Dungeon Sprint DCSS version 0.33-a0-287-g2e8f5e9b4e (console) character file. Game seed: 15291011156985310344 289 atomjack the Destroyer (level 6, -5/39 HPs) Began as an Octopode Conjurer on Oct 28, 2024. Was a Priest of Vehumet. Slain by a gnoll sergeant ... wielding a +0 spear (10 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:50 (396 turns). atomjack the Destroyer (Octopode Conjurer) Turns: 396, Time: 00:02:50 Health: -5/39 AC: 1 Str: 7 XL: 6 Next: 31% Magic: 8/12 EV: 12 Int: 22 God: Vehumet [***...] Gold: 0 SH: 0 Dex: 10 Spells: 5/13 levels left rFire . . . l - +0 quarterstaff (protect) rCold . . . (shield currently unavailable) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no teleportation @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch Inventory: Hand Weapons g - a +2 quarterstaff l - a +0 quarterstaff of protection (weapon) Scrolls f - a scroll of blinking i - 2 scrolls of vulnerability j - 5 scrolls of amnesia k - a scroll of butterflies Potions a - 4 potions of magic b - 6 potions of curing c - 6 potions of heal wounds d - a potion of haste e - 2 potions of berserk rage h - 2 potions of invisibility Skills: + Level 1.7 Fighting - Level 3.3 Staves + Level 3.5 Dodging + Level 4.9 Stealth - Level 0.7 Unarmed Combat + Level 4.0 Spellcasting + Level 11.2 Conjurations + Level 0.2 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 3% 4 r - Shock Conj/Air 100% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 9% 3 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 3% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 6 runed doors, exclusion: 6 doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The searing ray hits the gnoll sergeant but does no damage. The searing ray misses the kobold brigand. (Press . to maintain the ray.) The gnoll sergeant barely misses you. The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The searing ray hits the kobold brigand! The kobold brigand is almost dead. The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The searing ray hits the kobold brigand! You kill the kobold brigand! Vehumet accepts your kill. You feel your power returning. The gnoll sergeant misses you. Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 11! Unknown command. Unknown command. Magic courses through your body. The gnoll sergeant hits you from afar with a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. The gnoll sergeant attacks as it pursues you! The gnoll sergeant barely misses you. A gnoll comes into view. It is wielding a +0 spear. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. The adder bites your fulminant prism. The gnoll sergeant attacks as it pursues you! The gnoll sergeant hits you from afar with a +0 spear! You die... ############ #_________.# #_________.# #_______...###########++### ##########'##.............. #..(.')))'.##......#..#.... ##########.##.............. #).gg.S.g.@.'.............. #'#####*#####......#..#.... #.#..#..#..##.............. #K#..'..'†.#####'#####++### #.##'####'###.......# #S#........##.......# #g#........##.......# #.#####'#####...<...# #.#..[)))..##.......# #.#..[).)..##.......# #'###########.......# You could see a gnoll sergeant (ally target), 2 gnolls, an adder and a friendly fulminant prism. Vanquished Creatures Grinder (D) A kobold brigand (D) A gnoll (D) An adder skeleton (D) 2 dart slugs (D) A bat (D) 2 endoplasms (D) 2 giant cockroaches (D) A hobgoblin (D) 2 jackals (D) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 11 | D | Found a huge runed gate leading to the Armoury (Hard). 11 | D | Found a huge runed gate leading to the Armoury (Hard). 62 | D | Found a runed door to the Temple (Safe). 89 | D | Found a bloodstained altar of Trog. 89 | D | Found a shimmering blue altar of Sif Muna. 89 | D | Found a viscous altar of Jiyva. 89 | D | Found a hazy altar of Hepliaklqana. 89 | D | Found an opulent altar of Gozag. 90 | D | Found a glowing golden altar of the Shining One. 90 | D | Found a glowing silver altar of Zin. 90 | D | Found a basalt altar of Yredelemnul. 90 | D | Found a shimmering altar of Xom. 90 | D | Found an ornate altar of the Wu Jian Council. 90 | D | Found a sacrificial altar of Ru. 90 | D | Found a stormy altar of Qazlal. 90 | D | Found an iron altar of Okawaru. 90 | D | Found a sparkling altar of Nemelex Xobeh. 90 | D | Found a burning altar of Makhleb. 90 | D | Found a blossoming altar of Fedhas. 90 | D | Found a white marble altar of Elyvilon. 90 | D | Found a shadowy altar of Dithmenos. 90 | D | Found a snail-covered altar of Cheibriados. 91 | D | Found a radiant altar of Vehumet. 91 | D | Found a corrupted altar of Lugonu. 91 | D | Found a roughly hewn altar of Beogh. 92 | D | Found a hide-covered altar of Uskayaw. 92 | D | Found an ancient bone altar of Kikubaaqudgha. 92 | D | Found a broken altar of Ashenzari. 99 | D | Became a worshipper of Vehumet 114 | D | Reached skill level 5 in Conjurations 133 | D | Reached * piety under Vehumet 133 | D | Offered knowledge of Shock by Vehumet. 134 | D | Reached XP level 2. HP: 17/17 MP: 0/5 136 | D | Learned a level 1 spell: Shock 139 | D | Learned a level 2 spell: Searing Ray 235 | D | Noticed Grinder 237 | D | Reached ** piety under Vehumet 237 | D | Offered knowledge of Static Discharge by Vehumet. 238 | D | Reached skill level 6 in Conjurations 246 | D | Killed Grinder 247 | D | Reached skill level 1 in Fighting 247 | D | Reached skill level 10 in Conjurations 247 | D | Reached XP level 3. HP: 10/23 MP: 1/8 247 | D | Reached XP level 4. HP: 12/28 MP: 1/9 247 | D | Reached XP level 5. HP: 15/33 MP: 1/10 342 | D | Learned a level 4 spell: Fulminant Prism 356 | D | Offered knowledge of Inner Flame by Vehumet. 356 | D | Reached *** piety under Vehumet 357 | D | Reached XP level 6. HP: 38/38 MP: 8/11 389 | D | Reached skill level 11 in Conjurations 396 | D | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_6, iron_vault_4, final_vault] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 10 11 | 11.2 Fighting | 1 | 1.7 Staves | 3 | 3.3 Dodging | 3 | 3.5 Stealth | 4 | 4.9 Spellcasting | 3 4 | 4.0 Unarmed Combat | | 0.7 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Quarterstaff | 6 | || 6 Tentacles | 3 | || 3 Unarmed | 2 | || 2 Constrict | 2 | || 2 Cast: Magic Dart | 9 | || 9 Searing Ray | 1 | 1 || 2 Fulminant Prism | | 4 || 4 Use: Potion | 1 | 1 || 2 Armour: Skin | 5 | 5 || 10 Dodge: Dodged | 4 | 6 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 408 | 408 | 0 | 209 | 0 | 1 | 408.0 | Dungeon | 408 | 408 | 0 | 209 | 0 | 1 | 408.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 408 daAuts