Dungeon Sprint DCSS version 0.33-a0-718-g836663c12a (console) character file. Game seed: 4173282248991825276 25 atomjack the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Jan 14, 2025. Slain by a water elemental (18 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:03 (150 turns). atomjack the Conjurer (Deep Elf Conjurer) Turns: 150, Time: 00:01:03 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 86% Magic: 5/8 EV: 12 Int: 22 God: Gold: 25 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no teleportation, clarity @: no status effects A: magic regeneration, clarity, strong-willed 1 a: no special abilities You were in the Dungeon. You visited 1 branch You collected 25 gold pieces. Inventory: Missiles h - 2 poisoned darts Armour a - a +0 robe (worn) Scrolls f - 3 scrolls of immolation {unknown} g - a scroll of blinking k - 2 scrolls of identify Potions b - 3 potions of magic c - a potion of curing d - 3 potions of mutation e - a potion of haste i - a potion of berserk rage j - 2 potions of enlightenment l - a potion of might {unknown} Skills: + Level 0.1 Fighting + Level 0.3 Throwing + Level 3.1 Dodging + Level 3.0 Stealth + Level 3.7 Spellcasting + Level 7.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You possess an exceptional clarity of mind. You are strong-willed. (Will+) Message History You start resting. HP restored. You start resting. Magic restored. h - a poisoned dart h - 2 poisoned darts (gained 1) You open the door. Found 19 gold pieces and 2 potions of mutation. There is an open door here. You now have 18 gold pieces (gained 12). You now have 25 gold pieces (gained 7). d - a potion of mutation; f - a scroll labelled ABUPTU EHUTEC f - 2 scrolls labelled ABUPTU EHUTEC (gained 1) i - a potion of berserk rage; j - 2 potions of enlightenment d - 2 potions of mutation (gained 1) f - 3 scrolls labelled ABUPTU EHUTEC (gained 1) k - 2 scrolls of identify; d - 4 potions of mutation (gained 2); l - a fuming inky potion Really quaff the potion of mutation? You feel extremely strange. You feel strong-willed. Your thoughts seem clearer. Unknown command. Unknown command. There is an open door here. You open the door. A water elemental comes into view. The water elemental moves out of view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water elemental (88% to hit) You focus your ray upon the water elemental. The searing ray hits the water elemental. The water elemental is lightly damaged. (Press . to maintain the ray.) The searing ray hits the water elemental! The water elemental is moderately damaged. The water elemental hits you!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓<..#...#### ##.# ▓...#......#####..# ▓..##.......#..#..# ▓##.##.##...#..#..###+#+# ##.##.###..##'#..#...... ▓#.####.##..###...'.⌠.... ▓.###†.##..####..E# ▓#.....##..###..@.# ###..##...##.....# ##..##....#......# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A human (D) A phantom (D) An endoplasm (D) 3 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | atomjack the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 16 | D | Reached skill level 5 in Conjurations 80 | D | Reached skill level 6 in Conjurations 80 | D | Reached XP level 2. HP: 7/15 MP: 0/8 109 | D | Learned a level 2 spell: Searing Ray 112 | D | Reached skill level 7 in Conjurations 141 | D | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 141 | D | Gained mutation: You possess an exceptional clarity of | mind. [potion of mutation] 147 | D | Noticed a water elemental 150 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 7 | 7.1 Dodging | 3 | 3.1 Stealth | 3 | 3.0 Fighting | | 0.1 Throwing | | 0.3 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 1 Throw: Dart || 3 Cast: Magic Dart || 11 Searing Ray || 2 Use: Potion || 3 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 156 | 156 | 0 | 43 | 49 | 1 | 156.0 | Dungeon | 156 | 156 | 0 | 43 | 49 | 1 | 156.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 156 daAuts