Dungeon Crawl Stone Soup version 0.33-a0-432-g30e30eea18 (console) character file. Game seed: 14946123949280405433 9 atomjack the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Nov 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:38 (185 turns). atomjack the Conjurer (Demonspawn Conjurer) Turns: 185, Time: 00:00:39 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 16 SH: 0 Dex: 11 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: very slightly contaminated A: weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a small tail. Message History The magic dart hits the goblin. You kill the goblin! The magic dart hits the endoplasm. The endoplasm is heavily wounded. The magic dart hits the endoplasm. You kill the endoplasm! A bat comes into view. The bat moves out of view. There is an open door here. There is a staircase leading out of the dungeon, spattered with blood here. You start resting. Magic restored. The magic dart hits the bat. You kill the bat! There is an open door here. You now have 7 gold pieces. You now have 16 gold pieces (gained 9). You see here a +0 club. As you open the door, it creaks loudly! Found 4 stones. There is an open door here. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold moves out of view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the kobold. The kobold is severely wounded. The magic dart hits the kobold. You kill the kobold! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Unknown command. You are out of magic! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### .# ♣ P>P ♣.. .♣♣.♣♣..# ..#.## ........♣ ...... ♣.~≈~.♣.♣#.# ....# .~~ß~~..♣#.# #..J.# ♣.≈~~.♣.♣#.#. .....# ........♣#.##.###.....# .♣♣.♣♣..##.#......)...## ♣P