Dungeon Sprint DCSS version 0.33-a0-575-gbb9e8c554f (console) character file. Game seed: 15701171950661837005 362 atomjack the Destroyer (level 6, 0/35 HPs) Began as a Deep Elf Conjurer on Dec 17, 2024. Was an Initiate of Vehumet. Slain by a spatial vortex (15 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:03:04 (368 turns). atomjack the Destroyer (Deep Elf Conjurer) Turns: 368, Time: 00:03:04 Health: 0/35 AC: 2 Str: 4 XL: 6 Next: 39% Magic: 20/20 EV: 12 Int: 25 God: Vehumet [......] Gold: 34 SH: 0 Dex: 13 Spells: 5/20 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.34/turn %: no teleportation, random rage (3%) @: no status effects A: magic regeneration, horns 1, berserk 1, deterioration 1, high MP 1, regeneration 1, robust 1, wild magic 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch You collected 34 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking i - 2 scrolls of torment {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of identify Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - 2 potions of haste f - a potion of berserk rage h - a potion of mutation l - a potion of lignification {unknown} Skills: - Level 3.1 Dodging - Level 3.0 Stealth + Level 7.9 Spellcasting + Level 14.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 27% 3d13 6% 4 d - Iskenderun's Mystic Conj/Tloc 55% 2d12 (+2d66% 4 e - Sticky Flame Fire/Alch 12% 2d5 61% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Flame Wave Conj/Fire 55% 2d13 6% 4 Inner Flame Hex/Fire 12% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Fedhas Kikubaaqudgha Makhleb Qazlal Sif Muna Vehumet Xom Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small horns on your head. You sometimes lose your temper in combat. Your body sometimes deteriorates upon taking damage. You have an increased reservoir of magic. (+10% MP) Your natural rate of healing is unusually fast. You are robust. (+10% HP) Your spells are a little harder to cast, but a little more powerful. Message History Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (3% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the jelly!! You kill the jelly! Vehumet accepts your kill. Your Conjurations skill increases to level 14! Unknown command. You start resting. Magic restored. There is an open door here. You feel a genetic drift. You feel less in control of your magic. You no longer feel a hidden potential within. Unknown command. Unknown command. You open the door. A spatial vortex comes into view. Found a blossoming altar of Fedhas, a stormy altar of Qazlal, a snail-covered altar of Cheibriados, a burning altar of Makhleb and a shimmering altar of Xom. Unknown command. Unknown command. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hear a loud crackle. You hear an explosion! There is an open door here. You close the door. You open the door. The spatial vortex hits you!! Ouch! That really hurt! Space warps horribly around you! You die... ▓▓ ▓▓▓ .♣♣ ♣.# ♣.♣ ♣♣.# ♣♣♣ ♣..# ~.♣♣♣♣.###+#+###+## ~.♣.♣♣.#..........# ~~♣♣.♣.'.⌠......@.# ≈~~~.♣.#...######v# ~~~....#.⌠.# #...# ~~.....#...# #...# .......#'###* #...# .......#.))#__#...+ .......#___#__'...# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a spatial vortex. Vanquished Creatures A shadowghast (D) A water elemental (D) A burial acolyte (D) A jelly (D) Jessica (D) A human (D) A kobold demonologist (D) A wolf (D) An endoplasm (D) 2 rats (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 19 | D | Reached skill level 5 in Conjurations 31 | D | Noticed Jessica 33 | D | Killed Jessica 34 | D | Reached skill level 7 in Conjurations 34 | D | Reached XP level 2. HP: 15/15 MP: 3/8 34 | D | Reached XP level 3. HP: 19/19 MP: 3/10 84 | D | Learned a level 2 spell: Searing Ray 93 | D | Reached skill level 8 in Conjurations 199 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 199 | D | Gained mutation: You have hidden genetic defects. [potion | of mutation] 199 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 199 | D | Gained mutation: You have a pair of horns on your head. | [potion of mutation] 200 | D | Lost mutation: You have hidden genetic defects. [potion of | mutation] 200 | D | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 200 | D | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 200 | D | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 201 | D | Lost mutation: You have a pair of horns on your head. | [potion of mutation] 201 | D | Lost mutation: You are dopey. (Int -2) [potion of mutation] 201 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 201 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 201 | D | Gained mutation: Your natural rate of healing is unusually | fast. [potion of mutation] 201 | D | Gained mutation: You have hidden genetic potential. [potion | of mutation] 249 | D | Noticed a water elemental 253 | D | Killed a water elemental 254 | D | Reached skill level 5 in Spellcasting 254 | D | Reached skill level 10 in Conjurations 254 | D | Reached XP level 4. HP: 26/26 MP: 8/13 259 | D | Learned a level 4 spell: Fulminant Prism 264 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 274 | D | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [hidden potential] 277 | D | Found a radiant altar of Vehumet. 284 | D | Reached skill level 11 in Conjurations 284 | D | Reached XP level 5. HP: 30/30 MP: 7/17 284 | D | Found a shimmering blue altar of Sif Muna. 285 | D | Found an ancient bone altar of Kikubaaqudgha. 296 | D | Learned a level 4 spell: Sticky Flame 299 | D | Became a worshipper of Vehumet 319 | D | Killed a shadowghast 320 | D | Reached skill level 13 in Conjurations 320 | D | Reached XP level 6. HP: 35/35 MP: 15/20 323 | D | Reached skill level 14 in Conjurations 348 | D | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [hidden potential] 348 | D | Lost mutation: You have hidden genetic potential. [hidden | potential expressed] 354 | D | Found a blossoming altar of Fedhas. 354 | D | Found a stormy altar of Qazlal. 354 | D | Found a snail-covered altar of Cheibriados. 354 | D | Found a burning altar of Makhleb. 354 | D | Found a shimmering altar of Xom. 354 | D | Noticed a spatial vortex 368 | D | Slain by a spatial vortex Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_kraken, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 7 10 11 13 14 | 14.0 Dodging | 3 | 3.1 Stealth | 3 | 3.0 Spellcasting | 5 6 7 | 7.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 14 | || 14 Searing Ray | 4 | || 4 Fulminant Prism | | 5 || 5 Use: Potion | 3 | || 3 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 370 | 370 | 0 | 75 | 121 | 1 | 370.0 | Dungeon | 370 | 370 | 0 | 75 | 121 | 1 | 370.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 370 daAuts