Dungeon Sprint DCSS version 0.33-a0-656-g0a0a479413 (console) character file. Game seed: 2785438610801990299 183 atomjack the Destroyer (level 5, -3/28 HPs) Began as a Deep Elf Conjurer on Jan 10, 2025. Was an Initiate of Vehumet. Slain by a shadowghast (31 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:50 (396 turns). atomjack the Destroyer (Deep Elf Conjurer) Turns: 396, Time: 00:01:51 Health: -3/28 AC: 2 Str: 4 XL: 5 Next: 35% Magic: 9/15 EV: 12 Int: 25 God: Vehumet [......] Gold: 15 SH: 0 Dex: 13 Spells: 4/15 levels left rFire . . . i - +0 club rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no teleportation @: no status effects A: magic regeneration, cold resistance 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch You collected 15 gold pieces. Inventory: Hand Weapons i - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - a scroll of fear {unknown} k - a scroll of torment {unknown} l - 3 scrolls of identify o - a scroll of poison {unknown} Potions b - 3 potions of magic c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage j - 2 potions of mutation m - a potion of attraction {unknown} n - 2 potions of enlightenment {unknown} Skills: + Level 4.3 Dodging + Level 4.0 Stealth + Level 5.8 Spellcasting + Level 11.2 Conjurations + Level 1.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 19% 3d11 6% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 8% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 76% 2d9 1% 2 Poisonous Vapours Alch/Air 40% 1d3 6% 1 Flame Wave Conj/Fire 35% 2d10 8% 4 Inner Flame Hex/Fire 7% N/A 22% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 10% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Your flesh is cold resistant. (rC+) Message History Unknown command. Unknown command. There is a shimmering blue altar of Sif Muna here. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! There is an open door here. You start resting. Magic restored. You open the door. A jelly comes into view. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the jelly! The jelly is almost dead. The jelly quivers. A shadowghast comes into view. Casting: Fulminant Prism (quite dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (6% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The jelly hits your fulminant prism but does no damage. The shadowghast slips into darkness. The shadowghast flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Your fulminant prism crackles loudly. The jelly hits your fulminant prism. Your fulminant prism is splashed with acid. The acid corrodes your fulminant prism! The shadowghast strikes at you from the darkness! Ouch! That really hurt! You die... ▓ ▓▓▓ ♣ ♣.# ♣ ♣♣.# ♣♣ ..# .♣ ♣.###+#+###+## ♣♣ ♣.#..........# ~♣♣♣♣.'.⌠.......@# ~~~...#...######'# ~~....#.⌠.# ..# ~.....#...# ..*# ......#'### #..J# ......#.))# #...+ ......#___# +...# ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓ You could see a jelly and a friendly fulminant prism (corroded). Vanquished Creatures A water elemental (D) A burial acolyte (D) Jessica (D) A human (D) A kobold demonologist (D) A wolf (D) 2 endoplasms (D) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 11 | D | Reached skill level 5 in Conjurations 29 | D | Noticed Jessica 32 | D | Killed Jessica 33 | D | Reached skill level 7 in Conjurations 33 | D | Reached XP level 2. HP: 15/15 MP: 3/8 33 | D | Reached XP level 3. HP: 19/19 MP: 3/10 36 | D | Learned a level 2 spell: Searing Ray 82 | D | Reached skill level 8 in Conjurations 141 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 142 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 142 | D | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 157 | D | Noticed a water elemental 219 | D | Killed a water elemental 220 | D | Reached skill level 5 in Spellcasting 220 | D | Reached skill level 10 in Conjurations 220 | D | Reached XP level 4. HP: 24/24 MP: 7/13 225 | D | Learned a level 4 spell: Fulminant Prism 230 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 250 | D | Found a radiant altar of Vehumet. 359 | D | Reached skill level 11 in Conjurations 359 | D | Reached skill level 1 in Alchemy 359 | D | Reached XP level 5. HP: 28/28 MP: 6/15 359 | D | Found a shimmering blue altar of Sif Muna. 360 | D | Found an ancient bone altar of Kikubaaqudgha. 368 | D | Became a worshipper of Vehumet 393 | D | Noticed a shadowghast 396 | D | Slain by a shadowghast Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 7 10 11 | 11.2 Dodging | 3 4 | 4.3 Stealth | 3 4 | 4.0 Spellcasting | 5 | 5.8 Alchemy | 1 | 1.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 10 | || 10 Searing Ray | 4 | || 4 Fulminant Prism | | 4 || 4 Use: Potion | 2 | || 2 Armour: Robe | 1 | 1 || 2 Dodge: Dodged | 2 | || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 397 | 397 | 0 | 221 | 22 | 1 | 397.0 | Dungeon | 397 | 397 | 0 | 221 | 22 | 1 | 397.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 397 daAuts