Dungeon Crawl Stone Soup version 0.33-a0-453-g39329bb7ae (console) character file. Game seed: 6560116717393706945 1072 atomjack the Conjurer (level 8, 3/54 HPs) Began as a Demonspawn Conjurer on Nov 20, 2024. Was a Follower of Vehumet. Quit the game on level 6 of the Dungeon on Nov 21, 2024. The game lasted 00:13:37 (5303 turns). atomjack the Conjurer (Demonspawn Conjurer) Turns: 5303, Time: 00:13:38 Health: 3/54 AC: 3 Str: 9 XL: 8 Next: 7% Magic: 1/17 EV: 11 Int: 20 God: Vehumet [*.....] Gold: 361 SH: 0 Dex: 11 Spells: 8/19 levels left rFire + . . f - +3 dagger (elec) rCold . . . (no shield) rNeg . . . o - +0 leather armour {rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ q - ring of willpower HPRegen 0.29/turn (no ring) MPRegen 0.30/turn %: guardian spirit @: no status effects A: hooves 1, magic shield, magic regeneration, sturdy frame 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 361 gold pieces. Inventory: Hand Weapons f - a +3 dagger of electrocution (weapon) Armour a - a +0 robe o - a +0 leather armour of fire resistance (worn) Magical Staves r - a staff of fire Jewellery q - a ring of willpower (left hand) Wands v - a wand of flame (20) Scrolls d - 3 scrolls of enchant weapon e - a scroll of enchant armour {unknown} g - 4 scrolls of teleportation {unknown} h - 3 scrolls of revelation {unknown} i - a scroll of noise {unknown} j - a scroll of silence {unknown} l - a scroll of amnesia {unknown} m - a scroll of identify {unknown} Potions b - a potion of magic c - 2 potions of curing {unknown} k - 2 potions of brilliance {unknown} n - a potion of enlightenment {unknown} p - a potion of haste {unknown} s - a potion of resistance {unknown} t - a potion of might {unknown} u - 2 potions of heal wounds {unknown} Skills: + Level 1.1 Fighting - Level 2.2 Dodging - Level 2.4 Stealth + Level 0.2 Unarmed Combat + Level 6.1 Spellcasting + Level 7.5 Conjurations + Level 0.3 Alchemy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 84% 1d8 2% 1 Ensorcelled Hibernation Hex/Ice 12% N/A 17% 2 Fugue of the Fallen Necr 6% N/A 32% 3 Anguish Hex/Necr 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 ?=!* Innate Abilities, Weirdness & Mutations You have large cloven feet. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Your movements are slightly less encumbered by armour. (ER -2) Message History (Press . to maintain the ray.) The ice beast hits you but does no damage. The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is almost dead. You finish channelling your searing ray. The ice beast closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 81% to hit) The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you. Without enough magic to sustain it, your Searing Ray dissipates. The ice beast closely misses you. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (almost dead, 100% to hit) The magic dart hits the ice beast. You kill the ice beast! Vehumet accepts your kill. Your Spellcasting skill increases to level 6! You have reached level 8! You feel stronger. Your demonic ancestry asserts itself... You feel your magical essence form a protective shroud around your flesh. Unknown command. Unknown command. Unknown command. There is a stone staircase leading down here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .... #.. #.. #.. #.# #.# #.# ####.# #@...# #.#### #.# ...####.######.# ...............# ...####.######.# #.# #.# ##.## .######...#####. ........#....... There were no monsters in sight! Vanquished Creatures An ice beast (D:6) 2 black bears (D:5) An ogre (D:4) 2 scorpions 2 electric eels (D:5) A howler monkey (D:5) 5 hounds An orc priest (D:4) 2 sleepcaps 3 iguanas An orc wizard (D:5) 2 adders 4 gnolls (D:3) A shadow imp (D:6) A white imp (D:5) 3 dart slugs (D:4) A ribbon worm (D:4) 12 orcs 5 bats 6 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 4 jackals (D:2) 6 kobolds 7 quokkas 6 ball pythons A frilled lizard (D:1) 8 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | atomjack the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | Found Tiemynie's Distillery. 202 | D:1 | Found Qasuahoq's Assorted Antiques. 240 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 240 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 291 | D:1 | Learned a level 2 spell: Searing Ray 437 | D:1 | Found Xalaze's Jewellery Shoppe. 472 | D:1 | Found Hupul's Magic Scroll Shoppe. 870 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 870 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1166 | D:2 | Found a faded altar of an unknown god. 1383 | D:2 | Reached skill level 5 in Conjurations 1775 | D:3 | Upgraded the game from 0.33-a0-432-g30e30eea18 to | 0.33-a0-453-g39329bb7ae 1906 | D:3 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1906 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/8 2484 | D:4 | Reached XP level 5. HP: 32/35 MP: 2/10 2617 | D:4 | Found a staircase to the Ecumenical Temple. 2785 | Temple | Entered the Ecumenical Temple 2796 | Temple | Became a worshipper of Vehumet 2882 | D:4 | Learned a level 4 spell: Fulminant Prism 2887 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 2946 | D:4 | Noticed an ogre 2952 | D:4 | Killed an ogre 2953 | D:4 | Reached XP level 6. HP: 41/41 MP: 3/12 3298 | D:4 | Reached skill level 6 in Conjurations 3609 | D:5 | Entered Level 5 of the Dungeon 3658 | D:5 | Found a snail-covered altar of Cheibriados. 3865 | D:5 | Found a transporter. 3882 | D:5 | Found a transporter. 3950 | D:5 | Reached XP level 7. HP: 38/46 MP: 5/14 3989 | D:5 | Reached skill level 5 in Spellcasting 4313 | D:5 | Reached * piety under Vehumet 4313 | D:5 | Offered knowledge of Shock by Vehumet. 4483 | D:5 | Reached skill level 7 in Conjurations 4618 | D:5 | Found a bloodstained altar of Trog. 5118 | D:6 | Found an opulent altar of Gozag. 5135 | D:6 | Reached skill level 1 in Fighting 5298 | D:6 | HP: 1/48 [ice beast (13)] 5300 | D:6 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 5300 | D:6 | Reached XP level 8. HP: 2/54 MP: 0/17 5303 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_rooms, serial_shops, shop, nicolae_shop_trees, nicolae_shop_rolling_square, shop D:2: layout_loops_cross, shapermc_ecumenical_altar_hornbeckon, supply_closet_lemuel D:3: layout_basic, grunt_ministairs_9 D:4: layout_rooms, minmay_temple_entry_nine_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_lake_a, serial_bayou_lagoon_a, serial_bayou_pond_d, minmay_misc_feat_rugged, corexii_checkpoint D:5: gammafunk_steamed_eel, layout_loops_corners, trog_book, mainiacjoe_overflow_brackets, chequers_serial_rivers_room_b, item_on_display_a_b D:6: layout_loops_ring, mainiacjoe_overflow_surrounded_room, uniq_maggie Temple: hellmonk_temple_of_storms Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 | 7.5 Spellcasting | 3 4 6 | 6.1 Stealth | 2 | 2.4 Dodging | 2 | 2.2 Fighting | 1 | 1.1 Unarmed Combat | | 0.2 Alchemy | | 0.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 8 | | || 8 Dagger | | | 1 || 1 Kick | | | 1 || 1 Cast: Magic Dart | 71 | 34 | 12 || 117 Searing Ray | 8 | 27 | 16 || 51 Fulminant Prism | | | 3 || 3 Use: Potion | | 1 | || 1 Scroll | | | 1 || 1 Armour: Robe | 7 | | || 7 Leather armour | | 19 | 7 || 26 Dodge: Dodged | 12 | 10 | 7 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5335 | 5178 | 157 | 376 | 4057 | 7 | 762.1 | Dungeon | 5313 | 5176 | 137 | 376 | 4057 | 6 | 885.5 | Temple | 22 | 2 | 20 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1437 daAuts D:4: 1161 daAuts D:3: 854 daAuts D:2: 852 daAuts D:1: 751 daAuts D:6: 256 daAuts Temple: 22 daAuts