atomjack the Dungeon (0, 0, D) a +4 giant spiked club (1, -40, D) a +3 glaive of protection (1, -39, D) a +0 halberd (1, -3, D) a +0 dagger of venom (1, -2, D) a +4 hand axe of distortion the staff of Precise Incision {rN+ SInv Stlth+ Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (2, -22, D) a +2 spectral giant club (2, -21, D) a staff of fire (2, -20, D) the ring of Seus {rF- rN+ MP+9 Dex+6} [ring of magical power] Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the staff "Ranwyasch" {rF+ Str-5 Int+4 Hexes Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). rF+: It protects you from fire. Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (2, -19, D) a +2 eveningstar of protection (2, -3, D) a staff of air (3, -40, D) a +0 club (3, -38, D) a staff of earth a +0 robe a +0 robe a +3 sling of draining a +3 long sword of holy wrath a wand of flame (9) a naga corpse (skeletalised by now) (3, -3, D) a +0 robe a +0 robe a +3 chain mail of fire resistance a +0 robe an amulet of reflection a spriggan corpse (skeletalised by now) (3, 0, D) a +0 quarterstaff a +0 robe a +1 rapier of speed a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (4, -52, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -51, D) a +5 lajatang (unseen) (4, -50, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -34, D) a guardian serpent corpse (skeletalised by now) an adder corpse (skeletalised by now) (4, -23, D) a staff of cold (4, -20, D) a +0 rapier of electrocution (4, -3, D) a +2 scimitar of flaming a +0 mace of protection a spriggan corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) (5, -52, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -51, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -50, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (5, -49, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -47, D) an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (5, -46, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales a +5 plate armour (5, -40, D) a +0 club a +6 ring of dexterity a naga corpse (skeletalised by now) (5, -4, D) a +3 rapier of freezing (5, -1, D) the Volume of Command Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 (6, -41, D) the +4 leather armour "Boegid" {rPois Dex+2} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. a +0 war axe (6, -38, D) a book of Touch a +0 battleaxe a +4 ring of protection a staff of fire a +0 pair of gloves of stealth a black mamba corpse (skeletalised by now) (6, -22, D) a serpent talisman (6, -21, D) a +1 flail of holy wrath Sif Muna's Compendium of Heat and the Congregation Spells Type Level a - Summon Blazeheart Golem Fire/Summoning 4 b - Ignite Poison Fire/Alchemy 4 c - Monstrous Menagerie Summoning 7 (6, -20, D) a +1 plate armour of willpower a +2 plate armour of positive energy (6, -18, D) +1 steam dragon scales (6, -3, D) the +5 scimitar of Imbalance {flame, Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. (6, 1, D) a +0 flail of holy wrath a +0 robe a +2 buckler of protection (7, -40, D) an amulet of the acrobat a naga corpse (skeletalised by now) (7, -36, D) an anaconda corpse (skeletalised by now) a guardian serpent corpse (skeletalised by now) (7, -22, D) a staff of earth (7, -19, D) a +7 spear of venom (7, -3, D) a ring of protection from fire a ring of protection from cold (7, -2, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. a cane toad corpse (skeletalised by now) (7, 0, D) a cane toad corpse (skeletalised by now) (8, -41, D) +5 fire dragon scales (8, -40, D) a +0 whip (8, -39, D) a +1 heavy broad axe a +1 robe of willpower the +1 scale mail of Repulsion {Str-4 Int+3 Dex+2} Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (8, -22, D) the Octavo of Hermetica Spells Type Level a - Petrify Alchemy/Earth 4 b - Yara's Violent Unravelling Hexes/Alchemy 5 (8, -19, D) 13 scrolls of enchant armour a +3 battleaxe of freezing (8, -4, D) the +1 war axe of Eminent Domain {freeze, rN+ Str-4 Stlth+} Str-4: It affects your strength (-4). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (8, -3, D) a staff of conjuration a black mamba corpse (skeletalised by now) (8, -2, D) a +4 rapier of venom a +0 robe a +0 buckler a +6 scimitar of flaming (8, 0, D) a komodo dragon corpse (skeletalised by now) (8, 1, D) a blink frog corpse (skeletalised by now) (8, 2, D) a komodo dragon corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (9, -40, D) a +0 trident a naga corpse (skeletalised by now) (9, -38, D) a +0 flail a +0 glaive (9, -37, D) a +2 long sword of electrocution a +1 great mace of protection a naga corpse (skeletalised by now) (9, -36, D) a ball python corpse (skeletalised by now) (9, -21, D) a book of Touch (9, -4, D) a +0 dagger of electrocution (9, -3, D) a +0 robe a +2 heavy battleaxe a komodo dragon corpse (skeletalised by now) (9, -2, D) a +1 ring mail of poison resistance (9, -1, D) a +4 vampiric rapier a +5 war axe of flaming (9, 0, D) a +0 buckler a +5 antimagic sling a +0 buckler a spriggan corpse (skeletalised by now) a death yak corpse (skeletalised by now) (9, 2, D) a +0 robe a +2 robe of positive energy (9, 4, D) a spriggan corpse (skeletalised by now) (10, -41, D) a +0 cloak of willpower (10, -38, D) a +0 robe a +0 mace a +0 kite shield the amulet of Ehiu {Reflect rF+ rN+ Slay+2 SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). a +2 vampiric short sword a naga corpse (skeletalised by now) (10, -22, D) a staff of alchemy (10, -18, D) a +0 sling of flaming (10, -9, D) an amulet of reflection (10, -4, D) a staff of fire (10, -3, D) a +0 robe a +0 demon whip of venom (11, -54, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (11, -50, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, -41, D) a +0 battleaxe (11, -36, D) a +0 robe (11, -35, D) a guardian serpent corpse (skeletalised by now) (11, -22, D) a wand of flame (6) a +2 short sword of holy wrath (11, -21, D) a +2 morningstar of protection (11, -4, D) the +2 pair of slick slippers {slick, slippery, EV+4} Slick: Its wearer cannot be constricted, engulfed, netted, webbed, or stopped by binding sigils. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV+4: It affects your evasion (+4). (11, -3, D) a +3 demon whip of draining a +0 buckler (11, 1, D) a +0 buckler (12, -54, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} (12, -39, D) a +0 robe a +2 dire flail of protection a +2 vampiric lajatang a +6 ring of intelligence a staff of death a +0 halberd (12, -4, D) a +1 antimagic orcbow (12, -3, D) a +0 robe an amulet of faith a cane toad corpse (skeletalised by now) (12, -2, D) a +2 vampiric glaive a +3 short sword of holy wrath a spriggan corpse (skeletalised by now) (12, -1, D) a catoblepas corpse (skeletalised by now) (12, 2, D) a dream sheep corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (13, -40, D) a staff of fire a staff of air a water moccasin corpse (skeletalised by now) (13, -38, D) the +4 great sword "Untis" {venom, *Rage rPois rN+++ Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). an amulet of the acrobat (13, -34, D) an anaconda corpse (skeletalised by now) (13, -22, D) a book of the Tundra a +4 flail of protection a +3 scale mail of fire resistance (13, -4, D) a wand of flame (7) (13, -3, D) a +2 quarterstaff of speed (14, -22, D) the staff of Cysm {rElec rPois Will+ Dex-2 Fire Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (14, -20, D) a ring of positive energy the +1 falchion "Ifitz" {heavy, Dex+4} Dex+4: It affects your dexterity (+4). (14, -3, D) a +2 robe of cold resistance (14, -2, D) a +6 halberd of flaming (14, -1, D) a water moccasin corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (14, 3, D) a +4 rapier of draining (14, 4, D) a +0 robe (15, -3, D) the +6 orcbow of Saxass {freeze, rC+ rN+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rN+: It protects you from negative energy. (18, -54, D) the +2 robe of the Destroying Gods {rC- rN++ Regen+ Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (19, -6, D) the +3 whip of the Caddisfly {flame, rF+ Will- rCorr Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. (19, -5, D) a +0 mace (19, -4, D) a staff of fire (20, -53, D) a +6 battleaxe of flaming a staff of conjuration (20, -38, D) a +2 rapier of venom (20, -22, D) a maw talisman (20, -21, D) a +2 trident of freezing (20, -6, D) a +0 robe (20, -5, D) a +1 spear of flaming a ring of protection from cold the +3 leather armour of Articulation {rF+ Str+3 Slay+5} Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF+: It protects you from fire. (20, -4, D) the +4 hand axe of Myetuzuh {heavy, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. a +0 robe a staff of air (21, -6, D) a +0 scimitar (21, -3, D) a +0 battleaxe a +2 flail of holy wrath (22, -55, D) a +0 kite shield of positive energy (22, -54, D) a ring of fire a +0 plate armour of fire resistance a +0 vampiric scimitar (22, -53, D) a staff of earth (22, -38, D) the +6 hand axe of the Gnashing Seeker {flame, rF+ rC+ Will+ Int-2} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. a +2 great sword of freezing (22, -37, D) a +0 orcbow of draining (22, -22, D) the amulet "Ciunoeru" {rF- Regen+ Dex+3} [amulet of regeneration] Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. (22, -21, D) the +1 chain mail of Thoughtfulness {*Corrode rF++ Will+ Str+4} Str+4: It affects your strength (+4). rF++: It greatly protects you from fire. Will+: It increases your willpower. *Corrode: It may corrode you when you take damage. (22, -20, D) the +5 sling of the Goat {freeze, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. (22, -7, D) a +1 robe of positive energy (22, -6, D) a +0 dagger a +0 long sword a +0 robe a +0 plate armour the +5 scythe "Finisher" {speed, execute} a +0 robe (22, -2, D) a +0 robe a ghoul corpse (skeletalised by now) (23, -22, D) a +2 short sword of protection (23, -21, D) a +4 double sword of draining a wand of flame (13) (23, -20, D) a wand of digging (9) (23, -6, D) a +0 robe a +2 flail a +0 chain mail a +0 falchion of freezing a beast talisman (24, -54, D) a staff of earth (24, -21, D) a book of the Senses (24, -20, D) a +4 heavy spear (24, -6, D) a +1 rapier of speed the +3 shortbow of the Devouring Python {elec, rElec rPois Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. a human corpse (skeletalised by now) (24, -4, D) a +4 ring of protection a +0 dire flail a +0 battleaxe (24, -1, D) a +0 robe (25, -53, D) a ring of fire (25, -39, D) a ring of protection from cold a +2 arbalest of freezing (25, -34, D) the +0 dagger "Kuhasiob" {venom, ^Drain rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. ^Drain: It drains your maximum health when unequipped. (25, -22, D) a +3 scimitar of freezing (25, -21, D) a staff of cold (25, -20, D) the +1 shortbow of Doom {flame, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (25, -17, D) a +1 battleaxe of freezing (25, -6, D) a +0 dagger (25, -5, D) a +0 long sword a +0 chain mail a +1 orcbow of freezing a +0 robe a staff of fire (25, -3, D) the ring "Xesuibe" {rCorr Int+3} [ring of resist corrosion] Int+3: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. a +0 plate armour the +8 shortbow of the Keeping Augurer {heavy, ^Fragile rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. ^Fragile: It will be destroyed if unequipped. a +0 robe a +0 long sword a +0 plate armour (26, -38, D) a wand of flame (11) a staff of conjuration a +3 short sword of holy wrath a +2 scale mail of positive energy (26, -37, D) a staff of earth (26, -36, D) a staff of earth (26, -22, D) a staff of death (26, -20, D) a +6 demon whip of draining (26, -5, D) a +0 battleaxe a +0 chain mail a ring of willpower a +0 robe a +0 dagger (27, -53, D) a +1 spear of venom a +2 shortbow of draining (27, -38, D) 4 scrolls of enchant weapon (27, -22, D) a +4 orcbow of draining (27, -20, D) a staff of fire (27, -5, D) a +4 ring of slaying the +1 sling of Xanas {freeze, rElec} rElec: It insulates you from electricity. (27, -2, D) a ghoul corpse (skeletalised by now) (28, -54, D) a +5 arbalest the ring "Loett" {Fly rCorr Str-2 Int+6 Slay+3} [ring of intelligence] Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. a +2 heavy sling (28, -38, D) a +1 great sword of holy wrath (28, -22, D) a +4 scale mail of fire resistance a shard shrike corpse (skeletalised by now) (28, -21, D) a +3 spear of venom a titan corpse (skeletalised by now) (28, -20, D) a staff of conjuration (28, -5, D) a +3 vampiric dagger (28, -4, D) a staff of conjuration (29, -52, D) the ring of Zin's Approval {rElec rC+ EV+5 Str-5 Stlth+} [ring of evasion] EV+5: It affects your evasion (+5). Str-5: It affects your strength (-5). rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. a +2 whip of venom (29, -38, D) a +6 ring of strength (29, -22, D) a wand of flame (11) (29, -21, D) a staff of fire (29, -4, D) a +0 plate armour a staff of death (30, -53, D) a staff of alchemy the ring of Zaucem {rF+ rC+ rN+ AC+4 Str-2} [ring of protection] AC+4: It affects your AC (+4). Str-2: It affects your strength (-2). rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. (30, -38, D) the ring of the Lizard {Ice Will+ Str+2 Int+3} [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Will+: It increases your willpower. (30, -37, D) a +6 ring of dexterity (30, -21, D) a +0 pair of gloves of infusion (30, -6, D) a staff of fire (30, -5, D) a +0 glaive the +2 arbalest "Baoman" {speed, rElec rN+ Stlth-} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. a +0 chain mail a +3 orcbow of flaming (30, -4, D) the +7 mace "Nuluubb" {drain, ^Fragile Str+3 Dex+8 Stlth-} Str+3: It affects your strength (+3). Dex+8: It affects your dexterity (+8). ^Fragile: It will be destroyed if unequipped. Stlth-: It makes you less stealthy. (31, -6, D) the +8 plate armour "Riezio" {rCorr} rCorr: It protects you from acid and corrosion. (31, -5, D) a staff of air (31, -4, D) a +0 great sword a staff of fire (32, -6, D) a staff of cold (32, -4, D) a staff of air (32, -3, D) a +0 chain mail a +0 great sword a +0 trident (33, -6, D) the staff "Spiderslayer" {^Drain rElec rPois Dex+3 SInv Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. ^Drain: It drains your maximum health when unequipped. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a +1 trident of pain (33, -5, D) a staff of earth (33, -4, D) a +1 trident of protection a +0 short sword a +0 long sword of holy wrath (34, -6, D) a wand of flame (6) (34, -4, D) a wand of flame (3) (35, -27, D) a +2 helmet of intelligence (35, -26, D) a +4 arbalest of draining (35, -6, D) a +2 plate armour of cold resistance (35, -4, D) a +0 hand axe of freezing (36, -51, D) a +0 trident of venom a merfolk corpse (skeletalised by now) (36, -39, D) the amulet "Buetoss Ruer" {Acrobat Str+4 Int+6} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+4: It affects your strength (+4). Int+6: It affects your intelligence (+6). (37, -53, D) a staff of air (37, -51, D) a +0 trident (37, -48, D) a water nymph corpse (skeletalised by now) (37, -40, D) a staff of cold (37, -39, D) a +0 scimitar of flaming a +4 ring of protection a +4 sling of freezing (38, -54, D) the +1 dagger of Peanefa {flame, +Blink SInv Stlth+} SInv: It lets you see invisible. +Blink: It lets you blink. Stlth+: It makes you more stealthy. (38, -50, D) a +0 trident a +0 leather armour (38, -40, D) a book of the Senses (38, -39, D) a +1 shortbow of flaming (38, -27, D) a staff of cold a staff of cold (38, -23, D) a ring of flight (38, -22, D) a +0 flail of protection (39, -52, D) a +0 spear of flaming a silver javelin a +0 leather armour (39, -6, D) an amulet of reflection (39, -5, D) a staff of fire (39, -4, D) a +4 chain mail of poison resistance (40, -54, D) a staff of fire (40, -53, D) a staff of fire (40, -51, D) a +0 spear 3 javelins a +0 leather armour a merfolk corpse (skeletalised by now) (40, -50, D) a snapping turtle corpse (skeletalised by now) (40, -41, D) a +1 pair of gloves of strength (40, -38, D) a bunyip corpse (skeletalised by now) (40, -35, D) a raiju corpse (skeletalised by now) (40, -27, D) the amulet of Xom's Displeasure {Acrobat Str+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+2: It affects your strength (+2). the amulet of the Rose {*Corrode rPois RegenMP+ Str+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+3: It affects your strength (+3). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. RegenMP+: It increases your rate of magic regeneration. the +4 double sword "Kojovule" {holy, +Blink rN+ Will+ Dex+3} Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Will+: It increases your willpower. +Blink: It lets you blink. (40, -21, D) a wand of flame (9) (40, -6, D) a wand of flame (2) (40, -5, D) a water moccasin corpse (skeletalised by now) (41, -54, D) a ring of flight (41, -53, D) a +0 trident a +2 plate armour of cold resistance a staff of conjuration a merfolk corpse (skeletalised by now) (41, -52, D) a manticore corpse (skeletalised by now) (41, -40, D) a +2 broad axe of freezing a +1 battleaxe of draining (41, -20, D) a quicksilver dragon corpse (skeletalised by now) (41, -6, D) the +6 bardiche "Todolix" {holy, rF+ rC+ Str+4} Str+4: It affects your strength (+4). rF+: It protects you from fire. rC+: It protects you from cold. (41, -4, D) a +1 antimagic hand axe a +0 animal skin the +3 fire dragon scales of Xomniut {rF++ rC- rN+ Str+3} Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. a spriggan corpse (skeletalised by now) (41, -3, D) a +1 war axe of electrocution a +0 robe a spriggan corpse (skeletalised by now) (42, -53, D) a +2 trident of holy wrath (42, -52, D) a +0 rapier a +0 robe (42, -49, D) a water nymph corpse (skeletalised by now) (42, -40, D) a book of Misfortune a dragon-blood talisman (42, -27, D) a +1 trident of venom a +3 leather armour of cold resistance a +2 arbalest of freezing the ring of False Hope {Wiz Str+2 Slay+3} [ring of wizardry] It improves your spell success rate. Str+2: It affects your strength (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Wiz: It increases the success rate of your magical spells. quicksilver dragon scales (42, -21, D) a quicksilver dragon corpse (skeletalised by now) (42, -6, D) a +2 antimagic war axe a +0 animal skin a +0 buckler a spriggan corpse (skeletalised by now) (42, -5, D) a +3 heavy arbalest a spriggan corpse (skeletalised by now) (42, -4, D) the +0 long sword "Retukargh" {drain, rC+ Str-5 Dex+2} Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. a +0 robe a +0 war axe an elephant corpse (skeletalised by now) a blink frog corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (42, -2, D) a staff of fire a +0 robe (43, -52, D) 7 throwing nets a +2 heavy arbalest a +0 leather armour a merfolk corpse (skeletalised by now) (43, -39, D) a +1 leather armour of fire resistance (43, -23, D) the ring "Pampob" {AC+4 Dex+3} [ring of protection] AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). (43, -6, D) a granite talisman (43, -3, D) a +0 quick blade of draining a +2 falchion of protection a +0 animal skin (44, -27, D) a stone giant corpse (skeletalised by now) (44, -24, D) 7 large rocks a +4 heavy orcbow an iron dragon corpse (skeletalised by now) (44, -7, D) a +6 orcbow of draining (44, -5, D) a +2 demon whip of electrocution a +0 robe a +0 buckler a +4 ring of protection the +0 scale mail of Coxy {rC- Str+5} Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. a spriggan corpse (skeletalised by now) (45, -25, D) a staff of conjuration (45, -5, D) the ring "Put-Me-On" {Ice rN+} [ring of ice] Ice: It enhances your ice magic. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. a +5 ring of evasion a +1 antimagic quarterstaff a +0 animal skin a spriggan corpse (skeletalised by now) (45, -4, D) a black mamba corpse (skeletalised by now) (45, 0, D) a wolf corpse (skeletalised by now) (46, -6, D) a +0 heavy falchion (46, -5, D) a staff of earth (46, -3, D) the +6 great sword "Gidali" {speed, rElec rPois Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. rPois: It protects you from poison. a +2 robe of resistance a hydra corpse (skeletalised by now) (46, -1, D) a +0 animal skin (46, 0, D) a blink frog corpse (skeletalised by now) (47, -6, D) a +3 orcbow of flaming (47, -5, D) the +2 executioner's axe "Venul" {flame, rElec Str+5 Int+3} Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. (47, -4, D) a +0 robe an Everburning Encyclopedia a komodo dragon corpse (skeletalised by now) (47, -3, D) a +4 ring of protection a +3 leather armour of fire resistance the +2 robe of Action {Harm Regen+} Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (47, -2, D) a yak corpse (skeletalised by now) (47, 1, D) a rime drake corpse (skeletalised by now) (48, -6, D) a staff of earth (48, -5, D) a +1 sling of freezing (48, -4, D) a +3 hand axe of freezing a water moccasin corpse (skeletalised by now) (48, -1, D) a +0 war axe a +0 buckler a +2 rapier of speed a cane toad corpse (skeletalised by now) (48, 2, D) a cane toad corpse (skeletalised by now) (49, -6, D) a staff of air (49, -5, D) the Commentary on Haze Spells Type Level a - Static Discharge Conjuration/Air 2 b - Plasma Beam Fire/Air 6 a water moccasin corpse (skeletalised by now) (49, -1, D) a komodo dragon corpse (skeletalised by now) (49, 0, D) a +0 robe a +0 quarterstaff a +0 robe a komodo dragon corpse (skeletalised by now) (50, -54, D) the staff of Mayg {Fly rElec rC+ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (50, -29, D) a +0 long sword a +0 chain mail (50, -28, D) a +2 heavy war axe (50, -18, D) a staff of air (50, -6, D) a staff of death (50, -5, D) the +4 quarterstaff "Ladedgh" {venom, rC+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. (50, -3, D) a staff of cold an Everburning Encyclopedia (51, -54, D) the ring of the Lost Knaves {rF++ Will+} [ring of willpower] rF++: It greatly protects you from fire. Will+: It increases your willpower. (51, -53, D) a ring of willpower (51, -42, D) a +4 ring of protection (51, -41, D) a +0 dire flail (51, -28, D) a +0 long sword (51, -17, D) a polar bear corpse (skeletalised by now) (51, -6, D) a +2 shortbow of draining (51, -5, D) a staff of earth (51, -4, D) a book of Callings (51, 0, D) a +0 robe (52, -54, D) an amulet of regeneration a wand of flame (13) (52, -53, D) the staff of Darkness {rPois rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, -42, D) the staff of the Queen {rElec rPois rF+ Dex+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (52, -41, D) a +1 plate armour of cold resistance (52, -39, D) a +0 robe a +0 dagger (52, -30, D) a staff of conjuration (52, -28, D) the +9 long sword "Kiorov" {speed, rN++} rN++: It greatly protects you from negative energy. a +0 longbow a +0 scimitar (52, -18, D) a +2 short sword of freezing (52, -5, D) a +0 pair of gloves of infusion a water moccasin corpse (skeletalised by now) (52, -4, D) a +0 rapier a +0 animal skin a spriggan corpse (skeletalised by now) (52, -2, D) a yak corpse (skeletalised by now) (53, -54, D) 5 scrolls of identify (53, -42, D) the +5 short sword "Fikluakh" {holy, *Noise rElec rC++ SInv} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. (53, -40, D) a +2 mace a +1 vampiric war axe a +0 robe (53, -28, D) a +0 leather armour a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (53, -18, D) a +0 vampiric short sword (53, -17, D) the staff of Checks and Balances {rPois rN+ Str+3 Conj Air Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rPois: It protects you from poison. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (53, -6, D) a +2 robe of fire resistance (53, -5, D) a book of Transmutation (53, -4, D) a black mamba corpse (skeletalised by now) (54, -54, D) a staff of fire (54, -53, D) a +2 mace of protection (54, -42, D) the +0 scale mail of the Planets {Str+2 Int+5} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). (54, -39, D) a human corpse (skeletalised by now) (54, -30, D) a +0 long sword of holy wrath (54, -29, D) a staff of cold an elf corpse (skeletalised by now) (54, -28, D) a +0 scimitar a +0 leather armour (54, -25, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (54, -5, D) the +0 pair of boots of the Durable Sturgeon {Rampage *Corrode +Inv Dex-3} Dex-3: It affects your dexterity (-3). +Inv: It lets you turn invisible. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (54, -4, D) a book of the Senses (55, -54, D) an amulet of magic regeneration a +6 ring of strength (55, -42, D) a +1 long sword of protection (55, -41, D) a +0 robe (55, -39, D) the staff "Xuqy Koemn" {rElec rN+ Dex+3 Conj} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. It falls into the 'Staves' category. It is a one-handed weapon. the staff of Toemp {rElec rC+ Stlth+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. a staff of fire (55, -31, D) +5 ice dragon scales a +0 helmet a +0 leather armour (55, -26, D) a +1 flail of protection (55, -6, D) a +2 leather armour of poison resistance (55, -5, D) a +0 mace of venom (55, -4, D) the +1 broad axe of Outrage {spect, rC+ Str-2 Int+8} Str-2: It affects your strength (-2). Int+8: It affects your intelligence (+8). rC+: It protects you from cold. (56, -39, D) a +0 halberd (56, -31, D) a staff of earth (56, -30, D) a +0 dagger (56, -26, D) an elf corpse (skeletalised by now) (57, -43, D) the staff of Iryv Ose {rPois Str-5 Int+5 Fire Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). rPois: It protects you from poison. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (57, -25, D) a +0 long sword (58, -8, D) a +0 dire flail (58, -7, D) a +2 orcbow of freezing an ettin skeleton (59, -6, D) a +0 pair of boots of flying (60, -14, D) a +0 robe (60, -6, D) 6 large rocks a +3 vampiric great sword a cyclops skeleton (60, -5, D) a +0 dire flail (60, -4, D) a +1 dagger of protection an ettin skeleton (61, -45, D) a +0 short sword a +0 shortbow a +0 leather armour an elf corpse (skeletalised by now) (61, -37, D) a javelin a +0 war axe (61, -17, D) a +1 spear of distortion (61, -14, D) a +0 rapier of venom a +0 robe a spriggan corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (61, -7, D) a ring of protection from cold (61, -6, D) a +0 battleaxe of freezing 3 large rocks a frost giant skeleton a cyclops skeleton (61, -4, D) a +0 battleaxe of freezing 3 large rocks a frost giant skeleton (62, -50, D) an iguana corpse (skeletalised by now) (62, -38, D) a +1 quarterstaff of draining (unseen) (62, -27, D) a +1 shortbow of draining (62, -26, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity (62, -17, D) a +1 vampiric demon blade (62, -7, D) the +2 robe of the Purple Skies {Int+3 Slay+6} Int+3: It affects your intelligence (+3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (62, -5, D) a +0 dire flail a titan skeleton (62, -4, D) 6 large rocks a titan skeleton (63, -50, D) a river rat corpse (skeletalised by now) a river rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (63, -46, D) a +0 chain mail of fire resistance (63, -45, D) a +0 scimitar of draining (63, -43, D) a +0 long sword an elf corpse (skeletalised by now) (63, -28, D) a ball python corpse (skeletalised by now) (63, -17, D) a +0 robe a +1 whip of freezing a staff of air a spriggan corpse (skeletalised by now) (63, -7, D) a staff of conjuration (63, -6, D) a +0 dire flail a wand of digging (4) a +0 dagger of electrocution (63, -5, D) a ring of see invisible an amulet of guardian spirit a Trismegistus Codex 6 large rocks a +1 great sword of flaming a cyclops skeleton (63, -4, D) a titan skeleton (64, -38, D) a +2 heavy spear (64, -37, D) a staff of fire (64, -28, D) a +0 whip the +6 rapier "Nioguvu" {freeze, rN++ Str-2 Dex+3} Str-2: It affects your strength (-2). Dex+3: It affects your dexterity (+3). rN++: It greatly protects you from negative energy. (64, -27, D) a +3 antimagic war axe (64, -18, D) the +0 plate armour of the Other Side {rPois Regen+ Str-4} Str-4: It affects your strength (-4). rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. (64, -17, D) a +2 vampiric broad axe (unseen) (64, -16, D) a komodo dragon corpse (skeletalised by now) (64, -7, D) 6 large rocks a cyclops skeleton (64, -4, D) the +8 glaive "Udukug" {heavy, rElec rPois Will- Int+3} Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. a +0 dire flail a +0 great mace 10 large rocks a cyclops skeleton an ettin skeleton (64, 0, D) a +0 dire flail (65, -43, D) a +0 short sword (65, -37, D) a +2 robe of resistance (unseen) (65, -27, D) a +3 orcbow of flaming (65, -7, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. a ring of willpower (65, -5, D) the +6 quarterstaff of the Dwarven Hall {freeze, rCorr Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. the +1 pair of boots of Vievvam {rPois Str+3 Slay+5} Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rPois: It protects you from poison. a titan skeleton a stone giant skeleton (66, -28, D) a +2 mace of protection (66, -7, D) the +5 orcbow "Lecvesaa" {drain, *Slow rF- rC+ Str+3 Dex+2} Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. *Slow: It may slow you when you take damage. (66, -1, D) a +2 great sword of flaming a +0 great sword of flaming a fire giant skeleton (66, 1, D) a +0 dire flail a titan skeleton (67, -27, D) a water moccasin corpse (skeletalised by now) (67, -6, D) a +1 battleaxe of freezing a +2 dire flail of protection a serpent talisman the +6 trident of the Mushroom {flame, rC+} rC+: It protects you from cold. a cyclops skeleton (67, -5, D) a +0 dire flail a +1 whip of venom 4 large rocks a +0 dire flail a +0 dire flail Ereshkigal's Vellum of Kinetic Energy Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Spellforged Servitor Conjuration/Summoning 7 d - Fire Storm Conjuration/Fire 9 a titan skeleton an ettin skeleton (67, -1, D) a +4 ring of protection (67, 0, D) a +0 great sword of flaming 3 large rocks a fire giant skeleton a frost giant skeleton a fire giant skeleton a cyclops skeleton (68, -7, D) a +0 vampiric hand axe (68, -4, D) 5 large rocks the +0 plate armour of Vexation {MP+7 Int+4} Int+4: It affects your intelligence (+4). MP+7: It affects your magic capacity (+7). a +1 great sword of flaming the Unrestrained Analects a cyclops skeleton (69, -54, D) the +1 spear of Chance {drain, rC++ Dex-2} Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. (69, -7, D) a +6 heavy hand axe 2 large rocks a +0 heavy sling (69, -6, D) 3 large rocks a +3 mace of venom (69, -4, D) a +0 dire flail a +0 dire flail (69, 0, D) 10 large rocks a +5 great sword of electrocution a +0 battleaxe of freezing (69, 1, D) 4 large rocks (70, -33, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (70, -18, D) a lindwurm corpse (skeletalised by now) (70, -17, D) a +0 great sword (70, -16, D) a +0 arbalest a +0 plate armour (70, -7, D) a +2 leather armour of fire resistance (70, -5, D) a +2 battleaxe of freezing 6 large rocks a stone giant skeleton (71, -18, D) a staff of alchemy (71, -17, D) a +2 leather armour of cold resistance (71, -6, D) a +1 great sword of protection a +2 cloak of poison resistance a wand of flame (10) the +1 ring mail "Cyut" {rElec rC+ rCorr Str-3} Str-3: It affects your strength (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. 4 large rocks a wand of flame (10) (71, -5, D) 3 large rocks a cyclops skeleton (71, -4, D) a +3 leather armour of positive energy a +1 great sword of flaming the +9 flail of Uskayaw's Benevolence {elec, rElec rC+ rCorr} rC+: It protects you from cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a fire giant skeleton (72, -34, D) a +0 spear (72, -28, D) a serpent talisman (72, -26, D) a wyvern corpse (skeletalised by now) (72, -19, D) a +3 whip of electrocution (72, -18, D) a +2 war axe a +0 chain mail (72, -17, D) a +0 ring mail a staff of death (72, -4, D) a +0 dire flail a +0 dire flail a +4 battleaxe of freezing an ettin skeleton a frost giant skeleton a frost giant skeleton (72, -2, D) a +0 battleaxe of freezing a cyclops skeleton (73, -46, D) a staff of conjuration (73, -45, D) a +0 mace of draining (unseen) (73, -37, D) a +5 giant club (73, -33, D) a +0 quarterstaff a +0 robe a spriggan corpse (skeletalised by now) (73, -27, D) a staff of alchemy (73, -26, D) a wyvern corpse (skeletalised by now) (73, -25, D) a wyvern corpse (skeletalised by now) (73, -17, D) a +0 great sword a +0 plate armour the staff of the Cursing Gods {rElec Will+ Str-4 Int+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-4: It affects your strength (-4). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. Will+: It increases your willpower. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. a human corpse (skeletalised by now) (73, -5, D) a ring of flight 3 large rocks a stone giant skeleton (73, -3, D) a +0 great sword of flaming (74, -53, D) a +0 robe (74, -28, D) a staff of fire (74, -27, D) a steam dragon corpse (skeletalised by now) (74, -26, D) a rime drake corpse (skeletalised by now) (74, -18, D) the +2 ring mail of Weightlessness {Will+} Will+: It increases your willpower. a +0 arbalest a +1 plate armour of fire resistance (74, -8, D) a +2 sling of flaming (74, -7, D) a +0 great sword of flaming a +1 chain mail of poison resistance (74, -6, D) a +0 dire flail a +0 great mace a +2 heavy hand axe an ettin skeleton (74, -4, D) a +2 battleaxe of freezing a +0 dire flail a +2 dire flail of protection (75, -51, D) a wolf corpse (skeletalised by now) (75, -16, D) a +0 arbalest (75, -15, D) a +0 dagger (75, -7, D) a staff of air (75, -6, D) 2 large rocks a cyclops skeleton (75, -5, D) a +1 dire flail of protection a +0 dire flail a book of the Spheres an ettin skeleton (76, -51, D) an iguana corpse (skeletalised by now) (76, -16, D) a +0 robe (76, -7, D) a ring of ice (76, -6, D) the Folio of Creepy Attendants Spells Type Level a - Call Canine Familiar Summoning 3 b - Anguish Hexes/Necromancy 4 c - Martyr's Knell Necromancy/Summoning 4 d - Monstrous Menagerie Summoning 7 (76, -5, D) a +2 robe of fire resistance