Dungeon Sprint DCSS version 0.33-a0-649-g5bcc8a2132 (console) character file. Game seed: 4236637307692002686 202 atomjack the Destroyer (level 5, -13/28 HPs) Began as a Deep Elf Conjurer on Jan 8, 2025. Was an Initiate of Vehumet. Mangled by a shadowghast (24 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:27 (329 turns). atomjack the Destroyer (Deep Elf Conjurer) Turns: 329, Time: 00:02:27 Health: -13/28 AC: 2 Str: 4 XL: 5 Next: 50% Magic: 0/15 EV: 12 Int: 25 God: Vehumet [......] Gold: 30 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no teleportation, clarity @: no status effects A: magic regeneration, fangs 1, clarity a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch You collected 30 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls k - a scroll of torment {unknown} l - 3 scrolls of identify m - 2 scrolls of poison {unknown} Potions b - 3 potions of magic d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage h - 4 potions of enlightenment j - 3 potions of mutation Skills: + Level 0.2 Fighting + Level 4.4 Dodging + Level 4.5 Stealth + Level 5.9 Spellcasting + Level 11.5 Conjurations + Level 0.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 6% 4 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 36% 3d9 1% 3 Freeze Ice 28% 1d5 8% 1 Blink Tloc 14% N/A 12% 2 Call Imp Summ 14% N/A 12% 2 Frozen Ramparts Ice 14% 1d3 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have very sharp teeth. You possess an exceptional clarity of mind. Message History The shadowghast is heavily damaged. Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the shadowghast! The shadowghast is almost destroyed. The shadowghast is knocked back by the mystic blast. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You close the door. You aren't carrying any items that you can evoke. You start resting. Something unseen breaks down the door. Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Iskenderun's Mystic Blast (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) The shadowghast strikes at you from the darkness! Reactivating autopickup. You stop channelling your searing ray. The shadowghast claws you! The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line You focus your ray upon something. The searing ray hits something. (Press . to maintain the ray.) The shadowghast strikes at you from the darkness! Ouch! That really hurt! You die... ▓▓▓ ▓▓▓ ..#### ##.# .....#####..# ......#..#..# .##...#..#..###+#+###+## .###..##'#..#..........# #.##..###...'.⌠.@{.....# .##[.####...#...######'# .##..###....#)⌠.# ..# ##...##.....#...# ...# #....#......#'### #...# #..##.#.....#.).# #...+ #..#####....#___# +...# ▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ There were no monsters in sight! Vanquished Creatures A water elemental (D) A burial acolyte (D) A jelly (D) Jessica (D) A human (D) A kobold demonologist (D) A phantom (D) An endoplasm (D) 2 rats (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 25 | D | Reached skill level 5 in Conjurations 55 | D | Noticed Jessica 58 | D | Killed Jessica 59 | D | Reached skill level 7 in Conjurations 59 | D | Reached XP level 2. HP: 15/15 MP: 3/8 59 | D | Reached XP level 3. HP: 19/19 MP: 3/10 62 | D | Learned a level 2 spell: Searing Ray 99 | D | Reached skill level 8 in Conjurations 144 | D | Gained mutation: You do not regenerate when monsters are | visible. [potion of mutation] 144 | D | Gained mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 144 | D | Gained mutation: You are robust. (+10% HP) [potion of | mutation] 145 | D | Lost mutation: You do not regenerate when monsters are | visible. [potion of mutation] 145 | D | Lost mutation: Your health recovers twice as slowly from | being drained. [potion of mutation] 145 | D | Lost mutation: You are robust. (+10% HP) [potion of | mutation] 145 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 145 | D | Gained mutation: You have very sharp teeth. [potion of | mutation] 156 | D | Noticed a water elemental 166 | D | Killed a water elemental 167 | D | Reached skill level 9 in Conjurations 167 | D | Reached XP level 4. HP: 8/24 MP: 2/12 172 | D | Learned a level 4 spell: Fulminant Prism 177 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 245 | D | Found a radiant altar of Vehumet. 249 | D | Reached skill level 5 in Spellcasting 249 | D | Reached skill level 10 in Conjurations 249 | D | Reached XP level 5. HP: 28/28 MP: 8/14 253 | D | Found a shimmering blue altar of Sif Muna. 255 | D | Reached skill level 11 in Conjurations 257 | D | Found an ancient bone altar of Kikubaaqudgha. 265 | D | Became a worshipper of Vehumet 316 | D | Noticed a shadowghast 329 | D | Mangled by a shadowghast Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 7 9 10 11 | 11.5 Dodging | 3 4 | 4.4 Stealth | 3 4 | 4.5 Spellcasting | 4 5 | 5.9 Fighting | | 0.2 Alchemy | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 9 | || 9 Searing Ray | 5 | 3 || 8 Fulminant Prism | | 3 || 3 Iskenderun's Myst | | 2 || 2 Use: Potion | 2 | 1 || 3 Scroll | 1 | || 1 Armour: Robe | 2 | 3 || 5 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 328 | 328 | 0 | 106 | 79 | 1 | 328.0 | Dungeon | 328 | 328 | 0 | 106 | 79 | 1 | 328.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 328 daAuts