Dungeon Crawl Stone Soup version 0.33-a0-226-g4eba2d974d (console) character file. Game seed: 7957634175534358438 8 atomjack the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (304 turns). atomjack the Conjurer (Demonspawn Conjurer) Turns: 304, Time: 00:00:33 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 3/5 EV: 11 Int: 18 God: Gold: 17 SH: 4 Dex: 11 Spells: 2/5 levels left rFire . . . c - +0 club rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Potions b - a potion of magic d - 2 potions of mutation {unknown} Skills: + Level 1.9 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History Magic restored. There is an open door here. You open the large door. There is a large open door here. There is a large open door here. d - 2 fizzy puce potions Found 2 stones. You see here 2 stones. A ball python comes into view. The magic dart hits the ball python. You kill the ball python! Found a stone staircase leading down. A giant cockroach comes into view. You see here 6 gold pieces. The magic dart hits the giant cockroach. The giant cockroach is severely wounded. The magic dart hits the giant cockroach. You kill the giant cockroach! You now have 17 gold pieces (gained 6). Found a club. Found a stone staircase leading down. There is a stone staircase leading down here. A kobold comes into view. It is wielding a +0 short sword. The magic dart hits the kobold. You kill the kobold! Found a stone staircase leading down. A bat comes into view. The magic dart hits the bat. You kill the bat! There is a stone staircase leading down here. A jackal comes into view. The magic dart hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.##..# #.....# #.....# #.....# #...#.# #...#.# .. #...#.###.... #......)..... . #..##.###.....# #..##.####..... #..##.>@....... #..##########.# ##..# ##...# #....# #..### #..# #..# #..# #..# #..####### There were no monsters in sight! Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A ball python (D:1) A kobold (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 301 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 301 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 304 | D:1 | Learned a level 2 spell: Searing Ray 304 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 303 | 303 | 0 | 0 | 254 | 1 | 303.0 | Dungeon | 303 | 303 | 0 | 0 | 254 | 1 | 303.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 303 daAuts