atomjack the Dungeon (0, 0, D) a ring of wizardry (0, 1, D) a +6 ring of protection (1, 0, D) a +6 ring of evasion (1, 1, D) a +3 ring of slaying (1, 28, D) a +0 short sword 2 stones a kobold skeleton (2, 0, D) a ring of wizardry (2, 1, D) a +6 ring of protection (2, 16, D) a +0 war axe a +0 plate armour (2, 26, D) 10 stones (3, 0, D) a +6 battleaxe (3, 1, D) a +3 spectral giant spiked club (3, 14, D) a +0 dagger (3, 16, D) a +2 demon blade of electrocution a +0 chain mail the orb "Toaxt" {light, ^Contam Str-2 SInv Tloc} Str-2: It affects your strength (-2). SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. Tloc: It increases the power of your Translocations spells. a +0 flail a +0 ring mail a +0 dire flail a +0 leather armour a human skeleton (3, 17, D) a +5 demon blade a +0 chain mail a +0 dagger a +0 robe a +0 whip (3, 18, D) a flux talisman (3, 19, D) a +0 whip (3, 35, D) a +0 short sword a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (4, 0, D) a +6 demon whip (4, 1, D) a +0 triple crossbow of electrocution (4, 14, D) a +0 scale mail a +0 war axe a +0 plate armour a +0 kite shield a +0 dagger a +0 robe a +1 dagger of flaming a +0 robe a +0 leather armour a human skeleton a human skeleton a human skeleton (4, 15, D) a +3 broad axe a +0 chain mail a +0 leather armour a human skeleton (4, 16, D) a +4 demon whip a +0 chain mail a human skeleton (4, 17, D) a +0 dagger a +0 robe a +3 battleaxe of flaming a +0 chain mail a human skeleton a human skeleton (4, 18, D) a +0 ring mail a +0 dagger a +0 leather armour a human skeleton (4, 19, D) a +0 robe (4, 43, D) a +0 dagger (5, 0, D) a +6 great mace (5, 1, D) a +3 double sword of freezing (5, 13, D) a +0 dagger a +0 robe a +0 great mace a +0 leather armour a +0 whip a human skeleton (5, 14, D) a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 scimitar a +0 chain mail a +0 long sword a +0 plate armour 2 large rocks a human skeleton a human skeleton (5, 15, D) a human skeleton (5, 16, D) a +0 dagger a +0 robe a human skeleton (5, 17, D) a +0 long sword a +0 chain mail a +0 glaive (5, 18, D) a +2 scimitar a +0 chain mail a human skeleton (5, 19, D) a +0 great mace a +0 plate armour a +0 dagger a +0 robe the +7 war axe of Darkness {speed, *Slow rN+ rCorr Str+2} Str+2: It affects your strength (+2). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. a human skeleton (5, 26, D) a +2 falchion a +2 dagger (6, 0, D) the +3 demon whip "Dasifaro" {venom, SInv} SInv: It lets you see invisible. (6, 1, D) +7 ice dragon scales (6, 12, D) a +0 great sword of flaming a +0 chain mail a human skeleton (6, 13, D) a +0 demon blade a +0 chain mail (6, 14, D) a +0 heavy war axe a +0 chain mail a +0 kite shield a +0 chain mail (6, 15, D) a +1 helmet (6, 16, D) a +0 flail a +0 ring mail a +3 great sword of flaming a +0 chain mail a +0 ring mail a human skeleton (6, 17, D) a +4 spectral giant spiked club (6, 18, D) a +0 war axe a +4 plate armour a +0 dire flail a +0 ring mail a book of Frost a human skeleton (6, 19, D) a +0 great sword a +0 plate armour a human skeleton (6, 26, D) a +2 trident (6, 29, D) a ball python skeleton (6, 30, D) a +0 dagger a goblin skeleton (6, 36, D) a +2 heavy trident (6, 37, D) a +0 flail of protection (7, 0, D) a +4 chain mail of fire resistance (7, 1, D) a +4 chain mail of poison resistance (7, 9, D) a +0 club (7, 12, D) a human skeleton (7, 13, D) a human skeleton (7, 14, D) 4 stones (7, 15, D) a +0 dire flail a +0 ring mail a +0 pair of boots a human skeleton (7, 16, D) a +0 great mace a +0 leather armour a +3 scimitar of flaming a +0 chain mail a +3 war axe of freezing (7, 17, D) a +4 broad axe of flaming a +0 chain mail (7, 18, D) a +1 war axe of flaming (7, 26, D) a +2 mace a +2 hand axe (7, 37, D) a +2 long sword of flaming (8, 0, D) +7 ice dragon scales (8, 3, D) a +1 dagger of venom a kobold skeleton (8, 12, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a staff of conjuration (8, 13, D) the amulet of Padocudu {Faith Rampage} [amulet of faith] Faith: It allows you to gain divine favour quickly. Rampage: It bestows one free step when moving towards enemies. a +0 dagger a +0 robe a +1 heavy battleaxe a +0 plate armour a human skeleton (8, 14, D) a human skeleton a human skeleton (8, 16, D) a +0 dagger a +0 robe a staff of fire (8, 17, D) a +3 long sword a +0 plate armour a +5 demon whip of flaming a +0 chain mail a +2 short sword of electrocution a human skeleton (8, 19, D) a +0 dagger a +0 robe a human skeleton a human skeleton (8, 36, D) a +2 dagger of draining (8, 37, D) a +0 heavy hand axe (8, 40, D) a +0 giant spiked club a +3 trident a +0 leather armour a +0 short sword an ogre skeleton an orc skeleton (8, 43, D) a +0 dagger a +0 robe an orc skeleton (9, 0, D) +7 fire dragon scales (9, 1, D) +5 swamp dragon scales (9, 3, D) a +0 dire flail a +0 dire flail an ettin skeleton (9, 4, D) an alligator skeleton (9, 7, D) a staff of alchemy a +0 robe (9, 9, D) a potion of degeneration (9, 33, D) a +0 club a boomerang a +0 leather armour an orc corpse (skeletalised by now) (9, 36, D) a +2 plate armour (9, 37, D) a +3 chain mail (10, 7, D) a +0 long sword 2 stones a kobold skeleton (10, 8, D) a +0 trident a +0 robe (10, 9, D) a +0 dagger (10, 43, D) a rime drake corpse (skeletalised by now) a warg corpse (skeletalised by now) (11, 4, D) a +2 glaive of flaming 4 poisoned darts (11, 6, D) a +0 club a kobold skeleton (12, 6, D) a +0 whip 3 stones a kobold skeleton (12, 7, D) a +0 whip a curare-tipped dart (12, 9, D) a +0 dagger (12, 27, D) a rat skeleton (12, 29, D) a +0 longbow a +0 leather armour (13, 9, D) a +0 dagger (16, 17, D) a +3 scale mail of cold resistance (17, 41, D) a +4 scale mail a blade talisman (17, 42, D) a +3 plate armour a maw talisman (17, 43, D) a +2 dire flail of protection (17, 45, D) a +2 halberd of venom (18, 30, D) a +0 short sword a +0 robe (18, 41, D) a +4 chain mail a maw talisman (18, 42, D) a +5 ring mail a maw talisman (18, 43, D) a +2 heavy war axe (18, 44, D) a +2 scimitar of holy wrath (18, 45, D) a +2 rapier of venom (19, 30, D) a +1 short sword a +0 robe (20, 30, D) a +0 dagger a manticore skeleton (21, 16, D) a +3 plate armour of cold resistance (21, 35, D) a +0 scimitar a +0 robe (21, 36, D) a +0 trident a +0 robe (22, 17, D) a polar bear skeleton (22, 38, D) a +4 long sword a +0 robe (24, 17, D) the +3 scale mail of Defiance {rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. (25, -3, D) a staff of conjuration (25, 18, D) a human skeleton (25, 39, D) a +0 great mace a +0 leather armour a tengu skeleton (26, -3, D) a +0 club (26, 13, D) a +0 rapier (27, -3, D) a staff of death (27, 3, D) a +0 robe (27, 5, D) a +0 arbalest (27, 7, D) a +0 trident 2 boomerangs a +0 dire flail a +0 dire flail an ettin skeleton (27, 8, D) +0 ice dragon scales an ice dragon skeleton (27, 39, D) a +0 dagger (28, 5, D) a +4 demon whip of draining a +0 robe a +0 buckler (28, 6, D) a +0 dagger a +0 robe (28, 7, D) a +3 heavy war axe a boomerang a merfolk skeleton an ugly thing skeleton (29, 6, D) a +2 dagger of chaos a +0 robe a wand of flame (12) +0 fire dragon scales the human skeleton of Psyche a fire dragon skeleton (29, 7, D) a +0 dagger a +0 robe (29, 21, D) a hydra skeleton (29, 39, D) a +0 glaive a +0 plate armour (30, 6, D) a +0 trident a boomerang a merfolk skeleton (30, 13, D) a death yak skeleton (30, 14, D) a +0 robe (30, 18, D) a staff of fire the human skeleton of Kirke (30, 19, D) a hydra skeleton (30, 20, D) a +0 dagger of venom 5 stones a +0 robe a +0 dagger a +0 robe (30, 28, D) a +0 trident (30, 39, D) a +0 club a manticore skeleton (31, 0, D) 6 stones (31, 8, D) a +2 spear of venom 2 javelins a +0 leather armour a merfolk skeleton (31, 9, D) a +0 trident 3 boomerangs a merfolk skeleton (31, 33, D) a +0 club (31, 39, D) a lindwurm skeleton (33, 29, D) a bog body skeleton (34, 11, D) a +0 war axe of freezing a +0 dire flail a +0 dire flail a +0 lajatang 2 curare-tipped darts +1 acid dragon scales the spriggan skeleton of Agnes (34, 39, D) 6 large rocks (35, 39, D) a water moccasin skeleton (36, 10, D) a +1 scimitar of flaming (36, 21, D) the +1 spear "Nec Qietuunn" {freeze, rN+++ Str+3 Int+4 Stlth-} Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). rN+++: It renders you almost immune to negative energy. Stlth-: It makes you less stealthy. (36, 22, D) a staff of cold (36, 23, D) a +1 war axe a +0 chain mail a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (36, 24, D) a +6 vampiric halberd (36, 39, D) a +0 dagger a +0 robe an orc skeleton a steam dragon skeleton (37, 14, D) a +0 trident a +0 robe a naga skeleton (37, 22, D) the +9 battleaxe of Dowdy True Grit {flame, rF+ Will+} rF+: It protects you from fire. Will+: It increases your willpower. (37, 23, D) the +7 sling "Guinim" {flame, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (37, 24, D) a +0 battleaxe a +0 chain mail an orc corpse (skeletalised by now) (38, 13, D) a black mamba skeleton (38, 40, D) +0 steam dragon scales a steam dragon skeleton (40, 39, D) +0 acid dragon scales an acid dragon skeleton (42, 28, D) a +0 shortbow (43, 39, D) a death yak skeleton (44, 20, D) a warg skeleton (45, 22, D) a +5 quick blade (45, 23, D) a +3 shortbow (45, 30, D) a +3 demon whip of draining (46, 20, D) a +0 halberd a +0 plate armour an orc skeleton (46, 22, D) a +4 shortbow of freezing (46, 23, D) a +1 triple sword of freezing (46, 29, D) a +3 longbow (46, 30, D) a +5 mace of holy wrath (47, 20, D) a +0 dagger a +0 leather armour a +0 whip an orc skeleton an orc skeleton (47, 29, D) a +3 great sword (47, 30, D) a +3 great sword (48, 26, D) a +0 arbalest a yaktaur skeleton (48, 27, D) a +0 arbalest (48, 29, D) a +1 great mace of protection (48, 30, D) a +5 quick blade (49, 19, D) a +0 mace of holy wrath (49, 25, D) a +0 arbalest a yaktaur skeleton (49, 26, D) a merfolk skeleton (49, 27, D) a +0 arbalest a yaktaur skeleton (50, 20, D) a +2 hand axe of venom a +0 plate armour (50, 26, D) a +0 short sword a +0 war axe of electrocution a +0 arbalest a +0 plate armour an elf skeleton (50, 30, D) a +2 hand axe of venom (50, 42, D) a +0 dagger (51, 19, D) a +0 long sword a +0 plate armour (51, 26, D) a +0 flail (51, 29, D) a +5 mace of protection (51, 30, D) a +1 falchion of holy wrath (51, 42, D) a +2 mace of protection (52, 20, D) a +2 great sword a +8 chain mail of ponderousness a +0 great sword a +0 chain mail an orc skeleton (52, 22, D) a +3 glaive (52, 23, D) a +3 lajatang (52, 27, D) a +0 dire flail a +0 chain mail a human skeleton (52, 41, D) 5 stones (53, 19, D) a +2 great mace a +0 plate armour (53, 20, D) a +0 halberd a +0 chain mail a +0 battleaxe a +0 plate armour (53, 22, D) a +5 dire flail (53, 23, D) a +3 glaive (53, 42, D) a +0 scale mail (53, 43, D) a +0 robe (54, 20, D) a +0 battleaxe a +0 chain mail an orc skeleton (54, 26, D) a +0 short sword a +0 robe a +2 kite shield of cold resistance (54, 42, D) 7 stones (54, 43, D) a +2 scale mail of willpower (55, 20, D) a +0 long sword a +0 chain mail a +0 war axe a +0 chain mail an orc skeleton (58, -20, D) a scarf of resistance (unseen) (58, 23, D) a +0 great sword a +0 plate armour a +0 battleaxe a +0 chain mail an orc skeleton (59, -20, D) a +1 great sword of flaming (still there?) a +0 long sword (still there?) a fire giant corpse (still there?) (59, -19, D) 5 large rocks (still there?) a +0 dire flail (still there?) a +0 dire flail (still there?) the +5 robe of Night {Dark Will+ SInv} (still there?) Dark: It shrouds the wearer in darkness, reducing the range at which they can see and be seen by others. Will+: It increases your willpower. SInv: It lets you see invisible. an ettin corpse (still there?) (59, 24, D) a +0 battleaxe a +0 chain mail (59, 40, D) a wand of polymorph (14) an amulet of magic regeneration a ring of see invisible a wand of flame (14) (60, -20, D) a +2 great sword of flaming (still there?) a potion of curing (still there?) (60, -19, D) a +0 cloak (60, -18, D) the +3 longbow of Caeptij {freeze, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (60, 25, D) a +0 war axe a +0 chain mail (61, -20, D) a +0 dire flail (still there?) a +0 dire flail (still there?) the +3 scimitar of Abuse {speed, rN+} (still there?) rN+: It protects you from negative energy. an ettin corpse (still there?) (61, -19, D) a +2 battleaxe of freezing (still there?) a maw talisman (still there?) a frost giant corpse (still there?) (61, -18, D) a +0 dire flail (still there?) a +0 dire flail (still there?) a +3 great sword of flaming (still there?) a +0 short sword (still there?) a fire giant corpse (still there?) (61, -17, D) a +2 battleaxe of freezing (still there?) a wand of mindburst (10) (still there?) a titan corpse (still there?) a frost giant corpse (still there?) (61, 25, D) a +0 flail (61, 36, D) a +3 ring of intelligence a ring of protection from cold a ring of willpower a +3 ring of dexterity the +4 quarterstaff of Destiny {speed, rPois} rPois: It protects you from poison. a +1 pair of gloves a +0 robe +0 steam dragon scales a +2 robe of positive energy a +4 quarterstaff of speed a +2 quarterstaff of protection a +2 quarterstaff (62, -20, D) a +0 dire flail (still there?) a +0 dire flail (still there?) the ring "Suesyuto" {Str+3 SInv} (still there?) [ring of see invisible] Str+3: It affects your strength (+3). SInv: It lets you see invisible. (62, -19, D) 4 large rocks a potion of curing (62, -18, D) 3 large rocks (still there?) a staff of cold (still there?) a cyclops corpse (still there?) (62, -17, D) a +1 battleaxe of freezing (still there?) a +2 heavy great mace (still there?) a frost giant corpse (still there?) (62, -16, D) 5 large rocks (62, 25, D) a +0 long sword (62, 26, D) a +0 spear a +0 buckler (62, 41, D) the amulet "Liewnil" {Reflect Will+ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. Will+: It increases your willpower. SH+5: It affects your SH (+5). the amulet of Conformity {Spirit Dex+3} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+3: It affects your dexterity (+3). the amulet of Itivvidgh {rC+ Regen+} [amulet of regeneration] rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. the amulet of Syvy {rF+ Will- RegenMP+ Str+2 Int+3} [amulet of magic regeneration] It increases your rate of magic regeneration. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. Will-: It decreases your willpower. RegenMP+: It increases your rate of magic regeneration. the amulet "Xysulleb" {Spirit rPois rF- Str+6 Stlth-} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Str+6: It affects your strength (+6). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. Stlth-: It makes you less stealthy. the amulet of Futtak {Spirit rF+ Int+2} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Int+2: It affects your intelligence (+2). rF+: It protects you from fire. the amulet of Poniruarr {Spirit rF+ rN+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. rN+: It protects you from negative energy. (63, -20, D) 6 large rocks (still there?) the Incunabulum of Location and the Crucible (still there?) Spells Type Level a - Sting Conjuration/Alchemy 1 b - Mercury Vapours Alchemy/Air 2 c - Summon Forest Summoning/Translocation 5 d - Dispersal Translocation 6 (63, -19, D) 5 large rocks an amulet of regeneration (63, -18, D) 4 large rocks a +0 whip (63, -17, D) 6 large rocks (still there?) a +2 shortbow of electrocution (still there?) a stone giant corpse (still there?) (64, -20, D) a staff of cold (unseen) (64, -19, D) a +0 giant club a golden rune of Zot 3 scrolls of acquirement an iron giant corpse (64, -18, D) a +5 ring of evasion (64, 20, D) a merfolk skeleton (64, 23, D) +3 storm dragon scales (65, -20, D) a lightning rod (4/4) (65, -19, D) 3 large rocks a ring of resist corrosion a cyclops corpse (65, 22, D) a +1 pair of gloves (65, 23, D) the +1 plate armour of Jathroum {rCorr Int+4} Int+4: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. (66, -20, D) a +0 dire flail a +0 dire flail an amulet of magic regeneration (66, 29, D) a +2 scale mail of positive energy (66, 30, D) the +0 ring mail of Insecurity {rN+ Will+ MP+9} rN+: It protects you from negative energy. Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). (68, 35, D) a +0 spear a +0 robe a naga skeleton (69, 30, D) a +5 plate armour (70, 19, D) a +0 short sword a +0 longbow a +0 leather armour (70, 29, D) +3 shadow dragon scales (70, 30, D) the +3 leather armour of the Lost Youths {Rampage MP-7 Str+8 Slay-2} Str+8: It affects your strength (+8). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). MP-7: It affects your magic capacity (-7). Rampage: It bestows one free step when moving towards enemies. (71, 22, D) a +0 leather armour (71, 23, D) a +4 chain mail of fire resistance (71, 29, D) a +6 chain mail (71, 30, D) +3 storm dragon scales (72, 20, D) a +0 dagger a +0 robe a human skeleton (72, 22, D) +3 storm dragon scales (72, 23, D) a +5 plate armour (72, 29, D) +4 fire dragon scales (72, 30, D) a +4 ring mail (73, 36, D) a +0 dagger a +0 robe (74, 2, D) a +1 great sword of flaming (unseen) (74, 3, D) a +0 glaive of flaming a +0 chain mail a human corpse (74, 24, D) a +1 troll leather armour {Snorg} the troll skeleton of Snorg (74, 26, D) a +0 long sword (74, 27, D) a +0 rapier a +0 robe a +0 spear a +0 whip a +0 robe a merfolk skeleton a naga skeleton (74, 28, D) a +0 dagger a +0 short sword a +0 leather armour an elf skeleton an elf skeleton (74, 29, D) a +0 long sword a +0 ring mail a +0 scimitar a +0 rapier a +0 ring mail an elf skeleton an elf skeleton (74, 30, D) a +0 robe a sphinx skeleton (75, -5, D) a +1 battleaxe a +0 plate armour (75, -3, D) a +5 glaive of flaming +0 fire dragon scales the human corpse of Margery (75, -1, D) a +0 vampiric demon whip a +0 robe (75, 3, D) a +0 dagger a +0 robe a human corpse (75, 4, D) a +5 great sword of distortion a +0 plate armour (75, 9, D) a +0 giant club (75, 12, D) a +0 demon whip of electrocution (75, 29, D) a +0 rapier a +0 robe a merfolk skeleton (76, 2, D) a +0 long sword (76, 3, D) a +1 battleaxe a +0 plate armour a human corpse