Dungeon Sprint DCSS version 0.33-a0-654-gd81fdbf327 (console) character file. Game seed: 15552287176391105742 22 atomjack the Conjurer (level 2, -5/15 HPs) Began as a Deep Elf Conjurer on Jan 9, 2025. Slain by Crazy Yiuf ... wielding a +3 quarterstaff of chaos (9 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:31 (114 turns). atomjack the Conjurer (Deep Elf Conjurer) Turns: 114, Time: 00:00:34 Health: -5/15 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 1/8 EV: 11 Int: 22 God: Gold: 12 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch You collected 12 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste h - a potion of might {unknown} Skills: + Level 3.0 Dodging + Level 2.9 Stealth + Level 0.3 Unarmed Combat + Level 3.9 Spellcasting + Level 6.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Crazy Yiuf but does no damage. The magic dart hits Crazy Yiuf. Crazy Yiuf is lightly wounded. The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak (lightly wounded, 83% to hit) You focus your ray upon Crazy Yiuf. The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. (Press . to maintain the ray.) The searing ray hits Crazy Yiuf. Crazy Yiuf is heavily wounded. The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is heavily wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos! Ouch! That really hurt! Crazy Yiuf draws strength from your wounds! The searing ray hits Crazy Yiuf but does no damage. Crazy Yiuf is moderately wounded. You finish channelling your searing ray. You recover from your berserk rage. Crazy Yiuf barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +1 cloak (moderately wounded, 100% to hit) The magic dart hits Crazy Yiuf but does no damage. Crazy Yiuf is moderately wounded. Crazy Yiuf hits you with a +3 quarterstaff of chaos. * * * LOW HITPOINT WARNING * * * You are electrocuted! Ouch! That really hurt! You die... ▓▓▓▓ ▓<.# ▓..# #....♣ ▓#'####....♣♣ ▓.....#....~♣♣♣ ▓.....#...~~♣..♣ ▓.....#..~~~~♣.. ▓####'#..~≈≈~~~♣ ▓.....#g~~≈~~~.. ▓.†...#@~≈~~~... ▓.....#.~~~..... ▓'#####......... ▓........†...... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see Crazy Yiuf. Vanquished Creatures A human (D) 2 endoplasms (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 7 | D | Reached skill level 5 in Conjurations 79 | D | Reached skill level 6 in Conjurations 79 | D | Reached XP level 2. HP: 12/15 MP: 2/8 85 | D | Learned a level 2 spell: Searing Ray 106 | D | Noticed Crazy Yiuf 114 | D | Slain by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Conjurations | 6 | 6.8 Dodging | 3 | 3.0 Stealth | | 2.9 Unarmed Combat | | 0.3 Spellcasting | | 3.9 Action || total ---------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 17 Searing Ray || 1 Use: Potion || 1 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 122 | 122 | 0 | 23 | 53 | 1 | 122.0 | Dungeon | 122 | 122 | 0 | 23 | 53 | 1 | 122.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 122 daAuts