-5 Int+4 Slay+2} [ring of flight] Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fly: It grants you flight. the +4 tower shield "Haorghoq" {Rampage rPois rF+ Will- Regen+} rF+: It protects you from fire. rPois: It protects you from poison. Will-: It decreases your willpower. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. the +6 sword of Cerebov {flame} the +8 quarterstaff of Kacwel {vamp, rC+ Int+2 SInv} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. SInv: It lets you see invisible. 7 scrolls of enchant armour the ring "Wimus" {Ice rElec rPois rCorr Slay+3} [ring of ice] Ice: It enhances your ice magic. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. 8 scrolls of enchant weapon 5 scrolls of torment a scroll of silence the ring "Kialamnaho" {Will+ AC+4 Dex+2} [ring of protection] AC+4: It affects your AC (+4). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. a ring of magical power (58, 11, Depths:3) a +0 chain mail (62, -12, Depths:3) 4 boomerangs Level 4 of the Depths (0, 0, Depths:4) 5 stones (1, -21, Depths:4) a +0 battleaxe of freezing (4, -33, Depths:4) a +6 ring of intelligence (11, -23, Depths:4) a +2 long sword of draining (19, -4, Depths:4) a ring of flight (22, -13, Depths:4) +0 shadow dragon scales (22, -12, Depths:4) a +0 tower shield a +0 cloak a +0 broad axe (23, -11, Depths:4) a +0 hand axe (24, -10, Depths:4) a +0 dire flail (25, 4, Depths:4) a +0 leather armour (26, -28, Depths:4) a +0 dire flail (27, -29, Depths:4) a +0 cloak a +0 whip a +0 battleaxe (29, -35, Depths:4) the Information on the Discharge and the Curse Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Summon Blazeheart Golem Fire/Summoning 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Conjure Ball Lightning Conjuration/Air 6 (29, -10, Depths:4) a +1 great sword of flaming (30, -17, Depths:4) a +2 cloak a +2 great sword of pain (31, -18, Depths:4) a +0 glaive (31, -17, Depths:4) 6 large rocks (36, -11, Depths:4) a scroll of identify (38, -34, Depths:4) a +0 morningstar (41, -16, Depths:4) 5 large rocks (41, -9, Depths:4) a +0 robe (42, -11, Depths:4) a +0 buckler a +0 robe a +3 vampiric demon whip (42, -9, Depths:4) a +0 animal skin a +0 hand axe (43, -18, Depths:4) the +9 broad axe "Kocugeep" {venom, Str+5 Dex+4} Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). a +0 plate armour a +0 battleaxe (44, -22, Depths:4) a +0 animal skin a +1 rapier of electrocution (44, -16, Depths:4) a +0 great sword of flaming (44, -13, Depths:4) a +0 spear (45, -20, Depths:4) a +1 great sword of flaming (45, -18, Depths:4) a +2 battleaxe of freezing (45, -14, Depths:4) a +1 buckler of protection a +0 spear a +0 demon whip (45, -12, Depths:4) 5 large rocks (46, -21, Depths:4) a +0 spear (46, -14, Depths:4) +0 ice dragon scales (47, -31, Depths:4) a wand of polymorph (6) (47, -21, Depths:4) a +0 robe (47, -16, Depths:4) a +0 animal skin a +6 bardiche of draining (48, -18, Depths:4) +0 gold dragon scales (54, -24, Depths:4) a +0 chain mail (55, -3, Depths:4) a +2 pair of boots of stealth (56, -41, Depths:4) a staff of earth (60, -4, Depths:4) a scroll of identify