Dungeon Sprint DCSS version 0.33-a0-296-g381ce9d8e6 (console) character file. Game seed: 7973413205659206166 0 atomjack the Conjurer (level 1, -10/10 HPs) Began as a Deep Elf Conjurer on Nov 4, 2024. Mangled by a neqoxec (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (9 turns). atomjack the Conjurer (Deep Elf Conjurer) Turns: 9, Time: 00:00:15 Health: -10/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 2/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no teleportation @: no status effects A: magic regeneration, MP-powered wands a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You expend magic power (3 MP) to strengthen your wands. Message History Welcome, atomjack the Deep Elf Conjurer. [Dungeon Sprint] Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. A merfolk siren comes into view. It is wielding a +0 trident. Found 243 gold pieces. You close the door. There is a staircase leading out of the dungeon here. You open the door. A neqoxec comes into view. The neqoxec shouts! You hear a shout! x3 You aren't carrying any items that you can evoke. Unknown command. Unknown command. The magic dart hits the neqoxec. The neqoxec is lightly wounded. A neqoxec comes into view. The magic dart hits the neqoxec but does no damage. The neqoxec is lightly wounded. The neqoxec gestures at you. Strange energies course through your body. You feel your magical essence link to the dungeon's wands. The magic dart hits the neqoxec but does no damage. The neqoxec is lightly wounded. A neqoxec comes into view. The neqoxec hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - neqoxec Aim: a neqoxec (lightly wounded, 100% to hit) The magic dart hits the neqoxec. The neqoxec is moderately wounded. The neqoxec hits you! Ouch! That really hurt! You die... ## ## ##. .## ..#m. .$. #+# ##.## +.<.+ ##@## #3# 3## 3# ## You could see 3 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D | Noticed a merfolk siren 5 | D | Noticed a neqoxec 6 | D | Noticed a neqoxec 7 | D | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [a neqoxec] 8 | D | Noticed a neqoxec 9 | D | Mangled by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Cast: Magic Dart || 4 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts