atomjack Level 1 of the Dungeon [Shop] Vuyn's Assorted Antiques a scroll of identify (56 gold) a ring of protection from fire (700 gold) a wand of digging (1) (117 gold) a potion of curing (84 gold) a ring of positive energy (560 gold) a potion of haste (280 gold) a +0 sling (42 gold) a potion of lignification (84 gold) a +0 robe (19 gold) +2 steam dragon scales (1456 gold) a +1 dagger of protection (263 gold) [Shop] Gefuff's Armour Shop a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +1 hat (154 gold) a +0 leather armour (28 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) the +6 scale mail "Gaem" {rPois rF+ Str+6} (907 gold) Str+6: It affects your strength (+6). rF+: It protects you from fire. rPois: It protects you from poison. the +0 plate armour of Gallantry {Harm Fly Int+4} (567 gold) Int+4: It affects your intelligence (+4). Fly: It grants you flight. Harm: It increases damage dealt and taken. [Shop] Mimp's Weapon Emporium a +0 sling (19 gold) a +2 shortbow of flaming (226 gold) a +0 shortbow of flaming (96 gold) a +1 scimitar of draining (184 gold) a +2 heavy war axe (237 gold) a +0 sling (19 gold) 6 atropa-tipped darts (70 gold) a +0 sling (19 gold) 3 stones (3 gold) [Shop] Husoh's Armour Emporium the +0 robe of Hadjma {+Blink rElec Str+7 Dex-4} (364 gold) Str+7: It affects your strength (+7). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. +Blink: It lets you blink. a +0 robe (9 gold) a +2 robe of cold resistance (230 gold) a +0 robe (9 gold) a +0 cloak (58 gold) a +0 robe (9 gold) the +0 ring mail of Icutopn {Dex+7} (334 gold) Dex+7: It affects your dexterity (+7). a +0 pair of gloves (58 gold) a +0 scale mail of cold resistance (143 gold) (0, 0, D:1) a rat skeleton (0, 1, D:1) 2 stones (2, -12, D:1) a +0 mace (8, -26, D:1) a ball python skeleton (10, -30, D:1) 4 stones (19, -36, D:1) a +0 club a goblin skeleton (19, -34, D:1) a +0 club (21, -7, D:1) a +0 club (23, -21, D:1) a +0 club (23, 7, D:1) a +0 mace (45, -34, D:1) a frilled lizard skeleton (50, -40, D:1) a serpent talisman (53, 8, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, -41, D:1) a flux talisman (56, -28, D:1) 7 stones (58, -45, D:1) a +0 dagger a ball python skeleton (63, -42, D:1) the Spellbook of Impurities Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 Level 2 of the Dungeon (0, 24, D:2) a +0 club (1, 17, D:2) a bat skeleton (3, -9, D:2) a hobgoblin corpse (skeletalised by now) (5, -7, D:2) 5 stones (5, 1, D:2) 4 stones (8, 18, D:2) a +0 leather armour (15, 5, D:2) a ball python skeleton (19, 39, D:2) a staff of alchemy (20, 19, D:2) a +0 scale mail (22, 47, D:2) a +0 whip (23, 5, D:2) 3 javelins (24, -7, D:2) a +0 spear (27, -2, D:2) a hobgoblin skeleton (31, 30, D:2) a rat skeleton (34, 28, D:2) a rat skeleton (34, 29, D:2) a +0 dagger (34, 30, D:2) a storm talisman (35, 22, D:2) a +0 hammer (38, 28, D:2) a +0 whip (44, -4, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (1, 0, D:3) a bat corpse (2, -3, D:3) 6 stones (5, -10, D:3) a +0 club (5, 9, D:3) a hobgoblin corpse (13, -2, D:3) a ball python corpse (15, 7, D:3) a +0 robe (15, 20, D:3) a scroll of torment (15, 21, D:3) a potion of mutation (15, 25, D:3) 13 gold pieces (16, -12, D:3) a +0 leather armour (17, 10, D:3) a +0 club (18, 10, D:3) a +0 flail a +0 flail a gnoll corpse