Dungeon Crawl Stone Soup version 0.33-a0-265-g90227b9278 (console) character file. Game seed: 4562065026864535424 11 atomjack the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Oct 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:55 (540 turns). atomjack the Conjurer (Demonspawn Conjurer) Turns: 540, Time: 00:00:56 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 13% Magic: 5/5 EV: 11 Int: 18 God: Gold: 31 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic magic 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 31 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of immolation {unknown} g - a scroll of amnesia {unknown} h - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of haste {unknown} d - a potion of brilliance {unknown} e - 2 potions of might {unknown} Skills: + Level 1.8 Dodging + Level 1.9 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations Spells you cast may paralyse adjacent enemies. Message History The jackal bites you but does no damage. You barely miss the jackal. The jackal misses you. You closely miss the jackal. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The magic dart hits the jackal. The jackal is almost dead. Malevolent energies surge around you. The jackal suddenly stops moving! The helpless jackal fails to defend itself. You hit the jackal. You kill the jackal! You see here a jackal corpse. Found a spear. h - a scroll labelled ENASAX TEAS An endoplasm comes into view. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm quivers. Malevolent energies surge around you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 98% to hit) The searing ray hits the endoplasm. The endoplasm is severely wounded. (Press . to maintain the ray.) Malevolent energies surge around you. The endoplasm suddenly stops moving! The searing ray hits the endoplasm. You kill the endoplasm! Unknown command. A goblin comes into view. It is wielding a +0 club. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..# #g.# #..# # #..# #.=# #..###### #?....... ...........# #@# #............ #.# #...........# #.# ##..)........# #.# .#...........# #.# .#...........# #.# .#...........# #.# )>...........# #.# #....(......## #.# #...........# #.# ##..........####.# You could see a goblin. Vanquished Creatures 2 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Found Duewiuc's Book Boutique. 338 | D:1 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 338 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 453 | D:1 | Learned a level 2 spell: Searing Ray 540 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Magic Dart || 14 Searing Ray || 1 Stab: Paralysed || 7 Armour: Robe || 3 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 540 | 540 | 0 | 0 | 471 | 1 | 540.0 | Dungeon | 540 | 540 | 0 | 0 | 471 | 1 | 540.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 540 daAuts