Dungeon Sprint DCSS version 0.33-a0-287-g2e8f5e9b4e (console) character file. Game seed: 3939044256974614470 0 atomjack the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Oct 28, 2024. Succumbed to an adder's poison ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:07 (14 turns). atomjack the Conjurer (Octopode Conjurer) Turns: 14, Time: 00:00:07 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no teleportation @: lethally poisoned (0 -> -9) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 3 runed doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, atomjack the Octopode Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a runed door to the Entrance Hall (Safe). You open the door. Found a runed door to the Storerooms (Easy) and a huge runed gate to the Grid Vault (Hard). There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. An adder comes into view. The magic dart hits the adder. The adder is lightly wounded. The adder hisses angrily. The magic dart hits the adder. The adder is moderately wounded. The adder bites you. You are poisoned. The adder poisons you! The magic dart hits the adder. The adder is heavily wounded. You feel sick. The adder barely misses you. You are out of magic! You tentacle-slap the adder but do no damage. Your grab misses the adder. You squeeze the adder. The adder is almost dead. You feel sick. The adder barely misses you. The adder bites you. You closely miss the adder. Your grab misses the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Unknown command. Unknown command. You tentacle-slap the adder but do no damage. Your grab misses the adder. The adder is almost dead. You die... ##########++ #........... #......#..# ####.##.......... ......S@.......... #+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# #.......# #.......# You could see an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Octopode Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 14 | D | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_3, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_2, golden_pit, hallway_of_sentries, titanium_vault_4, iron_vault_5, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 3 Tentacles || 1 Cast: Magic Dart || 3 Armour: Skin || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 14 | 14 | 0 | 0 | 3 | 1 | 14.0 | Dungeon | 14 | 14 | 0 | 0 | 3 | 1 | 14.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 14 daAuts