Dungeon Crawl Stone Soup version 0.33-a0-432-g30e30eea18 (console) character file. Game seed: 11989748522796972238 28 atomjack the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Nov 20, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:38 (1931 turns). atomjack the Conjurer (Demonspawn Conjurer) Turns: 1931, Time: 00:02:39 Health: 24/24 AC: 3 Str: 7 XL: 3 Next: 0% Magic: 2/6 EV: 11 Int: 20 God: Gold: 106 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sharp scales 1, condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 106 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of blinking {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} g - a potion of curing {unknown} h - a potion of cancellation {unknown} Skills: + Level 1.8 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are partially covered in razor-sharp scales. (AC +1, Slay +1) A meltable shield of frost defends you. (SH +4) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 98% to hit) The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) Unknown command. Unknown command. You stop channelling your searing ray. You see here a frilled lizard corpse. A hobgoblin comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You stop channelling your searing ray. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading up here. A quokka comes into view. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (69% to hit) The searing ray hits the quokka! You kill the quokka! (Press . to maintain the ray.) You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Frost condenses into a shield before you. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.####..###..# #...†..## ##.# ############# ######..###.## ..<.........# ##..#.## ###########.# #.#.## ..# #.# #.#.# #.# #.# #.#.# #†# #.# #.#.# #.# #.# #...# #.# ### #.####### ##... #.# ##.## #.....@.# ... #.###.#.#########.# #... #....###.# ... ..###.#.## .#... ### ##.## ..++++ #.# .. #.# ..+ ..# ..+ .## #. #. There were no monsters in sight! Vanquished Creatures 2 ribbon worms 2 ball pythons 3 bats (D:2) 3 endoplasms 2 giant cockroaches (D:1) 3 hobgoblins (D:2) 2 quokkas (D:2) 2 frilled lizards 2 rats 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 242 | D:1 | Found Etanoyll's Weapon Boutique. 790 | D:2 | Gained mutation: You are partially covered in razor-sharp | scales. (AC +1, Slay +1) [demonic ancestry] 790 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 915 | D:1 | Learned a level 2 spell: Searing Ray 1931 | D:2 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 1931 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1931 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_loops_cross, serial_shops, nicolae_square_shop D:2: layout_loops_ring, hellmonk_ecumenical_altar_heavens_door Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.8 Spellcasting | | 2.3 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 40 Searing Ray || 8 Armour: Robe || 8 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1933 | 1904 | 29 | 238 | 1330 | 2 | 966.5 | Dungeon | 1933 | 1904 | 29 | 238 | 1330 | 2 | 966.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1231 daAuts D:2: 702 daAuts